Oh.. right, this exists too, the mod isn't deat, but this thread is.
If you're intersted about the mod join our Discord (https://discordapp.com/invite/WCy3xrT)
I am not going to be active here and won't answer stuff (not like there would be something to answer in the first place)
(If a Moderator reads this, I'd appreciate if you could close this thread for further replies)
Nope, neither me nor the mod is dead. Just this forum thread ^^
So, quite a few things have changed, more things have become a thing. And the mod is still not much closer to it's initial plan.
Here is a Video of a new block (not released yet):
Here are also some screens of more unreleased stuff:
And also something already released:
If you want to stay up to date, join our Discord: discord.dark-roleplay.net
Once I finish up the juice press and the crafting system in General Custom recipes will be added though they are slightly more complicated than a simple config
You need to update booth, core and medieval.
This time I've added a first attempt of the Skill System. Theoretically you could already unlock skills, And all that stuff is also working.
But as you will only be able to unlock 3 of 8 professions by default I first want to built in work arounds to obtain Items if you don't choose the according profession. I also want to add a few more skills to each profession so everybody knows which profession would be best for him/her.
Hm... strange could you send me maybe the fml-client-latest.log (on pastebin/hastebin). That's not supposed to be the case:
Edit: I checked now the uploadet file and the version range is also set to 1.9 - 1.10.2
Edit 2: I have no Idea how you manged to get this error, but everything works fine for me and 2 other testers.
I don't think you will need a tutorial for it yet. All it adds currently are a few blocks and Items...
Things like the Skill System, new Weapons System and Crop system are still W.i.P. (with the skill system and crop system being very far).
And once you know that pressing 'C'(default) opens a new Crafting GUI It's pretty intuitive
If you want to stay up to date about the mode feel free to join our discord ^^ (discord.dark-roleplay.net) posting there update info pretty regularly.
You are a good artist? Or even a good model maker for Minecraft?
Feel free to send me Models/drawings of items blocks that you would like to see in the mod.
Even in case you are neither talented in drawing nor modelling just post your suggestions.
And in case you want to stay fully up to day and always receive the latest news you can join our discord server and read there even about things that are still work in progress: discord.dark-roleplay.net
After that small "advertisment" here is a small (i mean really small) list of already finished additions and still work in Progress stuff:
* Revamped the whole Hanging Bridge, it's now a lot more... you know hanging
* Kind of fixed the target, it's still not perfect but your arrows won't fly trough it anymore ^^
+ Added a Pottery Turntable, just another crafting station,
even tough there are no recipes yet (help me creating some items and blocks to craft there :P)
* Players can now jump over rope fences
* a few more things I forgot again...
As mentioned before, I need somebody that would like to create Models for Items and Blocks,
Even though I would love to progress the mod a lot more and more frequently it's really hard to achieve as I still work alone on this mod.
The Core mod got a new Update!
It should fix a very big amount of Issues with the crafting System and also added JEI support.
Changelog:
+ Added Just Enough Items Support
+ Added auto craft when craft button hold
+ Added hovering information for crafting GUI
+ Added craft multiplier (needs activation in config)
+ Added ability to scroll craft ingredients when there are more than 9
* Fixed crafting a little bit (you no longer need to restack your items)
+ Added Just Enough Items Support
+ Added auto craft when craft button hold
+ Added hovering information for crafting GUI
+ Added craft multiplier (needs activation in config)
+ Added ability to scroll craft ingredients when there are more than 9
* Fixed crafting a little bit (you no longer need to restack your items)
Ok I guess that was the last version for 1.7.10 but I am not sure as I don't have time to test now and I haven't looked there for more than a year now.
But I warned you there won't be more than a few blocks that exist in newer version and maybe a few more "nooby" blocks I made as I was still learning how to code. ( I am still learning but getting better :P)
Edit: In case that wasn't 1.7 here is a older version:
The Skill System has reached a state where I can say that I shouldn't need more than a few hours to get it fully working.
And the Crop System is coming back and this time fully working without any bugs as I wasn't able to find any more .... for now xD (the Closed Pre-Alpha is gonna prove it :P)
However, this means that I can add Barley as a crop back into the game D: And probably start to implement more crops!
Don't be afraid to post any suggestions ^^
0
Oh.. right, this exists too, the mod isn't deat, but this thread is.
If you're intersted about the mod join our Discord (https://discordapp.com/invite/WCy3xrT)
I am not going to be active here and won't answer stuff (not like there would be something to answer in the first place)
(If a Moderator reads this, I'd appreciate if you could close this thread for further replies)
0
And here we are, half a year after the last update.
Maybe I should post here more often? Nah... the nearly live updates in our discord are enough!
So just a small prevoew of things that were(or are going to be) added/changed.
0
Nope, neither me nor the mod is dead. Just this forum thread ^^
So, quite a few things have changed, more things have become a thing. And the mod is still not much closer to it's initial plan.
Here is a Video of a new block (not released yet):
Here are also some screens of more unreleased stuff:
And also something already released:
If you want to stay up to date, join our Discord: discord.dark-roleplay.net
0
Once I finish up the juice press and the crafting system in General Custom recipes will be added though they are slightly more complicated than a simple config
0
New version is out!
https://minecraft.curseforge.com/projects/dark-roleplay-medieval/files/2432491
https://minecraft.curseforge.com/projects/dark-roleplay-core/files/2432493
You need to update booth, core and medieval.
This time I've added a first attempt of the Skill System. Theoretically you could already unlock skills, And all that stuff is also working.
But as you will only be able to unlock 3 of 8 professions by default I first want to built in work arounds to obtain Items if you don't choose the according profession. I also want to add a few more skills to each profession so everybody knows which profession would be best for him/her.
0
Hm... strange could you send me maybe the fml-client-latest.log (on pastebin/hastebin). That's not supposed to be the case:
Edit: I checked now the uploadet file and the version range is also set to 1.9 - 1.10.2
Edit 2: I have no Idea how you manged to get this error, but everything works fine for me and 2 other testers.
0
Hm... works for me, than try this one: https://discordapp.com/invite/r2HtqKw
0
discord.dark-roleplay.net should work ^^
0
I don't think you will need a tutorial for it yet. All it adds currently are a few blocks and Items...
Things like the Skill System, new Weapons System and Crop system are still W.i.P. (with the skill system and crop system being very far).
And once you know that pressing 'C'(default) opens a new Crafting GUI It's pretty intuitive
If you want to stay up to date about the mode feel free to join our discord ^^ (discord.dark-roleplay.net) posting there update info pretty regularly.
0
You are a good artist? Or even a good model maker for Minecraft?
Feel free to send me Models/drawings of items blocks that you would like to see in the mod.
Even in case you are neither talented in drawing nor modelling just post your suggestions.
And in case you want to stay fully up to day and always receive the latest news you can join our discord server and read there even about things that are still work in progress: discord.dark-roleplay.net
After that small "advertisment" here is a small (i mean really small) list of already finished additions and still work in Progress stuff:
* Revamped the whole Hanging Bridge, it's now a lot more... you know hanging
* Kind of fixed the target, it's still not perfect but your arrows won't fly trough it anymore ^^
+ Added a Pottery Turntable, just another crafting station,
even tough there are no recipes yet (help me creating some items and blocks to craft there :P)
* Players can now jump over rope fences
* a few more things I forgot again...
As mentioned before, I need somebody that would like to create Models for Items and Blocks,
Even though I would love to progress the mod a lot more and more frequently it's really hard to achieve as I still work alone on this mod.
0
The Core mod got a new Update!
It should fix a very big amount of Issues with the crafting System and also added JEI support.
Changelog:
+ Added Just Enough Items Support
+ Added auto craft when craft button hold
+ Added hovering information for crafting GUI
+ Added craft multiplier (needs activation in config)
+ Added ability to scroll craft ingredients when there are more than 9
* Fixed crafting a little bit (you no longer need to restack your items)
Download:https://minecraft.curseforge.com/projects/dark-roleplay-core/files/2411013
1
New Version!
Changelog:
+ Added Just Enough Items Support
+ Added auto craft when craft button hold
+ Added hovering information for crafting GUI
+ Added craft multiplier (needs activation in config)
+ Added ability to scroll craft ingredients when there are more than 9
* Fixed crafting a little bit (you no longer need to restack your items)
Download: https://minecraft.curseforge.com/projects/dark-roleplay-core/files/2411013
Download Deob: https://minecraft.curseforge.com/projects/dark-roleplay-core/files/2411012
0
Ok I guess that was the last version for 1.7.10 but I am not sure as I don't have time to test now and I haven't looked there for more than a year now.
http://www.mediafire.com/file/b1lqh1w1vg4c9sn/Dark-Roleplay-0.1.4b.jar
But I warned you there won't be more than a few blocks that exist in newer version and maybe a few more "nooby" blocks I made as I was still learning how to code. ( I am still learning but getting better :P)
Edit: In case that wasn't 1.7 here is a older version:
http://www.mediafire.com/file/ja1p1mn6fmnkpwz/DarkRoleplay-0.1.3-Pre.jar
0
Progression is incoming! D:
The Skill System has reached a state where I can say that I shouldn't need more than a few hours to get it fully working.
And the Crop System is coming back and this time fully working without any bugs as I wasn't able to find any more .... for now xD (the Closed Pre-Alpha is gonna prove it :P)
However, this means that I can add Barley as a crop back into the game D: And probably start to implement more crops!
Don't be afraid to post any suggestions ^^
0
Hype
This cute little Fox will be abused for a bunch of testing and used for the implementation of a new AI for animals >:D