You just built your fanciest structure or found a fantastic overhanging cliff, and it's too awesome to go without a name much longer. If you do name things, what do you name your locations or structures?
Some of the names I've given to my structures are:
- Armell Bastion
- Floodgates Uriel, Mechon, Zephyr and Dragoon
- The Dark Tower
- The Blast Forge Chamber
I disagree with your opinion. I don't want to get a brainwash, not at all. As players, we have learned how to handle ourselves within the world of Minecraft.
Now what I like to do, is try out a few seeds, texture packs, mods... Especially some mods really twist the game around and make you feel like a total noob again. Even if you don't want that kind of content, one world in Minecraft is giant and you can keep exploring new areas, biomes, villages, strongholds, mineshafts, monster caves... And everywhere you go you can shove buildings out of the bare soil with your own two hands, and own it like a man!
What's the hardest mob? Zombies. They're really the hardest... On the ears. Spiders come in for a close second, but those grunts and groans of zombies make me want to go out and stab them with a torch.
I suppose it's my own fault for making my main building above a monster cave, but every single night when I'm at work in my workplace making brick blocks... I'm telling you, zombies are Minecraft's bikers. They're not always around, but when they are, they VERY much like to make sure you know they're there.
Actually it is not a bad idea - Diamond is more prone to break/snap due to the shock of the direct impact. It is the world's hardest material, but that also makes the whole material excessively rigid and it will break before it will bend.
Iron, or any other metals, are usually more suited to absorb impact shocks because of its "softness" and metallic plasticity. A pickaxe with an iron base and a diamond tip is practically a really good idea.
However, within the game of minecraft it wouldn't be quite... Well, it's just not how the game works. Like trees that don't fall when you chop them, or exploding green creatures.
If I want to make a big, and I mean BIG building and I know it beforehand, I lay out a circumference of dirt on the ground layer so I get an idea of the size of the build. I define rooms using the dirt within the original circumference and if I agree to the design, I go ahead and build it.
Usually though, I just start out needing a functional sleeping place and I expand on it as I see fit, but some mods I installed recently require building large machines, which calls for large buildings to put them in. I don't like wasting space, but when I do waste space, I'll be sure to make the most of the materials functionally and easthetically.
I'm finding myself to be sprinting at total random at too many times. I just want to do a little step-by-step moving and I end up running forward. I don't like it.
ahhhhhh stone gets ages and i am preyy busy lately . i hate school also guys i have 60 dl on my pack! so i know people want so ill continue it! also waht about this cobblestone?
[Insert stone pic here]
tiled at 32x32
I like the texture but it's a bad thing that it's in 32*32. Why? Because it's tiled 4 times, meaning that it's the exact same effect that you get from 4 pieces of Stone blocks put in a square. I say you should use that same texture, expand it with twice the size so it fills the whole block, refine it and then add some personality to it in the higher detail. Just slapping suggestions here, don't go hatin'.
I gotta say I like all these ideas! What can I say, I'm a sucker for new materials.
Silverton is, in my book, a good idea: We have Gold, why do we not have Silver? I personally prefer Silver anyway.
Dolomite is a good idea because to me, it sounds more like a mineral than a metal, and that is never seen before in Minecraft. Minerals can be applied in many ways, for example to stimulate certain aspects to grow in plants, and maybe even for bodily nutrition.
Aerostone is a good concept, but I don't like the name, there's enough types of Stone in MineCraft as is. Nonetheless, being able to fuse it to already existing materials to make some kind of alloy is a splendid idea in my book, though using it for weapons and armor seems a little redundant. I'm also putting the material name "Mythril" up for reconsideration, no offense to the honorable yoshi9048. I want to add that the Mythril equipment could stand out from the other weapons because it is repairable using the Aerostone base material, instead of simply having statistics that lie between Iron and Diamond armor.
I'm suggesting to color the Strings while in the process of making Wool out of them, kind of like so:
= String
= Any dye
What's the point of dying the Strings and not dying the Wools? I'll tell you why:
You can already dye the Wool at any given time, but that would require a Dye per Wool block.
Dying the Strings while in the crafting process of making them into Wool would allow you to Dye TWO blocks of Wool using only one Dye, though this is only possible IF you have enough String and IF you have a Crafting Table at hand.
I was hoping that would be balanced enough in comparison to be able to getting to dye whole Sheep and getting up to 4 colored blocks of Wool from them when you shave them.
I don't want this topic to end up having had only one reply other than my own.
You know what, I'm bumping this up for the night and call it a day. I'm leaving a pot of tea, so anyone who responds to this thread can help him/herself to a free cup of tea. Sugar and plastic tea stirring stick things are in the cabinet in the kitchen, get them yourself.
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Some of the names I've given to my structures are:
- Armell Bastion
- Floodgates Uriel, Mechon, Zephyr and Dragoon
- The Dark Tower
- The Blast Forge Chamber
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I vote for spawning animals.
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Now what I like to do, is try out a few seeds, texture packs, mods... Especially some mods really twist the game around and make you feel like a total noob again. Even if you don't want that kind of content, one world in Minecraft is giant and you can keep exploring new areas, biomes, villages, strongholds, mineshafts, monster caves... And everywhere you go you can shove buildings out of the bare soil with your own two hands, and own it like a man!
0
I suppose it's my own fault for making my main building above a monster cave, but every single night when I'm at work in my workplace making brick blocks... I'm telling you, zombies are Minecraft's bikers. They're not always around, but when they are, they VERY much like to make sure you know they're there.
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Iron, or any other metals, are usually more suited to absorb impact shocks because of its "softness" and metallic plasticity. A pickaxe with an iron base and a diamond tip is practically a really good idea.
However, within the game of minecraft it wouldn't be quite... Well, it's just not how the game works. Like trees that don't fall when you chop them, or exploding green creatures.
0
Usually though, I just start out needing a functional sleeping place and I expand on it as I see fit, but some mods I installed recently require building large machines, which calls for large buildings to put them in. I don't like wasting space, but when I do waste space, I'll be sure to make the most of the materials functionally and easthetically.
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I like the texture but it's a bad thing that it's in 32*32. Why? Because it's tiled 4 times, meaning that it's the exact same effect that you get from 4 pieces of Stone blocks put in a square. I say you should use that same texture, expand it with twice the size so it fills the whole block, refine it and then add some personality to it in the higher detail. Just slapping suggestions here, don't go hatin'.
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Fixed up a sig for my texpac including my emblem anyway, so that's all done.
There's a server? How come I am not invited?!
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Golden emblem please - Check my thread and have a look at my furnace canopy. You'll understand I won't just give that up easily.
Quick screenshot (more at the thread):
Edit: It's a WIP! Forgot to say! Important detail is important!
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Silverton is, in my book, a good idea: We have Gold, why do we not have Silver? I personally prefer Silver anyway.
Dolomite is a good idea because to me, it sounds more like a mineral than a metal, and that is never seen before in Minecraft. Minerals can be applied in many ways, for example to stimulate certain aspects to grow in plants, and maybe even for bodily nutrition.
Aerostone is a good concept, but I don't like the name, there's enough types of Stone in MineCraft as is. Nonetheless, being able to fuse it to already existing materials to make some kind of alloy is a splendid idea in my book, though using it for weapons and armor seems a little redundant. I'm also putting the material name "Mythril" up for reconsideration, no offense to the honorable yoshi9048. I want to add that the Mythril equipment could stand out from the other weapons because it is repairable using the Aerostone base material, instead of simply having statistics that lie between Iron and Diamond armor.
0
= String
= Any dye
What's the point of dying the Strings and not dying the Wools? I'll tell you why:
You can already dye the Wool at any given time, but that would require a Dye per Wool block.
Dying the Strings while in the crafting process of making them into Wool would allow you to Dye TWO blocks of Wool using only one Dye, though this is only possible IF you have enough String and IF you have a Crafting Table at hand.
I was hoping that would be balanced enough in comparison to be able to getting to dye whole Sheep and getting up to 4 colored blocks of Wool from them when you shave them.
0
You know what, I'm bumping this up for the night and call it a day. I'm leaving a pot of tea, so anyone who responds to this thread can help him/herself to a free cup of tea. Sugar and plastic tea stirring stick things are in the cabinet in the kitchen, get them yourself.