• 0

    posted a message on ProjectE - Equivalent Exchange 2 (EE2) for modern Minecraft versions

    Is there any way to disable the armor and tools in the mod. I love everything else, but the armor is so overpowered and you can get it within an hour of getting a table. And the tools can 1 hit anything with their power.

    Posted in: Minecraft Mods
  • 0

    posted a message on MachineMuse's Modular Powersuits - Finally updated again!
    Quote from cajunjon

    Hey machinemuse, do you have any intentions of adding a cool hud to the helm? Maybe one that shows mob hp, how much heat from lava, etc the suit is taking, not heat generated by use of modules? And maybe a short burst of energy that moves you far away fast?


    Hud is in the works, check the to-do.
    And the movement. Blink Drive?
    Posted in: WIP Mods
  • 0

    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]
    I need a bit of help. How do i refuel a ship after I have landed on the moon? Do I need to bring a space fuel loader with with me and some power? Or can I just use that canister that is given to me some how?
    Posted in: Minecraft Mods
  • 0

    posted a message on Dimensional Doors v2.2.4
    So, I found a rift door in Limbo. I went though it, and my game crashed. Might want to look into that.
    Posted in: Minecraft Mods
  • 0

    posted a message on A quick connect url.
    I mean something like how you can connect to steam servers with steam://connect/IPaddress but with Minecraft.
    Posted in: Java Edition Support
  • 0

    posted a message on A quick connect url.
    Is there a link that will allow me to give people that will just have them auto connect to my server. I thought I saw one before, but am unable to find it now. Thank you for your help.
    Posted in: Java Edition Support
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Quote from Keybounce

    That is for forge. I use the forge version.


    Can you post a set up from your config. Every time I do it, I crash the server. Or help me fix this.

    worlds:
    - title: The real world of Tickles/Nether
    template: normal-hires
    height: 256
    the_end: false
    sealevel: 64
    name: The real world of Tickles_nether
    nether: true


    This is the entire forgeworlds.yml
    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Quote from Keybounce

    To use an invalid template:

    In configuration.txt
    deftemplatesuffix: doesNotExist


    In worlds.txt, list your worlds like this
    - name: world123
    template: normal-lowres
    - name: world123_7
    template: twilight-lowres


    An alternative is to use a default template that corresponds to a single low-res map, and then the worlds that you are concerned about get listed with a template that gives a detailed set of maps. This is what I use -- it gives me a simple nether map, as well as a simple surface view of myst ages, and I have some detailed stuff for the caves of the main worlds.


    And how would I make this work in forge? Forge does not use the same cfg worlds.txt.
    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Quote from Keybounce

    If I recall correctly, the answer is to use an invalid template, and then explicitly declare all the worlds that you do want.


    With the newest tekkit like update, I really need to know how to do this asap.
    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Quote from Keybounce

    If I recall correctly, the answer is to use an invalid template, and then explicitly declare all the worlds that you do want.


    Care to explain further?
    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Quote from ArtifexDominus

    You are the MAN! I was editing everything BUT that file with NotePad++ haha. YOU ROCK!

    **Edit** Ok, so I edited the file (I am using forge) however, i restarted my server and still the map loads with the end on the top and when looking at the file that i swear i saved... any ideas?


    Edit the file when the server is off. Then start the server.
    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    I require some help. I am using the forge version for a tekkit lite server, and while it does work, the first wrold shown is the Neither, then The End, then my overworld. I have added


    worlds:
    - name: world
    title: "My Awesome World"
    - name: nether
    title: "My Awesome Nether"
    enabled: false
    - name: skylands
    title: "My Awesome Skylands"
    enabled: false

    to the worlds.txt and yet that that has not disabled all of the other worlds. Any help would be appreciated.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6/7] [SMP/LAN/SSP] BukkitForge - Bukkit plugins. On your FTB/Tekkit server.
    Quote from keepcalm_

    uh... You realize dynmap has a forge version, right? A few plugins won't work still, I am working on fixes.


    No I did not. Looking into it.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6/7] [SMP/LAN/SSP] BukkitForge - Bukkit plugins. On your FTB/Tekkit server.
    Does this currently not work with Dynmap? I have Bukkitforge working properly, I believe, but it errors out every time I try to run with dynmap on. This is the error I am getting.

    ting API version 1.4.5-R0.2)
    2013-01-25 05:41:50 [INFO] [BukkitForge] Plugins are being loaded...
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Error finding net.minecraft.se
    rver packages
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.BiomeBase
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find [Lnet.minecraft.se
    rver.BiomeBase;
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find org.bukkit.craftbu
    kkit.CraftWorld
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.WorldServer
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.ChunkProviderServer
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find org.bukkit.craftbu
    kkit.util.LongHashset
    2013-01-25 05:41:52 [INFO] [Minecraft] [dynmap] Unload queue not found - default
    to unload all chunks
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find org.bukkit.craftbu
    kkit.CraftChunkSnapshot
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find org.bukkit.craftbu
    kkit.CraftChunk
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.Chunk
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.NBTTagCompound
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.NBTTagByte
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.NBTTagShort
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.NBTTagInt
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.NBTTagLong
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.NBTTagFloat
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.NBTTagDouble
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.NBTTagByteArray
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.NBTTagString
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.NBTTagIntArray
    2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
    er.TileEntity
    2013-01-25 05:41:52 [SEVERE] [BukkitForge] Could not load '.\plugins\dynmap.jar'
    in folder '.\plugins'
    org.bukkit.plugin.InvalidPluginException: java.lang.IllegalArgumentException: Er
    ror initializing dynmap - bukkit version incompatible!
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.j
    ava:157)
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.
    java:305)
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager
    .java:230)
    at keepcalm.mods.bukkit.bukkitAPI.BukkitServer.loadPlugins(BukkitServer.
    java:891)
    at keepcalm.mods.bukkit.bukkitAPI.BukkitServer.<init>(BukkitServer.java:
    242)
    at keepcalm.mods.bukkit.asm.BukkitStarter.run(BukkitStarter.java:46)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.IllegalArgumentException: Error initializing dynmap - bukki
    t version incompatible!
    at org.dynmap.bukkit.BukkitVersionHelper.<init>(BukkitVersionHelper.java
    :172)
    at org.dynmap.bukkit.BukkitVersionHelper.getHelper(BukkitVersionHelper.j
    ava:84)
    at org.dynmap.bukkit.DynmapPlugin.<init>(DynmapPlugin.java:112)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
    rce)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.j
    ava:153)
    ... 6 more


    Any help would be appreciated. I should mention I am running a Tekkit Lite server.
    Posted in: Minecraft Mods
  • 0

    posted a message on Allowing mobs to travel through the nether (SMP)
    I am co-hosting a Bukkit server that is otherwise vanilla other then world guard/edit. We are unable to send mobs (sheep,cows,ect) through the nether. Is there some way to allow the mobs to pass through the nether portals like in single player?
    Posted in: Server Support and Administration
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