When I try to start the game after installing this mod, the screen stays black. No matter how long I wait, it doesn't do anything. I made sure the jar was clean and no mods were in the mods folder.
Edit: Nevermind, I was apparently missing half the classfiles.
Why do you want to join? Hardcore survival, sounds...fun? And my friend really wants me to play.
What is your user name? KainMasterMan
Are you afraid? Sorta.
How do you think you will end up? Probably dead, but I'll do my best.
Hey guys, Mario here. Just thought I'd stop by the topic and make a post.
Just so you guys know, lots of work is gonna be involved in this.
Do NOT expect work to start immediately, however.
Each "Segment" will likely take at least two hours to complete.
Just thought I'd say a bit.
I'll probably let Revinblade handle the Social work.
--Mario
Hai peoplez, I need help with singleplayercommands. I want to make red wool as my carpet, but when i say, "//set red wool", It says "can't find item red wool" or something like that. Can someone tell me if theres supposed to be a backup command for colored wool? I need red wool!
Well, that's WorldEdit, not Single Player Commands.
To answer your question, World Edit does not support colored wool (or spaces for that matter)
I have a small server and I've been looking for someone to play on it with. Little to no lag, up 24/7. If you want to play, post or e-mail mer at [email protected]
IP: 50.23.67.131:25574
NO MORE WHITELIST!
I've always felt that Minecraft gets somewhat boring once you've been to the Nether and back. I've also always wanted some sort of fantasy element in Minecraft. So this is an idea a friend of mine and I came up with. Elemental Temples and Swords! The Temples
The basic structure of all temples is a small aboveground area with huge underground catacombs lined with obsidian and bedrock. At the end of the temple, there is a large room, beyond that, a small room with a chest with some porkchops and a golden, indestructible, one-slot, locked chest containing a special item. All temple generate somewhat near the spawn, near sea level. All temples contain mob spawners. Only one of each temple type will generate.
The Fire Temple - A temple containing obscene quantities of burning netherrack and lava, including traps involving those things. The golden chest will contain a Fire Orb.
The Ice Temple - Painful ice and drowning traps, along with patches of special ice that damages you when walking on it with it's pure cold. Special ice can be broken and picked up, then used in traps or smelted to make normal ice. The golden chest will contain an Ice Orb.
The Air Temple - Whirlwinds, ice, and blocks that blow air currents and shoot snowballs will pain you in this temple. Blowing blocks can be broken and picked up. The golden chest will contain an Air Orb.
The Earth Temple - Quicksand, poisonous bog, spiky vines, and more environmental hazards will plague you here. Vines and poisonous bog can be broken and picked up, quicksand is a liquid and requires a bucket. The golden chest contains an Earth Orb.
The Black/Final Temple - Has a special door that requires an item crafted from all four elemental swords to open. The temple is made up of a purple block that is indestructible and spawns special mobs that must be killed using the elemental swords. Second-to-last room is huge with iron barriers, third-to-last room contains porkchops and arrows, Last room contains decorative pots that may be picked up and used, also has special green floor that heals one half-heart every 3 seconds. Contains a platinum 3-slot chest instead of a golden one. There will be a light orb, a Yggdrasil seed, and an amulet that grants the armor of a diamond helmet, is indestructible, and heals one half-heart every minute. Random ceiling lamps, candles, and lanterns are around the dungeon, for those who complain about there not being enough light sources.
The Crafting Recipes
Elemental Sword -
Where is a stone sword (has to be stone) and is any orb.
Elemental swords are indestructible, do 5.5 damage, and each have a unique ability.
Fire sword will set mobs on fire.
Ice sword will freeze mobs, causing them to stop moving, but only take .5 damage from any attack. Fire melts frozen enemies.
Earth sword throws the block below it on right-click. The block will not throw if indestructible. Damage of throw varies by block.
Air sword allows flight while held. Beware, for upon hitting the sky limit of 128, you will lose the power of flight until you hit the ground. Death to those who are idiots!
Healing floor -
(shapeless) Where represents healing floor and represents a piece of lapis dye. Used for duplication, because there isn't much in the dungeon.
Enchanted Bow -
(shapeless) Where is a bow and is just that. Bow capable of harming the foes in the Final Dungeon.
Clay Pot -
# #
# #
# #
is clay. This makes an unfinished clay pot, which must be smelted to make the product.
Lantern -
is glowdust. Makes a lantern so you don't have to go get them from the Final Dungeon.
Other Stuff
Yggdrasil seed is grown by planting the seed on soul sand and placing the light orb next to it. Yggdrasil tree is very large and is hollow, and so can be lived in. It is made of a special wood that cannot be harvested, only burned. There's only one, nurture your tree. (If you really want to cut it down (you monster!) use the fire sword. Very fast mining. Several hundred blocks of wood in the tree, each log of Yggdrasil makes 6 planks instead of 4.
There is a boss in the large room just before the chest in the temples.
Fire Boss: 20 hearts, drops stack of netherrack, 2 flint and steels, and 3 lava buckets.
Ice Boss: 25 hearts, drops stack of ice and 5 water buckets.
Air Boss: 20 hearts, drops three stacks of feathers, a stack of arrows, and a bow.
Earth Boss: 40 hearts, drops random amounts of any and all material found in the ground.
Final Boss: 60 hearts, large, has multiple attacks including an explosive one. Those iron barriers are there for a reason! Drops a stack of obsidian, a stack of fire, and a magical orb that teleports you to your spawn (or last used bed).
My first contribution to this forum, a Texture Pack![URL=http://imageshack.us/photo/my-images/534/20110602053411.png/][/URL]
That's everything so far, search through the pic. TNT is placeholder.
This texture pack is a slightly cartoony one, with a slight tendency for diagonal patterns. I was partially inspired by Painterly Pack by Rhodox.
It's still in Early Alpha, so give feedback and suggest what I should do next.
(If you want to see the new creeper, which I couldn't get a screenshot of, check out the cactus. It has a creeper face for desert mirages.)
[url="http://www.4shared.com/file/XSeZgYUy/KMMs_Texture_Pack_Alpha_002.html
"]Download it here! 4Shared[/url]
[url="http://www.mediafire.com/?tg1datkn1v8b5ru"]Download it here! Mediafire[/url]
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I activate a force field around myself.
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Edit: Nevermind, I was apparently missing half the classfiles.
0
0
0
0
We haven't even gotten a basic idea as the storyline.
1
Help?
0
What is your user name? KainMasterMan
Are you afraid? Sorta.
How do you think you will end up? Probably dead, but I'll do my best.
0
0
Just so you guys know, lots of work is gonna be involved in this.
Do NOT expect work to start immediately, however.
Each "Segment" will likely take at least two hours to complete.
Just thought I'd say a bit.
I'll probably let Revinblade handle the Social work.
--Mario
0
Well, that's WorldEdit, not Single Player Commands.
To answer your question, World Edit does not support colored wool (or spaces for that matter)
0
IP: 50.23.67.131:25574
NO MORE WHITELIST!
0
Elemental Temples and Swords!
The Temples
The basic structure of all temples is a small aboveground area with huge underground catacombs lined with obsidian and bedrock. At the end of the temple, there is a large room, beyond that, a small room with a chest with some porkchops and a golden, indestructible, one-slot, locked chest containing a special item. All temple generate somewhat near the spawn, near sea level. All temples contain mob spawners. Only one of each temple type will generate.
The Fire Temple - A temple containing obscene quantities of burning netherrack and lava, including traps involving those things. The golden chest will contain a Fire Orb.
The Ice Temple - Painful ice and drowning traps, along with patches of special ice that damages you when walking on it with it's pure cold. Special ice can be broken and picked up, then used in traps or smelted to make normal ice. The golden chest will contain an Ice Orb.
The Air Temple - Whirlwinds, ice, and blocks that blow air currents and shoot snowballs will pain you in this temple. Blowing blocks can be broken and picked up. The golden chest will contain an Air Orb.
The Earth Temple - Quicksand, poisonous bog, spiky vines, and more environmental hazards will plague you here. Vines and poisonous bog can be broken and picked up, quicksand is a liquid and requires a bucket. The golden chest contains an Earth Orb.
The Black/Final Temple - Has a special door that requires an item crafted from all four elemental swords to open. The temple is made up of a purple block that is indestructible and spawns special mobs that must be killed using the elemental swords. Second-to-last room is huge with iron barriers, third-to-last room contains porkchops and arrows, Last room contains decorative pots that may be picked up and used, also has special green floor that heals one half-heart every 3 seconds. Contains a platinum 3-slot chest instead of a golden one. There will be a light orb, a Yggdrasil seed, and an amulet that grants the armor of a diamond helmet, is indestructible, and heals one half-heart every minute. Random ceiling lamps, candles, and lanterns are around the dungeon, for those who complain about there not being enough light sources.
The Crafting Recipes
Elemental Sword -
Where is a stone sword (has to be stone) and is any orb.
Elemental swords are indestructible, do 5.5 damage, and each have a unique ability.
Fire sword will set mobs on fire.
Ice sword will freeze mobs, causing them to stop moving, but only take .5 damage from any attack. Fire melts frozen enemies.
Earth sword throws the block below it on right-click. The block will not throw if indestructible. Damage of throw varies by block.
Air sword allows flight while held. Beware, for upon hitting the sky limit of 128, you will lose the power of flight until you hit the ground. Death to those who are idiots!
Healing floor -
(shapeless) Where represents healing floor and represents a piece of lapis dye. Used for duplication, because there isn't much in the dungeon.
Enchanted Bow -
(shapeless) Where is a bow and is just that. Bow capable of harming the foes in the Final Dungeon.
Clay Pot -
# #
# #
# #
is clay. This makes an unfinished clay pot, which must be smelted to make the product.
Lantern -
is glowdust. Makes a lantern so you don't have to go get them from the Final Dungeon.
Other Stuff
Yggdrasil seed is grown by planting the seed on soul sand and placing the light orb next to it. Yggdrasil tree is very large and is hollow, and so can be lived in. It is made of a special wood that cannot be harvested, only burned. There's only one, nurture your tree. (If you really want to cut it down (you monster!) use the fire sword. Very fast mining. Several hundred blocks of wood in the tree, each log of Yggdrasil makes 6 planks instead of 4.
There is a boss in the large room just before the chest in the temples.
Fire Boss: 20 hearts, drops stack of netherrack, 2 flint and steels, and 3 lava buckets.
Ice Boss: 25 hearts, drops stack of ice and 5 water buckets.
Air Boss: 20 hearts, drops three stacks of feathers, a stack of arrows, and a bow.
Earth Boss: 40 hearts, drops random amounts of any and all material found in the ground.
Final Boss: 60 hearts, large, has multiple attacks including an explosive one. Those iron barriers are there for a reason! Drops a stack of obsidian, a stack of fire, and a magical orb that teleports you to your spawn (or last used bed).
Make this and I will be forever grateful.
Support:
Anyone wants to make a banner, they can.
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0
That's everything so far, search through the pic. TNT is placeholder.
This texture pack is a slightly cartoony one, with a slight tendency for diagonal patterns. I was partially inspired by Painterly Pack by Rhodox.
It's still in Early Alpha, so give feedback and suggest what I should do next.
(If you want to see the new creeper, which I couldn't get a screenshot of, check out the cactus. It has a creeper face for desert mirages.)
[url="http://www.4shared.com/file/XSeZgYUy/KMMs_Texture_Pack_Alpha_002.html
"]Download it here! 4Shared[/url]
[url="http://www.mediafire.com/?tg1datkn1v8b5ru"]Download it here! Mediafire[/url]