• 22

    posted a message on [1.0.0] More xp! - SP

    Moved to my mega thread

    Posted in: Minecraft Mods
  • 115

    posted a message on Jackfirecracker's Mods: Zombie Hunt, Extra Big villages and more

    Updated so far for 1.4.7:
    Extra Bigass Villages
    Huggable Creepers
    Mo Jockeys
    Leaking Nether Portals




    Check me out on youtube!




    Zombie Hunt

    Special thanks to yagi_takeru from Reddit for the sexy textures and all the beta testers.

    Custom Zombie Hunt maps here!

    Info
    Features and Changes
    -You spawn with a pistol, health pack and 2 grenades.
    -No hunger, health regen is 25% slower
    -Dilapidated towns
    -Perma-night
    -Zombie Spawners in most of the buildings
    -Much larger villages that spawn in more biomes
    -Zombie, civilian and spawner counters
    -9 different weapons plus airstrikes
    -Two grenade types: normal and incindiary
    -Spawners are weaker and can be broken by hand in a few seconds
    -Spawners drop ammunition
    -Supply crates that appear ontop of churches and in town halls
    -Non-zombie hostile mobs are disabled
    -Spawner block mob spawn rate is significantly higher and increases over time
    -Dark towns
    -Zombies drop bullets

    Change Log
    Version 2.02
    -Improved grenade physics
    -Double Zombies no longer drop xp, to discourage camping and farming
    Version 1.09
    -Land mines added. Craftable from 3 grenades of the same type in a row with 3 planks over it.
    -Amphetamine tablets added. Instantly heals 2 hearts, causes the player to always sprint and regain health 3x faster.
    -Zombie wolves now replace regular wolves. They will not attack you unless provoked, and hunt normal zombies. They deal 10 points of damage, so it's not wise to them off.
    -Poison zombie added. They start spawning at level 15. They make no noise, run much faster than normal zombies but have significantly less health than normal zombies. Their goal is to run up and poison you once, after which they will die.
    -Double zombies added. They must be killed with explosives, fire or the magnum. If they're killed in any other way, they split into 2 new double zombies. This effect can go on forever as you try to kill them. They start spawning at level 30 and spawn less often than poison zombies.
    -Armor zombies added. They are normal zombies with about 5x the amount of health. When killed, they drop an amphetamine tablet. They start spawning at level 40 and spawn slightly less often than poison zombies.
    -Hefty amounts of code optimization makes for smoother gameplay.
    Version 1.08:
    -Fixed a cheat detector bug
    -Added bars, glass panes and doors to the list of blocks that zombies can break
    Version 1.07:
    -Added a magnum, one shot kill forever and obtainable at level 70. 6 bullet magazine and lots of recoil
    -Added a reload feature. The default key is r
    -Fixed a bug that allows the flamethrower to burn through bedrock
    -Fixed a bug that makes the flamethrower explosion push you down to the void in creative
    -Adjusted damage of all guns to make more sense
    Version 1.06:
    -Zombies break blocks once you reach level 35
    -Flamethrower now lights mobs on fire, instead of just blocks
    -Added a fire perk that gives you incindiary shotgun rounds for the m6 and gives you a special secret ability
    -Added a water perk that makes your flame thrower cool down faster and gives you a special secret ability
    -Made zombie spawning more agressive
    -Removed silverfish and slimes
    -Added a radio beep sound
    -Added a gamma as ­ and omega as ­ mode. They don't change gameplay, it's just for bragging rights.
    -Villages can spawn in the tiaga biome now
    Version 1.05:
    -Added a radio
    -Added airstrikes - flare is acquired at lvl 50. Once placed, an airstrike can be called on the flare's position by right clicking the radio. It takes between 30 to 120 seconds for the strike to happen. Get under cover when it does :3
    -Added Morphine - can be acquired very rarely from supply crates. Automatically heals you to full health when you drop below 2 hearts. Also gives you temporary invincibility to get you out of a sticky situation.
    -Added a Sawed-off Shotgun: more damage than the original but more spread. Given at lvl 24
    -Added an AK47: uses M4 rounds, more accurate than the mp5 and has a 35 round mag. Given at lvl 30
    -Added an RPG: uses rockets that can be obtained from supply crates. Given at lvl 35 and gets an upgrade at lvl 50
    -Added an M6 Scout: has pistol accuracy and is more deadly than the Sawed-off. Given at lvl 40
    -Added an M60 Machine Gun: This is basically a reward for making it to lvl 50. Very strong and has an 80 round magazine
    -Added a Flamethrower: How you acquire it is a secret, though :3. No ammo, uses an overheat system instead.
    -Added a zoom feature - default key is "f" and can be changed in the settings. The M4, RPG and M6 have zoom.
    -Tweaked grenade physics a little, they still suck but Idk how I can make them any better.
    -Bullets breaking glass makes a glass shattering sound
    -Zombie Spawning is now dynamic, they will spawn more frequently as you progress through the game.
    Version 1.04:
    -Added sounds
    -Improved leveling
    -Grenades can be thrown through windows
    -Made M4 ammo rarer
    -MP5 bullets break glass
    Version 1.03:
    -game saving added
    -dynamic health added
    -gun reloading added
    -made the Zombies stronger and slightly faster
    -ammo is now a stored number instead of an item to reduce inventory clutter
    -Testificates yell when they die
    -Health Packs that heal 3.5 hearts instantly. Pretty rare and can only be obtained from crates
    -Improvements to grenades
    Version 1.02:
    -Fixed gravel, sand and fire bugs
    -Added a randomness to what is dropped by supply crates and spawners
    -MP5 added - fully automatic & uses pistol rounds. Light recoil and shoots 10 rounds per second.
    -Gun acquiring added: pistol upon spawn, shotgun @ lvl4, m4 @ lvl12 & mp5 @ lvl 18
    -Bullets break glass and hurt anything on the other side of that glass
    -Shotgun is now a pump action weapon to nerf it a little
    -Counters reset on respawn instead of at death, so score at death can be screenshot'd
    -Version info added to gui
    -xp orb "lifespawn" decreased to hopefully reduce lag
    -added herobrine
    Version 1.01:
    -Fixed spawner count bug
    -Grenade damage and fire kills now add to zombie counter
    -Made zombies a little faster
    -New sexy textures by yagi_takeru from Reddit
    -counters reset on death

    Downloads and Install Help
    Installing

    Installing Zombie Hunt: Start to finish

    1. Do a force-update to have a clean minecraft.jar
    2. Download the correct versions of Modloader, Audiomod and Zombie Hunt
    3. Unzip all three mods.
    4. Locate your minecraft.jar file and open it with a zip program.
    5. Drag all the class files from modloader into

    minecraft/bin/minecraft.jar.

    It will ask you if you want to overwrite the existing files in minecraft.jar. Overwrite them.

    6. Delete

    minecraft/bin/minecraft.jar/meta-inf folder

    7. Switch over to the folder for the audiomod files.
    8. Move the class file and the ibxm folder into your minecraft.jar. Once again, overwrite the existing file in the minecraft.jar
    9. Open the paulscode folder in the audiomod and locate:

    audiomod/paulscode/sound/codecs/codecIBXM.class

    and move JUST the .class file to

    minecraft/bin/minecraft.jar/paulscode/sound/codecs/

    10. Switch over to the Zombie Hunt folder.
    11. Drag all the .class files from

    Zombie-Hunt-whateverversion/class files/

    and drop them into

    minecraft/bin/minecraft.jar/

    12. Drag the entire JFC folder (Not just the files it contains!) into

    minecraft/bin/minecraft.jar/

    13. Take all the .ogg files from

    Zombie-Hunt-whateverversion/sound/

    and drop them into

    minecraft/resources/mod/sound/

    Note: if this folder does not exist, create it.

    14. Close everything and start minecraft. Zombie Hunt should now be working properly.

    Try this installation video if you get stuck:

    Install video for smp:

    For ZH SMP: Installation for the client is the same as for the Single Player version, except you also need to install Modloader MP as well.
    For the server side, follow the install instructions for the server-side version of Modloader MP and then add the server version of SMP Zombie Hunt to the minecraft_server.jar. Players should then be able to join your server if they have the client version of ZH installed.

    Download
    For Minecraft 1.0.0:
    The previously unreleased original beta!
    Version 1.0
    Version 1.01
    Version 1.02
    Version 1.03
    Version 1.04
    Version 1.05
    For Minecraft 1.1.0:
    Version 1.06
    Creeper Hunt
    Version 1.07
    Nightmare mode
    Version 1.08
    Nightmare mode 2
    Version 1.09
    For Minecraft 1.2.3:
    Version 2.0
    For Minecraft 1.2.4:
    Version 2.01
    For Minecraft 1.2.5:
    Version 2.02
    Nightmare mode 2.02

    SMP Zombie Hunt
    SMP Beta 1 Client Side -Minecraft version unknown, either 1.0 or 1.1
    SMP Beta 1 Server Side

    SMP Beta 2 Client Side - Minecraft version 1.1
    SMP Beta 2 Server Side - Minecraft version 1.1

    SMP Beta 3 Client Side - Minecraft version 1.2.5
    SMP Beta 3 Server Side - Minecraft version 1.2.5

    Media
    Video Spotlight by HuskeyMUDKIPZ




    Other Spotlights
    Silly man, throwing incindiary grenades in water.





    Deutsch Video Modreview

    Mod Videos en Español


    Banners
    gtkshroom's banner

    [URL=http://www.minecraftforum.net/topic/977227-jackfirecrackers-mods-zombie-hunt-extra-big-ass-villages-and-more/][IMG]http://i.imgur.com/Yyspy.png[/IMG][/URL]



    king12345's banner

    [url=http://www.minecraftforum.net/topic/977227-jackfirecrackers-mods-zombie-hunt-extra-big-ass-villages-and-more/][img]http://i39.tinypic.com/359ixwi.jpg[/img][/url]

    32x Mod Textures
    Special thanks to Kolver88 for making the textures
    Download - For version 1.05

    Zombie Hunt Unlockables
    Information compiled by GoogleSplat, edited by Jackfirecracker

    -------------------------------------------------------------
    [Zombie Hunt Level Unlocks and all information!]
    -------------------------------------------------------------
    0.Pistol [Regular Old Pistol]
    1.None
    2.None
    3.None
    4.None
    5.None
    6.Shotgun [Moss berg Pump] 7.None
    8.None
    9.None
    10.None
    11.None
    12.M4 [Sniper Rifle]
    13.None
    14.None
    15.None
    16.None
    17.None
    18.MP5 [Sub Machine Gun [SMG]
    19.None
    20.None
    21.None
    22.None
    23.None
    24.Sawed Off Shotgun [Short Barrel Shotgun]
    25.None
    26.None
    27.None
    28.None
    29.None
    30.AK47 [Machine Gun]
    31.None
    32.None
    33.None
    34.None
    35.RPG [Rocket Launcher]
    36.None
    37.None
    38.None
    39.None
    40.M6 Scout [Rifle/Shotgun]
    41.None
    42.None
    43.None
    44.None
    45.None
    46.None
    47.None
    48.None
    49.None
    50.Upgraded RPG Rockets, M60 [Light Machine Gun]
    51.None
    52.None
    53.None
    54.None
    55.None
    56.None
    57.None
    58.None
    59.None
    60.None
    61.None
    62.None
    63.None
    64.None
    65.None
    66.None
    67.None
    68.None
    69.None
    70.Magnum [One Shot One Kill Forever]

    -----------------
    [Radio/Flare]
    -----------------
    Radio [You spawn with the radio in you inventory when you start out]

    Flare [Obtained by putting on wooden plank in the corner of a crafting table, you inventory crafting table works for this too. After getting the flare place it on the ground and right click with the radio to start the count down to airstrike. AIRSTRIKES ARE NOT ACURATE AT THE MOMENT! SO BECAREFUL!

    Jack's Note: The recipe above is a debug thing that I forgot to remove from ZH, and will not be available in future versions (after 1.2.5). The flare will still be available from unlocking it after killing 1000 zombies.

    -------------------
    [Special Guns]
    -------------------
    FlameThrower [Obtained By Killing About 120 Villagers and about 120 Zombies]
    Jack's Note: The Flamethrower is unlocked by killing 120 villagers, and then leveling up again. Zombie Kills are unrelated.

    Jack's Note: There are also two unlockable perks in Zombie Hunt that are rarely discovered:

    Fire Perk: get a combined 100 fire kills (a fire kill is any zombie or villager that is killed by fire damage or killed by you while they are on fire) to unlock. Makes the player immune to fire damage.

    Water Perk: spend a total of 5 minutes underwater to unlock. Gives the player infinite breath.

    Mo Jockeys

    This is just a quick mod that makes creepers jump onto spiders' backs when they walk into each other, resulting in a spider jockey... but with creepers.
    Now with other mobs as well!

    Doesn't need modloader, just drop the class file into minecraft.jar and delete meta-inf

    Download for 1.1
    Download for 1.2.3
    Download for 1.2.4
    Download for 1.2.5
    Download for 1.3.2
    Download for 1.4.7

    Screenshot:



    Enjoy!

    Extra Big-Ass Villages


    Do you ever think to yourself: "Minecraft is great, but I wish villages weren't so tiny." ? Then I have the perfect mod for you! This mod will make every village that spawns in your Minecraft world EXTRABIGASS! That's right! You too can have EXTRABIGASS villages! You'll have a society of Testificates at your disposal! The question is: will you be a kind ruler, or a vengeful ruler?

    Neither the SSP nor the SMP version requires modloader/bukkit.

    Download and Installation
    1. Download the file you need from the list below
    2. Open your minecraft.jar (or minecraft_server.jar for SMP) file with an archive opener.
    3. Place the class file into your minecraft.jar
    4. Delete Meta-Inf
    5. Go play in your EXTRABIGASS villages

    1.8.1 Single Player
    1.8.1 Multiplayer
    1.9 PR5 Single Player
    1.9 PR5 Multiplayer

    1.0 Single Player
    1.1 Single Player and Server Bundle
    1.2 Single Player and Server Bundle
    1.2.4 Single Player and Server Bundle
    1.2.5 Single Player and Server Bundle
    1.3.1 Single Player and Server Bundle
    1.3.2 Single Player
    1.4.7 Single Player


    If you still can't get it to work, try following this installation guide:

    Videos and Screenshots







    Für unsere deutsche Freude:

    Hope you enjoy! If you make videos with the mod message me and I can add them to the OP.

    Leaking Nether Portals

    This mod makes nether portals "bleed" out nether into the over world. Nether portals can be contained with gravel, smooth stone, clay, ores and precious blocks. The effect is quite dramatic and is hard to reverse once started.
    The leaked nether will also corrupt mobs in the overworld into nether mobs.

    No other mods such as Modloader or Forge are required for this mod to work and it is very unlikely this mod will have compatibility issues with other mods.

    Video:

    Download for 1.2.4
    Download for 1.2.5
    Download for 1.3.2
    Download for 1.4.7

    Huggable Creepers


    Hug angry creepers before the explode to make some new friends!
    Download for 1.1
    Download for 1.2.3
    Download for 1.2.4
    Download for 1.2.5
    Download for 1.3.2
    Download for 1.4.7

    Does not need modloader. Drop the class file and the JFC folder into your minecraft.jar. If JFC folder already exists in your minecraft.jar, simply add the texture to the folder. Delete meta-inf and go hug some creepers!

    Realistic Nuclear Bomb

    This mod adds a more "realistic" nuclear bomb to the game. Features include a mushroom cloud explosion, fire, sand being turned to glass and water being vaporized.
    Requires modloader and audiomod.

    Video:



    Download for 1.1
    Download for 1.2.3
    Download for 1.2.4
    Download for 1.2.5
    Download for 1.3.2

    Mob Health Bar

    This mod adds a nametag over the head of all mobs showing how much health they have left

    Image:
    Download for 1.2.3
    Download for 1.2.4
    Download for 1.2.5
    Download for 1.3.2

    More XP - Now in vanilla Minecraft as of 1.3

    Dislike grinding at an xp generator by a dungeon? I have the solution: More XP.

    More XP adds xp for mining ores, breaking mob spawners, taming dogs and bonus xp for killing creepers, zombie pigmen or silverfish.

    Videos:



    Download for 1.0
    Sorry! No version for 1.1 : [
    Download for 1.2.3
    Download for 1.2.4
    Download for 1.2.5

    Wanna represent More XP mod and look like a baller while you do it? This banner's for you:

    [URL=http://www.minecraftforum.net/topic/839622-100-more-xp/][IMG]http://i.imgur.com/LwmvF.png[/IMG][/URL]




    Thanks to gtkshroom for the banner!

    Lilly-proof Boats - Now in vanilla Minecraft as of 1.3

    Currently only for 1.0. If any people express interest in this mod, I'd be happy to update it to 1.1

    Download 1.0
    Download 1.2.3
    Download 1.2.4
    Download 1.2.5

    Anatoxin Alpha

    This mod gives you poison gas grenades, which are crafted as following:

    = 1 anatoxin alpha canister

    Video:

    Download 1.2.5 - without dispenser support
    Download 1.2.5 - with dispenser support
    Download 1.3.2 - with dispenser support

    More to come! As always, I'm open to suggestions and mod ideas.

    Posted in: Minecraft Mods
  • 1

    posted a message on Jackfirecracker's Mods: Zombie Hunt, Extra Big villages and more
    Quote from aqilqisti

    Does this work for multiplayer? If it does, is there a tutorial on it? Thanks in advance. :)

    By "this" I assume you mean Zombie Hunt.

    There's a 1.2.5 SMP version:
    Posted in: Minecraft Mods
  • 2

    posted a message on Jackfirecracker's Mods: Zombie Hunt, Extra Big villages and more
    Quote from googlesplat

    JACKFIRECRACKER WILL YOU PUT THIS IN THE MOD FORUMS AND GIVE ME CREDIT FOR IT???? PLEASE?


    SURE. I'LL ADD THAT TO THE OP FOR YA, BUDDY.
    Posted in: Minecraft Mods
  • 1

    posted a message on Jackfirecracker's Mods: Zombie Hunt, Extra Big villages and more
    Quote from Scout37

    but its called alpha, does that mean there will be an anatoxin beta? O_O


    http://en.wikipedia.org/wiki/Anatoxin-a

    Quote from Simply_Anonymous

    "It" being...?
    If you're referring to Zombie Hunt, it's only available for the 1.1 version of Minecraft.


    Hey bud, nice to see ya dropping in the thread again.

    Quote from grantgod

    dude i love the toxin mod but i have a idea it shoulb be a block and u turn it on withred stone power it reloase the atoxin grenade 1 a minute and u can turn it off


    There's already dispenser support. You could easily do what you've described with some very basic redstone circuitry.

    Quote from marc6666888

    I can not install it for multiplayer , Can you make SMP install video ?


    SMP is currently only working for 1.1. When it is updated to 1.2.5 (or maybe 1.3 if Mojang is quicker than me), I'll make an install video.
    Posted in: Minecraft Mods
  • 1

    posted a message on Jackfirecracker's Mods: Zombie Hunt, Extra Big villages and more
    Thread's back! Apparently it was deleted on accident.

    Sorry for any inconvenience this caused.
    Posted in: Minecraft Mods
  • 1

    posted a message on Jackfirecracker's Mods: Zombie Hunt, Extra Big villages and more
    Quote from frijolito123

    Jack so i install it but nightmare dosent work with optifine it just crashes when i start a map.

    Log:

    Mods loaded: 3
    ModLoader 1.2.5
    mod_zombiehunt NMM 2.02
    Minema 1.3

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT 30c18ebf --------
    Generated 5/3/12 10:44 PM

    Minecraft: Minecraft 1.2.5
    OS: Mac OS X (x86_64) version 10.7.3
    Java: 1.6.0_31, Apple Inc.
    VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
    LWJGL: 2.4.2
    OpenGL: Intel HD Graphics 3000 OpenGL Engine version 2.1 APPLE-7.18.11, Intel Inc.

    java.lang.NoSuchMethodError: acq.JFCgetCanSpawn()Z
    at cj.n_(TileEntityMobSpawner.java:111)
    at xd.n(SourceFile:1273)
    at net.minecraft.client.Minecraft.k(SourceFile:1610)
    at net.minecraft.client.Minecraft.x(SourceFile:719)
    at net.minecraft.client.Minecraft.run(SourceFile:671)
    at java.lang.Thread.run(Thread.java:680)
    --- END ERROR REPORT ead68b4c ----------


    ZH is trying to call a function that I added to entityliving.class, but can't find it because minema apparently also uses entityliving.class.

    Try installing minema after zhnmm. If that doesn't work, you'll have to use zhnmm without it
    Posted in: Minecraft Mods
  • 1

    posted a message on Jackfirecracker's Mods: Zombie Hunt, Extra Big villages and more
    Quote from Failboat103

    http://www.planetmin...bie-mod-845006/

    Does he really have permission?


    Ummm... Maybe? I may have given permission in the past but I don't recall.
    I should send him a message about that. Or even just make my own account on that site.

    Quote from killercustard

    bookmarked hope for improvements in the further future


    I'm always working on something. Stay tuned.
    Quote from frijolito123

    **** Ya


    It's now available for download! Check out the teaser:

    Posted in: Minecraft Mods
  • 1

    posted a message on Jackfirecracker's Mods: Zombie Hunt, Extra Big villages and more
    Guess what's getting an update today!

    Give up?
    Nightmare mode
    Posted in: Minecraft Mods
  • 1

    posted a message on Jackfirecracker's Mods: Zombie Hunt, Extra Big villages and more
    Did I get spotlighted or something? I'm getting an unusually large number of downloads today.
    Posted in: Minecraft Mods
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