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Mar 4, 2012JonusRockweller posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)Yeah, Optifine is still 1.1.x, he is making progress towards 1.2.3 though.Posted in: Minecraft Mods
Jul 31, 2011JonusRockweller posted a message on Dusty Textures [DISCONTINUED: see thread for new pack url]In before some Doku-Remix scrub claims you stole those.Posted in: Resource Packs
Still haven't bothered playing The Aether. While it does add a lot more, it reminds me of Terraria in the since of nothing is earned, its just random, and once you've gotten your stuff, you're suddenly Bruce Almighty.
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Apr 4, 2014Posted in: Minecraft Mods
I'm working on a modpack and the Zelda Sword Skills mod ads dungeons with unbreakable walls and doors that need to be unlocked. With the hammer, you can just statue your way through the walls. Would like to keep the balance there and still have this awesome mod in the pack.Quote from LordEric
Out of curiosity, why? Are people using statue-carving to break through your obsidian walls or something?
Jan 12, 2012dustyshouri posted a message on Dusty Textures [DISCONTINUED: see thread for new pack url]1.1 update here. http://dustyshouri.dreamhosters.com/dustycraft_v1.1a.zipPosted in: Resource Packs
> New cow. Moo.
> Updated nether rack and nether brick textures. Consider it a test drive
> Been working a lot on working with the newer MCPatcher/Optifine features. This includes:
>> Smooth swamp transitions and colors
>> HD Font. However, currently it's only supporting Optifine's method, I haven't gotten around to MCPatcher's
>> A few random mobs. Right now it's only a few shades of cow. 1.1 kind of caught me off guard.
>> Water is now grayscale and adjusted to be properly colored via watercolorX.png.
> New 1.1 eggs
> Fixed 1.1's gui to support the little language button. May later revisit this, I dunno... I think the fact that this was made into a button is kind of dumb.
I think that's it. I'm still working on adding more support for various things like coloring eggs to my own specifications and animations. I might break out the ol' Java and code up a tool to animate some things for me.
Sep 2, 2011Posted in: Resource Pack DiscussionQuote from dustyshouri
Considering it's just an edit of my bow and my arrow it'd be nice to see me actually get credit here.
My apologies, those gerudoku textures have been around for awhile now and i wasnt sure on its original source. That said ive edited my earlier post to reflect this, i hope thats satisfactory, if not then please just let me know and ill take them down.
Jul 18, 2011Posted in: Resource PacksQuote from Dirty_Christ
You're repeatedly attempting to insult me in a thread where people are discussing and debating in a friendly matter. Because I don't share your point of view, you attack. What's that say about your character?-and more importantly, what's that say about your opinion and how much weight it carries?
The correct answer is: it doesn't weigh very much at all.
You jumped into the thread calling people petty, dirty minded, greedy and told them they showed "poor character" for wanting to keep full control over their own work.
And yet you have the gall to act like an innocent victim being attacked for no reason?
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