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    posted a message on Hardcore idea's that make it.....harder?

    No I don't think anyone thought that. I think they just wanted a light source underwater.


    Ha lmao also true

    Posted in: Suggestions
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    posted a message on Hardcore idea's that make it.....harder?

    This would be fair for a mod, it sounds way too hard for even hardcore. How does one get netherite armour without entering the nether?

    (Also the squid one is entirely unfair).


    I'm pretty sure the people vote for the glow squid because they thought it was going to add a hypnotic effect to it so sure i'll debuff it you can look away from the squid but it will try to force you to look at it,the nether one sure they will chase you for like 9 seconds.and the pillager one too they'll hold there fire for like 5 seconds.

    Posted in: Suggestions
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    posted a message on Hardcore idea's that make it.....harder?

    hardcore is pretty hard already but these ideas will make hardcore even harder (ayoo)

    1.mobs like zombies can crit,block,and run:since hardcore zombies can break doors I made them stronger and also will able too block too if they have a shield.


    2.Pillager's getting smarter:when you try to block there arrows they will hold fire until,A.ravager comes,B.one will circle around you untill your back is face the rest of the pillagers or,C.you put down your shield.


    3.glow squid powers:now the glow squid isn't useless now.They will use hypnotic like power to make you go follow them deeper into the ocean until you run of oxygen.you can try and look away but no the spell is too powerful.


    4.bats get aggressive:if you a torch next to a bat by accident you might aggravate it they'll bite you or block your vision until you make it dark again


    5.(the last one) mobs in the nether are hyper aggressive:if they spot you they will chase you down until you find a safe spot to hide or you run out of hunger the fact that they will run at you a normal sprint speed it's likely that you wear good armor and have good weapons.


    (if you have in idea to make it more powerful.comment what you want next.)

    Posted in: Suggestions
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    posted a message on Silk Touch potion

    A potion that gives you silk touch with any tool you want.
    Brewed using string, with the caveat that you also receive mining fatigue from the potion, slowing break time.


    will there be splash too? and how long does it last?

    Posted in: Suggestions
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    posted a message on New weapon:clubs

    Sure, I could see this being a weapon in the game.


    thanks for agreeing with me and also I updated to.

    Posted in: Suggestions
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    posted a message on New weapon:clubs

    The clubs have a very powerful hits and deal 4 hearts if critical hit 7 hearts there's only 3 types of clubs.wood:but any wood can change the textures,iron:you still wood and sticks but iron nuggets (pattern for this is stick down middle any wood middle center and up middle and iron nuggets are center left and right) it has wood but the left and right iron nuggets are spikes damage is 6 hearts critical hit is 9,and last is gold:same thing like iron but deals 8 hearts critical is 10 hearts but like all gold weapons the efficiency loses fast.All of them have powerful knock back and is good for pvp.if your attacks get blocked by a shield you go flying like 10-14 blocks if you try to hit critical but if your on the ground then 5-9 blocks.

    ________________________________________________________________________________________________

    Update 1.1: debuff and more

    I reread the clubs and they seem pretty powerful so debuff:

    wood clubs:3 hearts (critical hit 5.5 hearts)

    Iron clubs:6 hearts (critical hit 8.5 hearts)

    gold clubs: 8 hearts (critical hit 9.5 hearts)


    what enchantments can you put on it?:

    Mending - Repairs the item when gaining XP orbs.

    Unbreaking - Increases item durability.


    What enchantments can you not put on it and why?:

    Knockback - Knocks back mobs away from you when hit.It already has powerful knockback.

    Fire Aspect - Sets target on fire.The thing is made mostly wood.

    Sharpness - Increases weapon damage.it got debuff because how powerful it was so no.


    Info on minecraft help center.

    Posted in: Suggestions
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