+ There are now more types of overridable vanilla decoration (Ocean Monument, Scattered Feature, Village, Nether Fortress, Stronghold, Mineshaft)!!
* Placers now have the capabilits to place only where floor blocks are, making them a lot more accurate!
+ A lot more types of inventories are recognized by loot generators!
* Recurrent Complex now logs which structures are causing chained chunk generation
* /#select set now works for two points at once again
* Decoration overrides now honor the universalDimensionMatcher
+ Vanilla Decoration overrides now have a configurable placer
* /#move can now again move by negative amounts
* Ruins look a bit better
I can't seem to get Recurrent Complex to generate structures in modded dimensions. They generate perfectly fine in the Overworld, Nether, and The End. So I guess I'm missing a config option somewhere?
I'm trying to get the mod to create a structure at the spawn in specific dimensions, and I'm using PerfectSpawn to start in a different dimension than the Overworld. No matter what dimension I start in, structures in Vanilla dimensions work fine and the structures never spawn in modded dimensions.
The structures are definitely Active.
In the Generation settings, I have it on Static and this is my settings page: https://i.imgur.com/OLZ6zMT.png
I also tried "id=50" and "id = 50" instead of just 50 by itself, but they didn't work either.
I changed universalDimensionMatcher in the config file to be "0 | 1 | -1 | 50" and also "id=0 | id=1 | id=-1 | id=50", that also had no effect.
I'm at my wits end here. Is it because these modded dimensions don't technically have a Spawn to generate at?
On a slightly unrelated note, does anyone know a way to create a structure at exact coordinates in a dimension, and have it actually pre-generate that specific chunk when you create the world/start the server?
Forgot to say, I'm on 1.7.10
sorry if the solution is in this thread somewhere, i must have missed it
Honestly, I can't say. In 1.8+ I could give you support but I don't remember at this point the fallbacks of 1.7. I'm afraid you'll have to figure this one out by yourself by the logs etc. If it's supposed to spawn at specific coordinates though you need to turn off 'from spawn'. The expression needs to be '50' - id=50 wasn't supported in 1.7 I think.