Related, there are a couple tools out there tied to Pocket Edition 0.6.1 which uses the same format as Pi Edition. These include MCPEWorldViewer and MCPEGenerator. Overall the 0.6.1 world format is a lot more straightforward to hack than the modern Bedrock Edition files and you can get a reasonable idea of things in a hex editor. See https://minecraft.gamepedia.com/Bedrock_Edition_level_format#chunks.dat
Of course given that MCPI has a Python API, that means you can do plenty of world creation without a direct world editor.
Um Im just gonna say RIP development its been 4 years if u are still making it can you please reply? Thanks!
Wow, you guys really did find an old thread of mine. Unfortunately, I never finished this. I honestly haven't logged into the forums in quite a while either.
I doubt that there is, but if there's interest in seeing this done, I could revisit it.
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Wow, you guys really did find an old thread of mine. Unfortunately, I never finished this. I honestly haven't logged into the forums in quite a while either.
I doubt that there is, but if there's interest in seeing this done, I could revisit it.
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I like to code in java, php, html, css, js, c, c+, c#, python and ruby.
THAT'S ME!
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KennethDev's Thread HUB
What is a Thread HUB?
In this thread, I will post links to all threads/topics that I create and you can come to this thread for easy access to them all.Threads
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Type: Tool
Post Link: GO!
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But now.... I am going to finish it.
This port of WorldEdit to MCPI is very simple but very powerful.
More news to be posted in this thread when it releases.