I thought you bay have a reply to that The Aether Bow is based off of the Aether's Guard which is a sword from my sword mod, (Making a bow for each sword in my mod) The aether's guard is a sword based around the element Aether. The item was never meant to conflict or relate to the Aether mod or AetherII. I am sorry if you are anyone else on the team has a problem with this, if you want me to change it that wouldn't be a problem but I have no clue what I would change it to.
Since I have been getting a lot of requests to make a bow mod and I have been using bows more recently I am actually considering it. I made a few rough versions of some bows I am going to include. As of now I plan on making more bows and more swords have matching content so for every sword there would be a bow version.
Wow, Thank you very much for replying to a lot of posts on this thread, our team really doesn't have the time to do so, however I really appreciate your help on here
FYI, for you people asking for when the mod will be updated,
I suggest you follow our facebook page, http://facebook.com/Aethermod
However, We're working on making the mod a lot smoother for you.
So I suggest unless you want lag.
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I'm pretty sure to set entity health it's a func_ >.>
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lol nawh man its fine
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omfg i want to see my developer glow with this. pleaseeeeeeeeeee
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Aether Bow hmmm??? Needs more gravitite
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Player Core API is for client and server,
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Wow, Thank you very much for replying to a lot of posts on this thread, our team really doesn't have the time to do so, however I really appreciate your help on here
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I suggest you follow our facebook page,
http://facebook.com/Aethermod
However, We're working on making the mod a lot smoother for you.
So I suggest unless you want lag.
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really? Hmm That'd be something interesting to do, because there's lots of teams out there.
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Cool cool
And I noticed the new avatar, looks nice (I have a new one too since the last time I posted to get this forum going again ;D)
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