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    posted a message on Anyone know a good seed?
    how about this seed:

    jawbreakers

    pretty mix of forest, tundra, and swamp
    Posted in: Seeds
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    posted a message on jawbreakers (Minecraft Seed) (1.9.2 Pre-release)
    I am an ed edd n eddy fanatic, and decided to make a world with the seed name "jawbreakers". thus it resulted in a pretty mash-up of swamps, forests, and tundra from spawn point.

    Having trouble fining all terrains at once? Here it is!


    You see an ugly transition from forest green to swampy purple in plant colors


    For fun, still water next to air
    Posted in: Seeds
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    posted a message on [Archive #1] Video Megathread
    I played around with the arrows and noticed when shooting them rapidly during the mob's 'hit' state, it bounces back.

    Posted in: Videos
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    posted a message on dye color suggestions
    So far, the pallet option is quite limited for dye use, so we, as a community must tell which set of colors to add to minecraft and why.

    I have placed the poll up so people can vote for what set of color dyes should be added to minecraft.
    you are free to post based on color selections along with a little explanation.

    I personally want skin-based colors added to minecraft because it adds a greater layer of personality.
    Posted in: Suggestions
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    posted a message on [V1.7.3] You Are the Creeper 0.61: Currently being updated (check last page)
    I do like the idea of the mob behavior of giving flowers, but I do not like the idea of the mobs constantly pushing me around. Can there be commands to make mob formations so I do not have to be pushed around?

    EDIT:

    When you ally a bunch of spiders, they will be the best army group against a few minecrafters, or else always experiment to your best suit.

    Posted in: Minecraft Mods
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    posted a message on How do i get rid of this thread
    Get rid of that thread, it's driving us crazy!
    Posted in: Mods Discussion
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    posted a message on POLL: Do you like climbing spiders?
    I like climbing spiders because it brings new ways to defeat them without relying on running away.

    Make spiders climb on cactus = take damage
    Make spiders climb on stuff and then hit with sword =take damage
    Posted in: Survival Mode
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    posted a message on Share your BiomeTerrain Mod v10.x + Settings
    I would definitely want to play around with these biometerrain mods
    Posted in: Mods Discussion
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    posted a message on [V1.2] King's Mods - Neutral Creepers, Nether Tools![V8.10]
    I want to try it as long as I can manage other mods
    Posted in: Mods Discussion
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    posted a message on [1.8.1] Builders 0.64B [MOB]
    I noticed that the explorer mob tend to attack anything including other mobs such as 'good humans' from the human mod pack. Other than that, it would be an interesting twist that have yet to be experimented.
    Posted in: WIP Mods
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    posted a message on [GUIDE] Mac 10.6.6 MINECRAFTER (Pending MoCreatures Update)
    This topic should be stickied for an easy way to install mods for mac users.
    Posted in: Mods Discussion
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    I am very excited to try out new mobs, and release your works once you're done.
    Posted in: Minecraft Mods
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    posted a message on New Map Generator - Planetoids - V1.75 Now up
    I do like the idea, but is it possible to make it for the mac?
    Posted in: Minecraft Tools
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    posted a message on [GUIDE] Mac 10.6.6 MINECRAFTER (Pending MoCreatures Update)
    Quote from mexifelio »
    Quote from JBRPG »
    I followed every step to your instruction, but I do not hear sounds from unofficial mobs such as bears and birds.


    Hmm, good find. I just hear the birds flapping, but I don't hear any bear growls or bird songs. I had asked the Mo'Creatures guy if he had put in sound effects for horses because I wasn't hearing any, but he never responded so I didn't look into it.

    I am wondering if there is either some sort of incompatibility with the AudioMod itself, or maybe the interaction between MINECRAFTER and the mod. I know this was working on alpha, I distinctly remember hearing the wolves howling at me during the night as they were chasing me.

    I'll look into this more tomorrow, Happy New Year everyone!!!

    EDIT: Ok I figured it out, Maybe Prelithe can shed some light into this:

    It seems that the /resources/mod/sound files are not being carried over from MINECRAFTER into the game. I think this might be something new with beta, but can't be for sure.
    I double and triple checked the folder structure for the sound files and they match exactly. The only way I was able to figure out to get this to work was reading the mocreatures.txt:

    Quote from Mo »
    6. locate the .minecraft\resources\ (where you have installed minecraft)
    7. look inside the "\folders to add to resources\", copy the \mod folder with all its contents and add it to the folder .minecraft\resources\ (make sure you are not adding this to the minecraft.jar file). Your minecraft \resources\folder should have then a new folder called '\mod\sound' and inside you should have the new .ogg files


    In any case, in order to get the sounds to play, I had to COPY all of the .ogg files from "MoCreaturesModFullv2.1.2/resources/mod/sound" and paste them into your ~user/library/Application Support/minecraft/resources/mod/sound/"

    Start your game and now the sounds play (finally heard the birds singing, very calming).


    Thank you for the sound step, and you should add it to your first post.
    Posted in: Mods Discussion
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    posted a message on [GUIDE] Mac 10.6.6 MINECRAFTER (Pending MoCreatures Update)
    I followed every step to your instruction, but I do not hear sounds from unofficial mobs such as bears and birds.
    Posted in: Mods Discussion
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