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Last active Sat, May, 5 2012 00:24:15
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May 5, 2012Jakutcha posted a message on [1.2] ICBM - Missiles and Military Tech! [6,000,000+ DOWNLOADS]Ahhhh. I got it to work. I was trying to look in the wrong config file. There's the mod_ICBM that modloader made, and then ICBM.cfg.Posted in: Minecraft Mods
May 4, 2012Jakutcha posted a message on [1.2] ICBM - Missiles and Military Tech! [6,000,000+ DOWNLOADS]I get this error report, and I've tried to fix it myself, but I just can't seem to figure it out.Posted in: Minecraft Mods
Mods loaded: 35
mod_BE MC: 1.2.3 ; BE: 1.2.3
mod_TombGen TombGen 1.0
mod_MineAndBlade Battlegear - 0.1.6.1 [1.2.5]
mod_IDStatusHelper 1.2.5 - Update 1
mod_Bacteria [1.2.5] v1.12 by TeNNoX
mod_cjb_chat 1.2.4/1.2.5 - 6.1.0
mod_cjb_cheats 1.2.4/1.2.5 - 6.1.0
mod_cjb_items 1.2.4/1.2.5 - 6.1.0
mod_cjb_itemspawner 1.2.4/1.2.5 - 6.1.0
mod_cjb_main 1.2.4/1.2.5 - 6.1.0
mod_cjb_measure 1.2.4/1.2.5 - 6.1.0
mod_cjb_minimap 1.2.4/1.2.5 - 6.1.0
mod_cjb_mobfilter 1.2.4/1.2.5 - 6.1.0
mod_cjb_mobs 1.2.4/1.2.5 - 6.1.0
mod_cjb_moreinfo 1.2.4/1.2.5 - 6.1.0
mod_cjb_quickcraft 1.2.4/1.2.5 - 6.1.0
mod_cjb_teleport 1.2.4/1.2.5 - 6.1.0
mod_cjb_x_ray 1.2.4/1.2.5 - 6.1.0
mod_MAtmos_forModLoader r12 for 1.1.x
mod_TurretMod 1.2.5 v.2.0_02
mod_magic WizardCraft 1.4
Minecraft has crashed!
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 55cac455 --------
Generated 5/5/12 12:26 AM
Minecraft: Minecraft 1.2.5
OS: Windows Vista (amd64) version 6.0
Java: 1.7.0, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
OpenGL: ATI Radeon HD 3200 Graphics version 2.1.7980 Release, ATI Technologies Inc.
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Slot 253 is already occupied by [email protected] when adding [email protected]
... 8 more
--- END ERROR REPORT 355912a4 ----------
This looks really cool, and I had immediately pictured sitting there with a detonator and Short-fuse TNT and setting up traps everywhere.
Apr 20, 2012Hello, all who cared to read this!Posted in: Requests / Ideas For Mods
I'm going to get right to it.
I've got two double chests full of leaves, and I also miss the original EE.
So I was wondering if anyone could add in a few recipes:
Five leaves (shapeless) > Dirt
Eight dirt (also shapeless) > Cobble/Smooth stone
I would really like those two recipes added.
Simple enough, eh?
I really appreciate if anyone could do this.
Apr 15, 2012Posted in: Minecraft Mods
I have set it up so you can click the table of contents and it will take you to the relevant section and a whole heap of links to take you back to the table of contents.
This I somehow missed.
At the moment the way it is set up, it flows. It explains the feature of the mod first, then how to download then other important information. People should stop being lazy and actually read it.
For most people the first instinct is to ask everyone else first, and usually in the meantime they read the post waiting for answers. Thus finding the answers and then never doing anything about the post. Or just ask first and never read later. Reading is anything for that matter is kind of going away. Anyway, [/minirant]
Thanks for letting me know about this, I will probably just change4 around my code a little to take this into account (i.e. instead of looking for protection 4, look for >= 4)
It's really unnecessary considering you've set up the enchanting for it to be essentially indestructible at level 5, and all it's doing past that point is costing more experience to do. But if you aren't using the Better Enchanting mod along with it, you're bound to get higher than level 5 which renders the shield useless. So that's good it's getting fixed.
Apr 15, 2012You ought to make the "Incompatible with Smart Moving" and such a bit bigger. And really it shouldn't be the last thing on the list, now that I think about how people read posts (HAH, AS IF EVERYBODY ACTUALLY READS THE WHOLE THING).Posted in: Minecraft Mods
It makes a lot of sense to post what's incompatible a bit higher, instead of at the bottom of the post. I'd say it might make the people asking about why they can't see their weapons on them see why.
Also, I just put the More Enchanting mod on (the one just adds more levels to it. eg. Sharpness X instead of Sharpness V) And if you enchant a shield with Protection any more than five it doesn't quite work. If you try to block the block meter hits zero immediately. So there's that.
Apr 14, 2012Posted in: Minecraft Mods
Funny that you mentoined that, I was just in the middle of updating it for personal use
Mind making that a public download?
Reading through it's OP I'm liking it more and more.
Apr 13, 2012Why not just make two new shovels, or one new sword/hoe instead of upgrading them?Posted in: Minecraft Mods
The only tools this makes sense with is the [pick]axe.
Edit: Holy ****, nevermind. I just noticed it gives you two.
I am most definitely getting this.
Editedit: But even then, with the shovels you might as well just straight up make two whole new shovels.
Apr 13, 2012Oh! I forgot about those banners. I got them back in 1.8. I made like, seven different faction castles and had imaginary wars with them (seeing as I have to friends that play Minecraft...)Posted in: Minecraft Mods
That's exciting, I didn't notice that was you who made them.
Side note: How long do you think it would take you to update colored enchantments (if you felt you had time to)? I feel I would use the hell out of that, too.
Apr 13, 2012I've just tired my very first adventure map, both without, and then with this mod. Big difference, loads more fun with it.Posted in: Minecraft Mods
Thanks for the update, it works great.
Don't sweat the SMP pestering. You're gonna have annoying little post-bitches no matter how hard you try. Also, I don't ever play multiplayer...
Oh, does this other project you're working on happen to be Minecraft related?
Apr 13, 2012Posted in: Minecraft ModsQuote from Blue_Maniac
Warning: when a tool you have in the dual-wielding mode breaks, it doesn't get destroyed. it gets reset!
Yeah that confused me the first time my crappy club "broke" three times.
It still plays the sound of it breaking but then the durability goes back to full minus one use.
Apr 12, 2012Posted in: Minecraft Mods
EDIT: As for people asking about using weapons from other mods, they may work as default. If not add the item ids to the Mine & Blade config file (WeaponIds variable) as a comma-space seperated numbers
eg this will alow hoes to be used in the weapon slots
WeaponIds: 290, 291, 292, 293, 294
All blocks will be ignored (torch is a special case for the mod) and it will only alow items that do not have a function on right click (except for block) to be either duel wielded or placed in the off hand. This automatic scan of items is the reason there is no custom "offhand item ids" function.
Ahh, okayyy. Greatly appreciated.
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