• 0

    posted a message on The Realm of Saphriel | Serious Roleplay | Frequent Events | Medieval Fantasy | Great Staff | 1.16.5

    haha ah, my bad. Thought this was preferred in general XD Thanks for the time!

    Posted in: PC Servers
  • 0

    posted a message on The Realm of Saphriel | Serious Roleplay | Frequent Events | Medieval Fantasy | Great Staff | 1.16.5

    --------------------OOC--------------------


    -Minecraft IGN: K_is_a_Dino


    -Skype name: kayleighisnotadinosaur (but already in the skype group) :)


    -Do you have any prior roleplay-related experience, if so could you give an example? Yes. Only on Minecraft, mostly medieval roleplays. Exteria and Realm of Arion. I've played a future-themed one as well called The Last Ark. In Realm of Arion I practiced being a magic user and helped found an outpost, and in Exteria I became a high judge for the Kingdom. I’m also currently playing another character on this server.


    -Define Power-gaming in your own words: When you make your character over-powered in order to automatically be stronger than other characters and win every battle. It is also when you make your character learn new skills at an unrealistically fast rate. Anything that gives you an unfair advantage over others.


    -Define Meta-gaming in your own words: When your character knows something from reading chat or you as the player sees a character's name and your character thus knows it. This of course is unfair, as this allows less opportunity to discover information through your character.


    --------------------------IC------------------------

    -Character name: Zvirene Elindiir

    -Character race: Half high elf, half demon

    -Character age: 19

    -Character Occupation: She does not have a job, and has never had one. But she loves reading and writing. She’ll probably find a job somewhere while RPing.


    -Character description: Zvirene Elindiir is a mere 19 years old, and stands short and slender, her height reaching just less than 1.5 meters, because of her father being a short demon. She wears only dresses, her favorite being a white long-sleeved dress that reaches down to her ankles, with a brown corset that highlights her feminine figure. She has wavy blue hair that she drapes over her one shoulder, and that hangs in her face, concealing her red eye. Her revealed eye is a bright, shimmering blue, exactly like her mother’s. She walks around barefoot, as it appeals to the wild, free side in her. She dislikes shoes – too confining. She also had a thin tail underneath her dress with a pointed end, and two dark horns protruding from her skull that she keeps covered behind two bows tied with white, silk ribbon. Her skin is an ashy grey – a lighter shade of what her father’s skin was.


    -Character personality and traits: Zvriene has never dealt with people other than Ticia, and so has terrible people skills. She may come across as bossy, stubborn, rude or selfish, but not really intending to be. She does however, intend to prove she is highly intelligent to others, as this is what she takes pride in and that may come across as a little patronizing. She doesn’t tend to shy away from a situation, instead embracing it, but most likely in an absurd way.


    However, living both out in the woods and being part demon, she is quite driven by her instincts. She can get angry and upset quickly when not given what she wants, and will run if confronted. However, if driven to total anger or attacked with no means of escaping, her true demon colors might show, and she may try claw or rip her way out. This has never happened to her, however, so she does not think she is capable of fighting. If in a pickle, she prefers to run, using her dark magic to her advantage.


    Otherwise she is clever, quirky, curious and determined. She is almost always writing or scribbling away at her notes, or reading her journals, and is drawn to any academic piece of writing like a fly to honey.

    -Character biography: Zvriene is the daughter of a very powerful black demon, of whom no name or other sort of identity is known. Her mother is a high elf named Haerie Elindiir, and she was beautiful, with light blue hair and eyes, much like her daughter’s. She had peachy, pale skin, was tall and slender, and had long pointed ears. She was a beautiful elf, but a crazy one. Haerie lived in a very small village in the Elven woods, amongst the tree-tops with the other high elves. This small settlement was known as Greenwood, for many trunks of trees in the area were made of light green wood. There were some dark elves that lived at the bases of the trees, in homes carved into some of the larger trees. The high elves lived in peaceful co-existence with the dark elves, but the high elves definitely lived a more civilized, advanced lifestyle. According to them at least.


    Haerie was obsessed with dark magic and meeting a demon, and used to tell other elves of her plans to summon such a monstrosity. Because of this, many elves avoided her, which left her more time to her studying. She kept hundreds of journals, noting all the experiments she had tried and all the ways in which one could use black magic. The elven council of Greenwood soon learnt of her plans to summon a demon, and decided to banish her to the bottoms of the trees, amongst the dark elves. She was not deterred from her goal, and began plans to rip a hole in the barrier that divided the demon realm from the living realm, taking after her role model, Zvirak. She believed this would save the world from the Pact that was fast approaching.


    “I helped her, because she was kind to me. She never saw me as a mere dark elf, she saw me as an equal, that also needed saving from the Pact.” The kind, elderly dark elf Ticia explained to Zvirene who sat across from Ticia. Zvirene looked to Ticia with curious eyes – one a bloody red in color and the other a light blue. “When she first arrived at the bottoms of the trees,” Ticia carried on explaining, “many of us were intimidated by her presence. But she wasn’t full of herself, like those others were. We met at a food market of sorts, out in the fields. I bought her a meal and offered to let her sleep in my home, since she had nothing. She accepted, and soon told me of all her crazy plans to summon demons. She showed me how she could manipulate shadows. But she needed someone to help her, and that’s where I came in.”


    Ticia smiled at the girl while she finally told her what she had wanted to know for so long. “Long story short, I helped her, documenting what worked and what didn’t. One night, we were out in the open fields, surrounded by large trees, and Haerie was finally successful. I ran behind a tree, watching although I was terrified. She stood there with outstretched arms, her head high, her hair almost sweeping the ground, like a waterfall. The ground shook and glowed, before a crack finally snapped open, with a terrifyingly loud bang.”


    Ticia paused to shudder at the memory, but continued after a moment. “And that’s when I saw it. It looked like a human, except for the fact that its skin was as dark as a night without moonlight, and its head held two large, pointed horns. It also had a long, thin tail with a pointed end that swished about him like a snake. He was a fat, short horrible thing. He drifted through the hole, staring at Haerie with red eyes. Haerie looked alarmed, but did not run. She made eye contact with me for a moment, her eyes concerned for me. In that moment I knew she thought she was going to die, but she still worried for me. She subtly snapped her fingers, and I knew that she had coated me in darkness to conceal me. I wanted to scream out for help and run to her, but I knew I was old and slow. I wouldn’t be able to do anything. I saw nothing, only darkness. I just heard it. I heard it ripping off her clothes. I heard the demon laugh and I heard your mother’s blood-curling screams.” Ticia said, pausing to wipe her eyes with her blue handkerchief that she always kept handy.


    “I heard as it wiped out the entire settlement. I sat in the darkness, sobbing silently as I heard the elves scream around me, and in the trees above. Children, the elderly – no-one was safe. The darkness faded after about 10 minutes, and I was certain it would see me, but miraculously it disappeared back into the crack, which had now closed. I had no idea if the demon did this or your mother, for she was still alive. I was so grateful. I ran to her, hugging her to my chest and weeping. She breathed heavily, and lay naked, with her arms ripped off of her and laying by her sides. I dragged her to my house, over the limp bodies of the dead. I lay her in my bed and covered her wounds as quickly as I could. She apologized over and over, but I just told her to keep quiet and rest. She never left that bed again.”


    Ticia could not stop the tears that flowed from her dark purple eyes. “I was barely able to keep her alive. She never stood. She could barely talk. She always had a fever, and hardly ate what I gave her. She only stayed alive long enough to give birth to you, and… well, it was too stressful for her. She died giving birth to you. With her last few breaths, she told me to look after you, and not hate you for being born of a demon. I promised her I would raise you, which is what I did. Since we ran from that village and have been living in this tree, you have learnt how to read and write, you have learnt how to cast shadows like your mother, even without her powerful magic trinket. You can cook and clean yourself, talk, and know of many things about the world. But you need to meet other people. You deserve to live with others.”


    And so, finally satisfied with knowing the truth about her mother, Zvirene agreed to leave the forests with Ticia. Ticia tied bows over Zvirene’s horns, cut a fringe over her red eye and made Zvirene long dresses to cover her tail. She told Zvirene that she was special and that her mother believed she could save the world. She believed Zvirene could be the good version of Zvirak. The yang to the yin. The balance. This is what Haerie told Ticia. But Ticia knew people wouldn’t understand, and wouldn’t trust a half-demon, and so she told Zvirene to cover up at all costs.

    They left to live in Barkemsted, a city recently constructed in the past few decades that Ticia had heard about out on her travels when she left Zvirene alone in the tree, to get food and such. Zvirene had no idea how to interact with others, but wanted to try for Ticia, whom she admired so much. She traveled to Barkemsted, and hoped that she could further her studies there, aided only with some of her mother’s journals and books of her own to write in.


    You’re walking around the markets at around noon. There’s a lot of people around you, still gathering their items as they prepare to shut down their many stands. Suddenly you feel a gentle lifting of your coin purse as a child graces you and soon after they take off sprinting. You have been robbed. Zvirene stares at the child, confused. “That offspring has just taken the coins I need in order to purchase food. Why would it do that?” she’d simply say, half-running towards the child, more confused than angry.


    “You, youthful one! Why have you taken that which is mine? Did you not know it was mine? I need you to return that to me immediately.” She would yell at the child.


    The child would stop for a moment, laughing a horrible cackle. “Wow lady, why are you so short AND stupid? It’s called stealing. Your money is mine now!” he would yell, sticking out his tongue and running again.


    Zvirene would glare, and stomp her foot as she did when angered. “This is not how a functioning economy is supposed to work! One must /earn/ money, not simply take the money for their own gain without having put in some sort of work to attain said money. Hey, are you listening to me? I am /trying/ to educate you on the proper way in which to participate in a society!” she would yell, frustrated in how, as usual, she knew everything and everyone else was just so idiotic.


    “You there!” she would say after a while, walking up to a guard. “Your attire would suggest that you are fit to deal with well armed criminals and other such enemies. Are you the one through which law is enforced?” she would say, tapping her foot constantly while glaring up at the armored man.

    “Why yes, I am a guard” he would say, confused at how the short woman worded things.

    “Then enforce the law and stop that running child from ‘stealing’ my hard earned money!” she’d yell, like an angry pup. “Or shall I educate you on how a functioning society works as well?”

    “Uh, I’ll get him” he’d say, shaking his head and running after the child, catching him and returning Zvirene’s cash to her.

    You’re heading back to the city through the woods when you hear a whining coming from nearby. Upon further investigation you come across a grey-coloured wolf that appears to have its leg caught in a bear trap. Around it is three smaller lumps of fur, obviously puppies belonging to the trapped mother. Without help, they’ll all die, but wolf skins are quite valuable too, not to mention that the nearby farms suffer quite a bit from the wolf population. “Hmmm… wolves. I never liked you creatures” she would say with curled nose, thinking to all the times she had been out in the woods collecting fruits, and then a wolf would jump out of nowhere and she’d be forced to run away.

    “It appears you have been caught in a trap that was not laid for you wolf, or at least I think it not to be. I’m certain there are more appetizing meats than that of a wolf. Unless you were captured just to be killed, likely due to a wolf overpopulation problem in this area.” She’d say, pacing a bit while she walked and thought.


    The wolf would whine, interrupting Zvirene’s thoughts. She would stop pacing and stare at it. “It seems that you are a mother. I am not worried about the safety of your offspring, wolf, for I was raised without a mother and adapted quite adequately. If you wanted to live with them, you should not have walked into that trap. There is no room for mistakes when one is trying to survive. Only the best, intellectually and physically can survive and should reproduce. You should suffer for your mistake. Only the best of your kind should live, so as to better your species” she would rant, and then laugh.


    “Look at me, talking to a wolf who obviously has no comprehension of language. I guess I am just very generous to want to constantly educate those who do not understand such basic concepts” she’d say, finding the situation rather amusing, and walking off.
    _______________________________________________________________________

    Magic application: Zvirene learnt dark magic through her mother’s teachings, written down in one of her mother’s many journals. Being as studious as she was, she read the instructions her mother had written and practiced many times over, among the trees when she was bored. She cannot do much, but doing dark magic is something that comes naturally to her, thanks to the demon blood in her veins.


    She doesn’t want to become much better at dark magic, but finds it useful. All she can do without a trinket is manipulate shadows, to a small degree. And she can only work with already made shadows. She can change their forms or make them huge – huge enough to conceal a person in darkness, or a small room in darkness. She cannot summon anything though, and certainly cannot open a portal to the demon realm.


    She cannot do the stronger spells her mother could – she tried, but couldn’t do anything more without a trinket, and her mother’s was long lost. However, she liked the idea of darkness, for safety reasons. Every time a bear or some other creature walked past, she could quickly hide herself in darkness, or wrap the creature in darkness and run away while it was blinded.


    Zvirene is very capable of using magic, but doesn’t have much drive to improve. Her power comes from her knowledge, not from her use of magic. She cannot fight physically, and cannot use any weapon. Thus, running away is what she does best, and dark magic is best for this. She might learn another type of magic if she ever found a trinket, but only if she found that magic to be useful.

    -Please give an example in your own words describing the limitations placed upon those who use magic: Those who use magic are limited by the strength of their trinkets, and the strength of their own magic usage. Magic users will get tired when performing multiple spells or powerful ones, especially when new to magic. Like physical muscles, magic users need to train with magic to use it for longer without becoming physically fatigued. Additionally to this, magic users rely on trinkets to channel their magic through, and if the trinket is a weak trinket, than they are limited to weak spells, or rather, weak trinket magic effects. They might be very well practiced and have a lot of magic ‘stamina,’ but will never perform impressively large spells without a better trinket.

    -Please give a description of the magic system in your own words: The magic system works with a few different types of magic – holy, elemental, dark, alteration, illusion and telekinetic. One does not use spells necessarily, but rather if one is capable of using magic (something one is born with), then one can just channel the effects of their magic through a trinket, and the magic that appears is based on the specific type of trinket (water trinket means water magic) and the power of a trinket (a weak trinket might control a few drops, while a powerful trinket could control a lake for instance). A fire mage could become a water mage, but learning different types of magic takes practice. Each new type of magic needs to be learnt from scratch.

    -You are given a very basic trinket of <element>, you haven't had much practice with magic yet, but you will try your best. Describe some things you could/would do with this trinket: Zvirene is given a small trinket of water. She is not aggressive, and thus would prefer something more calm and serene like water. She would hold this trinket and take a deep breath in. She would try her best to focus on the puddle nearby her feet. She is talented with magic use, being both high elf and demon, and finds it easy to channel the flow of magic through her body. She would continue to breathe deep, slow breaths. She finds no need to rush and be filled with adrenaline. She would approach this how she approached learning dark magic, except focusing on an actual object rather than her body.


    She would be patient, and not rush anything. She would stand with her eyes closed, simply breathing and feeling calm, holding the trinket. Then, when her breathing had slowed and her ears filled with silence, she would feel calm and ready to focus entirely on the magic. She would take a sharp breath in, feeling the magic flow through her body quickly, ready and eager to exit her body. She would then snap open her eyes and while clutching the trinket tightly, would stare into the puddle. Lastly, she would exhale, and with exhalation, the magic would also exhale from her body – this was how she approached using dark magic at least.


    Nothing might happen the first few times, as Zvirene doesn’t use magic constantly, and thus isn’t quick to perform magic. However, after enough breathing and focusing, the trinket might shimmer a bit, and with an exhaled breath and intense stare, the puddle might ripple, moving about as if a leaf had landed gently on its surface.

    It would take a lot more practice to do more than that.

    Posted in: PC Servers
  • 2

    posted a message on The Realm of Saphriel | Serious Roleplay | Frequent Events | Medieval Fantasy | Great Staff | 1.16.5

    K_is_a_Dino APPLICATION 2 (updated biography)


    ---OOC Info----


    -Minecraft IGN:
    K_is_a_Dino


    -Skype name

    Don't have skype


    -Do you have any prior roleplay-related experience, if so could you give an example?

    Yes.
    Only on Minecraft, mostly medieval roleplays. Exteria and Realm of
    Arion. I've played a future-themed one as well called The Last Ark. In
    Realm of Arion I practiced being a magic user and helped found an
    outpost, and in Exteria I became a high judge for the Kingdom.


    -Define Power-gaming in your own words:

    When
    you make your character over-powered in order to automatically be
    stronger than other characters and win every battle. It is also when you
    make your character learn new skills at an unrealistically fast rate.
    Anything that gives you an unfair advantage over others.


    -Define Meta-gaming in your own words:

    When
    your character knows something from reading chat or you as the player
    sees a character's name and your character thus knows it. This of course
    is unfair, as this allows less opportunity to discover information
    through your character.


    ----IC Info----


    -Character name:

    Nicole "Nick" Ashenthorn


    -Character race:

    Human


    -Character age:

    24


    -Character Occupation

    I
    want to be something practical and needed, but I would prefer, if
    possible, to be an armor-smith. I will decide in game what would help
    the people the most. I work with Alexis (YINNY), a fellow human.


    -Character description

    She
    has blood red hair, hazel green-brown eyes, and is fairly pale. She
    adorns a blue and white cloak that is draped over her face and body
    constantly. She is average in every way. Not particularly pretty, not
    particularly tall and not particularly well-dressed. She does not stand
    out. She wears fingerless leather gloves and leather boots, and under
    her cloak, she wears a pale blue robe. However, she rarely takes the
    cloak off. She stands up straight, and is rather slender.


    -Character personality and traits

    She
    acts masculine, in the stereotypical sense of the word, by being brash
    and loud, somewhat quick to argue or fight if picked on, eager to learn
    to battle with a sword, not afraid of getting dirty or engaging in
    difficult manual labor. She's also not afraid to go out to the local
    tavern with other men, get drunk on beer and be offensive or disgusting,
    though she is not always offensive or disgusting. She just adapts to
    people well, and is not afraid to try anything. She has a somewhat deep
    voice, and sometimes exaggerates its gruffness, depending on who she is
    trying to impress. However, she is fairly uncomfortable in a dress,
    having to be quiet or acting weak and helpless. She likes to help, not
    be pathetic and whiny. Her only feminine indulgence is a cute blue bow
    made from strips of leather that she sometimes wears in her hair (It was
    a gift from her mother). However, it will rain pigs the day you see her
    wear it in public.

    She is friendly, smart, collected and always
    willing to help. However, under stress, she can be abrasive, passionate
    and short-sighted.


    -Character biography

    Nicole
    "Nick" Ashenthorn is the daughter of a human couple, Rogue, an
    armor-smith, and Rita, a barmaid. Nick, or Nicky, as her parents called
    her, grew up in a cottage, and had an average childhood. Not too poor or
    depressed as a child, Nick grew up happy, but not spoiled. She often
    helped her father around the small armory he owned, putting freshly
    hammered daggers into cool water, adding coal to the fire, and giving
    the occasional sword a hammering or two. As a result of her spending so
    much time with her father, she became quite fit and strong. She liked
    working with her hands and getting things done.

    Rita tried many a
    time to get Nick to be more girly, but to no success. She picked her
    nose on her first blind date, punched her bullies for no good reason and
    tore up every dress that was bought for her. However, Rita tied a blue
    leather bow in the little girl's hair so often that the girl eventually
    grew a liking to it. It was a small success, but a success
    none-the-less.


    Nick grew up surrounded by boys, and
    preferred acting more manly, and playing outside in the mud, or, when
    older, drinking in taverns and being loud and obnoxious in general. Nick
    grew up happy, and never had much reason to hate anyone. Many people
    knew Nick, and knew Nick was great fun, and mostly very polite. Unless
    you pissed her off.


    Nick left home when she was around 23.
    Barkamsted was all Nick knew, and a very small part of the city at that.
    Since she was 20, she had been planning on opening her own
    armor-smithy, and had just the friend to help her. Alexis Thatcher
    (YINNY). They met on her 21st birthday. She was having a celebration at a
    nearby bar when Alexis walked in. Turns out he had a similar plan to
    hers, and being a fire mage of sorts meant he would save her money on
    some of the equipment, seeing as he was a walking furnace. Or at the
    very least, he could help speed things along.


    So
    when she was 23, she left home, promising to visit her parents and old
    friends every now and then, and headed through the huge, populated city
    of Barkamsted, hoping to find the right place to settle down and build the armor-smithy that she's so desperately wanted.



    -Please give us a short RP response to these two scenarios.


    You’re walking around the markets at around noon.
    There’s a lot of people around you, still gathering their items as they
    prepare to shut down their many stands. Suddenly you feel a gentle
    lifting of your coin purse as a child graces you and soon after they
    take off sprinting. You have been robbed.

    I
    suddenly stand up straight, as if my spine was electrocuted. If my
    utter shock and anger were personified, they would currently be
    fist-fighting it out, to see which emotion would be allowed to decide my
    next action, while I stood totally still and stiff.

    And Anger just threw the winning punch.


    "You! Get back here!" I would scream as I bolted after the child.

    Being fairly athletic, strong and fit, I should catch a mere child with ease. And I do, after a few seconds.


    "Please don't hurt me!" The child would yell as I hold its arm a bit too tightly.

    "Give me my money back you brat!" I would yell.

    "Fine!"


    The
    child would reluctantly hold out the coin purse, and I would snatch it
    out of its grubby hand with my free hand. I would shake it to feel if
    there were as many coins in there as I remember there being. The child
    begins crying. I stare at the little boy for a few moments.


    "Didn't your parents teach you stealing is wrong?"

    "I don't have any!"

    "Oh sure. Play the pity card. I bet that lie gets you much gold." I would say cynically.


    After a few moments, I would sigh heavily.

    "Fine." I would eventually say. I wasn't a monster after all.


    I would hold the purse upside down over the child's still-open hand and pour half the coins into it.


    "I need some of this money too, okay? So ask next time. And I better not see you pic-pocketing again."


    I would release his arm and he would run off into a nearby alley with his newly-acquired gold.

    After attaching my coin purse to my belt once more and sticking my hands into my cloak pockets, I would then walk home.


    "Tell your parents I say hi" I would grumble to myself.


    You’re heading back to the city through the woods
    when you hear a whining coming from nearby. Upon further investigation
    you come across a grey-coloured wolf that appears to have its leg caught
    in a bear trap. Around it is three smaller lumps of fur, obviously
    puppies belonging to the trapped mother. Without help, they’ll all die,
    but wolf skins are quite valuable too, not to mention that the nearby
    farms suffer quite a bit from the wolf population.

    I
    would feel bad for the poor creature. I was willing to help most in a
    tough situation, even if I let my emotions run rampant first. Besides,
    most animals hunted instinctively, for survival. Humans could kill for
    fun. It would feel wrong leaving the wolves like this.

    I would
    still be careful though, obviously. I would walk slowly towards the
    injured creature, so as not to pose a threat. Carefully, I would tie up
    the wolves remaining limbs, as well as tie its mouth shut. Then, I would
    pull the trap open, freeing the creature. Well, sort-of-freeing (still
    have to take care of all the freedom-restricting ties). I would then use
    a piece of cloth, either from my many layers of clothing or from a
    pocket or case of sorts, and cover the would tightly, so as to stop
    bleeding.


    Then, I would untie the tired creature,
    freeing its jaws last. I would back off slowly and run off when far
    away. If it would be hostile towards me, I would only attack
    defensively. I would try not to kill it. Its chances of surviving with a
    broken leg seems low enough as is.

    Posted in: PC Servers
  • 1

    posted a message on The Realm of Saphriel | Serious Roleplay | Frequent Events | Medieval Fantasy | Great Staff | 1.16.5

    Thank you so much. That answers all of my questions :)


    I'll be sure to update my application shortly.

    Posted in: PC Servers
  • 1

    posted a message on The Realm of Saphriel | Serious Roleplay | Frequent Events | Medieval Fantasy | Great Staff | 1.16.5

    Sorry, I'm confused. I obviously misread the first time, but now that I have a better idea of Barkamsted, I have some questions.


    I was a little confused with the wording. Has Barkamsted been the only settlement for elves, humans and dwarves for the past 65-70 years, or was it only recently in the past two years, when the Alliance almost crippled, that Barkamsted became the absolute last place for dwarves, elves and humans, a few having been able to live in their old homelands 2 years ago but now none?


    I am also a little confused about the size of Barkamsted. Is it still broken up into mountains for dwarves, forests for elves and plains for humans, or is just three separate cities on a small island type thing? If it is just three cities or three separated parts of one big Barkamsted city, would it make sense that my parents are still alive? Weird question, I know. I just mean, that in the roleplay, if the city is small enough that it's possible to travel from the one side to the other rather quickly, everyone should know each other, having been stuck there for 70 years together, right? I don't know how I can justify having alive parents when no one can actually see them, or my father owning an armory that's not there, or even asking new players "Who are you?" because surely I would have met everyone at some point, right?


    Unless it is possible that I could have come to Barkamsted recently, having been one of the last few refugees to escape. Then my family could not have survived the trip, explaining how they aren't in the city, and explaining why I could be a stranger, asking everyone who they are and starting fresh.


    Sorry if my questions are dumb and the answers are obvious. My reading and interpreting skills might need some freshening up XD


    Thank you for the time.

    Posted in: PC Servers
  • 0

    posted a message on The Realm of Saphriel | Serious Roleplay | Frequent Events | Medieval Fantasy | Great Staff | 1.16.5

    Sorry, will update the application right now. Thanks for the help :)

    Posted in: PC Servers
  • 1

    posted a message on The Realm of Saphriel | Serious Roleplay | Frequent Events | Medieval Fantasy | Great Staff | 1.16.5

    ---OOC Info----


    -Minecraft IGN:
    K_is_a_Dino


    -Skype name

    Don't have skype


    -Do you have any prior roleplay-related experience, if so could you give an example?

    Yes. Only on Minecraft, mostly medieval roleplays. Exteria and Realm of Arion. I've played a future-themed one as well called The Last Ark. In Realm of Arion I practiced being a magic user and helped found an outpost, and in Exteria I became a high judge for the Kingdom.


    -Define Power-gaming in your own words:

    When you make your character over-powered in order to automatically be stronger than other characters and win every battle. It is also when you make your character learn new skills at an unrealistically fast rate. Anything that gives you an unfair advantage over others.


    -Define Meta-gaming in your own words:

    When your character knows something from reading chat or you as the player sees a character's name and your character thus knows it. This of course is unfair, as this allows less opportunity to discover information through your character.


    ----IC Info----


    -Character name:

    Nicole "Nick" Ashenthorn


    -Character race:

    Human


    -Character age:

    24


    -Character Occupation

    I want to be something practical and needed, but I would prefer, if possible, to be an armor-smith. I will decide in game what would help the people the most. I work with Alexis (YINNY), a fellow human.


    -Character description

    She has blood red hair, hazel green-brown eyes, and is fairly pale. She adorns a blue and white cloak that is draped over her face and body constantly. She is average in every way. Not particularly pretty, not particularly tall and not particularly well-dressed. She does not stand out. She wears fingerless leather gloves and leather boots, and under her cloak, she wears a pale blue robe. However, she rarely takes the cloak off. She stands up straight, and is rather slender.


    -Character personality and traits

    She acts masculine, in the stereotypical sense of the word, by being brash and loud, somewhat quick to argue or fight if picked on, eager to learn to battle with a sword, not afraid of getting dirty or engaging in difficult manual labor. She's also not afraid to go out to the local tavern with other men, get drunk on beer and be offensive or disgusting, though she is not always offensive or disgusting. She just adapts to people well, and is not afraid to try anything. She has a somewhat deep voice, and sometimes exaggerates its gruffness, depending on who she is trying to impress. However, she is fairly uncomfortable in a dress, having to be quiet or acting weak and helpless. She likes to help, not be pathetic and whiny. Her only feminine indulgence is a cute blue bow made from strips of leather that she sometimes wears in her hair (It was a gift from her mother). However, it will rain pigs the day you see her wear it in public.

    She is friendly, smart, collected and always willing to help. However, under stress, she can be abrasive, passionate and short-sighted.


    -Character biography

    Nicole "Nick" Ashenthorn is the daughter of a human couple, Rogue, an armor-smith, and Rita, a barmaid. Nick, or Nicky, as her parents called her, grew up in a cottage, and had an average childhood. Not too poor or depressed as a child, Nick grew up happy, but not spoiled. She often helped her father around the small armory he owned, putting freshly hammered daggers into cool water, adding coal to the fire, and giving the occasional sword a hammering or two. As a result of her spending so much time with her father, she became quite fit and strong. She liked working with her hands and getting things done.

    Rita tried many a time to get Nick to be more girly, but to no success. She picked her nose on her first blind date, punched her bullies for no good reason and tore up every dress that was bought for her. However, Rita tied a blue leather bow in the little girl's hair so often that the girl eventually grew a liking to it. It was a small success, but a success none-the-less.


    Nick grew up surrounded by boys, and preferred acting more manly, and playing outside in the mud, or, when older, drinking in taverns and being loud and obnoxious in general. Nick grew up happy, and never had much reason to hate anyone. Many people knew Nick, and knew Nick was great fun, and mostly very polite. Unless you pissed her off.


    Nick left home when she was around 23. Barkamsted was all Nick knew, and a very small part of the city at that. Since she was 20, she had been planning on opening her own armor-smithy, and had just the friend to help her. Alexis Thatcher (YINNY). They met on her 21st birthday. She was having a celebration at a nearby bar when Alexis walked in. Turns out he had a similar plan to hers, and being a fire mage of sorts meant he would save her money on some of the equipment, seeing as he was a walking furnace. Or at the very least, he could help speed things along.


    So when she was 23, she left home, promising to visit her parents and old friends every now and then, and headed through the huge, populated city of Barkamsted, hoping to find the right place to settle down and build the armor-smithy that she's so desperately wanted.



    -Please give us a short RP response to these two scenarios.


    You’re walking around the markets at around noon.
    There’s a lot of people around you, still gathering their items as they
    prepare to shut down their many stands. Suddenly you feel a gentle
    lifting of your coin purse as a child graces you and soon after they
    take off sprinting. You have been robbed.

    I suddenly stand up straight, as if my spine was electrocuted. If my utter shock and anger were personified, they would currently be fist-fighting it out, to see which emotion would be allowed to decide my next action, while I stood totally still and stiff.

    And Anger just threw the winning punch.


    "You! Get back here!" I would scream as I bolted after the child.

    Being fairly athletic, strong and fit, I should catch a mere child with ease. And I do, after a few seconds.


    "Please don't hurt me!" The child would yell as I hold its arm a bit too tightly.

    "Give me my money back you brat!" I would yell.

    "Fine!"


    The child would reluctantly hold out the coin purse, and I would snatch it out of its grubby hand with my free hand. I would shake it to feel if there were as many coins in there as I remember there being. The child begins crying. I stare at the little boy for a few moments.


    "Didn't your parents teach you stealing is wrong?"

    "I don't have any!"

    "Oh sure. Play the pity card. I bet that lie gets you much gold." I would say cynically.


    After a few moments, I would sigh heavily.

    "Fine." I would eventually say. I wasn't a monster after all.


    I would hold the purse upside down over the child's still-open hand and pour half the coins into it.


    "I need some of this money too, okay? So ask next time. And I better not see you pic-pocketing again."


    I would release his arm and he would run off into a nearby alley with his newly-acquired gold.

    After attaching my coin purse to my belt once more and sticking my hands into my cloak pockets, I would then walk home.


    "Tell your parents I say hi" I would grumble to myself.


    You’re heading back to the city through the woods
    when you hear a whining coming from nearby. Upon further investigation
    you come across a grey-coloured wolf that appears to have its leg caught
    in a bear trap. Around it is three smaller lumps of fur, obviously
    puppies belonging to the trapped mother. Without help, they’ll all die,
    but wolf skins are quite valuable too, not to mention that the nearby
    farms suffer quite a bit from the wolf population.

    I would feel bad for the poor creature. I was willing to help most in a tough situation, even if I let my emotions run rampant first. Besides, most animals hunted instinctively, for survival. Humans could kill for fun. It would feel wrong leaving the wolves like this.

    I would still be careful though, obviously. I would walk slowly towards the injured creature, so as not to pose a threat. Carefully, I would tie up the wolves remaining limbs, as well as tie its mouth shut. Then, I would pull the trap open, freeing the creature. Well, sort-of-freeing (still have to take care of all the freedom-restricting ties). I would then use a piece of cloth, either from my many layers of clothing or from a pocket or case of sorts, and cover the would tightly, so as to stop bleeding.


    Then, I would untie the tired creature, freeing its jaws last. I would back off slowly and run off when far away. If it would be hostile towards me, I would only attack defensively. I would try not to kill it. Its chances of surviving with a broken leg seems low enough as is.

    Posted in: PC Servers
  • 0

    posted a message on 1.8 | The Last Ark | A Server Based on Exploration and Discovery l A New Role playing Experience l Fully Launched and Rocking!
    OOC:

    In game name: K_is_a_Dino



    Timezone: GMT +2



    Age: 19



    What role-playing experience do you have?: I have played another role play server on the minecraft servers and reached a high status. I haven't done a whole lot, but I know the role playing rules and I follow them. I know how to stick to my character.

    Why did you choose us?: The server looks amazing! I love the unique idea



    Skype Name (Optional for Group Chat): Don't have a skype account xD



    IC:



    Name: Lizel van de Merwe (nicknamed Lizzy)

    Age: 25

    Gender: Female

    Ethnicity: Afrikaans, South African (White)

    Place of Birth: Kimberly, Northern Cape, South Africa



    Defining characteristics and physical appearance:
    Lizzy has brown hair and brown eyes, with healthy looking skin that has had its fair share of sunlight. She's not gorgeous, but not hideous. She's quite cute. She dresses practically, which includes a grey hoodie (to hide her face if necessary), a black skirt and black boots, a green T-shirt, a bracelet of unknown origin, and knee-high white socks. She is fairly short, and looks younger than she is. She also looks quite firm and fairly strong despite her height. She looks like she knows her way around a sword.


    Strengths and Weaknesses:
    She is not afraid to get her hands dirty - in both senses of the word. She knows how to pickaxe and dig her way through dirt, and she is not afraid to acquire items through illegal manners, though she won't do that unless it is absolutely necessary.She adapts well, and learns fast. She is friendly and bold, and not afraid to stick up for what she believes in. She is a trustworthy friend.



    However, she can be a bit over the top at times. She is known to be too passionate, and might get herself into a fight over a small insult thrown her way. She leaps into battle or arguments without second thought, which may not always be the best idea. She is also not the most... sophisticated of women.



    Does your character own property on the ship? If so, what kind: She owns a small place to stay, which is big enough for just her to stay in. It's not much, but it's home.



    Background Story (At least two quality paragraphs):
    Lizzy grew up in Kimberly, which was the hot spot of all Diamond mining in South Africa. Born to two slaves in the mines, Lizzy grew up underground, and at the age of 9, already began to help dig for diamonds, which was the only condition for her parents being allowed to keep her and raise her. However, as Lizzy slowly grew up, her parents grew more and more fragile, with not much sunlight and not much strength left after giving most of their food to their only daughter. At the age of 12, Lizzy lost her mother, and her father died 2 years later. Alone, Lizzy dedicated all her time and effort into the mines. She was the youngest and one of the strongest miners in the tunnels. However, she longed to see the surface and see what else the world held for her besides pickaxes and dirt. One day, shortly after she had turned 19 years old, she suddenly dug out a tiny piece of diamond. Although the mines were famous for their diamonds, they were still far and few between, and Lizzy had never seen one before. As she twirled the small, shiny fragment in her hands, she imagined the life she could live with the money from this diamond. So, without hesitation, Lizzy immediately made plans with her fellow slaves who she had befriended, to start a riot and escape. After much planning and preparation, the plan was carried out a few months later. Many people died, but many survived, and reached the surface. Lizzy's closest friend, Dan, gave her his bracelet before the uprising, which Lizzy still wears to this day in memory of the man who disappeared after the chaos.



    A few weeks later, Lizzy had run far away enough from the mines to be safe, and had sold her diamond fragment for heap loads of money, which she shared with some of the survivors from the mine. She bought a small house, some new clothes, and could feed herself quite well. While catching some sunlight, enjoying the fresh air of the surface and finally getting a little meat on her bones, Lizzy heard stories about the massive ship,USS Defiance, that traveled the world's oceans in search of people wanting a better life. From then on, Lizzy spent the next 5 years earning all the extra money she could to get on board while living a comfortable lifestyle. She made money in almost every way imaginable, from pick-pocketing, assassinating and spying(though that was very brief), building, and becoming a salesperson for a while too. Eventually, in the end of 2079, the colossal ship approached South Africa, and Lizzy jumped on, with only the clothes on her back and the money in her wallet. She immediately bought a small place of residence on the ship and sighed with relief. She didn't care where the ship took her, or if she ever left the ship at all. She just wanted to be free of her old life in all its tragedy and guilt, and start anew.


    Rp Scenario (Two paragraphs, any scenario you'd like)
    Lizel ran as fast as she could through the crowds, with her grey hood covering her face. She was hot and sweaty, but didn't care. Freedom was within her reach! She pushed past people until she eventually stood before the massive staircase leading towards her sanctuary. She stopped to gawk and breathe a sigh of relief.

    "So, you are really going, huh?" an old lady suddenly said by her side.
    Lizzy turned to the old woman, surprised. "Ma'am! Where did you come from?"
    The dark-skinned woman smiled, and looked up at Lizzy with a smile. "I knew you would be here. You have been blabbering on about this ship since you first came to work at my shop."
    Lizzy couldn't help but smile. "Well, I'm glad you're here to see me off."
    "Just know my dear" she said, "as much as you want a better life, you can't just run away from your past."
    Lizzy's smile dropped, and she frowned at the old woman. "You're just saying that because you don't want to lose your best saleswoman!"
    The old lady chuckled. "Well, that's partly the reason. No-one could sell fish like you."
    "Well, yours was the best in town."
    The two stood in silence, smiling at the many good memories of the past years together.

    "Go on, dear. You don't want to miss this opportunity." The old lady said warmly.
    Lizzy looked at the staircase, and back at the old lady who had cared for her, and reminded her so much of her own mother. Tears started to form in Lizzy's eyes.
    "Ma'am..."
    "Go on! Honestly, you're as slow as always. Get a move on!" The woman yelled, tapping Lizzy's leg with her walking stick. "Look after yourself now"
    Lizzy could only laugh. She quickly grasped the old woman in a moment's embrace, before turning to the stairs and running up them without looking back. She thought of the old woman, of her kind mother and father, of all the slaves and workers she had met, and of her childhood friend Dan, and she had to blink away the tears. None of it mattered now. It was all in the past.

    Lizzy ran onto the deck and stared in wonder at the opportunity before her. She wiped her face on her hoodie sleeve, and smiled. This was where it all really began.
    Posted in: PC Servers
  • 0

    posted a message on - Project Exteria - [Become anything you want!] [Alpha tester Applications open!][Next-Gen] [RP/Adventure/Survival/PlayerDriven]
    {IGN In game name}: K_is_a_Dino

    Why do you want to be an Alpha Tester? It looks ****ing awesome - and I'm joining Yinny in the research of a smaller role play server

    Write a small paragraph of your character or how they got to the island: Pandora Pierce lived a life of luxury in a far away kingdom, with a fairly wealthy family in a well furnished living space. It was after many years of a comfortable but boring childhood that Pandora looked outside of her wealthy area for excitement and adventure. Because of some not-so-wealthy friends she made, she learnt the ways of pick-pocketing and escaping from the law - which was the excitement she had always wanted.



    It was a few years later after leaving her home that she became a con artist and pick-pocketer in the market place of a different large city. She was very happy doing what she was doing, with no money, family or commitments to her name. However, it almost came to a life in prison had she not been rescued by a nimble commoner when she was caught stealing money from a shopkeeper's pocket. The man hit the shopkeeper over the head with a vase, and Pandora, grateful but panicked, dashed for the docks. The man made a reappearance, and led Pandora to a ship that was about to leave. Knowing her identity in the market place had been compromised, Pandora agreed to follow the crazy man who had saved her. They both jumped onto the ship as it started sailing through the waters, as the confused guards on shore began to give up chase. Pandora knew there was no turning back. There was only this new path - wherever the ship took her and her crazy rescuer.
    Posted in: PC Servers
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