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    posted a message on [1.2] Fisk's Superheroes (Forge)
    Quote from FiskFille»

    You're running an outdated version of Java. You need to use Java 7 or higher.


    Oh Then Thanks I'll Try That
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2] Fisk's Superheroes (Forge)

    Um Fisk I'm Having The Same Problem, I'm Not Using Any Other Mods Except This One And I'm Crashing, But I've Seen The Review And I Think This Is My Favorite Superhero Mod

    Here Is The Report I Don't Know How To Do The Spoiler Click To Show So Sorry For The Long Post

    ---- Minecraft Crash Report ----
    // Don't be sad, have a hug! <3

    Time: 8/20/16 7:00 PM
    Description: There was a severe problem during mod loading that has caused the game to fail

    cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: java.lang.Integer.compare(II)I
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
    at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:559)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.NoSuchMethodError: java.lang.Integer.compare(II)I
    at fiskfille.heroes.client.gui.book.Books$3.compare(Books.java:78)
    at fiskfille.heroes.client.gui.book.Books$3.compare(Books.java:74)
    at java.util.Arrays.mergeSort(Arrays.java:1270)
    at java.util.Arrays.mergeSort(Arrays.java:1281)
    at java.util.Arrays.mergeSort(Arrays.java:1281)
    at java.util.Arrays.mergeSort(Arrays.java:1281)
    at java.util.Arrays.sort(Arrays.java:1210)
    at java.util.Collections.sort(Collections.java:157)
    at fiskfille.heroes.client.gui.book.Books.registerMetahumanLog(Books.java:73)
    at fiskfille.heroes.client.gui.book.Books.register(Books.java:21)
    at fiskfille.heroes.common.proxy.CommonProxy.preInit(CommonProxy.java:37)
    at fiskfille.heroes.common.proxy.ClientProxy.preInit(ClientProxy.java:107)
    at fiskfille.heroes.SuperHeroes.preInit(SuperHeroes.java:94)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556)
    ... 10 more

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Mac OS X (x86_64) version 10.11.6
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 73108984 bytes (69 MB) / 274595840 bytes (261 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
    UCH Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
    UCE fiskheroes{1.0.3} [Fisk's Superheroes] (Superheroes-1.7.10-1.0.3.jar)
    GL info: ' Vendor: 'ATI Technologies Inc.' Version: '2.1 ATI-1.42.15' Renderer: 'AMD Radeon HD 6750M OpenGL Engine'

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    I have a problem the mod won't install it goes in my mods folder, it is the recommended forge, everything is as instructed, and the legends core shows up as a mod but the superheroes unlimited doesn't work what should I do?

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    So when do you guys think superheroes unlimited 4.2 will come out?

    Posted in: Minecraft Mods
  • 0

    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)

    Wait is this mod coming out for 1.7.10 or just 1.8, I mean it's cool if 1.8 but I know there is development with 1.8 but just wondering as I prefer 1.7.10

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    I don't know if this question was answered but sometimes I can't see the criminals

    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP] ProvenBeat's Model Thread

    wait I want to make 3D armor models but I want to know does biped count as the armor or does it just get erased when uploaded in modding? I mean if I choose biped will it be on the player and be 3D because I mean I want it to be 3D so will it be 3D with biped or will it just be erased or not used since your the best 3D modeler I know I came to you.

    Posted in: Mods Discussion
  • 1

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    I have a question and I'm kinda anxious to know what update will the next major update be like fanastic four, x-men, ghost rider, punished kind of superheroes like the lone superheroes, alternate versions. Or do you want to keep it secret like keep the hype and guessing games going which is pretty fun for both sides

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    So what will the next update be about like any hints and what will the next update be named like 4.what so when it comes out I know it adds more character and isn't like a small bug fix update

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] GODZILLA MOD - NOW APART OF THE LEGEND MOD

    Can you change the models of the g-set and g-sword back to it's original textures and make the burning g-set similar to the original g-set but redder. Also can you make the battra and rodan set look like the original texture form but like superheroes unlimited or can you make a texture pack or skin pack for the godzilla mod but I mean you don't have to the mod is cool but my OCD is like " dude it needs to look as vanilla as possible " anyways great mod and good job to the people working on this mod.

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    I know you said you would add compatibility but when I was playing 4.1 and I used craft guide and Notenoughitems but still it wouldn't show the recipes for the suits and anything in a modded crafting table

    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]

    I have a question when I download the mod on my mac (if that might help find out anything). It says the requested URL was not found on this server can someone tell me whats wrong with the download or my computer or something

    Posted in: Minecraft Mods
  • 0

    posted a message on Mr Crayfish's Model Creator won't start?

    Like does it support 1.7.10

    Posted in: Mods Discussion
  • 0

    posted a message on Mr Crayfish's Model Creator won't start?

    Wait is the model creator able to make models for 1.7.10?

    Posted in: Mods Discussion
  • 0

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    Can we get back on topic and stop talking about this stuff when 4.0 came out it was like this and ended up getting locked. So will there be anymore leaks on 4.1 heroes like more suits will be shown or is guardians of the Galaxy as far as we can go

    Posted in: Minecraft Mods
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