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    posted a message on Grimoire of Gaia 3 (1.12.2) (1.7.1) (Updated 01/27/2020) - Mobs, Monsters, Monster Girls

    I'd say after updating, you should take a breathier. As for getting better less lag in game, sorry to hear you have that problem man.


    A member in my gaming group has use fixed with Optifine and Fastcraft and many other boosting mods for less lag and better FPS, so I know a bit about

    changing settings from him lol


    I'll talk to him when he gets on and see if there is any other mods or settings you could use to get better performance.

    Posted in: Minecraft Mods
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    posted a message on Grimoire of Gaia 3 (1.12.2) (1.7.1) (Updated 01/27/2020) - Mobs, Monsters, Monster Girls

    Ah its good to have this mod back in my groups mod play, we have been using this mod since 1.6.4 for the groups massive mod play and i was very worried it wouldn't have made it this time.


    I myself have been using this mod since it first came out and when my steam gaming group was founded, i moved it to that massive mod pack lol.


    When we decided to start our next, GOG wasn't 1.7.10, and i was sad, was about try and contact silentine for the source since our group has a skilled coder and wanted to see if he could update it. Thankfully Silentine came back and updated this epic mod!


    The only problem i have with this mod is the fact that some updates remove mobs that i liked from the mod and wish they would remain at least in game for mods like custom npcs could use them.


    Great Work Silentine, Am looking forward to all future updates!

    Posted in: Minecraft Mods
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    posted a message on Primitive Mobs v1.1beta - Last Updated 01/01/2018 - 1.12 beta version available!
    Good to see this mod getting updated, ah the memories i have with some of these mobs from the good old days.

    Dave do you by any chance plan to update kodas succubus mob as well? Thats another mob id like to see get a update someday.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Outa all the mods i use why is this one(personal fav) the most trouble to update xD. I hope some other modders out there can help you freakstritch as we need our more creeps and weirdos :D . Good luck man know we all know you can do it ! .....If not just try Begging Asking some other modders to help xD.
    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Despite not being a big fan of this mod back when it first came out (didnt know how to truly play it lol), i trust that it will be updated.You guys gotta remember coding isnt magic, it takes a lot of work,trial and error and we should just be chill and wait till its done. And for those that think its abandoned, look at freakstrichs more creeps and weirdos mod, it hasnt had a update past 1.2.5 and the creator is still updating it. These things take time and people do have lives outside of minecraft, so dont think its abandoned just yet. Besides, the DRPG team has already show some features of the next update on the wiki :D .


    Moving on from that, I honestly didnt care for this mod when it first came out, i thought it was far to much for a player to handle, this comes from my 1st time playing this mod and going to dravite hills, were i got 2 shot by a weak cori with full diamond armor, back then i didnt know diamond armor had a downgraded version and that thought all RPG mobs delt the same DMG as that cori lol, so i left the mod and didnt come back to it til about a month ago when i saw atlanticCrafts voids wrath LP, there i learned much more about the mod and grew very interested in the mod more than ever. I then learned, that this mod isnt ment to be beaten so easly and requires more than just getting the best armor sets and weapons, iv learned to greatly rely on enchantments. I will admit i use More Health since some mobs are just a little to OP even with OP gear yourself lol. If id like to see any new things to the mod, id be that massivence and all swords like it can heal past 10 hearts for when you use more health mod. Well iv said alot here so ill finish wby saying thank you to the entire team of Divine RPG for creating such a epic mod and look forward to the next update and all updates after this :D .
    Posted in: Minecraft Mods
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    posted a message on [1.12] AtomicStryker's Battle Towers
    Not sure if this has been asked yet, but how and were can i look to find a complete list of IDs for battle towers chest rewards? Because right now none of them give me correct items xD.
    Posted in: Minecraft Mods
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    posted a message on [FORGE] [1.6.2] BiomeBGM
    Not sure if this can be done, but how about another type of underground music for when your really deep underground near were lava pools and lakes are common? I got a song that fits a lava cave and that if we had that i could use it there :D.
    Posted in: Minecraft Mods
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    posted a message on [development underway] [help needed] MONSTER CRAFT: Mobs of legend
    Wish more ppl would show a interest in this mod :/, Its sad when a great mod idea like this comes up yet no coders to help make it :/. Love the models you made for this man :D and hope some coders come your way :), adding this to my watched so i can keep track.
    Posted in: WIP Mods
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    posted a message on Primitive Mobs v1.1beta - Last Updated 01/01/2018 - 1.12 beta version available!
    Quote from Daveyx0

    Well Im not sure. My intension was not to update KodaichiZeros mods, but to make a mod that adds mobs which are familar to the player but still add new content. Like the KodasCreepers do. Maybe Ill update his/her mods at some point. I love them.


    Well if you ever do, Kodas Cat mod is one id recomend, damn cat had me laughing so much xD.
    Posted in: Minecraft Mods
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    posted a message on Primitive Mobs v1.1beta - Last Updated 01/01/2018 - 1.12 beta version available!
    Quote from Equeon

    No surprise here: another excellent mob mod by Davey! I love that you brought back some old favorites of mine while adding some of your own, too!


    Indeed, dave you have brought us yet another epic mob mod and resurrected some of my fav old time mods, thank you good sir you have won.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I noticed in version 4.5.0 Tamed Scorpions wouldnt attack hostile mobs, and kinda just attacked random animals. Dont know if that was mention yet, but ill see if its still like this in the new version.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Is it just me or does the wand of negation not work right? When i right click to destroy this bandit fort, it asks me if i want to, but doesnt give me any way to say yes :/.
    Posted in: Minecraft Mods
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Is it just me or does the Music command no longer work? I Typed /music and it says unkown command :/
    Posted in: Minecraft Mods
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    posted a message on [Forge] Father Toast's Mods (Special Mobs, Mob Properties, and More!)
    And now i wait for the update. :3 <-------Waiting patiently face.
    Posted in: Minecraft Mods
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    posted a message on [Forge] Father Toast's Mods (Special Mobs, Mob Properties, and More!)
    Thank you Fathertoast for updating special mobs to 1.4.5 :D . Now i look forword to that Utility mob update ;D.


    Edit: Just noticed that if you use tomany mods with many new mobs along with this one it wont get past the "Loading World,Building Terrain" when you try to load a world or create a new one.
    Posted in: Minecraft Mods
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