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    posted a message on [16x] Jolicraft ~ Now with BEES!

    So happy to see Spooky Jolicraft come back to life. It always puts me in the Halloween spirit. Are there any plans to put it on the Marketplace for Bedrock addition? The Switch has kinda taken over my life and I would love to get the spookyness on there too. Love all the work you have done for this texture pack and can’t wait to see how it continues to grow.

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ Now with BEES!

    Sweet, glad you are going back to the paintings and I understand about the font. Will you try to make your own font for it at some point? Really excited for you to finally have it out on bedrock and right now it's sitting at 5 stars which is great. And ya, I pop back in every now and then. When ever I get an itch to play Minecraft I always have to come here and grab the newest version of Jolicraft cause it is never the same without it. I'm just glad that you keep it going as a one man show. Hope you have a great Christmas and can't wait to see the new things for Jolicraft in the New Year.

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ Now with BEES!

    Woot, so happy to see this coming to Bedrock. It's honestly been what Bedrock version has been missing. Question though, will the Bedrock version have an option to use your custom font and alt paintings? I know a lot of people complained about your custom font back when you first added it but I personally love it and it doesn't feel like full Jolicraft without it. And all though the paintings that you have in as default are cool, I prefer having the ones that are pixel versions of your actual art pieces. Either way, really looking forward to this.

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ Now with BEES!

    Thank you so much for showing these amazing Jolicraft themes some love. Are you planing on doing any work on Jolicrak for April fools? That was prolly my favorite version Andre ever made.

    Posted in: Resource Packs
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    Ah that's true, I was kinda assuming that for the most part 6 was pretty well completed and the stuff that might be missing could just be ported from 5. What ever Azanor decides I will be happy though as I don't wana see this mod stop development.

    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    Extreamly sad to see you go but I understand that life comes before pleasure. I would greatly love if you did open it for others to update Thaumcraft themselves so that Minecraft doesn't lose another amazing mod. I'm a little curious though, why is everyone saying about updating Thaumcraft 5 and not asking for Thaumcraft 6? I personally would rather have 6 than 5 if there is a choice as it has some amazing ideas in it that I really want play with. I know it comes down to what ever Azanor decides to release but I think 6 would be better than 5.

    Posted in: Minecraft Mods
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    posted a message on CandyCraft: The Sweet Redemption

    Oh right, forgot about GUI things...

    Posted in: Resource Packs
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    posted a message on CandyCraft: The Sweet Redemption

    Sweet, can't wait to see what you come up with. As far as MrCrafish's Furniture goes though, that just takes the textures of what ever pack your using so you shouldn't have to texture that. For example, the fridge will have what ever iron block texture is in use, the curtains and sofas will take the texture of what ever wool block texture is in use, etc.

    Posted in: Resource Packs
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    posted a message on CandyCraft: The Sweet Redemption

    Holy crap have you been busy. I was half expecting to come in here and see this amazing resource pack dead, glad to see I was proven wrong. Have you ever thought of adding mod support for things like Biomes o Plenty and Harvestcraft? Those are a few of the mods that I can't live with out but using Candy Craft with them just doesn't look right... Anyway love the work and keep it up.

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ Now with BEES!

    Man I love this pack so much but I play with a bunch of mods and thankfully for the most part Jolicraft doesn't look too bad up against modes items but things like ores and trees from Biomes o Plenty really stick out. I would love if someone would make an add-on that adds Jolicraft like textures for BoP.

    Posted in: Resource Packs
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    posted a message on [TC4+5 Addon] Automagy - Automation and Logistics (v2.0.3 - Thirsty Tanks for Thaumcraft 5)

    Was just curious but are you planning on updating this add-on once Thaumcraft 6 releases? Really love this add-on and would greatly miss it if it were to not come to Thaumcraft 6.

    Posted in: WIP Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    Honestly instead of slowing down I wish Mojang would just release a mod api so that mods wouldn't break or at least would be easier for people to update their mod instead of having to rewrite the entire thing 6 times. They have been saying the mod api is coming since 2011 and yet here we are in 2017 still without a single sight of an api...

    Posted in: Minecraft Mods
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    posted a message on Jolicraft Mod Support - Updated 2/2/16 - JEI support updated!

    Just curious, are you planning on updating these packs/adding more mods to your support list?

    Posted in: Resource Packs
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    posted a message on Jolicraft Mod Support - Updated 2/2/16 - JEI support updated!

    Ya, the modding scene past 1.7.10 is a mess... Hoping that a lot finally get updated and that Mojang doesn't make any huge changes for a while so we can have a few years of stable mods. John Smith is a nice pack but they too seem to have abandoned mod support right now... Really wish they would make a mod API already so we don't have these issues constantly. Hope you find something that gets you in the mood for making more Jolicraft mod textures cause your work has been perfect.

    Posted in: Resource Packs
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    posted a message on GeographiCraft - Stop chunk walls, control size and frequencies of climate zones, oceans, land, and biomes, and more

    @Zeno410

    I think it looks great. Personally I'd want them a bit more separated I think but that can be changed with configs.

    Posted in: Minecraft Mods
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