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  • Ithronyar
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  • Member for 10 years, 11 months, and 16 days
    Last active Sun, Feb, 26 2023 06:46:21
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    Oct 29, 2022
    Ithronyar posted a message on Polychromata (v0.22.0) - Immersive & Semi-Faithful - Updated Oct 29, 2022

    Two updates in one year? Yep.


    This one adds new water and lava, ingots, improved netherrack, and netherite tools.






    (Don't worry, it loops in-game)
    Posted in: Resource Packs
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    0

    Aug 10, 2022
    Ithronyar posted a message on Polychromata (v0.22.0) - Immersive & Semi-Faithful - Updated Oct 29, 2022

    Hey look... an update.

    Summary: Optimized file size, minor additions, version compatibility, remade the title background, and made a lot of minor tweaks and improvements. For those who use graphics mods, custom night skies and some shader textures have been added.





    Posted in: Resource Packs
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    0

    Sep 25, 2019
    Ithronyar posted a message on Polychromata (v0.22.0) - Immersive & Semi-Faithful - Updated Oct 29, 2022

    0.20.0 update: About 70 new textures added; mostly entities. Added fish, shield + patterns, donkey, mule, horses + patterns, and gravel.

    0.20.1 update: Modified water textures to use a constant alpha value, since translucency doesn't interpolate properly due to a bug.








    Posted in: Resource Packs
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    0

    Apr 13, 2019
    Ithronyar posted a message on Polychromata (v0.22.0) - Immersive & Semi-Faithful - Updated Oct 29, 2022

    Update: 0.18.0 released. Ported to 1.13.2, all GUI textures done, and various improvements.






    Posted in: Resource Packs
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    1

    Jul 1, 2018
    Ithronyar posted a message on Loot Slash Conquer -- Action-RPG mod inspired by Hack/Mine -- 0.6.2.2

    Good to see that this project is up and running. To everyone else: This is only the beginning! There are many planned features and ideas that aren't yet implemented. It's still fairly playable, though.

    Posted in: WIP Mods
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    0

    Sep 30, 2017
    Ithronyar posted a message on Polychromata (v0.22.0) - Immersive & Semi-Faithful - Updated Oct 29, 2022

    I'm back with another update. This is one of the most significant yet, and there are many changes/additions. The most important changes: Ported pack to newest Minecraft version, remade stone and ores, added some entities, added beds, and remade the torch.













    Posted in: Resource Packs
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    0

    Jan 20, 2017
    Ithronyar posted a message on Polychromata (v0.22.0) - Immersive & Semi-Faithful - Updated Oct 29, 2022

    Update: 0.16.0 has been released. This update adds all minecarts and rails, elytra, hopper, TNT, farmland, polar bear, rain, and sun textures. The attack indicator for Minecraft 1.11.2 has also been added.









    Posted in: Resource Packs
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    Dec 23, 2016
    Ithronyar posted a message on Polychromata (v0.22.0) - Immersive & Semi-Faithful - Updated Oct 29, 2022

    Update: After an enormous hiatus of over a year, I've returned (if only briefly) to provide a new update to Polychromata. This update contains about 130 changes, ranging from minor improvements to high-quality content additions.


    -Crafting table
    -All stone tools
    -Iron armor
    -Chainmail armor + items
    -Sugarcane block + item
    -Water
    -Animated redstone dust
    -Coal
    -Potatoes
    -Hardened clay
    -All normal (non-red) sandstone textures
    -Improved pack icon
    -Improved all banner pattern textures
    -Boss health bars
    -Spectral and tipped arrow textures
    -Textures and icons for all boat types
    -Completely remade the primary HUD, making it much nicer to look at
    -Smooth diorite and andesite
    -Lingering potion bottle
    -Animated dragon's breath
    -Mossy cobblestone
    -Red sand

















    Old Banners:

    New Banners:


    Old Bat:

    New Bat:


    Old Blaze:

    New Blaze:




    Old End Portal:

    New End Portal:


    Old HUD:

    New HUD:












    Podzol and Mycelium Old:

    Podzol and Mycelium New:

    Hint: I added some random tiling. ;)

    Barrier Old:

    Barrier New:
    Posted in: Resource Packs
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    0

    Apr 23, 2015
    Ithronyar posted a message on Polychromata (v0.22.0) - Immersive & Semi-Faithful - Updated Oct 29, 2022

    0.14.0 update: Charged creeper lightning, ender crystal, melon (item), emerald, title banner, beacon, zombie pigman, stone sword, bedrock, tulips, brewing stand (block), small mushrooms, and gold tools have been added.

    Posted in: Resource Packs
  • View Ithronyar's Profile

    1

    Feb 26, 2015
    Ithronyar posted a message on Texture Artists' Union
    Ender crystal. I used a little creativity because the default design is just... bad... especially for end-game content.



    Posted in: Resource Pack Discussion
  • View Ithronyar's Profile

    0

    Feb 22, 2015
    Ithronyar posted a message on Polychromata (v0.22.0) - Immersive & Semi-Faithful - Updated Oct 29, 2022
    0.13.0 update: All quartz block textures, bread, carrot, golden carrot, fern, poppy flower, flower pot item, and all stained glass textures have been added.
    Posted in: Resource Packs
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    0

    Feb 18, 2015
    Ithronyar posted a message on Polychromata (v0.22.0) - Immersive & Semi-Faithful - Updated Oct 29, 2022
    Update: Version 0.12.0 has been released. It adds boat item, bowl, mushroom stew, book, enchanted book, written book, writable book, feather, splash potion bottle, brick item, GUI widgets (mainly buttons), furnace, and resource pack arrow GUI textures.
    Posted in: Resource Packs
  • View Ithronyar's Profile

    3

    Feb 16, 2015
    Ithronyar posted a message on Texture Artists' Union
    Furnace textures.



    Burning:


    In-game (not animated because I didn't want to upload another .gif):
    Posted in: Resource Pack Discussion
  • View Ithronyar's Profile

    1

    Feb 14, 2015
    Ithronyar posted a message on Texture Artists' Union
    Quote from Godzol»
    I think a challenge should be to some-how make the highest resolution texture without lag: e.g. 256x256 ;but with as little lag as possible instead of using optifine or any other mods...

    I'm not even sure what you're suggesting. If you're suggesting an optimized texture to cause as little framerate loss as possible, it would have to be very flat (i.e. no fine detail) and have a very small palette. Think Sphax, but heavily aliased and saved in an 8-bit (or lower) format.

    But that doesn't really make a difference, since even the pixels for a flat black square are all still loaded and consume video RAM. The only significant difference is that the files would use a little less space in hard drive memory.

    The only way to improve the framerate is to use textures with less resolution than default (i.e. 8x8, 4x4, 2x2, 1x1). Anything above 16x is going to use more memory, no matter what.
    Posted in: Resource Pack Discussion
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    0

    Feb 13, 2015
    Ithronyar posted a message on Polychromata (v0.22.0) - Immersive & Semi-Faithful - Updated Oct 29, 2022
    Update: Creeper, torch, enchanted item glint, bed (block and item), blaze powder, iron ingot, and gold ingot textures added.
    Posted in: Resource Packs
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