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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from yelkca_

    Proof?

    https://twitter.com/jeb_/status/319937646673674241

    i is happe noaw.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from WaterTipper

    Try again with a Level 5 Battlesign.
    Bam, iron.

    Mobs have a 2.5% chance of producing rare drops; this is increased by 0.5% with each Looting level.
    Therefore with a Looting III weapon there's a 4% chance of rare drops, or 1 every 25 mobs.
    I didn't just make up numbers like you did.


    I was about to yell at you for not specifying the looting level for that.
    Also, just out of curiosity, are you personally using large colection pits under a massive drop under the spawners?
    or a betterquestion is, are you uing single sqare meter collection suits or just letting the mobs roam around in a room antil you are ready to kill them?

    Also gee and I are planning on turning the entirety of Lush Ruins into a grinder. Just for tha lulz.

    Quote from paulo27m

    If you make a room, and then just replace one of the rows of one of the walls with slabs I'm positive mobs will see you and come after you and you can just swing away, that or just make a pit between you and them and they'll come for you anyway and will either stand on the edge or fall in the pit.


    ...I'm... not sure what you were trying to say, but, uh... thanks for reminding me to line the floor with slabs i guess?
    ...
    actually... grr, i was gonna make the floor out of hoppers.
    Posted in: Maps
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    posted a message on Ban the user above you #2
    Banned because I'm Lord English
    Posted in: Forum Games
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    posted a message on Ban the user above you #2
    Banned for double banning.
    Posted in: Forum Games
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    posted a message on Above avatar is about to fall off a cliff
    Destroy the universe the cliff is located in.
    Posted in: Forum Games
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    posted a message on Custom Spawner + Custom Shop + Populate Chests + Anvil Light fixer and more
    Quote from FlameCreeper223

    Is it possible to give a mob a potion effect that never runs out?

    The max effect is aproximatly 3 1/2 years... Real time.

    the integer is 2147483647

    so effectively... yes... yes it is.
    Posted in: Minecraft Tools
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from Alcyonestus

    Well hello everyone!
    I have two questions. The first is: Do you know any really, really really easy CTM maps? The person that play minecraft where i live suck at CTM maps. I'm no pro myself but i consider myself semi decent. They can't even kill two zombies with their fists, no joke. That really happened. One of them vs two zombies, no weapons. He died 3 times before killing them. Is there any hope or should i stop trying to get him into CTM?
    The second is what is happening with the schematic shop thingy? I heard a while ago that people wanted to make a schematic shop where you can just download MCedit schematics for simple things such as lamps and houses and stuff. I'm interested in this because i feel i am pretty good at making little things, and i would like to help. Thanks if you have an answer to either of these questions.
    Alcyonestus


    1. CTM is a thing you should really get into on your own pace. Don't try forcing others to play it.

    2. It was a thing but people stopped uploading schematics... so... it kinda died.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from shaymin_rocks

    Ahhhhh that makes more sense. Hmmm... maybe I could use these :) They would have to have a timer of zero and low(er) health than normal creepers so that they would be guaranteed to die on impact. Supplement that with a bigger blast radius and these could be pretty scary :) MCedit takes FOREVER :P


    creepers charge as they fall.... and if they die on impact they fail to detonate...
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from Bly

    VITTOOOOOOOOOOOOOOOOOO!

    snip

    Go play his map when it comes out. It is really good. Think the area design of Waking Up meets the awesome loot of Spellbound Caves.


    ...
    this area design pleases me.... greatly.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from WaterTipper


    Unbreaking III book = useful
    Fortune III book = useful
    Looting III book = useful
    Feather Falling IV = useful
    Poison II (0:16) splash potions = fun for pvp.... *cough*
    Iron sword = usefull-combine with unbreaking and looting for infinite iron.
    Stone pickaxe = extremly usefull unless you rush areas
    Hopper = my best friend
    Anvil = extremly benifactory.
    Redstone = god mode. I'm an engineer.



    I found fault with your logic.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    i'm hearing nice things about lush ruins.
    sounds like a factory waiting to happen.

    Quote from EpicAdrian

    i don't think it is, however it is going to take you along time to get 9 ingots unless you have a looting III sword or something


    ....
    HAHAHAHAHAHAHAA

    i got 30 iron ingets in pantheon yesterday. before proceding to intersection 1. your argument is invalid.

    E: screw mramer.
    Posted in: Maps
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    posted a message on My Little Pony : FiM (All Pony-related things go HERE)
    Quote from SoundOfKindness

    Why is Woodentoaster so awesome?


    cause steel just cant hold them donuts. :P

    (wooden toaster, glaze, donut, get it?... nevermind.)
    yeah he is pretty cool. kinda inactive a bit though lately.
    Posted in: Culture, Media & Arts
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from WaterTipper

    I really should start thinking my ideas through


    Gee and I made the whole thing automated.

    eat it.

    (jk)
    Posted in: Maps
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    posted a message on [CTM] ProjectCTM - Collaboration Maps Collection {Titan's Revolt Open Beta 1 Now Released!}
    Quote from Hybran

    >_> I'd actually like to know where that is, and that shouldn't be TNT either


    in this room right before the cobweb apocalypse



    the indents i mined out in the first shot. 6 wool, 3 on each side.
    there was also some glowstone in the wall behind it.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    I just want to say one thing:

    Thanks for the free piston
    :3
    Posted in: Maps
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