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    posted a message on Claw Machine
    Quote from sumguy720

    You know I really liked the concept best because it was so small and simple! It was the size that you could actually build in an 'arcade' in game. The new one is cool but it's harder to figure out and takes up 20 times the space!


    Yeah, I think I like the concept better too. I just didn't like how you had to press so many buttons to use it.
    Posted in: Videos
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    posted a message on Claw Machine
    Quote from Felk

    something like this...?


    How would it fit with the claw machine?
    Posted in: Videos
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    posted a message on Claw Machine
    Quote from Elfingord

    you could try to add a random generator to it


    What do you mean?
    Posted in: Videos
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    posted a message on Claw Machine
    I updated the first post with the newer version of my claw machine.
    Posted in: Videos
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    posted a message on Claw Machine
    Thanks for the positive comments!
    Posted in: Videos
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    posted a message on Claw Machine
    I made a "claw machine," which uses a sticky piston as the claw. There's probably a way to make this simpler, but this is what I thought of.



    Older version:


    Posted in: Videos
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    posted a message on Tagmannn's Mob Spawner Thread Silverfish Spawners? Release? Y/N?
    The wolf spawners are pretty fun to mess with. Good job, keep it up.

    Posted in: Mods Discussion
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    posted a message on [Shop] Official Portal Gun Maps Index
    My map, Karrot's Test Chambers, has been updated to V2.
    Posted in: Maps
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    posted a message on [Portal] Karrot's Portal Test Chambers (V2, FINISHED)
    V2 is released, I probably won't update this map anymore.
    Posted in: Maps
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    posted a message on [16x] [1.3] Gritty Portal Pack (v6) (This way!)
    Quote from Korimito »
    Quote from Karrot321 »
    I was making another map with this texture pack, until I suddenly heard fire while I was building. I went to the next room and saw the lava I placed down had just burned down my wood floor and ceiling. I had a serious facepalm moment and didn't want to continue. Anyways, this really is a nice texture pack.

    That's happened to me once or twice. You might want to look at Single Player Commands and World Edit. There's a lot of commands to help with building, but there's also one to put out fires.


    I already have SSC, but I had no idea there was a command to put out fires. I guess I need to do more research on them.
    Posted in: Resource Packs
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    posted a message on [16x] [1.3] Gritty Portal Pack (v6) (This way!)
    I was making another map with this texture pack, until I suddenly heard fire while I was building. I went to the next room and saw the lava I placed down had just burned down my wood floor and ceiling. I had a serious facepalm moment and didn't want to continue. Anyways, this really is a nice texture pack.
    Posted in: Resource Packs
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    posted a message on [Portal] Karrot's Portal Test Chambers (V2, FINISHED)
    Quote from Buldge9 »
    I installed everything right i have the portal gun on another map and when i try to load this map it crashes?


    Are you sure you're using v6 of the mod?
    Posted in: Maps
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    posted a message on [Portal] Karrot's Portal Test Chambers (V2, FINISHED)
    Quote from dark.cloud3 »
    This has nothing much to do with anything, but did you know you had a HUGE drop near your testing facility? I got bored and broke out...I found hills all over, but there is a big wall of rock and dirt, and next to it is the pit. It's pretty close by, so it wouldn't take long to find, especially with MCedit or something. Just wondering.

    *Also, try adding some sort of checkpoint system. That way you'll be able to do killer tests. This will require more guns and knee replacements, though...


    Strange, I don't remember seeing any pits. Are you referring to my TNT tests? Anyways, I was thinking about adding a checkpoint system but at this point, it would be a big hassle to add them to the current chambers.
    Posted in: Maps
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    posted a message on [Portal] Karrot's Portal Test Chambers (V2, FINISHED)
    Quote from micosino123 »
    It crashed!


    Either you aren't using the latest version of the mod, or you installed it incorrectly.
    Posted in: Maps
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    posted a message on [Portal] Karrot's Portal Test Chambers (V2, FINISHED)
    Quote from dark.cloud3 »
    I got through in like 30-40 minutes, too much lag to tell. I got stuck on the tnt though. after it blew up I couldn't figure out what to do so I broke down the door. Also, chickens lay eggs. Eggs can be used as weights so you don't need the cubes... Oh, and one of the cubes is wool. Tricky tests though, and plenty of fun.


    Glad to finally hear feedback. Regarding the TNT,
    you are suppose to shoot a portal on the ground and one on the wall, so the TNT blows the door up.
    I'm not really concerned about the eggs, because that means the chicken is still helping you. I realized one of the cubes was wool at the end while I was checking through the map, but I didn't want to upload a new version just to fix that, as it's not really a huge problem.
    Posted in: Maps
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