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    posted a message on Grimoire of Gaia 3 (1.12.2) (1.7.1) (Updated 01/27/2020) - Mobs, Monsters, Monster Girls
    This update looks awsome,The Models for the mobs are just epic! The only thing i can complain about is the Mob HP and Damage, But i guess it just means dodge them till i get epic armor lol. Another thing id like to ask is will there be any tamable mobs that can help you fight in a future update?
    Posted in: Minecraft Mods
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    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    Shadowclaimer, Thank you very much for all the hard work you do for this mod :D. Also, an idea maybe for the future, Maybe some tools could have special effects? For example a type of pickaxe could cause double drops?
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Gotta say man, this mod looks awsome, iv seen quite a few biome mods out there and most of them are simply new biomes that are kinda.....well bizare and really dont fit mc well....(points at mod with glass tree biome). This mod on the other hand has simply wounderful biomes that fit with mc and even brought a tear from my eye from its beauty. On the forge compat deal, its your choise and i can greatly understand why you choose not to....ppl these days just ruin so much anymore. On an other side, i personaly dont like forge even though i always use it, but since most mods today only use forge, its kinda hard to find mods you love that work without it. My hopes are that the mod api that mojang is working on will be the only real api we will need, Though i feel ppl still wont be happy with it :/. All in all, i will be making a seperate mc for non forge mods and will be using this mod in there, great job man, keep it up! :D
    Posted in: Minecraft Mods
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    posted a message on [Forge] Father Toast's Mods (Special Mobs, Mob Properties, and More!)
    Quote from FatherToast

    Good news and bad news.

    The bad news is Minecraft is getting updated way too fast! I have hardly any time to mod nowadays. I'll have to wait for 1.4.4 to update. :(

    The good news is I've successfully integrated the Special Mobs Spawner Support into Special Mobs! Along with this comes an overhaul to the way special mobs spawn. List of changes for the upcoming release:
    - You are no longer limited on the spawn rates for vanilla mobs -- you can even completely remove or replace vanilla mobs! Even though I've given the option to remove complete mob species, that doesn't mean I suggest doing so.
    - Special mobs no longer spawn independently.
    - Vanilla mobs with special mob variants are replaced by a special mob (based on the rates in the config) when they spawn by any means (naturally, from an egg, from a spawner, etc.).
    - Ender creepers no longer spawn in the End (I didn't want to classify them as special endermen).
    - Refinements to the special jockey system.
    - Various bug fixes.
    There are probably some other things that I forgot I changed, but these are the most important ones. I don't know how well this will work with custom spawn data once I update to 1.4.x, but it'll do for now.
    Also, as far as Dungeon Crawler goes, I finished all of the traps (except the rendering for the crippling trap) and fixed bone armor to no longer glow like an enchanted item when worn.


    Good to see your still updateing this, to many mods i like have been lost from lack of updates, and do you plan to update all your mods to 1.4.4? I sure hope so :P, as these are one of many mods i use that i MUST have lol.
    Posted in: Minecraft Mods
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    posted a message on Grimoire of Gaia 3 (1.12.2) (1.7.1) (Updated 01/27/2020) - Mobs, Monsters, Monster Girls
    Quote from Silentine


    Merchant
    Minotaur (Summon)

    30% chance I might add a Holstaurus


    You Must Make a Holdstaurus! The Power Of Its Creation Compels you! xD. Well it would be nice to see one in here.
    Posted in: Minecraft Mods
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    posted a message on [DISCONTINUED] [1.3.2] [SP|MP|LAN] Ender Mobs v. 1.3 - UPDATE: MOAR STUFF!
    Quote from Lightningo

    Took a screenshot of this mod in action. I love it! ...Yes, I made a room for my ender madam




    She looks like shes waiting for somthing..or a certain someone.. lol.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Quote from jwdjwd

    using mp and forge together never works!


    Strange, im using MLMP and forge and havent had a single prob. maybe im just lucky lol.
    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...
    I love how gloomy this world looks. Its on a whole different level of gloomy/creepy than the Nether is. I can feel this is gonna be a quite a adventure in the betweenlands!
    Posted in: Minecraft Mods
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    posted a message on [WIP]The Accepted Creatures! (Accepting Mob Ideas) (New mob in work)
    First i must say those models and textures are a work of art. The Aether boss model fits the aether very well. Wish good coders would jump in for support! I wanna see this mod go places! As for a mob idea..hmmm......Maybe a Giant Man-Eating plant?
    Posted in: WIP Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Quote from freakstritch

    Old Ladies spawn randomly and they don't fight back, so be nice! You can carry them over to a Slot Machine and then throw them at it and they will keep playing for you! However, if you leave them there too long, they become skeletons and play rather slowly, so time for a new Old Lady!

    BUT.. why not make them a Lucky Dress to increase your odds of winning?




    ROFL, i gotta say Freak, you never cease to surprise me with what you end up creating, perhaps one day this mod will be 1GB like you said along time ago lol.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Hey freak, is the player normaly immune to bullets from army guys? because i am in my setup, dont know if another mod is causeing the bug since im the only one immune, other mobs still get hurt by their bullets.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Quote from hackley83

    SNIP


    1. Config files are your friend.

    2. Turn down your Speaker if your using them or lower your headphone sound...

    3. You got that backwards, this works with almost all mods. very few dont, and its usly mods that over edit base classes. I currently run this with 47 other mods including, Thaumcraft 2, EE2, Aether, Twilight Forest, Buildcraft and many more.

    4. The mystery is what makes things fun. Plus pics on OP show how to craft things.

    5. More Creeps and Weirdos....yep the name sums it up.

    6. And what did we learn today? Well i think everyone here can see what it is :P .


    Moving on.

    FS iv noticed that some Prisoners attack you for now reason, while this i dont mind, there completely immune to attacks and can reach like 4 blocks away. Do say this is a bug i hope? Because when some Prisoners attack me i wanna beat the crap outa them lol.


    700th post FTW!
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Quote from freakstritch

    oh yeah, I'm going to implement it, but he is not going to fight for you. there are plenty of creeps that do that for you.

    what he will do is assist you in your adventures - heal you, give you advice, etc. also, when he becomes superdog, he is a lot more handsome

    i will be adding superdog and more floob stuff in the future - i just keep getting distracted with bugfixes and adding other stuff

    like the two new things i am adding now - which i hope to release by the weekend, along with some additional bugfixes. one of these things will allow you to get some cash and the other is something that you don't want to make mad. enough said!


    I guess theres so much you wanna add that you loose track lol. Heres hoping for some Obvious Advice he gives xD,
    (Superdog: Ruff! Master Did you know you can get Cobblestone by mining stone with a pickaxe!? Ruff! I never Knew Such a Thing!) Hopfully there will be a superdog in a update soon! Just when you get other ideas FS, just slap yourself in the face and say, NO! ITS SUPERDOG TIME! Also not make the next creep mad?! Now i must do it just to find out! Now, about those hippies? lol
    Posted in: Minecraft Mods
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    posted a message on [Forge] Father Toast's Mods (Special Mobs, Mob Properties, and More!)
    Quote from FatherToast

    I'm glad you like it. :)
    I am definitely going to add more special mobs, but not tons more. :P I'm thinking something is going to need to fly.


    That sounds great, we need more flying mobs. As for a idea on future mobs, maybe add some Mimic Mobs, they would try to look like a block, chest until you got close then WAM!
    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...
    Quote from MrCompost

    50% guys! The mod is officially half-finished :D


    My Reaction ----->
    Posted in: Minecraft Mods
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