• 0

    posted a message on Rate my build

    Only thing I feel needs to be changed is the windmill cloth, feels too blocky. Unless you think it looks nice that way. You do what looks the best to you.

    Posted in: Creative Mode
  • 0

    posted a message on house ideas

    The question is what kind of house are you looking for?


    Are you going for a typical minecraft house? A modern looking house? Is there a theme you want with your builds?


    The best way for you to build, is to build what you want. If you're just building what other people want, than you're more likely to lose interest in actually building it.


    I suggest just start by looking at other people's creations. There's loads of content all over the internet that you can find to inspire you to build. Starting random projects is enough to get the creative juices flowing. With new inspiration look at your world and plan out what you want and where you want it. Having that plan of what to build will motivate you to actually build something, making the world your own.


    In the end, it might be as simple as just building a small shack in your world, a great starting point. Then you slowly start expanding out with farming, taming, storage, etc. Pretty soon you're gonna have a lot in your world. If it doesn't look pretty to you, than make it pretty. Just start from somewhere and see where it takes you.

    Posted in: Survival Mode
  • 0

    posted a message on Actually useful redstone lamps
    Quote from Endermage77»

    In 1.17, Mojang created a new Light block that not only completely invisible and intangible, but also has adjustable brightness. You can read about it on the wiki here: https://minecraft.fandom.com/wiki/Light_Block



    Those are only available with cheats or creative. They would definitely work for his race track though, unless he is in survival.

    Quote from CT_Creative»

    This would be a nice aesthetic thing but it'd make such a huge difference in lighting and building (the gui part would be brilliant in creative mode at least):


    [1] Being able to customise the light range of a redstone lamp - for example, a GUI where you can set how much the redstone lamp lights up the surrounding area, being able to make it brighter or darker. To extend that thought: controlling the light level of lamps based how powerful the redstone connection is.


    I thought of having the light level match the redstone signal that powers it as well. I don't see the problem with it, as it allows for low light levels and high levels with a repeater.



    [2] That means there is always a shadow in the middle of the track that looks horrible and being able to extend the light range of lamps would hopefully erase that shadow.



    Endermage77 has a great fix for that in creative, but if you're in survival I'd just put sea lanterns or glowstone inside the track.



    Either that, or I'd love a spotlight where I can accurately control the direction it points in



    Light sources in Minecraft have a small area in which they emit light. So I can understand if you just want a brighter light source, but you can block all but one side of the light source to only allow for a single direction the light flows out. Not exactly what you're looking for, but in my opinion, spotlights don't really fit with Minecraft.

    Posted in: Suggestions
  • 0

    posted a message on New biome !
    Quote from tow4rzysz»

    Partial support.

    6. One hostile mob could do it. Maybe two if the additional one is exclusively used as lab/library guard. Many biomes don't have even one unique mob. I propose undead mob using shields or otherwise resistant to projectiles as regular type, and the optional one to be wraith - stronger, bigger and deader Vexes' cousin, that is going to negate all build-around tactics and force players to face-to-face combat.
    And as I already explained passive mobs would not match the setting well.


    Perhaps a less powerful version of the upcoming warden mob. It would provide a challenge for the loot.




    The wasteland itself is so close to the desert and mesa biomes it seems like it would definitely fit into Minecraft. To me it would be a variant of the desert biome adding more diversity to the already bland desert. However there was talk about updating the desert soon so looking forward to getting that update.

    Quote from Noobie_Pie»


    6.make new passive mobs and non-passive mobs for that biome

    7.Dont add any water source in that biome exept in villages (This includes caves)



    6. I'm not convinced it needs new mobs, other than the vulture (maybe) that might come to Minecraft, or a mob that behaves similarly to silverfish like a scorpion or something.


    7. I'd disagree with not having water in caves. Not having water in the surface caves sure, but definitely water towards the lower y levels.

    Posted in: Suggestions
  • 0

    posted a message on I'm finally ready to go to the nether :D
    Quote from Hexalobular»

    According to the Wiki you can get fire resistance potions by killing witches while they are drinking them, with luck or good timing.


    Then setting the witches on fire would trigger the drinking of fire resistance, which would increase chances of them dropping it while killing them mid drink.


    I forgot they even had fire resistance potions they could use haha.

    Posted in: Survival Mode
  • 0

    posted a message on I'm finally ready to go to the nether :D
    Quote from Palin»

    As far as I know, you can't have potions of fire protection before going to the nether, unless you're in multiplayer and someone gives one to you or nether wart/blaze rods.


    You can't get fire protection potions before entering the Nether, beacause you can't obtain nether wart or magma creams outside the Nether. However you can find brewing stands and other potions (such as splash weakness) inside churches and igloos throughout the overworld.

    Posted in: Survival Mode
  • 0

    posted a message on any tips to play survival?

    I'd suggest using youtube to search videos on Minecraft (specifically Survival videos) as they usually hold a lot of information you can get. Watching what the youtubers do and don't teaches you. Plus there are plenty of videos that are just survival tips and tricks, which would make learning quicker.


    Another way is to learn it yourself, and use advancements as a guide as to what to do in your world.


    If you have friends who play, you should try to play with them to learn what they know.


    The best way of course is to just play it and don't forget to have fun.

    Posted in: Survival Mode
  • 0

    posted a message on Spooky forest biome.

    The fog idea reminds me of the wastes in the nether, and seems pretty easy to implement into the game. As there is already blindness that reduces vision, there could be a similar effect applied when you enter the biome. Although the increased mob spawns might cause problems, and I don't think it should be part of it, but perhaps more skeleton, zombie, and spider spawns with less creeper and enderman spawns. Purifying the biome like the corruption in Terraria would be a interesting concept to add, but bonemeal seems like it would accelerate the spread of the spook.

    Posted in: Suggestions
  • 0

    posted a message on Lets see your characters!

    Updated my skin, might need to edit the texturing though..

    Posted in: Skins
  • 0

    posted a message on Floating island scarcity

    Unless you're using special world generation, there shouldn't be any floating islands. While there can still be some floating blocks, they shouldn't be far enough from the ground, or large enough to be considered floating islands.

    Posted in: Survival Mode
  • 0

    posted a message on What are you listening to right now?

    Epic cover

    Posted in: Culture, Media & Arts
  • 0

    posted a message on What's your opinion on the 1.16 'Strider' mob ?

    Striders aren't that great of an addition in my mind. While they do look like a sun burnt Gollum, I don't think they should be removed as it still adds more life to the Nether and itself Minecraft. They're just kinda plain, and I doubt people will use them that much. However, them getting cold when they leave lava is a nice touch.

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Queston about minecraft versons
    Quote from DuhDerp»

    you had to have bought Minecraft Java edition during or before the beta phase of the Win10 operating system. I dunno if this deal is still active, however.


    If you bought it after Win10 OS left beta, you don't get any free stuff from Mojang.


    The deal is still active, but only till April 20 this year.

    https://www.minecraft.net/en-us/article/ancient-java-players--you-attention-please-

    Posted in: Discussion
  • 0

    posted a message on What are you listening to right now?

    It has such a great beat

    Posted in: Culture, Media & Arts
  • 0

    posted a message on Electric Boat Motor (new suggestion)

    Seems a little too simple to have it just iron and redstone.

    If that were to be added, it should be expensive to craft and/or break with use. Although it would get rather annoying to replace the motor every time. Perhaps having a fuel system like the powered minecarts would be an alternative to it breaking.


    Cool idea, nevertheless.

    Posted in: Suggestions
  • To post a comment, please .