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  • Ivy
  • Retired Staff
  • Member for 11 years, 4 months, and 15 days
    Last active Sun, Aug, 1 2021 18:50:42
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  • View Ivy's Profile

    1

    Feb 20, 2018
    Ivy posted a message on [1.7.10 - 1.18.1]Sildur's shaders [PC/MAC/INTEL] Vibrant v1.32 and Enhanced Default v1.131 out now! (1st January, 2022)
    Quote from Linndolas»

    Sildur, is it possible to tweak something in the Vibrant ones that it would show the skybox from a resource pack? It's only showing during the night and not day. Would really be nice to have a support for a resource pack skybox.


    Also, I miss the handlight torch option from the past. I know that optifine has that now but it's very laggy, unlike the one from a shader which made no lag. Would be possible to add it back?



    You can enable a more smooth, responsive version of the portable torch effect in Optifine's settings. I believe it's set to only update twice per second by default.

    Posted in: Minecraft Mods
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    Jan 1, 2018
    Ivy posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from NWGMinecraft»

    I believe that is how it's supposed to look, considering there have been several changes in the lighting system with renewed. My theory is that the stained glass is making the inside appear darker with its colored shadow (along with the actual structure), because even white stained glass is still stained glass, and is not supposed to let in more light than normal glass.

    If this really is intentional that would be unfortunate... aside from that, bloom when holding a lightly colored item or glowing object is VERY high and darkens the remainder of the screen. I can't seem to change this with any of the shader's settings as it stands.

    Even with these flaws it's extraordinarily beautiful—the water especially. I'm torn between using this and Sildur's, but I'm enjoying SEUS a heck of a lot at the moment.
    Posted in: Minecraft Mods
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    Dec 30, 2017
    Ivy posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]

    A small issue, but the stained glass appears a lot darker than it ought to be. It looks pretty neat when light is shining through, but outside of direct sunlight it's really shaded! This is white stained glass in the screenshot:

    Posted in: Minecraft Mods
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    0

    Oct 7, 2017
    Ivy posted a message on [1.7.10 - 1.18.1]Sildur's shaders [PC/MAC/INTEL] Vibrant v1.32 and Enhanced Default v1.131 out now! (1st January, 2022)
    Quote from rouzero»
    How do I make water more like the screenshot?

    That looks like the "Enhanced Default" shader pack, available also in this thread.
    Posted in: Minecraft Mods
  • View Ivy's Profile

    1

    Apr 6, 2017
    Ivy posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from Alvoria»

    This can be done with display parameters in the shield's item models, which is an ordinary resource pack thing. You don't really need a mod for this.

    There's probably already a pack that does this somewhere, but if not it can be done pretty easily with a little know-how. If you can't figure it out, I'm sure someone in Resource Pack Help can give you a hand. ;)

    Hey, thanks for this. If anyone else is curious, item/shield.json was easy enough to modify: the left-hand config translation value was lowered from zero to -3.5. Plopped it into my resource pack and it's good to go!
    Posted in: Minecraft Mods
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    0

    Apr 5, 2017
    Ivy posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    So, this is a bit of an odd request, and may be outside Optifine's scope. I'm wondering if perhaps an option could be added to make the shield less obtrusive, basically by pushing it a bit down towards the bottom. I feel like I've seen something like this before but I'm not sure where.

    Posted in: Minecraft Mods
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    0

    Feb 11, 2017
    Ivy posted a message on Painterly Pack

    Still up for me. May have been temporary?

    Posted in: Resource Packs
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    0

    Feb 2, 2017
    Ivy posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from sp614x»

    In "optionsof.txt" change "ofRenderDistanceChunks" to a value over 32.



    I tried this, but the game just reverted the value to 32. Setting the options as "read only" allowed it to stay at 100, but the game still only rendered out 32 chunks

    Edit: I just checked optionsof.txt instead of options.txt but there's no chunk loading setting in that config.

    Posted in: Minecraft Mods
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    0

    Feb 1, 2017
    Ivy posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    I'm wondering if it's possible to set the render distance over 32 chunks. I tried manually editing options.txt but the game would correct that to 32; setting the file to read-only keeps the options.txt at 100 but in-game the rendering is still 32. I'm just looking to take a neat screenshot, doesn't have to be usable performance-wise.

    Posted in: Minecraft Mods
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    0

    Jan 31, 2017
    Ivy posted a message on [1.7.10 - 1.18.1]Sildur's shaders [PC/MAC/INTEL] Vibrant v1.32 and Enhanced Default v1.131 out now! (1st January, 2022)
    Quote from Sildur»

    This should only happen with certain items, most blocks should be fine.

    I actually get that same rendering error—only thing I've noticed affected so far is the custom torch model from Sphax's resource pack, but there are probably others.
    Posted in: Minecraft Mods
  • View Ivy's Profile

    1

    Jan 27, 2017
    Ivy posted a message on [1.7.10 - 1.18.1]Sildur's shaders [PC/MAC/INTEL] Vibrant v1.32 and Enhanced Default v1.131 out now! (1st January, 2022)

    Wow this is a lot prettier than I anticipated, many thanks Sildur!

    Posted in: Minecraft Mods
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    0

    Nov 5, 2016
    Ivy posted a message on Extreme Reactors 2 - A Big Reactors port to MC 1.10.2, 1.11.2 and 1.12/1.12.2 / 1.16.3/4/5

    I'm wondering if there's any documentation for this about which substances can act as coolants, radiation regulation, etc. As the last major version of the game I played contained Thermal Expansion, all of my cooling was cryotheum/ender liquids. I recall a cryptic hint about "life force" being a good coolant, but if I need to get into blood magic for the reactor, that's something else!

    Posted in: Minecraft Mods
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    0

    Sep 29, 2016
    Ivy posted a message on Painterly Pack
    Quote from GerbilCrab475»

    With 1.11 around the corner, I've decided to make an unofficial 1.9+ patch for the Painterly pack. I got most things done and will be posting the patch this week. Perhaps in a separate thread.


    It'd probably be a good idea to make a new thread, since the official pack seems long gone at this point.
    Posted in: Resource Packs
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    0

    Sep 20, 2016
    Ivy posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    Holy moly! It could crash my data? Better be careful...


    Anyways, on optifine.net, the mirror links should be fine. I use them since I've donated for the cape rather than using adf.ly's sketchy ad services.

    Posted in: Minecraft Mods
  • View Ivy's Profile

    0

    Jun 12, 2016
    Ivy posted a message on Misa's Realistic Texture Pack - 1.18.2 UPDATED 1 MAY 2022! - New Note Blocks & Shaders!

    There's something just so nostalgic about Classic texture packs.

    Posted in: Resource Packs
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    Sep 16, 2014
    Ivy posted a message on [Official] Microsoft has Bought Mojang and a message from Notch.
    Easily solved by releasing a Minecraft 2.0!
    Posted in: News
  • View Ivy's Profile
    Sep 15, 2014
    Ivy posted a message on [Official] Microsoft has Bought Mojang and a message from Notch.
    http://niceme.me/
    Posted in: News
  • View Ivy's Profile
    Sep 15, 2014
    Ivy posted a message on [Official] Microsoft has Bought Mojang and a message from Notch.
    I, for one, accept my new Windows Phone overlords. Minecraft running well on a Surface Pro, count me in!
    Posted in: News
  • View Ivy's Profile
    Sep 11, 2014
    Ivy posted a message on Microsoft Buying Minecraft?
    The very first paragraph says that they would be buying the company, not just the game IP.
    Posted in: News
  • View Ivy's Profile
    Sep 11, 2014
    Ivy posted a message on Microsoft Buying Minecraft?
    That's the worst you could think of? Probably the least likely and least damaging scenario.
    Posted in: News
  • View Ivy's Profile
    Nov 1, 2011
    Ivy posted a message on 3D Character Skinning Utility
    Why do they always post the awkwardly unused utilities on the news, when there's things like SkinEdit?
    Posted in: News
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