• 0

    posted a message on [CTM][Collection]Jollees Hazard CTM Series (ON HOLD)

    Well AC2 is more or less done, but I'm not working on it at all lately. And tbh. I probably wont at all anymore.

    Only spawners and loot need to be done and some areas need to be partly remade or finished.


    Also I've worked/am working on a bunch of CTM maps lately but I usually get bored after 1-2 areas so i never get far at all.

    Posted in: Maps
  • 5

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    H

    Quote from Draco_Rogue»


    My journey is coming to a close


    Hyyypeee

    Posted in: Maps Discussion
  • 1

    posted a message on Strawberry Jam V3 - A CTM Map Building Jam! Jam #17 over - check out the maps!

    Woahhh nice job guys! some great looking maps. Maybe I'll play some soon :)

    Posted in: Maps Discussion
  • 0

    posted a message on [CTM][Collection]Jollees Hazard CTM Series (ON HOLD)
    Quote from Tankervenom»

    Hey Dude, Don't feel bad for your final version of AC1. You could of use this and improved it

    Thanks, but I'd probably be faster in making a whole new map
    Posted in: Maps
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Awwww, it was so fun playing parts of it together :(
    Posted in: Maps Discussion
  • 2

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Infinity8miner»
    So this is a WIP monument area. Thoughts/feedback on how it is so far please?

    -snip

    OOooooOO, looks great. You've improved alot since last time i checked the forums. (long time ago:P)
    Maybe add some shape to the pillars going up?
    Posted in: Maps Discussion
  • 1

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from soupbob

    *****1000th post stuff*****
    Congratz man, love yah! Good luck with completing the map :P
    Posted in: Maps Discussion
  • 1

    posted a message on Soupbob's CTM Saga
    :o
    Posted in: Maps
  • 2

    posted a message on [CTM][Collection]Jollees Hazard CTM Series (ON HOLD)
    OH

    this

    totally forgot about it. But yeah, we're working on the 2nd last area aesthetic wise. Still alot to go :)

    Maybe me or soup will post a screenie of some area later :)
    Posted in: Maps
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Sekh

    Hi everyone,

    This is my first post here but i followed the thread past few weeks.
    I'm french so sorry if my english isn't that well, i'm waiting by the way the disclaimer of soupbob for the newbies :D

    I have played many ctm since Vechs first maps and i decided to create my own full-scale little piece of paradi-rage.
    I was familiar with mcedit, not so much with all the mechanics behind the scene but with some advices from heliceo,( thanks to him :) ) i catched up a bit.

    So 3 month and nearly 600 hours on work after, i have made 9 areas more or less finished. The explaination to the tremendous number of hours is that i worked day and night non stop the first weeks on the map, i' m almost sleepless xD
    My girl helps me sometimes for my map since i converted her to ctm ( we have played together on a few maps, "RC2" and "Monstrosity" amongst others). Playing ctm as a couple is pure fun ^^ :)

    I intend to open a thread for the map in the coming weeks to inform on the progress of the map and post the screenshots, in the meanwhile i leave you with the interesting part of the post :P
    Those three pics comes from two areas of IT1, i'm still working on these and the screens are a bit outdated but it gives a first idea of my work...

    -snip

    Wow nice, I'm impressed. But eh.... 600 hours of work? holy crap
    Posted in: Maps Discussion
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from GurdStuffTechnic

    I love all the new mapmakers coming out recently, and with a whole bunch of upcoming maps that may change this perspective, I must ask.

    COMMUNITY QUESTION
    Who is your favorite map maker, and why? Please base this on maps that have already come out.
    Draco_Rogue, Heliceo, they make everything look so detailed and they come up with very interresting and unique ideas for their maps and that's why they're my favourite :P
    Posted in: Maps Discussion
  • 1

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Woah, seems like alot has happened since i left for vacation. Welcome back all you "old" CTMers!
    Posted in: Maps Discussion
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    I'm not quite sure if this has been posted before, but recently I "new Worldedit" version has been released for Singleplayer 1.7.
    It's called Worldedit Wrapper and is made by Mumfrey.

    Click here for the thread

    Sorry if this has been posted before ;) So yeah, for all who have been working with SPC 1.6, it's now time to update! xD

    -Jollee

    Edit: this is no april fools joke!
    Posted in: Maps Discussion
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Drago

    That's the easy part. :P If you give a mob the nametag "Dinnerbone", they'll show up upside-down. Silly little easter egg DB added. :P
    Oh Thanks, I had no Idea :P
    Posted in: Maps Discussion
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from TheXhen

    While I was waiting for MCEdit to finish the Random Blocks filter, I came up with a perfect mob to use in my 3rd area of the map:

    Here, take a look at the DINNERBUNNEH!

    BTW, Awesome walls Sylf!
    wow. Thats awesome! But how do you flip mobs?
    Posted in: Maps Discussion
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