
- Ja99edMan
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Member for 12 years, 5 months, and 2 days
Last active Thu, Dec, 12 2013 11:27:33
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- 531 Total Posts
- 15 Thanks
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Aug 31, 2012Ja99edMan posted a message on Minecraft News - Mojang at PAX; Fridges, Pigs, & Zombies with Flowers?Fridges? Make it happen Mojang!Posted in: News
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Aug 18, 2011Ja99edMan posted a message on 1.8 Updates: First Ravines, Now RiversCOBWEBS YES!!! (If you look to the Far RIGHT, on a ledge you'd see cobwebs!)Posted in: News
Sry I said left earlier, :tongue.gif:. -
Jul 27, 2011Ja99edMan posted a message on 1.8 Updates: New Mob...Revealed?endermen/slendermen same thing,Posted in: News
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I am trying to show in the picture that they were already changed. However, minecraft loads as if they weren't changed in the config file.
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Here is the quote from mDiyo on his TC minecraft forum page, "Tinkers' Construct is a tech companion to Natura. The mods play well separately, but work best together."
I think that answers your question
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please spoiler your crash log. Between you and me, most people on here don't like to scroll through a whole crash log.
If you don't know how to do it, this is how. [.spoiler]Crash Log[./spoiler] without the periods.
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EDIT: When I tried to color the spruce chair back (fancy one) I got this error.
at [bold]carpentersblocks.block.BlockCarpentersHatch.auxiliaryOnNeighborBlockChange(BlockCarpentersHatch.java:198)[/bold]
at carpentersblocks.block.BlockBase.func_71863_a(BlockBase.java:380)
at net.minecraft.world.World.func_72821_m(World.java:845)
at net.minecraft.world.World.func_72898_h(World.java:791)
at jds.bibliocraft.tileentities.TileEntitySeat.setSitter(TileEntitySeat.java:78)
at jds.bibliocraft.blocks.BlockSeat.func_71903_a(BlockSeat.java:133)
at net.minecraft.item.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:416)
at net.minecraft.network.NetServerHandler.func_72472_a(NetServerHandler.java:556)
at net.minecraft.network.packet.Packet15Place.func_73279_a(SourceFile:58)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
Edit 2: Might be because it was in close proximity to the carpenter's hatch from the Carpenters Blocks mod.
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Great Job! I have not seen a new tech mod such as "Rotary Craft" in a while. I can't wait to try it out! Also, these mods deserve a mod spotlight by Direwolf20!
EDIT: It seems there is a conflict with Thaumcraft...
at thaumcraft.client.renderers.tile.TileEtherealBloomRenderer.<init>(TileEtherealBloomRenderer.java:28)
at thaumcraft.client.ClientProxy.registerDisplayInformation(ClientProxy.java:333)
at thaumcraft.common.Thaumcraft.init(Thaumcraft.java:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:696)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:508)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:807)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
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1. Use a crafting table under a blank pattern. If that doesn't work, update the mod there was a bug that has been fixed.
2. Can't use any metal in the part builder, that has to be done in the smeltery. Check the in game manual. (red book I think?)
3. You can only get the ingot cast in the table, refer to the red book in game.
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That was my thought, I just recently built a Pickaxe with a Manyllin (spelt wrong I know) head and rod with a thaumic binding. I haven't the clearest idea of what it can do with the thaumic ability.
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How may I ask?
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Wouldn't it be cool if there was a Dimensional Dungeon page? That is what that sounds like lol.