Is there some way of disabling individual commands? In the properties files or something, I'm not sure.
It's just a little annoying having conflicting commands like 'effect' which just disable all of the command blocks that use them
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May 23, 2013Justinator3 posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]Posted in: Minecraft Mods
Mar 10, 2013Justinator3 posted a message on [1.4.7] Spider Chase - Run for your life! (Now with 'Easy Mode'!)[V1.1]Yeah, the map is pretty difficult at first, it isn't your typical parkour.Posted in: Maps
A little hint for the beginning is not to touch your mouse, just strafe the first section.
Version 1.1 Is Here!
The main change for this version is adding 'Easy Mode'.
Are the spiders too fast? Easy mode makes them slower.
PLEASE NOTE - BROKEN IN 1.5 (I'll fix it soon)
Mar 5, 2013No pics no clicks.Posted in: Maps
Also, the link doesn't work.
Mar 5, 2013Read this:Posted in: Maps
You can now upload directly to Curse using your MCForum account, check out these links to find out more. (It doesn't cost anything)
Mar 5, 2013Justinator3 posted a message on [1.4.7] Spider Chase - Run for your life! (Now with 'Easy Mode'!)[V1.1]You can now download this map using Curse! How Crazy is that?Posted in: Maps
Mar 4, 2013Justinator3 posted a message on [1.4.7] Spider Chase - Run for your life! (Now with 'Easy Mode'!)[V1.1]Feedback would be very much appreciated, I'd like to know if I should continue working and expanding the map.Posted in: Maps
Mar 3, 2013Posted in: MapsSpider Chase
I've had this map finished, just sitting in my documents for over a month now, I guess it's way past time that I actually released it. So, here it is.
Thanks for 100+ Downloads!
The texture pack seen in these screenshots is A'therys Ascended, though the map was made using the default texture pack.
About the map
This is the map Spider Chase by me, Justinator3. It's basically a single player parkour map, but instead of jumps it's more running through obstacles, with a strict time limit. If you slow down or fail then you get eaten alive by spiders. There is no combat, not puzzles, just pure action.
The map itself isn't very long, it shouldn't take more than half-an-hour to an hour to complete, depending on how good you are or if you wanted to try 'Iron Mode' (Note: Almost Impossible).
There are plenty of checkpoints around the map, and you need to reach each one three times before it counts. It can be a little difficult at first, the learning curve is quite steep and mistakes are punished mercilessly, but through a little trial and error you should be able to figure out the best path through the map. You'll probably die a lot though, just warning you.
I had the idea for this map in my head for a long time before trying to make it a reality, which was a lot harder than I had first anticipated. I first started this map as a sort of concept, just making a rough little minigame, but I liked it so much that I decided to make it into a full map, albeit a short one. Making a parkour course that both a player and a mob could traverse isn't easy, especially making it properly balanced. Hopefully though when I have time, I'll come back and extend the course a little.
DownloadFeedback is very much appreciated!
If Widget not displaying, download the map Here
Alternative Download Links:
Map for 1.4.6/1.4.7 (V1.1): Primary(adfly) Direct
"It's like temple run, but with spiders!"
- Jennifer Lawrence
"The best map you've never played!"
- Ash Ketchum
- Xbox 720 Magazine
All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is purely coincidental.
IMPORTANTThis map will NOT work in 1.5+ or in MultiplayerThis is a SINGLE PLAYER map ONLYRules are shown in the spawn room, but essentially all you have to do is not break blocks, the redstone will handle everything from difficulty to gamemode.
Check out my other maps!
Zeref's Secret: Part One
Jan 24, 2013You can now place dispensers (and droppers) in any orientation and use them to dispense primed TNT, afndsilfneoadsfeadfasdfinekabnidf.Posted in: Maps
I think I'm in love.
I should clarify that they don't launch them out like arrows, they have no momentum and just stay next to the dispenser, and the orientation is decided like pistons rather than wood blocks.
Jan 18, 2013Version 1.5 is Out!Posted in: Maps
Nothing too big has changed in this update, though I'll probably be changing a few things once Minecraft 1.5 rolls along
- Added custom potion loot
- Changed a couple of spawner positions and lighting etc.
- Fixed some netherbrick slabs
- Misc stuff
Dec 26, 2012Version 1.4 is Out!Posted in: Maps
Made the map 1.4.6 compatible, adding some new features and tweaking a couple of areas. Full changelog below
- Added more Hints, make hint stations more noticable
- Added backup chest to map dispenser
- Added Command Block messages to co-ordinate hunt
- Made the start of the jungle easier
- Fixed Lake Redstone bug
- Added Beacon
- Added Book Loot
- Changed Arrow Timings
- Made Mineshaft 2 More navigable
- Added Fireworks
- Other Misc Updates
Dec 10, 2012Version 1.3 is out!Posted in: Maps
Another minor update here, this time just tweaking the jungle a little, to make it easier to find your way. Also added a secret alternate path! Full changelog below.
- Tweaked jungle blocks - changed some mossy cobble back to leaves so as not to confuse the player
- Added secret alternate path to jungle
- Changed signs on progress meter to show the location of the quests
- Made it harder to go to the second mine before the first
- Added a few more secret chests (again)
- Made Chuck's house a little nicer
- Misc little changes
Dec 4, 2012Version 1.2 is OutPosted in: Maps
IMPORTANT NOTICE: If you downloaded either 1.0 or 1.1, you may not be able to complete the map unless you download this file and place it in the 'data' folder for the map (in .minecraft/saves), overwriting the original file.
If you haven't started playing the map, then just download version
1.2and it should work just fine.
- Fixed mapbreaking bug: Translation map should read '60 92 0', not '60 0 92'
- Added more torches and armour
- Added more hint stations and hint signs
- Added a few more secret chests
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