Is there any way to disable the armor and tools in the mod. I love everything else, but the armor is so overpowered and you can get it within an hour of getting a table. And the tools can 1 hit anything with their power.
Hey machinemuse, do you have any intentions of adding a cool hud to the helm? Maybe one that shows mob hp, how much heat from lava, etc the suit is taking, not heat generated by use of modules? And maybe a short burst of energy that moves you far away fast?
Hud is in the works, check the to-do.
And the movement. Blink Drive?
I need a bit of help. How do i refuel a ship after I have landed on the moon? Do I need to bring a space fuel loader with with me and some power? Or can I just use that canister that is given to me some how?
Is there a link that will allow me to give people that will just have them auto connect to my server. I thought I saw one before, but am unable to find it now. Thank you for your help.
Can you post a set up from your config. Every time I do it, I crash the server. Or help me fix this.
worlds:
- title: The real world of Tickles/Nether
template: normal-hires
height: 256
the_end: false
sealevel: 64
name: The real world of Tickles_nether
nether: true
In configuration.txt
deftemplatesuffix: doesNotExist
In worlds.txt, list your worlds like this
- name: world123
template: normal-lowres
- name: world123_7
template: twilight-lowres
An alternative is to use a default template that corresponds to a single low-res map, and then the worlds that you are concerned about get listed with a template that gives a detailed set of maps. This is what I use -- it gives me a simple nether map, as well as a simple surface view of myst ages, and I have some detailed stuff for the caves of the main worlds.
And how would I make this work in forge? Forge does not use the same cfg worlds.txt.
You are the MAN! I was editing everything BUT that file with NotePad++ haha. YOU ROCK!
**Edit** Ok, so I edited the file (I am using forge) however, i restarted my server and still the map loads with the end on the top and when looking at the file that i swear i saved... any ideas?
Edit the file when the server is off. Then start the server.
I require some help. I am using the forge version for a tekkit lite server, and while it does work, the first wrold shown is the Neither, then The End, then my overworld. I have added
worlds:
- name: world
title: "My Awesome World"
- name: nether
title: "My Awesome Nether"
enabled: false
- name: skylands
title: "My Awesome Skylands"
enabled: false
to the worlds.txt and yet that that has not disabled all of the other worlds. Any help would be appreciated.
Does this currently not work with Dynmap? I have Bukkitforge working properly, I believe, but it errors out every time I try to run with dynmap on. This is the error I am getting.
ting API version 1.4.5-R0.2)
2013-01-25 05:41:50 [INFO] [BukkitForge] Plugins are being loaded...
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Error finding net.minecraft.se
rver packages
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.BiomeBase
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find [Lnet.minecraft.se
rver.BiomeBase;
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find org.bukkit.craftbu
kkit.CraftWorld
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.WorldServer
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.ChunkProviderServer
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find org.bukkit.craftbu
kkit.util.LongHashset
2013-01-25 05:41:52 [INFO] [Minecraft] [dynmap] Unload queue not found - default
to unload all chunks
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find org.bukkit.craftbu
kkit.CraftChunkSnapshot
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find org.bukkit.craftbu
kkit.CraftChunk
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.Chunk
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.NBTTagCompound
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.NBTTagByte
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.NBTTagShort
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.NBTTagInt
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.NBTTagLong
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.NBTTagFloat
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.NBTTagDouble
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.NBTTagByteArray
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.NBTTagString
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.NBTTagIntArray
2013-01-25 05:41:52 [SEVERE] [Minecraft] [dynmap] Cannot find net.minecraft.serv
er.TileEntity
2013-01-25 05:41:52 [SEVERE] [BukkitForge] Could not load '.\plugins\dynmap.jar'
in folder '.\plugins'
org.bukkit.plugin.InvalidPluginException: java.lang.IllegalArgumentException: Er
ror initializing dynmap - bukkit version incompatible!
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.j
ava:157)
at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.
java:305)
at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager
.java:230)
at keepcalm.mods.bukkit.bukkitAPI.BukkitServer.loadPlugins(BukkitServer.
java:891)
at keepcalm.mods.bukkit.bukkitAPI.BukkitServer.<init>(BukkitServer.java:
242)
at keepcalm.mods.bukkit.asm.BukkitStarter.run(BukkitStarter.java:46)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Error initializing dynmap - bukki
t version incompatible!
at org.dynmap.bukkit.BukkitVersionHelper.<init>(BukkitVersionHelper.java
:172)
at org.dynmap.bukkit.BukkitVersionHelper.getHelper(BukkitVersionHelper.j
ava:84)
at org.dynmap.bukkit.DynmapPlugin.<init>(DynmapPlugin.java:112)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.j
ava:153)
... 6 more
Any help would be appreciated. I should mention I am running a Tekkit Lite server.
I am co-hosting a Bukkit server that is otherwise vanilla other then world guard/edit. We are unable to send mobs (sheep,cows,ect) through the nether. Is there some way to allow the mobs to pass through the nether portals like in single player?
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Is there any way to disable the armor and tools in the mod. I love everything else, but the armor is so overpowered and you can get it within an hour of getting a table. And the tools can 1 hit anything with their power.
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Hud is in the works, check the to-do.
And the movement. Blink Drive?
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Can you post a set up from your config. Every time I do it, I crash the server. Or help me fix this.
This is the entire forgeworlds.yml
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And how would I make this work in forge? Forge does not use the same cfg worlds.txt.
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With the newest tekkit like update, I really need to know how to do this asap.
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Care to explain further?
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Edit the file when the server is off. Then start the server.
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to the worlds.txt and yet that that has not disabled all of the other worlds. Any help would be appreciated.
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No I did not. Looking into it.
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Any help would be appreciated. I should mention I am running a Tekkit Lite server.
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