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  • Kabobawsome
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  • Member for 8 years, 6 months, and 25 days
    Last active Fri, Aug, 7 2015 18:09:42
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  • View Kabobawsome's Profile

    1

    May 24, 2014
    Kabobawsome posted a message on Mob stacking summon command generator
    It need attributes on items. Just a bit of constructive criticism. :)
    Posted in: Minecraft Tools
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  • View RANKSHANK's Profile

    27

    Dec 17, 2011
    RANKSHANK posted a message on [WIP][v0.5]PIK-MINE[1.2.5]Outdated, dead
    Pik-Mine!!!! aka the Pikmin mod V0.5beta
    UPDATED 6/11/2012

    POSTING COURTESY: IF ANYONE WOULD LIKE TO POST ABOUT PIKMIN 3 OR ITS CONTENT, PUT IT IN A SPOILER TAG!
    [spoiler]COPY THIS AND: Put your pikmin 3 related stuff in here[/spoiler]


    Soooo a lot of people may not know what Pikmin is... Quite understandable- no hate here- but let me educate you a little if you don't know, or for those who do maybe trigger some nostalgia...

    Pikmin is a game that mixes puzzle with real time strategy to a create an amazingly addictive style of gameplay. Directly taking control of a small battalion of tiny ant like creatures called Pikmin you get to battle your way through hordes alien life forms and either collecting parts of your broken space ship or gathering treasure. Thats the basic idea, heres some videos though for even better description!


    So Far....

    Hit those 'F' Buttons and send your Pikmin about their tasks: when in range to an entity, they will attack it! Press 'R' to whistle to get your pikmin to follow you! press 'G' to dismiss them so they don't follow you, and press 'H' to throw them onto you're enemies and over obstacles!!!!







    Download Info:

    Teh Files:
    ModLoader
    PikMine (modfiles)


    Install:
    1)copy files for modloader into minecraft.jar
    2)delete folder META-INF in minecraft.jar
    3)copy files from PikminMod.zip into minecraft.jar or place the PikminMod.zip into your mods folder
    4)enjoy (All would be resource installs are taken care of)


    User Licenscing:
    This is intellectual property of the MinecraftForums.net User RANKSHANK. reproduction, modification outside of personal use, and non approved redistribution of this is prohibited. By performing any formerly stated actions you may be persued by a financially hungry programmer in the form of a law suit. And anyways its just plain mean. By downloading this you accept these terms as well as resposibility for any damages incurred using this modification and its parent application.
    Donation:
    If you enjoy and appreciate my work and feel like giving a little back, feel free to donate


    Why I resorted to donation:

    I have put A LOT of time into this, and keeping it updated, and to continue adding things to this is extremely time consuming. I'm hitting a point in life, right before college now, where I'm going to have to stop working on projects like this because an up and coming major need for money. small donations will help offset this and give me more time to work on this :) thanks :D
    Current counts:

    8 Entities
    4 Key Binding
    0 Items
    0 Blocks
    0 Base Classes


    Future Plans:

    1)More animations and functions!!! [Progress: throwing]
    a)Attacking
    b)Carrying
    c)Idle State
    e)"bored" movements
    f)being thrown
    d)drinking
    e)new death animations for pikmin & monsters

    2)Way to interact with pikmin [Progress: Grouping Interactions DONE (for now)!]
    a)way to Pick them
    b)way to throw them
    c)way to call them
    d)way to dismiss them
    e)way to direct them? {undecided}

    4)HUD changer[Progress: Nada]
    a)new health view
    b)Pikmin Count
    c)Selected Pikmin

    5)Onion GUI allowing withdrawing & removal of pikmin[Progress: Gui Displays]

    6)Other Pikmin Models [Progress: 3/5 Pikmin done all onions done, Seeds done]
    a)Red onion, flower & Pikmin
    B)Yellow onion, flower & Pikmin
    c)White flower & Pikmin
    d)Purple flower & Pikmin
    e)Blue flower
    f)Pikmin seed
    g)Pikmin sprout
    h)Pikmin Flower & Bud

    7) Sprays and Berries[Progrss: None]
    a)Pikmin aggrovation spray & red berry
    b)enemy freeze spray +& purple berry

    8) Sound Effects!!![Progress: Whistle]

    9) Multiplayer support? maybe spoutwise? [Progress: None]

    10) Pikmin 2 style holes dimension

    Annnnnnnnnnd
    In game Monsters and flora like this [Progress: 1 monster 1 creature]
    And Thats only the first game!!!!1!


    Change log:

    Alpha v0.1: Added Blue onion and Blue Pikmin- usage of these soon to come!!

    Alpha v0.2:Yellow and Red Pikmin added- Bulborb added

    Alpha v0.3:WogPole Added- Pikmin now follow- Added ability to call pikmin with the whistle

    Alpha v0.4:Pikmin way points and dismissing are here! Enjoy truly leading your pikmin into combat!1
    also better whistle animation and smarter AI- blue pikmin no longer sink- wogpoles flee
    Beta v0.5:Pikmin can now be thrown! Worlds now auto generate the onion area and seeds. File format has been cleaned up and made for easier management. Added sound installer(non internet based) for easier installs. Rudimentary save system per world implemented. Custom Pikmin spawn system implemented- Spawns no longer messes with other spawn rates(wogpole spawns have been temporarily disabled)
    Show your Support!!!
    add one of these as your banner to show your support:

    [url=http://www.minecraftforum.net/topic/871492-wipv04pik-mine125aka-the-pikmin-mod/][img]http://dl.dropbox.com/u/34564619/Image%20Files/PikMine%20Banner.png[/img][/url]



    Special thanks to moo5316 for this banner!
    [url=http://www.minecraftforum.net/topic/871492-wipv04pik-mine125aka-the-pikmin-mod/][img]http://mag.racked.eu/cimage/7552tlx/Achievement++get%21/Download+Pik-Mine%21/mca.png[/img][/url]

    Bugs & Glitches

    1) Non Hostile Mobs do not spawn naturally. Fixed.- Custom Spawn System
    2) Sounds don't exist / don't work. Fixed- Custom Sound installer
    3)Glitchy Onion/Seed rendering
    4)Glitchy onion interactions
    5)Pikmin can attack pikmin
    6)Pikmin sometimes randomly get stuck in walls and die

    Please leave all the questions, comments, criticism, and/or recommendations you want!
    Just leave some FEEDBACK :D
    I'm still learning Java and I know for a fact that the diversity of methods needed to cover different aspects of this will expand my skill set as well as the premise of the mod :)
    Posted in: WIP Mods
  • View Exal's Profile

    14

    Sep 2, 2012
    Exal posted a message on Civilization Mod (1.4.7) *Modelers needed*
    Civilization Mod
    Bringing Civilization to Minecraft
    Planned Features
    New Mobs
    Castles
    NPC's


    FAQ
    Q: Does this use Forge?
    A: Yes I ran into many problems with ModLoader and also it was heavily requested

    Q:When does the Download come out?
    A: I'm not entirely sure I am adding features that I won't release until the Testers are completely amazed

    Q:What is taking so long?
    A: I made This a one man project because of how little I can do when others have their own agenda.




    If You enjoyed this Mod please hit the Green Button.
    Posted in: WIP Mods
  • View Lokomo's Profile

    5

    Aug 20, 2012
    Lokomo posted a message on [1.2.5] [GravityCraft+MineUp!] GalaxyCraft! The newest in GravityCraft Open World Maps! [BETA]
    ===GalaxyCraft - The latest in OpenWorld Gameplay===Welcome to GalaxyCraft, the Latest in OpenWorld Gameplay that features GalaxyCraft and MineUp! This map is a specialized OpenWorld Map in which you can either follow the storyline OR play through each level as you wish! There isn't much right now, and the map is still in the making BUT IS coming along greatly.
    Also, progress will slow down considerably because High School has started and I simply won't have the necessary time to work on this as much as I would like. Thus future update will likely occur every TWO Sundays and not every Sunday. Sorry, but I just don't have enough time to work on this as I would like.
    GALAXYCRAFT AREAS
    -Homeworld (Contains Home Island and the Galaxyide, the level select area)
    -Galaxy Park (Mess around and learn more about GravityCraft here)-Sandy Dunes Galaxy (First real galaxy with a desert theme)-Space Galaxy (A galaxy to mess around in)-Bitpipe Galaxy (Simple gravity puzzles)-Sunshine Galaxy (Short puzzle involving exploration)-[BOSS] Invertim Galaxy (First boss, not complete)GALAXYCRAFT REQUIRED MODS-Modloader (Saw that coming didn't you?)-GravityCraft+MineUP! (Find it here = http://goo.gl/y2nqA)-SinglePlayerCommands (For now, at the 1.3 update it probably won't be needed)-TooManyItems (Not required but can be used for InventorySaves)THIS LOOKS WONDERFUL BUT HOW CAN I GET IT?Worry no more my friend! I'll be releasing a new version about every week or when a major change has happened (When GravityCraft+MineUP! updates to 1.3.1 I will also update this topic and provide a bigger and better map)LATEST VERSION: GalaxyCraft v0.2 BETA - http://goo.gl/r0i7DPAST VERSIONS:
    GalaxyCraft v0.1BETA -
    http://goo.gl/PmoxyHOW ABOUT SOME PICTURES?
    You looked in the right place. Here are some pictures of GalaxyCraft.GalaxyCraft v0.2 Beta
    This is where you spawn. Nothing special.The entry star from the Galaxyide.Launch Star to the Galaxyide, with the Galaxyide itself in partial view.Entry Star at the Galaxyide. You can type /roll to play a song, a song library containing MIDI's will be added. To use it you'll need to download the SPC plugin for the /roll command. I'll go through a tutorial on how to replace the song sometime.WHAT GALAXIES COULD BE BUGGY?Fortunetly not many are, I've done my best to keep it simple. But if you want to know the state of each galaxy, here it is.-HOMEWORLD/GALAXYIDE - No bugs have been found or made yet-GALAXY PARK - No bugs-SANDY DUNES GALAXY - No bugs-SPACE GALAXY - No bugs-BITPIPE GALAXY - No bugs except for the original exit plan (tossing the grav.helm to rid of it) but failed miserably. New exit in place until Ivorius can help me fix the redstone problem.-SUNSHINE GALAXY - Bug free for now-[BOSS] Invertim Galaxy - Not complete, and there's a minecart bug. Don't go here.WANT TO SUPPORT GALAXYCRAFT AND SPREAD THE WORD?Now it's easier than ever! Just use this banner, and if you make another banner for me please PM me so I can add it!Standard GalaxyCraft BannerSig.
    [url=http://goo.gl/6iRXg][img]http://mag.racked.eu/cimage/i57.1/Achievement+Get%21/GalaxyCraft+Supported%21/mca.png[/img][/url]
    JUST SOME PROTECTION OF MY WORKYes, even I want to protect my work in some way or form. This is the easiest I can think of right now. As this becomes more popular and there are more versions, I'll make a different code for each download to let you know what each download entitles you to do with it and how you can distribute it. For now though, all works are protected by this single license.
    View the Human Readable form by CreativeCommons here. -> http://creativecommo.../by-nc-sa/3.0/#
    Posted in: Maps
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