Well well well... Looks like Forge has an early 1.8 version in testings
Its been a long while @[email protected], but first lets do the good and Bad news.
Forge is catching up to 1.8, and with it I can start Updating my mods. Yay!!
I lost my HD to a fatal crash last month.... meaning I have lost all my Scr. Code.. T_T along with any mods I had in the works.
What does this mean?:
Means I need to sorta start fresh on the coding (Which isn't really all that bad), have to refind/install all my Mod making programs, and lastly see what Forge looks like with the new Changes.
I have made a Promise to many fellow Minecrafters to updates this Mod... I shall do my best and get to work ^_-
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Jan 12, 2015Jade_Knightblazer posted a message on Asgard Shield: Sword -n- Board Action: *Next Upate 1.8 Release [V2.0.4 upd: MAY 26]Posted in: Minecraft Mods
Sep 17, 2014Jade_Knightblazer posted a message on Harken Scythe: Reap -What- You Sow *Biomass Blocks and Adjustments*[V2.1.6 UPD: MAY 14]Sadly we are all in the same boat now with Microsoft at the helm. Wither this ship sinks or sails... or how many people jump the plank. Only time will tell.Posted in: Minecraft Mods
Forge is still currently updating for 1.8, seems Lex lost a few helping hands meaning he has a lot more work load now.
Sep 5, 2014Jade_Knightblazer posted a message on Harken Scythe: Reap -What- You Sow *Biomass Blocks and Adjustments*[V2.1.6 UPD: MAY 14]Don't worry guys, I am actively checking Forge everyday for an 1.8 Update Soon as that is complete, its go time!!Posted in: Minecraft Mods
Jul 28, 2014Jade_Knightblazer posted a message on Asgard Shield: Sword -n- Board Action: *Next Upate 1.8 Release [V2.0.4 upd: MAY 26]Vanguard will gain new bonuses with the Gemstone Socketing. Being able to do an AOE that sets things on fire (via Nether Quartz Sockets) or a Holy Blast with the new Prismarine Crystals from the fishes.Posted in: Minecraft Mods
Jul 26, 2014Jade_Knightblazer posted a message on Asgard Shield: Sword -n- Board Action: *Next Upate 1.8 Release [V2.0.4 upd: MAY 26]Sounds pretty much summed up Void.Posted in: Minecraft Mods
Jul 25, 2014Onslaught will have its own version of the Vanguard Gauge, this "O-gauge" will house the gui to let the player know when its ready (off cooldown / activate-able).Posted in: Minecraft Mods
V-gauge will only be usable while a shield is equipped like normal, but will be override by O-Gauge when a giant sword is in the players hand. As for the possibility of both O and V-gauge being on cooldown after O-gauge is used (to prevent odd giant sword switch to shield ability abuse) is easily done.
Jul 25, 2014Posted in: Minecraft ModsQuote from VoidShadowWolf190imob kill ...I would reject that,it will be harder to trigger onslaught when in nether or the end(or other harder realm from other mods)
I'm thinking if the onslaught can be not a heavy strike,but a effect more like enraged
player get a strength(1-2) and small resistent for short time(~5-10sec)
but can't use any block(neither shields or giant sowrd) in the period
so the onslaught will be like increas your attack power,but give up defence
it will be great for 1v1,and also increase risk of sneak attack during team fights
the gauge is filled up by damage block by the giant sword,to trigger,click crouch key
of course,still have cooldown
Interesting idea... once the new code is shown for 1.8, have to see how it works out
Jul 24, 2014Posted in: Minecraft ModsQuote from VoidShadowWolf190ilil'suggestion,after using the onslaught hit(which should be a high damage hit,right?)
give the player a fatique effect for 1-2 sec,as a compensation-loss
it would be too opin pvp as some server may be able to let player have haste,faster swing
or you can also give a cool down to the onsluaght
for example ~20 sec
Aye, Onslaught will have to be watched carefully when its added. One of the main reasons the Giant Swords never had a special ability was because of their additional attack power. However seems to be many people requesting a "Vanguard" Type ability for them... so lets see what happens XD.
Another possibility would to only allow the Onslaught to charge up by hostile mob kills rather then Hits.
Jul 23, 20141.8 Is just around the corner so those who are looking for an update just hang on a bit longerPosted in: Minecraft Mods
Below is a sneak peak at a few additional features that will be added in the 1.8 update. (Long as coding allows for it after all the internal changes)
1.8 New Features:
Shield and Giant Sword Gem Socketing:
-Allows Shields to be Enhanced with Offensive Enchants, Which are only applied during the Vanguard AOE Knockback ability.
-Allows Giant Swords to be Enhanced with Defensive Enchants. These effects are always present.
-Sockets are crafted with 4 gold nuggets and a Gem Stone.
Gemstone types and effects: Shield / Gemstone / Giant Sword Effect
Sharpness / Diamond / Protection
Bane of Arthopods / Emerald / Blast Protection
Smite / Prismarine Crystal / Projectile Protection
Flame / Nether Quartz / Fire Protection
-Socket Ranks and limits
*Each Socket Yields 1 Rank of Gemstone's Effect to equipment
*Multiple Types of Sockets may not be added to a equipment, each new stock overrides the old socket
*Sockets are consumed during the attachment to equipment
*Max Ranks: Shield Max / Gemstone / Giant Sword Max
V / Diamond / IV
V / Emerald / IV
V / Prismarine Crystal / IV
II / Nether Quartz / IV
Socketing Tool: A special tool that allows sockets to be embedded into Shields and Giant Swords.
Crafted by: Stick, Lapis Lazuli x2, Slimeball
*The Socketing tool crafts in a non-charged state*
*The Socketing tool must be charged with exp from the player by right clicking while the item is in hand. Cost 2 Levels.
Adding Sockets to Shields and Giant Swords. Shapeless Recipe
Gemstone(s) (of the same type) + Shield or Giant Sword + Socketing Tool (Charged).
*The newly Uncharged Socketing Tool will be placed back into the player inventory*
Giant Sword Onslaught Ability:
These New feature allows Giant Swords the ability to unleash a powerful attack much like the Vanguard Shield ability. However this gauge fills up each time the player combos attacks together (5), then is usable as a combo finisher.
Onslaught Gauge will slowly deplete if not used after a combo is preformed.
Q: Will these new features be included into the Core aspect of Asgard Shield Mod?
A: I believe I will create this as an Addon for now, that way the Core Mod is faithful to Vanilla 100%.
*However this could change if everyone enjoys the Socketing and Onslaught Ability*
Q: Will there ever be Left Hand Rendering of Shields?
A: I have to see what the new rendering code looks like first. I myself would like to see this happen, however I firmly Believe Functionality first then... Cosmetics.
Ask any questions you wish to ask
Jun 30, 2014Posted in: Minecraft ModsQuote from dizzysoul
Forge just released an update for 1.7.10, which is great news! However, I think an official 1.8 release from Mojang is going to be very buggy, and while forge will probably also release an update to 1.8, they will be very buggy as well. It's going to be a rocky road.
Maybe I'm biased, but I think releasing an update for 1.7.10 is more realistic than waiting for an update to a stable version of 1.8, which might be far off in the future.
Fair enough point and I do understand where your coming from
However (Yeah I know, blah), Mojang has stated that many code changes have been done for 1.8 Such as...
Models for all Blocks and Items
New Rendering code
New Block states (not sure if it replaces old Meta Data)
and a few others.
I have a feeling I am going need to do alot of changes to my old code, since I guess now Forge is compatible with MCPC now (Prob butchered the name >.<) so I don't even know what that coding looks like yet XD
Going to spend some time researching
Jun 30, 2014Sorry VoidShadowWolf19c T_TPosted in: Minecraft Mods
Its been on heck of a year and finally I am at a spot where I have some free time again.
Jun 30, 2014Jade_Knightblazer posted a message on Harken Scythe: Reap -What- You Sow *Biomass Blocks and Adjustments*[V2.1.6 UPD: MAY 14]Wow such craziness has gone on *reading through the thread* @[email protected]Posted in: Minecraft Mods
I figured there are some really neat mods out there that sorta replaced them mod... Blood magic, to name one XD
If you guys really want an update to this i'll see what I can do (Nothing will be updated till 1.8 tho).
Going to continue to read the past, and maybe think of some fresh content / changes.
Jun 30, 2014*Steps back from the shadows*Posted in: Minecraft Mods
Hello all, I took a long break working on many other projects for other games // Playing other games (ESO, Streaming, ect).
After reading through many of these posts, its safe to say Asgard Shield will be updated to 1.8 when its released. (Providing that a Forge Update is ready)
I personally want to thank you all for you continuing support even after the year that has gone by while I was away.
It seems this thread needs some photo updates, a photo service, and over all clean up. Seems I got quite a bit of work ahead of me @[email protected]
Jul 8, 2013Make sure a soul(s) are close by while chanting from the Necronomicon.Posted in: Minecraft Mods
Jul 6, 2013Honestly I have no a clue, Knowing Mojang there will be many more 1.6 versions poping out quickly. I havn't even begun seeing how mods work now =/Posted in: Minecraft Mods
Yes 1.6 has bought so neat things to Minecraft, but man.... how cruel Mojang is on the lack of thinking about modders (Which I firmly believe keeps Minecraft popular).
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Sep 18, 2014Jade_Knightblazer posted a message on [Official] Microsoft has Bought Mojang and a message from Notch.Nail on the head and how I feel about this whole sell out.Posted in: News
Jul 18, 2014Jade_Knightblazer posted a message on UPDATE: Snapshot 14w29b is Ready For (Enhanced Graphical) Testing!I am having lots of odditys with this snapshot. Doors and Blocks lagging. The World Holes are once again appearing time to time (Havn't seen this problem since the days before 1.3)Posted in: News
May 30, 2013Posted in: NewsQuote from b0b4444
I can already tell this "villager sound" is going to get anoying...
try having 5+ villagers next to each other... it only gets worse as more villagers are added to an area. I believe their "Talk" timer is to short, so they spam with their chit chat.
If they only talked upon opening trade or when villagers interact with golems and other villagers, THEN it would not be so bad. However that way it is currently...... I rather build my house in the middle of my farm (Cows, pigs, chickens, sheep. 10+ of each animal) then having my house in a middle of a village. The sound pollution is just horrid.
Feb 1, 2013Jade_Knightblazer posted a message on Snapshot Support in the Curse Client, Now Beta Testing & MorePosted in: NewsQuote from DarkHax
I take it content creator rewards actually means "bukkit plugin developer reward" system? I don't know much about bukkit as the plugin system has never really interested me that much however from what I have noticed there is no way to host adventure maps or modifications such the mods made using forge and modloader.
I agree Dark, there is a reason why I don't code for Bukkit. Modloader and Forge are just way more powerful for unique mods. Bukkit has nice features... but look at the mods.... Most of them all add or do the same features as the next plugin.. =/
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