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    posted a message on JTE's 100% Custom from-scratch Minecraft Server
    There are no features "derived from the paid only things". There are no "paid only things" to derive from, currently. (I have no plans to do so in the future, either.) It shouldn't be an issue.

    However, at the very least I have released my Spleef server, which is very stripped and barren by comparison. It's over in the server administration section for the time being.
    Posted in: Mods Discussion
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    posted a message on JTE's Custom Spleef Server
    This is a heavily stripped and modified version of my standard custom server. It's sole purpose is to play the sport of Spleef. It can do nothing else. It is a server for playing Spleef, in maps designed only for Spleef by Super-Dot.

    It does not know how to make water move, it does not know how to make sand fall, it does not allow building or saving maps, the map format isn't even compatible with the official server's server_level.dat format, and the number of commands for even the highest ranked of ops are very limited. It only plays Spleef, tries to detect hacks, and nothing else. If even this is too much for Notch for any reason, it will be removed without question.

    I am distributing this in standalone Windows binary executable format. There is currently no native Linux release, but that is subject to change.

    If all that is okay with you, and you want a server which can do nothing but enforce most of the rules of Spleef and try its best to detect and remove cheaters, then go ahead and download it from EchidnaTribe.org

    Please appreciate it.
    Posted in: Server Support and Administration
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    posted a message on Minecraft Battleship
    No, JTE isn't confused or anything. JTE just thinks a lot of the "sports" would be much better off with server scripting. Particularly, instead of constantly breaking glass, placing a block, and then building glass over it again, one would need only to break the glass and the rest would be performed, even checking if it's a hit or a miss...

    Similarly, it's silly to play "soccer" (football) by having to constantly go back and forth between building and breaking the same block again and again. And annoying to have to rebuild the arena manually for Spleef. And keep track of how much monopoly money you have. These minigames, despite not being a complete game mode of their own, and being playable without it, need programming.
    Posted in: Discussion
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    posted a message on Minecraft Battleship
    Needs programming. :sad.gif:
    Posted in: Discussion
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    posted a message on JTE's 100% Custom from-scratch Minecraft Server
    Not programming. Not programming. I refuse.
    Posted in: Mods Discussion
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    posted a message on JTE's 100% Custom from-scratch Minecraft Server
    Having 18 or more users in my server at a time simply because nobody else is hosting one like it is a horrible pain.
    Posted in: Mods Discussion
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    posted a message on Economy & Roleplay server
    And that's why you need a powerful script like JTE's. To make sure everyone follows the rules.
    Posted in: Alpha - Minecraft Servers
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    posted a message on JTE's 100% Custom from-scratch Minecraft Server
    Yeah, one of my friends noticed that. Only one of them. The rest were awed by our insane overreactions to eachother. :smile.gif:

    Too bad I was too busy being scared into defending myself by the whole "We will ban you for giving away something that is rightfully yours to give away if it is against our interests." thing to notice that myself.

    Besides, the vast majority of everything I've made so far couldn't be trusted with non-ops (and in some cases even with ops) and I totally know that. I'd still like to give others the benefit of all my anti-hacks and op commands, but at the very least I'll first need to re-code it from scratch in C, a point I've been hesitant of simply because of what it implies. Starting over.

    ... And damn it, despite me stating specifically that it's all over and I'm done working on this piece of trash if it's gonna be completely discarded and never fully appreciated, I can't seem to get myself to close it. I just added an anti-speedhack check to it. Whatever. I'll keep hosting it for now, at least the five people who go there regularly seem to care, even if I'm not going to bother with it much anymore.
    Posted in: Mods Discussion
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    posted a message on JTE's 100% Custom from-scratch Minecraft Server
    My point was that paid users aren't getting anything to begin with, not even the fact that they paid is easily distinguishable to both the server and here, you know this. However, it will never be distributed to the public either way. Not by me, I worked too hard on it for it to all be wasted. (... And it's all been wasted, thus far.) So as neither of the two 'possibilities' you've got your panties in a bunch for are going to happen, can we please stop arguing and threatening me now? It's dead.
    Posted in: Mods Discussion
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    posted a message on JTE's 100% Custom from-scratch Minecraft Server
    ...... No, there is a difference between wanting to enforce the rules of Spleef and auto-kick hackers (what I am TRYING to do) and wanting to create a near-exact replica just for the sake of making it "free" to the public (what you insist on ACCUSING me of doing). Don't insult me. I give up.

    Discontinued.
    Posted in: Mods Discussion
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    posted a message on JTE's 100% Custom from-scratch Minecraft Server
    Honest, I'd gladly work with Notch on the licensing to ensure it upholds all his rights and intentions (though I doubt he's interested), and he's more than likely going to code the client to not be able to accept custom gamemode-related input from the server for free members in the first place. You're all freaking out of "future possibilities" which hardly even exist.

    I'm sad to see that for a lack of an argument against my sound logic, you've decided to just remove my title and hope I take the hint. :sad.gif:
    Posted in: Mods Discussion
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    posted a message on Change/load new map or change name ingame and while hosting?
    JTE's server randomly hangs and "dies" every so often on random occasions so you'd lose your place anyway.
    Posted in: Server Support and Administration
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    posted a message on JTE's 100% Custom from-scratch Minecraft Server
    My server is not a simple "crack'. It is a 2719 line complete from-scratch honest-work rewrite of a program which I do not have the source code to, which itself is also available to free users. It does not allow free users to have custom skins on their name, nor does it contain support for new game modes.

    Quite frankly, complete new game modes would be impossible without client-side support: i.e. everything my server could do as a "gamemode" would go under the section of "sports" on the minecraft wiki, and would ALSO be available to free users, the only thing my server does differently is enforce the "rules" of the game.
    Posted in: Mods Discussion
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    posted a message on JTE's 100% Custom from-scratch Minecraft Server
    There is nothing being paid for that I am making free.
    I have not done so in any way whatsoever. It's that simple.
    Posted in: Mods Discussion
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    posted a message on Economy & Roleplay server
    Quote from Atomic »
    Very interesting idea, throw in a 1024x1024x64 map, server-side enforced rules and some character building/combat system and we could have the coolest small scale MMORPG (ok, forget that first M :tongue.gif:) ever.

    Hey, that's what JTE wanted to do. :sad.gif: Except the large map would be split up into smaller maps. And continually regenerate (growing trees).
    Posted in: Alpha - Minecraft Servers
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