• 0

    posted a message on Tinkers' Construct 2
    I'm having a problems getting Tinkers to work on my server. Everytime I put it in the mods folder and start the server it crashes. I have the latest forge for 1.7.10 on the server and no other mods on it. The version of tinkers I'm using is 1.7.1d
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] GLSL SHADERS FOR MINECRAFT 1.5.2!
    Can you help me I keep getting this error when I install the mod.




    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Failed to start game

    A full error report has been saved to C:\Users\Jasoe Blaze\AppData\Roaming\.minecraft\crash-reports\crash-2013-10-02_22.50.09-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT 828e8d19 --------
    Full report at:
    C:\Users\Jasoe Blaze\AppData\Roaming\.minecraft\crash-reports\crash-2013-10-02_22.50.09-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 10/2/13 10:50 PM

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 94858696 bytes (90 MB) / 461045760 bytes (439 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 Optifine OptiFine_1.5.2_HD_U_D3 29 mods loaded, 29 mods active
    mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CodeChickenCore{0.8.7.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NotEnoughItems{1.5.2.27} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BetterStorage{0.6.2.23} [BetterStorage] ([1.5.2]BetterStorage_0.6.2.23.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Backpack{1.18.16} [Backpack] (backpack-1.18.16-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Core{3.7.1} [BuildCraft] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Builders{3.7.1} [BC Builders] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Energy{3.7.1} [BC Energy] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Factory{3.7.1} [BC Factory] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Transport{3.7.1} [BC Transport] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Silicon{3.7.1} [BC Silicon] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CustomSpawner{2.2.2} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forestry{2.2.8.1} [Forestry for Minecraft] (forestry-A-2.2.8.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NBTEdit{1.5.2.0} [In-game NBTEdit] (Forge_NBTEditv1.5.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    More Pistons{1.3.3 for [1.5.2 Build Smeagol]} [More Pistons] (More Pistons - 1.5.2 - 1.3.3 build Smeagol.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Railcraft{7.3.0.0} [Railcraft] (Railcraft_1.5.2-7.3.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    SimplyHorses{0.6.3} [Simply Horses] (SimplyHorses_1.5.2_pre6.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    awger_SmallBoat{0.10.1} [SmallBoat] (smallboats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    awger_Punt{0.10.1} [Punt] (smallboats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    awger_Whitehall{0.10.1} [Whitehall] (smallboats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    awger_Hoy{0.10.1} [Hoy] (smallboats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TConstruct{1.5.2_1.4.2.7} [Tinkers' Construct] (TConstruct_1.5.2_1.4.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.5.2_1.4.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TorchLevers{1.2.1} [Torch Levers] (TorchLeversV1.2.1_31f7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TC{4.0.2_003} [Traincraft] (traincraft-4.0.2_003.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    weaponmod{1.5.2 v1.12.0} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    LWJGL: 2.9.0
    OpenGL: AMD Radeon HD 7800 Series GL version 4.2.12422 Compatibility Profile Context 13.152.0.0, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    java.lang.ClassCastException: net.minecraft.client.renderer.texture.Texture cannot be cast to TextureNM
    at TextureNM.func_94281_a(TextureNM.java:46)
    at net.minecraft.client.renderer.texture.Stitcher.func_94306_e(Stitcher.java:69)
    at net.minecraft.client.renderer.texture.TextureMap.func_94247_b(TextureMap.java:158)
    at net.minecraft.client.renderer.RenderEngine.func_94152_c(RenderEngine.java:699)
    at net.minecraft.client.renderer.RenderEngine.func_78352_b(RenderEngine.java:574)
    at cpw.mods.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:258)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:479)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 216ac734 ----------
    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on Ideas For Castle needed
    Hello everyone,
    I am stuck on what I should do to my castle to make it look batter then it does.
    I will except Constructive criticism.
    Here is what it look like at the moment:









    I'm building a tower behind the castle.







    Any help would be nice.
    Posted in: Creative Mode
  • 0

    posted a message on Minecraft With WiiMote!!
    I like how it works with the numchuk. Is there anyway I can get it so it freely moves around without holding B on the Wiimote and make it so I can place blocks with The B button instead of the + Button?
    Posted in: Tutorials
  • 0

    posted a message on [1.4.7] More Pistons
    Quote from Malivil

    Yea, looks it like... i've moved it to Drop Box.

    Here:

    http://dl.dropbox.co...for [1.4.5].zip

    It crashed the server. Here is the crash report: http://pastebin.com/cvnL7Kcf
    Will you make please make it so i can use it on my server?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7] More Pistons
    Quote from Malivil

    No, it's a Forge mod

    will it work if Bukkit was modified to use forge?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7] More Pistons
    Quote from Malivil

    I fixed it just for you.

    More Pistons 1.1.1 for MineCraft 1.4.5

    By MontyPylon, unofficially updated to 1.4.5 by me (Malivil)

    The code that I used for this update is a decompilation of MontyPylon's More Pistons 1.0.1 for MineCraft 1.3.2
    All credit to the code goes to MontyPylon, all I did was clean up an error I noticed and recompile this for MineCraft 1.4.5

    The bug with the gravitational piston not working is still present from 1.3.2. I don't have time to figure out how it works and why it's not functioning correctly, but I've attached the source code I used if anyone else would like to take a look.

    Changelog
    ! Fixed NoClassDefFoundError when loading on a dedicated server

    Mod for MC 1.4.5 for Forge 6.4.1.x

    FOR DEVELOPERS ONLY:
    Source Code (NOTE: This is mostly the output of the decompiler and, as such, isn't very well styled)


    NOTE: I take no responsibility for the maintenance of this code henceforth, I merely wanted to make it usable using the latest MC and Forge versions. I do not claim, not will I ever, that I did anything more than take an existing mod created by MontyPylon update it. If MontyPylon comes back and tells me to take this version down, I will do so immediately as it is his code and I did not get permission to make this update.

    @MontyPylon: If you see this and get mad at me, I'm really sorry. I meant no offense I just wanted to be able to use your cool mod and thought I would share it with the other people that wanted the same thing. You just say the word and I'll take this down.


    Will this work on a bukkit server?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7][Forge-Universal]Pacman Arcade[v0.33]
    Will you please make this into a Minecraft Bukkit Mod so I can play this with all my friends on my server :D
    Posted in: Minecraft Mods
  • 0

    posted a message on [Forge] TrainCraft (formerly Trains and Zeppelin mod)
    Is this mod compatible with bukket?
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.7.3] Zipline Mod [SSP][WIP][VC][C]
    After I installed this mod all i get is a black screen when i try to start minecraft
    Posted in: WIP Mods
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