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    posted a message on [1.3.2] xRay & Fullbright
    Any chance of an update soon?
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] xRay & Fullbright
    Quote from DRoseDARs

    -_-
    Seriously? Dude was last active December 4th...


    It says he was last active January 29th for me. Also, Pwnoz0r, if you're reading this, an update would be truly appreciated.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] xRay & Fullbright
    Still waiting on a reply.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] xRay & Fullbright
    Are you going to update this mod for 1.4.2? Here are some blocks (which currently are for the 1.3.2 version) which I believe should NOT be invisible when you're using X-ray: bookshelves, glowstone, pumpkins/jack 'o' lanterns, crafting tables, furnaces, jukeboxes, note blocks, dispensers, pistons, sticky pistons, buttons are a huge one, trapdoors, and redstone lamps. I think most of these are a must, except for a couple (booksehelves, pumpkins/jack 'o' lanterns). I would very much appreciate if you added these to the list of blocks that don't go invisible and would also appreciate the mod being updated to 1.4.2. Thanks for reading.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] xRay & Fullbright
    I get a black screen when I try to start Minecraft after I install it. I did force update and then put the 2 files into my minecraft.jar and deleted the META-INF. What's wrong?

    Edit: Nevermind, it just doesn't work with Minecraft 1.3.2. I downgraded minecraft to 1.3.1 and it works perfectly.
    Posted in: Minecraft Mods
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    posted a message on Import Maps(?)
    Quote from chunk_of_ham

    Copy the folder that has the same name as your map (World1, BigFatMCWorld, whatever you named it when you spawned the level in SSP) into the folder that contains your server hosting software.

    In server.properties which should also be in your server's folder, enter the name of the folder you just copied into the "level-name=xxx" field and save the file.

    Now when you start your server, it will load your save from that folder.


    Okay, i understand this, but do i need to pay to get a server or something? Because i just downloaded the thing from minecraft.net and i have not come across any folders, just the "Minecraft_Server.exe" link..

    EDIT: Never mind, i figured it all out, thanks for your help!
    Posted in: Legacy Support
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    posted a message on [Surv][Coll] Dangerous Paradises *4 maps*
    Downloaded them all to play for later. They look really good.
    Posted in: Maps
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    posted a message on Import Maps(?)
    Quote from calthor

    you just copy the map to "%appdata%/.minecraft/saves/", or if you are using linux "~/.minecraft/saves/", for macintosh i don't know

    No, i mean for a multiplayer map, not singleplayer. If i do what you said, can i not only access the map from singleplayer?
    Posted in: Legacy Support
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    posted a message on Import Maps(?)
    I would like to have my multiplayer server as a certain adventure map, i.e. Not normal generated terrain. How do i go about doing this?
    Posted in: Legacy Support
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