• 1

    posted a message on Relics Of Elsanor Tools Addition Mod - Tool Sharpener, Pulverizer, and more!
    Quote from Nexwerx»


    Bonus, it slices, it dices, and even juliennes!!!



    BWHAHAHAH! I haven't heard this joke in so long! I just finalized my current build, but i am bookmarking this for my next upgrade! Whats your policy on Mod Packs? Can you add your Mod Pack rules to the OP as thats where people like Feed The Beast look for that stuff
    Posted in: Minecraft Mods
  • 1

    posted a message on MyWorldGen 1.4

    Just wanted to let you know, I am working on submitting an unlisted third party pack on feed the beast called "Raid The Fences!" and am planning on including this!

    Posted in: Minecraft Mods
  • 1

    posted a message on Xaero's Minimap 1.16.3 Forge [Fabric | 1.15.2 | 1.14.4 | 1.12.2 | 1.8.9 | 1.7.10 | more]
    Quote from Bu1ld0g»

    You do realize that chocolateminecraft is xaero's actual homepage and linked in the OP?


    Ahem, I over looked that. Name sounded like one of THOSE sites, and since the main download link didn't point there.....Post removed, my apologies.
    Posted in: Minecraft Mods
  • 2

    posted a message on Xaero's Minimap 1.16.3 Forge [Fabric | 1.15.2 | 1.14.4 | 1.12.2 | 1.8.9 | 1.7.10 | more]
    Quote from xaero96»

    And why do you need that?

    ummmm....I wouldn't....I don't NEED any of this....was just responding to a conversation about a feature request.....you lost me man...
    Quote from arcade_droid»

    Have you thought about uploading your mod to http://minecraft.curseforge.com/? I really don't trust all these different small websites to download mods.


    If you don't trust Minecraft Forums, then you haven't been playing long. You really should always get your mods here if you can. That way you can use the ad.focus/adfly links. That way the mod maker can atleast get a small amount of change for all the hard work they do.
    Posted in: Minecraft Mods
  • 1

    posted a message on Xaero's Minimap 1.16.3 Forge [Fabric | 1.15.2 | 1.14.4 | 1.12.2 | 1.8.9 | 1.7.10 | more]
    Quote from yajushinki»

    I absolutely LOVE this mod, but as of Forge version 12.16.0.1807, I haven't been able to use it at all since it crashes my game at startup. I made sure to use the latest version, too... Has this happened to anyone else?



    Quote from youbecha»

    I had the same crash with the latest version of forge and the Xaeros minimap...forge itself loaded fine without the minimap mod


    And older version of forge still works with the minimap

    Win64.

    Posted in: Minecraft Mods
  • 2

    posted a message on Mystcraft
    Quote from Arkenor

    In today's episode of my Let's Play, I take my first journey to a Mystcraft Age. Not having the symbols yet to attempt writing a book, I take my chances with a totally random one.


    Symptoms spotted: Bright, Charged, Slowness....not sure why the mobs are so angry.

    Also, you should always pull out book shelves. Sometimes things hide behind there .... Just sayin.....
    Posted in: Minecraft Mods
  • 1

    posted a message on Mystcraft
    Quote from Farproc

    Categories aren't obvious. So asking which one they belong in is perfectly reasonable.

    Quote from Keybounce

    Well no, they do lots of things! Just like in real life, if you modify on thing about an area, it can affect the rest of the area! So if you add eternal snow, even a desert will take on snow biome properties! Isn't it awesome?! But it does make it hard to categorize.

    Quote from Farproc

    Yeahhhhhhh....I don't get it. If you don't make the system easier to understand, than the you are going to loose a lot of users, and you're not gona get any more.


    Did I miss anything?
    Posted in: Minecraft Mods
  • 1

    posted a message on Mystcraft
    Quote from KillrBladez

    I decided to go over to it. Turned out that it was a weird lighting thing, and the minimap made that area completely black.


    Ah!, I had that issue too with one of my worlds. I would assume that it is an extension of the lighting bug inherent in minecraft

    Quote from Odd_Designs

    This recent change to Mystcraft is confusing me heaps and it feels like I'm starting from square one again.
    Does anyone know how to use the new features or know of a guide that can help me out? Any help would be much appreciated =]


    Welll, the first thing I would recommend doing is reading the most recent 3 pages of this thread, as that is where the most current information is going to be. But because we have had so much activity lately, the video has been pushed back. So here it is:



    Fair warning, he is not 100% accurate. Keep that in mind.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.5.X] [Forge] Enhanced Books! (DISCONTINUED, LINK TO NEW VERSION IN TOPIC)
    Quote from sn0re

    Known.
    Bugs.


    awwww, you beat me to it. First thing I can respond to in days ;P
    Posted in: Minecraft Mods
  • 1

    posted a message on Mystcraft
    Quote from dwong

    I do not have twilight forest installed, the line is probably generated by treecapitator when it is loading up the forge tree list :)
    P.S. This bug only occur when I create a new age and then quit game without going back to the overworld or another age.


    First off, thankyou for using paste bin (I call all things like codetidy paste bin). The bug you are referring to is known. MC is trying to shut down the server before closing the dimension, The best fix is you create a linking book in the over world and keep a spare book on you. Before you log off, turn the spare book into a linking book to "Bookmark" where you are leaving off, return to the over world using your over world linking book, then log off. When you log back into your game, use your bookmark to return, pick up your over world linking book, and resume your journey, I think (Don't hold me to it) that this is fixed in the next version. I will be corrected if I am wrong, I am sure.

    Quote from locke019

    I have a question, given that the next version is coming soon and with all the changes to the symbol system, what will happen to the already created myst ages? Will they still work with the new version of the mod or do we have to trash everything?

    Thanks.


    As I understand it, all symbols that are not in the new version will be converted to ones similar. No added instability. But always back up your worlds when you update, just in case.
    Posted in: Minecraft Mods
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