This is amazing! I saw the video the second it came out. I was dying of joy, while screaming, "He's done it again!! Yas!!"
I wonder what amazing things you will do next!
1
This is amazing! I saw the video the second it came out. I was dying of joy, while screaming, "He's done it again!! Yas!!"
I wonder what amazing things you will do next!
4
The title basically says it all!! Thanks to Mr. Garretto and his AMAZING new MCEdit Filter, we are now able to turn a structure into a single command... i instantly thought of naturally spawning structures after watching his video on the filter.. so i kinda just ran with it... and it turned out AMAZING
Pretty much what happens is that once every 20,000 ticks (Roughly one in-game day) a random structure will spawn within 200 blocks of you (As long as you're not in your house, or near another already spawned in structure)!
-OR-
Type this command in chat:
/scoreboard players set @p rspawn 18999
This Command will summon in a structure very close to you (Make sure that you're in creative)
I tried my best to think out each structure individually and how i could make it either challenging or rewarding.. and I've got to say that the things i was able to squeeze into the little structures might surprise you.. so stay alert! Oh, and also keep an eye out for some sweet Loot!!!
Screenshots:
Trapped Miners Shack
Graveyard
Trapped Well
Tree House!
Ruins
Command:
/summon FallingSand ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:FallingSand,Block:redstone_block,Time:1,Passengers:[{id:FallingSand,Block:activator_rail,Time:1,Passengers:[{id:MinecartCommandBlock,Command:gamerule commandBlockOutput false},{id:MinecartCommandBlock,Command:"fill ~2 ~-3 ~-2 ~8 ~ ~2 stained_hardened_clay 15 hollow"},{id:MinecartCommandBlock,Command:"fill ~2 ~-2 ~-2 ~8 ~-1 ~2 stained_glass 11 replace stained_hardened_clay"},{id:MinecartCommandBlock,Command:"/scoreboard objectives add rspawn dummy"},{id:MinecartCommandBlock,Command:"/scoreboard objectives add randstru dummy"},{id:MinecartCommandBlock,Command:"/tellraw @a [\"\",{\"text\":\"More Natural Structures! \",\"bold\":true,\"color\":\"dark_aqua\"},{\"text\":\"By Robert_11699!\",\"bold\":true,\"underlined\":true,\"color\":\"dark_red\"},{\"text\":\" \",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"[Check Out Details in this Forum Post]\",\"bold\":true,\"color\":\"green\",\"clickEvent\":{\"action\":\"open_url\",\"value\":\"http://www.minecraftforum.net/forums/minecraft-discussion/redstone-discussion-and/2579493-more-natural-structures-one-command-creation-for\"}}]"},{id:MinecartCommandBlock,Command:"/tellraw @a [\"\",{\"text\":\"To summon in a structure in creative, type\",\"color\":\"gold\"},{\"text\":\" \",\"color\":\"blue\"},{\"text\":\"[This Command]\",\"bold\":true,\"color\":\"green\",\"clickEvent\":{\"action\":\"suggest_command\",\"value\":\"/scoreboard players set @p rspawn 18999\"},\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"/scoreboard players set @p rspawn 18999\"}}]"},{id:MinecartCommandBlock,Command:setblock ~1 ~-1 ~ wall_sign 4 replace {Text1:"{\\\"text\\\":\\\"More Structures!\\\",\\\"color\\\":\\\"dark_purple\\\"}",Text2:"{\\\"text\\\":\\\"By Robert_11699\\\",\\\"color\\\":\\\"dark_blue\\\"}",Text4:"{\\\"text\\\":\\\"[Delete]\\\",\\\"color\\\":\\\"dark_red\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"fill ~ ~-2 ~-2 ~7 ~1 ~2 air\\\"}}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-1 ~1 chain_command_block 4 replace {auto:1,Command:"/execute @e[type=Player,score_randstru_min=58,score_randstru=67] ~ ~ ~ /execute @e[type=ArmorStand,tag=wa3yz,score_rspawn_min=5,score_rspawn=5] ~ ~ ~ summon FallingSand ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:FallingSand,Block:redstone_block,Time:1,Passengers:[{id:FallingSand,Block:activator_rail,Time:1,Passengers:[{id:MinecartCommandBlock,Command:gamerule commandBlockOutput false},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~ ~5 ~-3 ~ dirt 1},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~1 ~3 ~-3 ~1 dirt 1},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~2 ~5 ~-3 ~2 dirt 1},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~3 ~3 ~-3 ~3 dirt 1},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~4 ~5 ~-3 ~4 dirt 1},{id:MinecartCommandBlock,Command:setblock ~4 ~-3 ~1 tnt 1},{id:MinecartCommandBlock,Command:setblock ~4 ~-3 ~3 tnt 1},{id:MinecartCommandBlock,Command:setblock ~5 ~-3 ~1 dirt 1},{id:MinecartCommandBlock,Command:setblock ~5 ~-3 ~3 dirt 1},{id:MinecartCommandBlock,Command:setblock ~1 ~-2 ~ stonebrick 3},{id:MinecartCommandBlock,Command:setblock ~1 ~-2 ~2 stone_pressure_plate 0},{id:MinecartCommandBlock,Command:setblock ~1 ~-2 ~3 stone_brick_stairs 2},{id:MinecartCommandBlock,Command:setblock ~1 ~-2 ~4 stonebrick 3},{id:MinecartCommandBlock,Command:setblock ~2 ~-2 ~ stone_button 5},{id:MinecartCommandBlock,Command:setblock ~2 ~-2 ~1 stone_pressure_plate 0},{id:MinecartCommandBlock,Command:setblock ~2 ~-2 ~2 stone_button 5},{id:MinecartCommandBlock,Command:setblock ~2 ~-2 ~3 stone_pressure_plate 0},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~ stone_pressure_plate 0},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~1 stone_brick_stairs 0},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~3 stonebrick 3},{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~4 ~4 ~-2 ~4 stone_button 5},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~1 stonebrick 3},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~2 stone_pressure_plate 0},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~3 stone_brick_stairs 1},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~ stone_pressure_plate 0},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~1 ~5 ~-2 ~2 stone_button 5},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~3 ~5 ~-2 ~4 stone_pressure_plate 0},{id:MinecartCommandBlock,Command:fill ~1 ~-1 ~ ~1 ~1 ~ stonebrick 0},{id:MinecartCommandBlock,Command:fill ~1 ~-1 ~4 ~1 ~2 ~4 stonebrick 0},{id:MinecartCommandBlock,Command:fill ~3 ~-1 ~3 ~3 ~ ~3 stonebrick 0},{id:MinecartCommandBlock,Command:fill ~4 ~-1 ~1 ~4 ~2 ~1 stonebrick 0},{id:MinecartCommandBlock,Command:setblock ~2 ~1 ~3 stone_brick_stairs 4},{id:MinecartCommandBlock,Command:setblock ~3 ~1 ~3 stonebrick 3},{id:MinecartCommandBlock,Command:setblock ~4 ~1 ~3 stone_brick_stairs 5},{id:MinecartCommandBlock,Command:setblock ~1 ~2 ~ stonebrick 3},{id:MinecartCommandBlock,Command:setblock ~1 ~2 ~1 stone_brick_stairs 7},{id:MinecartCommandBlock,Command:setblock ~1 ~3 ~3 stone_brick_stairs 6},{id:MinecartCommandBlock,Command:setblock ~1 ~3 ~4 stonebrick 3},{id:MinecartCommandBlock,Command:setblock ~3 ~3 ~1 stone_brick_stairs 4},{id:MinecartCommandBlock,Command:setblock ~4 ~3 ~1 stonebrick 3},{id:MinecartCommandBlock,Command:setblock ~5 ~3 ~1 stone_brick_stairs 5},{id:MinecartCommandBlock,Command:kill @e[type=ArmorStand,name=STRCMD]},{id:MinecartCommandBlock,Command:setblock ~ ~ ~1 command_block 0 replace {Command:fill ~ ~-2 ~-1 ~ ~ ~ air}},{id:MinecartCommandBlock,Command:setblock ~ ~-1 ~1 redstone_block},{id:MinecartCommandBlock,Command:kill @e[type=MinecartCommandBlock,r=1]}]}]}]}"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-1 ~1 chain_command_block 4 replace {auto:1,Command:"/execute @e[type=Player,score_randstru_min=48,score_randstru=57] ~ ~ ~ /execute @e[type=ArmorStand,tag=wa3yz,score_rspawn_min=5,score_rspawn=5] ~ ~ ~ summon FallingSand ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:FallingSand,Block:redstone_block,Time:1,Passengers:[{id:FallingSand,Block:activator_rail,Time:1,Passengers:[{id:MinecartCommandBlock,Command:gamerule commandBlockOutput false},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~3 furnace 4 replace {Items:[]}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~2 hopper 0 replace {LootTable:\\\"chests/abandoned_mineshaft\\\"}},{id:MinecartCommandBlock,Command:setblock ~2 ~-2 ~1 chest 3 replace {LootTable:\\\"chests/igloo_chest\\\"}},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~ ~5 ~-3 ~ cobblestone 0},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~1 ~1 ~-3 ~4 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~2 ~-3 ~1 ~2 ~-3 ~3 monster_egg 1},{id:MinecartCommandBlock,Command:fill ~2 ~-3 ~4 ~5 ~-3 ~4 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~3 ~-3 ~1 ~5 ~-3 ~1 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~3 ~-3 ~2 ~5 ~-3 ~2 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~3 ~-3 ~3 ~5 ~-3 ~3 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~1 ~-2 ~ ~1 ~-1 ~ log 0},{id:MinecartCommandBlock,Command:fill ~1 ~-2 ~1 ~1 ~-1 ~1 fence 0},{id:MinecartCommandBlock,Command:setblock ~1 ~-2 ~2 fence_gate 1},{id:MinecartCommandBlock,Command:fill ~1 ~-2 ~3 ~1 ~-1 ~3 fence 0},{id:MinecartCommandBlock,Command:fill ~1 ~-2 ~4 ~1 ~-1 ~4 log 0},{id:MinecartCommandBlock,Command:fill ~2 ~-2 ~ ~4 ~-2 ~ fence 0},{id:MinecartCommandBlock,Command:setblock ~2 ~-2 ~3 rail 1},{id:MinecartCommandBlock,Command:fill ~2 ~-2 ~4 ~2 ~-1 ~4 fence 0},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~2 rail 0},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~3 rail 8},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~4 fence_gate 2},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~1 double_stone_slab 0},{id:MinecartCommandBlock,Command:fill ~4 ~-2 ~4 ~4 ~-1 ~4 fence 0},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~ ~5 ~-1 ~ log 0},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~1 ~5 ~-1 ~1 planks 0},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~2 ~5 ~-1 ~2 planks 0},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~3 ~5 ~-1 ~3 planks 0},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~4 ~5 ~-1 ~4 log 0},{id:MinecartCommandBlock,Command:fill ~2 ~-1 ~ ~4 ~-1 ~ fence 0},{id:MinecartCommandBlock,Command:fill ~2 ~-1 ~1 ~2 ~ ~1 gravel 0},{id:MinecartCommandBlock,Command:setblock ~3 ~-1 ~1 stone_button 1},{id:MinecartCommandBlock,Command:fill ~4 ~-1 ~1 ~4 ~ ~1 gravel 0},{id:MinecartCommandBlock,Command:fill ~1 ~ ~ ~1 ~ ~4 stone_stairs 0},{id:MinecartCommandBlock,Command:fill ~2 ~ ~ ~4 ~ ~ cobblestone 0},{id:MinecartCommandBlock,Command:fill ~2 ~ ~4 ~4 ~ ~4 cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~3 ~ ~1 gravel 0},{id:MinecartCommandBlock,Command:setblock ~3 ~ ~2 stone_button 3},{id:MinecartCommandBlock,Command:fill ~5 ~ ~ ~5 ~ ~4 stone_stairs 1},{id:MinecartCommandBlock,Command:fill ~2 ~1 ~ ~2 ~1 ~4 stone_stairs 0},{id:MinecartCommandBlock,Command:setblock ~3 ~1 ~ cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~3 ~1 ~1 lava 0},{id:MinecartCommandBlock,Command:fill ~3 ~1 ~2 ~3 ~1 ~4 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~4 ~1 ~ ~4 ~1 ~4 stone_stairs 1},{id:MinecartCommandBlock,Command:fill ~3 ~2 ~ ~3 ~2 ~4 stone_slab 3},{id:MinecartCommandBlock,Command:kill @e[type=ArmorStand,name=STRCMD]},{id:MinecartCommandBlock,Command:setblock ~ ~ ~1 command_block 0 replace {Command:fill ~ ~-2 ~-1 ~ ~ ~ air}},{id:MinecartCommandBlock,Command:setblock ~ ~-1 ~1 redstone_block},{id:MinecartCommandBlock,Command:kill @e[type=MinecartCommandBlock,r=1]}]}]}]}"}},{id:MinecartCommandBlock,Command:setblock ~7 ~-1 ~1 chain_command_block 4 replace {auto:1,Command:"/execute @e[type=Player,score_randstru_min=35,score_randstru=47] ~ ~ ~ /execute @e[type=ArmorStand,tag=wa3yz,score_rspawn_min=5,score_rspawn=5] ~ ~ ~ summon FallingSand ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:FallingSand,Block:redstone_block,Time:1,Passengers:[{id:FallingSand,Block:activator_rail,Time:1,Passengers:[{id:MinecartCommandBlock,Command:gamer
ule commandBlockOutput false},{id:MinecartCommandBlock,Command:setblock ~1 ~-3 ~ grass 0},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~1 ~1 ~-3 ~2 dirt 0},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~3 ~5 ~-3 ~3 cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~1 ~-3 ~4 grass 0},{id:MinecartCommandBlock,Command:fill ~2 ~-3 ~ ~4 ~-3 ~ cobblestone 0},{id:MinecartCommandBlock,Command:fill ~2 ~-3 ~1 ~5 ~-3 ~1 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~2 ~-3 ~2 ~2 ~-3 ~ cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~2 ~-3 ~4 cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~3 ~-3 ~2 grass 0},{id:MinecartCommandBlock,Command:setblock ~3 ~-3 ~4 dirt 0},{id:MinecartCommandBlock,Command:fill ~4 ~-3 ~2 ~5 ~-3 ~2 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~4 ~-3 ~4 ~4 ~ ~4 cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~5 ~-3 ~ grass 0},{id:MinecartCommandBlock,Command:setblock ~5 ~-3 ~4 grass 0},{id:MinecartCommandBlock,Command:setblock ~1 ~-2 ~ tallgrass 1},{id:MinecartCommandBlock,Command:fill ~1 ~-2 ~1 ~1 ~ ~1 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~1 ~-2 ~2 ~1 ~3 ~2 gravel 0},{id:MinecartCommandBlock,Command:fill ~1 ~-2 ~3 ~1 ~ ~3 cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~1 ~-2 ~4 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~2 ~-2 ~ ~3 ~-2 ~ cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~2 ~-2 ~1 water 0},{id:MinecartCommandBlock,Command:setblock ~2 ~-2 ~2 gold_ore 0},{id:MinecartCommandBlock,Command:setblock ~2 ~-2 ~3 water 0},{id:MinecartCommandBlock,Command:setblock ~2 ~-2 ~4 dirt 0},{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~1 ~4 ~-2 ~1 cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~2 red_flower 0},{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~3 ~3 ~-2 ~4 cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~ dirt 0},{id:MinecartCommandBlock,Command:fill ~4 ~-2 ~2 ~4 ~-3 ~2 cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~3 gold_ore 0},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~ tallgrass 1},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~1 dirt 0},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~2 ~5 ~3 ~2 gravel 0},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~3 ~5 ~ ~3 cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~4 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~2 ~-1 ~ ~4 ~-1 ~ cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~2 ~-1 ~1 water 3},{id:MinecartCommandBlock,Command:fill ~2 ~-1 ~2 ~2 ~3 ~2 vine 8},{id:MinecartCommandBlock,Command:setblock ~2 ~-1 ~3 water 3},{id:MinecartCommandBlock,Command:fill ~2 ~-1 ~4 ~4 ~-1 ~4 cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~3 ~-1 ~1 water 2},{id:MinecartCommandBlock,Command:fill ~3 ~-1 ~2 ~3 ~3 ~2 gravel 0},{id:MinecartCommandBlock,Command:setblock ~3 ~-1 ~3 water 2},{id:MinecartCommandBlock,Command:setblock ~4 ~-1 ~1 water 1},{id:MinecartCommandBlock,Command:setblock ~4 ~-1 ~2 water 0},{id:MinecartCommandBlock,Command:setblock ~4 ~-1 ~3 water 1},{id:MinecartCommandBlock,Command:fill ~5 ~-1 ~1 ~5 ~ ~1 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~2 ~ ~ ~4 ~ ~ cobblestone 0},{id:MinecartCommandBlock,Command:fill ~2 ~ ~4 ~4 ~ ~4 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~4 ~ ~2 ~4 ~3 ~2 vine 2},{id:MinecartCommandBlock,Command:setblock ~3 ~3 ~1 vine 1},{id:MinecartCommandBlock,Command:fill ~1 ~4 ~ ~5 ~4 ~ brick_stairs 2},{id:MinecartCommandBlock,Command:fill ~1 ~4 ~1 ~5 ~4 ~1 brick_block 0},{id:MinecartCommandBlock,Command:fill ~1 ~4 ~2 ~2 ~4 ~2 brick_block 0},{id:MinecartCommandBlock,Command:fill ~1 ~4 ~3 ~5 ~4 ~3 brick_block 0},{id:MinecartCommandBlock,Command:fill ~1 ~4 ~4 ~5 ~4 ~4 brick_stairs 3},{id:MinecartCommandBlock,Command:setblock ~3 ~4 ~2 lava 0},{id:MinecartCommandBlock,Command:fill ~4 ~4 ~2 ~5 ~4 ~2 brick_block 0},{id:MinecartCommandBlock,Command:fill ~1 ~5 ~1 ~5 ~5 ~1 brick_stairs 2},{id:MinecartCommandBlock,Command:fill ~1 ~5 ~2 ~1 ~4 ~2 brick_block 0},{id:MinecartCommandBlock,Command:fill ~1 ~5 ~3 ~5 ~5 ~3 brick_stairs 3},{id:MinecartCommandBlock,Command:setblock ~5 ~5 ~2 brick_block 0},{id:MinecartCommandBlock,Command:fill ~1 ~6 ~2 ~5 ~6 ~2 stone_slab 4},{id:MinecartCommandBlock,Command:kill @e[type=ArmorStand,name=STRCMD]},{id:MinecartCommandBlock,Command:setblock ~ ~ ~1 command_block 0 replace {Command:fill ~ ~-2 ~-1 ~ ~ ~ air}},{id:MinecartCommandBlock,Command:setblock ~ ~-1 ~1 redstone_block},{id:MinecartCommandBlock,Command:kill @e[type=MinecartCommandBlock,r=1]}]}]}]}"}},{id:MinecartCommandBlock,Command:setblock ~7 ~-2 ~1 chain_command_block 1 replace {auto:1,Command:"/execute @e[type=Player,score_randstru_min=25,score_randstru=34] ~ ~ ~ /execute @e[type=ArmorStand,tag=wa3yz,score_rspawn_min=5,score_rspawn=5] ~ ~ ~ summon FallingSand ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:FallingSand,Block:redstone_block,Time:1,Passengers:[{id:FallingSand,Block:activator_rail,Time:1,Passengers:[{id:MinecartCommandBlock,Command:gamerule commandBlockOutput false},{id:MinecartCommandBlock,Command:setblock ~2 ~2 ~1 furnace 3 replace {Items:[]}},{id:MinecartCommandBlock,Command:setblock ~4 ~2 ~1 chest 3 replace {LootTable:\\\"chests/spawn_bonus_chest\\\"}},{id:MinecartCommandBlock,Command:setblock ~4 ~2 ~3 furnace 4 replace {Items:[]}},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~ ~5 ~-3 ~ grass 0},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~1 ~5 ~-3 ~1 grass 0},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~2 ~2 ~-3 ~2 grass 0},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~3 ~5 ~-3 ~3 grass 0},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~4 ~5 ~-3 ~4 grass 0},{id:MinecartCommandBlock,Command:setblock ~3 ~-3 ~2 dirt 0},{id:MinecartCommandBlock,Command:fill ~4 ~-3 ~2 ~5 ~-3 ~2 grass 0},{id:MinecartCommandBlock,Command:fill ~2 ~-2 ~2 ~2 ~1 ~2 vine 8},{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~2 ~3 ~1 ~2 log 0},{id:MinecartCommandBlock,Command:fill ~1 ~ ~ ~5 ~ ~ leaves 4},{id:MinecartCommandBlock,Command:fill ~1 ~ ~1 ~4 ~ ~1 leaves 4},{id:MinecartCommandBlock,Command:setblock ~2 ~ ~3 leaves 4},{id:MinecartCommandBlock,Command:fill ~3 ~ ~3 ~5 ~ ~3 leaves 12},{id:MinecartCommandBlock,Command:fill ~3 ~ ~4 ~3 ~3 ~4 leaves 12},{id:MinecartCommandBlock,Command:setblock ~4 ~ ~2 leaves 4},{id:MinecartCommandBlock,Command:setblock ~4 ~ ~4 leaves 4},{id:MinecartCommandBlock,Command:fill ~5 ~ ~1 ~5 ~3 ~1 leaves 12},{id:MinecartCommandBlock,Command:fill ~5 ~ ~2 ~5 ~3 ~2 leaves 12},{id:MinecartCommandBlock,Command:fill ~1 ~1 ~1 ~1 ~2 ~1 leaves 4},{id:MinecartCommandBlock,Command:fill ~1 ~1 ~2 ~1 ~1 ~3 leaves 4},{id:MinecartCommandBlock,Command:fill ~2 ~1 ~ ~5 ~1 ~ leaves 4},{id:MinecartCommandBlock,Command:fill ~2 ~1 ~1 ~4 ~1 ~1 planks 0},{id:MinecartCommandBlock,Command:fill ~2 ~1 ~3 ~4 ~1 ~3 planks 0},{id:MinecartCommandBlock,Command:setblock ~2 ~1 ~4 leaves 4},{id:MinecartCommandBlock,Command:setblock ~4 ~1 ~2 crafting_table 0},{id:MinecartCommandBlock,Command:fill ~4 ~1 ~4 ~5 ~1 ~4 leaves 12},{id:MinecartCommandBlock,Command:fill ~5 ~1 ~3 ~5 ~3 ~3 leaves 12},{id:MinecartCommandBlock,Command:fill ~1 ~2 ~2 ~1 ~3 ~2 leaves 12},{id:MinecartCommandBlock,Command:fill ~1 ~2 ~3 ~1 ~3 ~3 leaves 12},{id:MinecartCommandBlock,Command:fill ~2 ~2 ~ ~4 ~2 ~ leaves 12},{id:MinecartCommandBlock,Command:setblock ~2 ~2 ~2 trapdoor 1},{id:MinecartCommandBlock,Command:fill ~2 ~2 ~4 ~2 ~3 ~4 leaves 12},{id:MinecartCommandBlock,Command:setblock ~3 ~2 ~2 torch 5},{id:MinecartCommandBlock,Command:fill ~4 ~2 ~4 ~5 ~2 ~4 leaves 4},{id:MinecartCommandBlock,Command:setblock ~1 ~3 ~1 leaves 12},{id:MinecartCommandBlock,Command:fill ~2 ~3 ~ ~4 ~3 ~ leaves 12},{id:MinecartCommandBlock,Command:fill ~4 ~3 ~1 ~4 ~4 ~1 leaves 12},{id:MinecartCommandBlock,Command:fill ~4 ~3 ~2 ~4 ~4 ~2 leaves 12},{id:MinecartCommandBlock,Command:fill ~4 ~3 ~3 ~4 ~4 ~3 leaves 12},{id:MinecartCommandBlock,Command:fill ~4 ~3 ~4 ~4 ~3 ~ leaves 12},{id:MinecartCommandBlock,Command:fill ~2 ~4 ~1 ~4 ~4 ~1 leaves 12},{id:MinecartCommandBlock,Command:fill ~2 ~4 ~2 ~4 ~4 ~2 leaves 12},{id:MinecartCommandBlock,Command:setblock ~2 ~4 ~3 leaves 4},{id:MinecartCommandBlock,Command:setblock ~3 ~4 ~3 leaves 12},{id:MinecartCommandBlock,Command:setblock ~2 ~5 ~2 leaves 4},{id:MinecartCommandBlock,Command:setblock ~3 ~5 ~1 leaves 4},{id:MinecartCommandBlock,Command:setblock ~3 ~5 ~2 leaves 12},{id:MinecartCommandBlock,Command:setblock ~3 ~5 ~3 leaves 4},{id:MinecartCommandBlock,Command:setblock ~4 ~5 ~2 leaves 4},{id:MinecartCommandBlock,Command:kill @e[type=ArmorStand,name=STRCMD]},{id:MinecartCommandBlock,Command:setblock ~ ~ ~1 command_block 0 replace {Command:fill ~ ~-2 ~-1 ~ ~ ~ air}},{id:MinecartCommandBlock,Command:setblock ~ ~-1 ~1 redstone_block},{id:MinecartCommandBlock,Command:kill @e[type=MinecartCommandBlock,r=1]}]}]}]}"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~1 chain_command_block 5 replace {auto:1,Command:"/execute @e[type=Player,score_randstru_min=13,score_randstru=24] ~ ~ ~ /execute @e[type=ArmorStand,tag=wa3yz,score_rspawn_min=5,score_rspawn=5] ~ ~ ~ summon FallingSand ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:FallingSand,Block:redstone_block,Time:1,Passengers:[{id:FallingSand,Block:activator_rail,Time:1,Passengers:[{id:MinecartCommandBlock,Command:gamerule commandBlockOutput false},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~ ~5 ~-3 ~ dirt 0},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~1 ~1 ~-3 ~4 dirt 0},{id:MinecartCommandBlock,Command:fill ~2 ~-3 ~1 ~3 ~-3 ~1 grass 0},{id:MinecartCommandBlock,Command:setblock ~2 ~-3 ~2 planks 0},{id:MinecartCommandBlock,Command:fill ~2 ~-3 ~3 ~4 ~-3 ~3 grass 0},{id:MinecartCommandBlock,Command:fill ~2 ~-3 ~4 ~5 ~-3 ~4 dirt 0},{id:MinecartCommandBlock,Command:fill ~3 ~-3 ~2 ~4 ~-3 ~2 grass 0},{id:MinecartCommandBlock,Command:setblock ~4 ~-3 ~1 planks 0},{id:MinecartCommandBlock,Command:fill ~5 ~-3 ~1 ~5 ~-3 ~4 dirt 0},{id:MinecartCommandBlock,Command:fill ~1 ~-2 ~ ~1 ~-1 ~ log 0},{id:MinecartCommandBlock,Command:setblock ~1 ~-2 ~1 mossy_cobble
stone 0},{id:MinecartCommandBlock,Command:fill ~1 ~-2 ~2 ~1 ~-2 ~3 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~1 ~-2 ~4 ~1 ~ ~4 log 0},{id:MinecartCommandBlock,Command:setblock ~2 ~-2 ~ mossy_cobblestone 0},{id:MinecartCommandBlock,Command:fill ~2 ~-2 ~1 ~3 ~-2 ~1 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~2 ~-2 ~3 ~4 ~-2 ~3 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~2 ~-2 ~4 ~4 ~-2 ~4 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~ ~4 ~-2 ~ cobblestone 0},{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~2 ~4 ~-2 ~2 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~ ~5 ~1 ~ log 0},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~1 ~5 ~-1 ~1 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~2 ~5 ~-2 ~3 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~4 ~5 ~ ~4 log 0},{id:MinecartCommandBlock,Command:fill ~1 ~-1 ~1 ~1 ~ ~1 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~1 ~-1 ~2 ~1 ~ ~2 glass_pane 0},{id:MinecartCommandBlock,Command:fill ~1 ~-1 ~3 ~1 ~ ~3 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~2 ~-1 ~ ~2 ~ ~ cobblestone 0},{id:MinecartCommandBlock,Command:fill ~2 ~-1 ~1 ~2 ~ ~1 vine 2},{id:MinecartCommandBlock,Command:setblock ~2 ~-1 ~4 mossy_cobblestone 0},{id:MinecartCommandBlock,Command:fill ~3 ~-1 ~ ~3 ~ ~ glass_pane 0},{id:MinecartCommandBlock,Command:fill ~3 ~-1 ~4 ~3 ~ ~4 glass_pane 0},{id:MinecartCommandBlock,Command:setblock ~4 ~-1 ~ mossy_cobblestone 0},{id:MinecartCommandBlock,Command:fill ~4 ~-1 ~4 ~4 ~ ~4 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~5 ~-1 ~2 ~5 ~ ~2 glass_pane 0},{id:MinecartCommandBlock,Command:fill ~5 ~-1 ~3 ~5 ~ ~3 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~1 ~ ~ ~1 ~1 ~ vine 8},{id:MinecartCommandBlock,Command:setblock ~2 ~ ~3 vine 1},{id:MinecartCommandBlock,Command:setblock ~2 ~ ~4 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~4 ~ ~ ~4 ~1 ~ cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~5 ~ ~1 mossy_cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~1 ~1 ~1 wooden_slab 0},{id:MinecartCommandBlock,Command:setblock ~1 ~1 ~2 cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~1 ~1 ~3 mossy_cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~1 ~1 ~4 vine 4},{id:MinecartCommandBlock,Command:setblock ~2 ~1 ~ mossy_cobblestone 0},{id:MinecartCommandBlock,Command:fill ~2 ~1 ~1 ~4 ~1 ~1 vine 4},{id:MinecartCommandBlock,Command:fill ~2 ~1 ~2 ~2 ~1 ~3 vine 2},{id:MinecartCommandBlock,Command:setblock ~2 ~1 ~4 wooden_slab 0},{id:MinecartCommandBlock,Command:setblock ~3 ~1 ~ cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~3 ~1 ~3 vine 1},{id:MinecartCommandBlock,Command:setblock ~3 ~1 ~4 cobblestone 0},{id:MinecartCommandBlock,Command:fill ~4 ~1 ~2 ~4 ~1 ~3 vine 8},{id:MinecartCommandBlock,Command:setblock ~4 ~1 ~4 vine 2},{id:MinecartCommandBlock,Command:fill ~5 ~1 ~1 ~5 ~1 ~2 cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~5 ~1 ~3 mossy_cobblestone 0},{id:MinecartCommandBlock,Command:setblock ~5 ~1 ~4 vine 4},{id:MinecartCommandBlock,Command:fill ~1 ~2 ~2 ~1 ~2 ~3 wooden_slab 0},{id:MinecartCommandBlock,Command:fill ~2 ~2 ~ ~4 ~2 ~ oak_stairs 2},{id:MinecartCommandBlock,Command:setblock ~3 ~2 ~4 oak_stairs 3},{id:MinecartCommandBlock,Command:setblock ~5 ~2 ~1 planks 0},{id:MinecartCommandBlock,Command:setblock ~5 ~2 ~2 wooden_slab 0},{id:MinecartCommandBlock,Command:kill @e[type=ArmorStand,name=STRCMD]},{id:MinecartCommandBlock,Command:setblock ~ ~ ~1 command_block 0 replace {Command:fill ~ ~-2 ~-1 ~ ~ ~ air}},{id:MinecartCommandBlock,Command:setblock ~ ~-1 ~1 redstone_block},{id:MinecartCommandBlock,Command:kill @e[type=MinecartCommandBlock,r=1]}]}]}]}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~1 chain_command_block 5 replace {auto:1,Command:"/execute @e[type=Player,score_randstru_min=1,score_randstru=12] ~ ~ ~ /execute @e[type=ArmorStand,tag=wa3yz,score_rspawn_min=5,score_rspawn=5] ~ ~ ~ summon FallingSand ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:FallingSand,Block:redstone_block,Time:1,Passengers:[{id:FallingSand,Block:activator_rail,Time:1,Passengers:[{id:MinecartCommandBlock,Command:gamerule commandBlockOutput false},{id:MinecartCommandBlock,Command:setblock ~4 ~-3 ~3 chest 3 replace {LootTable:\\\"entities/skeleton\\\"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-3 ~3 chest 3 replace {LootTable:\\\"entities/wither_skeleton\\\"}},{id:MinecartCommandBlock,Command:fill ~1 ~-3 ~ ~1 ~-3 ~9 dirt 2},{id:MinecartCommandBlock,Command:setblock ~2 ~-3 ~ dirt 0},{id:MinecartCommandBlock,Command:fill ~2 ~-3 ~1 ~2 ~-3 ~2 dirt 1},{id:MinecartCommandBlock,Command:fill ~2 ~-3 ~3 ~2 ~-3 ~9 dirt 2},{id:MinecartCommandBlock,Command:fill ~3 ~-3 ~ ~10 ~-3 ~ dirt 2},{id:MinecartCommandBlock,Command:fill ~3 ~-3 ~1 ~10 ~-3 ~1 dirt 2},{id:MinecartCommandBlock,Command:fill ~3 ~-3 ~2 ~10 ~-3 ~2 dirt 2},{id:MinecartCommandBlock,Command:fill ~3 ~-3 ~4 ~8 ~-3 ~4 dirt 2},{id:MinecartCommandBlock,Command:fill ~3 ~-3 ~5 ~5 ~-3 ~5 dirt 2},{id:MinecartCommandBlock,Command:fill ~3 ~-3 ~6 ~5 ~-3 ~6 dirt 2},{id:MinecartCommandBlock,Command:fill ~3 ~-3 ~7 ~10 ~-3 ~7 dirt 2},{id:MinecartCommandBlock,Command:fill ~3 ~-3 ~8 ~5 ~-3 ~8 dirt 2},{id:MinecartCommandBlock,Command:fill ~3 ~-3 ~9 ~10 ~-3 ~9 dirt 2},{id:MinecartCommandBlock,Command:fill ~5 ~-3 ~3 ~6 ~-3 ~3 dirt 2},{id:MinecartCommandBlock,Command:setblock ~6 ~-3 ~5 mob_spawner 0 replace {SpawnData:{id:\\\"Zombie\\\",CustomName:\\\"Grave Digger\\\",CustomNameVisible:1,HandItems:[{id:iron_shovel,Count:1},{}]}}},{id:MinecartCommandBlock,Command:fill ~6 ~-3 ~6 ~7 ~-3 ~6 dirt 1},{id:MinecartCommandBlock,Command:setblock ~6 ~-3 ~8 tnt 1},{id:MinecartCommandBlock,Command:setblock ~7 ~-3 ~3 diamond_ore 0},{id:MinecartCommandBlock,Command:fill ~7 ~-3 ~5 ~10 ~-3 ~5 dirt 2},{id:MinecartCommandBlock,Command:fill ~7 ~-3 ~8 ~10 ~-3 ~8 dirt 2},{id:MinecartCommandBlock,Command:fill ~8 ~-3 ~3 ~10 ~-3 ~3 dirt 2},{id:MinecartCommandBlock,Command:fill ~8 ~-3 ~6 ~10 ~-3 ~6 dirt 2},{id:MinecartCommandBlock,Command:setblock ~9 ~-3 ~4 tnt 1},{id:MinecartCommandBlock,Command:setblock ~10 ~-3 ~4 dirt 2},{id:MinecartCommandBlock,Command:fill ~1 ~-2 ~ ~1 ~-2 ~9 fence 0},{id:MinecartCommandBlock,Command:fill ~2 ~-2 ~ ~2 ~-1 ~ stonebrick 0},{id:MinecartCommandBlock,Command:fill ~2 ~-2 ~3 ~2 ~-2 ~8 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~2 ~-2 ~9 ~10 ~-2 ~9 fence 0},{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~ ~10 ~-2 ~ fence 0},{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~1 ~3 ~-2 ~2 tallgrass 1},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~3 stone_slab 5},{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~4 ~5 ~-2 ~4 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~5 ~5 ~-2 ~5 tallgrass 1},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~6 stone_slab 5},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~7 stone_brick_stairs 2},{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~8 ~5 ~-2 ~8 tallgrass 1},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~1 stone_slab 5},{id:MinecartCommandBlock,Command:fill ~4 ~-2 ~2 ~5 ~-2 ~2 tallgrass 1},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~3 stone_brick_stairs 0},{id:MinecartCommandBlock,Command:fill ~4 ~-2 ~6 ~5 ~-2 ~6 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~4 ~-2 ~7 ~9 ~-2 ~7 tallgrass 1},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~1 stone_brick_stairs 0},{id:MinecartCommandBlock,Command:fill ~5 ~-2 ~3 ~6 ~-2 ~3 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~6 ~-2 ~1 ~9 ~-2 ~1 tallgrass 1},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~2 deadbush 0},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~5 stone_brick_stairs 0},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~8 stone_brick_stairs 2},{id:MinecartCommandBlock,Command:setblock ~7 ~-2 ~2 stone_brick_stairs 3},{id:MinecartCommandBlock,Command:setblock ~7 ~-2 ~3 stone_slab 5},{id:MinecartCommandBlock,Command:fill ~7 ~-2 ~5 ~9 ~-2 ~5 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~7 ~-2 ~8 ~9 ~-2 ~8 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~8 ~-2 ~2 ~9 ~-2 ~2 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~8 ~-2 ~3 ~8 ~-2 ~5 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~8 ~-2 ~6 ~8 ~ ~6 cobblestone_wall 0},{id:MinecartCommandBlock,Command:setblock ~9 ~-2 ~3 deadbush 0},{id:MinecartCommandBlock,Command:setblock ~9 ~-2 ~4 stone_brick_stairs 2},{id:MinecartCommandBlock,Command:setblock ~9 ~-2 ~6 tallgrass 1},{id:MinecartCommandBlock,Command:fill ~10 ~-2 ~1 ~10 ~-2 ~9 fence 0},{id:MinecartCommandBlock,Command:setblock ~1 ~-1 ~ stone_slab 5},{id:MinecartCommandBlock,Command:setblock ~3 ~-1 ~ stone_slab 5},{id:MinecartCommandBlock,Command:setblock ~8 ~-1 ~5 cobblestone_wall 0},{id:MinecartCommandBlock,Command:setblock ~8 ~-1 ~7 cobblestone_wall 0},{id:MinecartCommandBlock,Command:kill @e[type=ArmorStand,name=STRCMD]},{id:MinecartCommandBlock,Command:setblock ~ ~ ~1 command_block 0 replace {Command:fill ~ ~-2 ~-1 ~ ~ ~ air}},{id:MinecartCommandBlock,Command:setblock ~ ~-1 ~1 redstone_block},{id:MinecartCommandBlock,Command:kill @e[type=MinecartCommandBlock,r=1]}]}]}]}"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~1 chain_command_block 5 replace {auto:1,Command:"/execute @a[score_rspawn_min=19005,score_rspawn=19005] ~ ~ ~ /summon ArmorStand ~ ~ ~ {Tags:[\\\"xyzabc\\\"],Marker:1b,Invisible:1,NoGravity:1}"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~1 chain_command_block 5 replace {auto:1,Command:"/execute @e[tag=xyzabc,type=ArmorStand] ~ ~ ~ /execute @a[r=40] ~ ~ ~ /scoreboard players set @p rspawn 10000"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~ chain_command_block 3 replace {auto:1,Command:"/execute @e[type=ArmorStand,tag=wa3yz,score_rspawn_min=9,score_rspawn=9] ~ ~ ~ /summon ArmorStand ~ ~ ~ {Tags:[\\\"xyzabc\\\"],Marker:1b,Invisible:1,NoGravity:1}"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~ chain_command_block 4 replace {auto:1,Command:"/execute @e[type=ArmorStand,tag=wa3yz,score_rspawn_min=10,score_rspawn=10] ~ ~
~ /kill @e[type=ArmorStand,tag=wa3yz]"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~ chain_command_block 4 replace {auto:1,Command:"/execute @e[type=ArmorStand,tag=wa3yz,score_rspawn_min=2,score_rspawn=2] ~ ~ ~ /spreadplayers ~ ~ 50 200 false @e[type=ArmorStand,tag=wa3yz]"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~ chain_command_block 4 replace {auto:1,Command:"/scoreboard players add @e[tag=wa3yz] rspawn 1"}},{id:MinecartCommandBlock,Command:setblock ~7 ~-2 ~ chain_command_block 4 replace {auto:1,Command:"/scoreboard players tag @e[type=ArmorStand,tag=pjk2l] add wa3yz {OnGround:1b}"}},{id:MinecartCommandBlock,Command:setblock ~7 ~-2 ~-1 chain_command_block 3 replace {auto:1,Command:"/execute @a[score_rspawn_min=19000,score_rspawn=19000] ~ ~ ~ /summon ArmorStand ~10 ~70 ~10 {CustomName:\\\"\\\",Invisible:1,CustomNameVisible:1,Tags:[\\\"pjk2l\\\"]}"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~-1 chain_command_block 5 replace {auto:1,Command:"/scoreboard players reset @a[score_randstru_min=67] randstru"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~-1 chain_command_block 5 replace {auto:1,Command:"/scoreboard players add @a randstru 1"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~-1 chain_command_block 5 replace {auto:1,Command:"/scoreboard players add @a rspawn 1 "}},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~-1 repeating_command_block 5 replace {auto:1,Command:"/scoreboard players reset @a[score_rspawn_min=20000] rspawn"}},{id:MinecartCommandBlock,Command:setblock ~ ~ ~1 command_block 0 replace {Command:fill ~ ~-3 ~-1 ~ ~ ~ air}},{id:MinecartCommandBlock,Command:setblock ~ ~-1 ~1 redstone_block},{id:MinecartCommandBlock,Command:kill @e[type=MinecartCommandBlock,r=1]}]}]}]}
3
Hey guys!
Today I made a map to celebrate me reaching 2.5k subscribers: Creeper Run! This map is a creeper themed minigame map with 3 awesome gamemodes: Classic, Escape, and Defense! In the Classic gamemode, you try to surivive as long as possible and creepers will spawn. The Escape gamemode is parkour themed where you must run away from a wall of explosions. The Defense gamemode is where you are stuck in a barricaded area and must shoot creepers to survive as long as possible. This project took 4 months in total, so make sure to show some support! Make sure that you play on version 1.8 when using this map. If you enjoy content like this, make sure to check out my Youtube channel!
Download: http://www.mediafire.com/download/tfvsm7drwbb3rob/Creeper+Run+-+by+The+Vanilla+Games+Team.zip
Thanks!
My Channel: https://www.youtube.com/ItsZender
Theaplusnb's channel: https://www.youtube.com/channel/UCN7Li8equTL0dDWzJ-aRIEQ
1
Woah, that's awesome!
Looks like the blocks didn't drop when the ship broke the ground though - maybe add a destroy to the command that does that?
I.e.
fill ~-5 ~-5 ~-5 ~5 ~5 ~5 air destroy
or
setblock ~ ~ ~ air destroy
or something like that lol. Awesome vmod though!
1
I like this! It's cool, and it comes in OOC form!
1
Pretty sweet!
1
Great work!
1
Great idea! This suggestion would open up tons of new doors. Full support!
1
1
Today I created entity id converter for the new snapshot: https://mrgarretto.com/entityconverter
This tool will automatically update your 1.10 commands to work with Minecraft version 1.11!
It works for just about every situation it can come across, such as changing this:
/summon ArmorStand ~ ~ ~ {Passengers:[{id:Zombie,ZombieType:4}]}
to this:
/summon armor_stand ~ ~ ~ {Passengers:[{id:zombie_villager,Profession:3}]}
And here's another example:
/summon Zombie ~ ~ ~ {ZombieType:2}
becomes:
/summon zombie_villager ~ ~ ~ {Profession:1}
1
Description:
This map allows you to play realistic golf in Minecraft! Right click a tee with a ball on it, with either type of golf club, to begin pulling it back. Then, right click towards the tee again to release and swing to hit the ball. In total, the golf course in this map has 7 different holes to play!
Video (trailer and tutorial):
Screenshots of the map:
Download:
https://mrgarretto.com/maps/?map=extremegolf
Extra info:
Any amount of people can play this map at once (it works with multiple players, and also one player if you want to play by yourself)
Make sure to be playing in Minecraft version 1.9.2, and if you are setting up a server with this map to play with friends, be sure to enable command blocks as well as resource packs in the server.properties file!
1
I created a 3D online tool which allows people to easily create interactive, animated armorstand structures!
This tool includes an easy-to-use animation timeline with keyframes, interpolation, and easing, as well as allowing you to easily create complex structures with armorstands and rotate blocks on armorstands' heads by their centers.
Link to the tool: Armor Stand Modeler and Animator
Video Explanation and tutorial:
UI of the tool:
It allows you to preview what your creation will look like with a resource pack! (This is my Rocket League resource pack used as an example)
Examples of creations made using this tool:
A bedroom scene someone made (remember, this is completely made out of armorstands!)





Easing Example:
https://gfycat.com/NiceEquatorialDipper
Advanced Enchantment table:
Stop sign:
Keyboard and mouse:
Small brick house:
1
I've created a mini-game in one command, where you must ride a sleigh and drop presents into the chimneys of as many houses as possible in 3 minutes!
It includes a randomized snow generator to create a "miniature north-pole", a sleigh and reindeer, and many houses which can have small or large chimneys (randomly chosen for each.)
A video of this command in action is below:
And my channel: https://www.youtube.com/c/JustMrGarretto
Get the command from here: http://mrgarretto.com/cmd/presents
1
I created customizable airships, which you can construct however you want, then fly them around in your world!
Here is a video demonstrating what it looks like, and how to build your own airships:
Click here to get the command to install it in your world with one command!
1
Here is the command to try it out yourself:
http://mrgarretto.com/vanillamods?id=6
I made this command with my command dumper tool:
http://mrgarretto.com/commanddump
1
https://cubedhost.com/budget-minecraft-servers
2
Survive through the randomly picked variety of new, unique mini-games, merged together into one map. All minigames take advantage of 1.8 features, and are very different, and challenging from one-another. The main platform is customizable, along with all of the Chromofied levels!
This map is designed to be played single player, but should work correctly with multiplayer as of update 1.02
Features:
Recommended: http://adf.ly/uoJe2
Backup: http://goo.gl/EGcGO7
Images:
Videos:
KyraCraft:
ALightNovel:
Pudds852:
Leave a comment with your video and I will add it!
Testers:
OmBow, s_7_s
Leave a comment with your high score, feedback, or suggestions for a map!
15
Hologram Parkour is possibly the most challenging form of parkour, where you must look at the template, then jump to the next block, without seeing it.
The map will keep track of how many seconds it has taken you, and how many deaths you have, (So it is speed-run-able!)
How to Play:
Recommended: http://adf.ly/vDhaz
Backup: http://goo.gl/YXkczO
Images:
Videos:
Pudds852:
Leave a comment and I will add your video here!
2
Windfall 1 presented the idea of falling and landing on blocks, to prevent falling into the void. Windfall 2 still preserves the same idea, but now many new features and mechanics have been added. There are now certain blocks you have to avoid, 18 different levels, a second layer you must dodge, and token boosters. Levels are still randomized, but now there are 9 dodge levels, and 9 land levels. Each round, you will dodge a "dodge level", then land on the "landing level". There are also randomized emerald blocks you can collect to get an extra emerald. This map is even more customizable than the last one. In the shop, you can buy second chance scrolls, different wall materials, and 2 new particle effects. You rank up every time you reach the next goal. If you still don't understand how it works, don't worry, because there is now a tutorial in-game. This map uses many of the new 1.8 features! When you beat my high-score the game will tell you!
MAKE SURE TO PLAY IN SNAPSHOT 14w34d
Now also keeps track of high score!
Check out my latest map, Platform Party ( 4 new, unique mini-games in 1! ):
http://goo.gl/IPSbbK
Images:
Videos / Showcases:
PerpetualJordan:
Samdude444:
TheFluffyGoatTFG:
Scabbard Entertainment:
If you want your video added, feel free to tell me, but make sure to link this page in the description!
DOWNLOADS:
Download: http://adf.ly/teQM2
Direct: http://www.mediafire.com/download/qtd9bmw8i2igho2/Windfall_2_-_1.8.zipFeel free to tell me if you want your video added, but make sure to link this page in the description!
All feedback is very much appreciated, including suggestions!
Additional Credit:
s_7_s - Tester
OmBow - Tester