-Skype name [/b]
-Do you have any prior roleplay-related experience, if so could you give an example? [/b]
Yes, but it was in a long, lost server.
-Define Power-gaming in your own words: [/b]
Power-gaming is having a distinct advantage over other players, especially in combat situations. For example, a player killing another player instantly. without the chance to react.
-Define Meta-gaming in your own words: [/b]
Meta-gaming is using knowledge which you obtain out of character, and using it in character to gain an advantage. For instance, having a previous character who lived in a small village whose location was unknown, and traveling there on purpose.
-Character Occupation [/b]
If possible, some sort of nurse or doctor would be preferred.
Yvon is a twenty six year old human woman, with a larger than average build, standing at 6'0". Given her height, she doesn't have a petite build, but rather a more athletic. She has curly, light brown hair that flows 2" below her shoulders, with light brown eyes to match. Yvon is frequently seen through town wearing a long white dress, with a light blue accent to the waist, and leather sandals.
-Character personality and traits [/b]
Yvon is a kind young woman, with a warm heart. She wishes to help everyone she can, which can be her downfall occasionally. Despite being a nurse, Yvon is quite introverted. She prefers to be alone, or with close friends, rather than be in the spot light. Due to this, Yvon is rather well behaved in public, and achieved high grades in school. But, when you get close to her, Yvon will open up to you completely, and will be one of the best friends you could have.
A side from being a good friend, Yvon has a hard time reacting to surprises. If something traumatic was to happen, she would stand there in shock for a minute or two. She also has a problem with her self-esteem. As a child Yvon was always taunted for her height, which continued into her teens. Now, as an adult, Yvon experiences more compliments for her height, but tries to ignore it the best she can. For this reason Yvon generally doesn't venture far from city walls, unless she is in dire need.
-Character biography [/b]
Yvon was born inside the city of Barkamsted. She was apart of a working class family, whose primary income came from her father. As a child her mother would tell stories of fleeing the danger of war at six years old, and all the bloodshed that she witnessed. Because of these stories, Yvon never adventured far from the city as a child, and tended to stay inside and listen to stories from her mother.
At the age of nine, Yvon's father died in a mining accident and her mother became deeply depressed. After three months, her mother also died, and Yvon was left to live on the streets. Instead of turning to crime, Yvon was content with helping small shops for food. She eventually found a part time job in an apothecary, helping an old lady gather supplies for medicine. As time passed Yvon realized that she loved helping people, and decided to stay there for employment, while attending school.
Seventeen years later, Yvon is wholeheartedly working at the apothecary, trying her best to heal everyone who comes in. The old lady who Yvon grew to call a second mother died three years after Yvon's employment. After a series of losses, and struggling the majority of her life. Yvon decided to help anyone who is struggling, despite what they have previously done, in order to prevent anyone from suffering from what she has experienced.
-Please give us a short RP response to these two scenarios.[/b]
(Can't seem to get the spacing right on these, so I'll place them in spoilers.)
You’re walking around the markets at around noon.
There’s a lot of people around you, still gathering their items as they
prepare to shut down their many stands. Suddenly you feel a gentle
lifting of your coin purse as a child graces you and soon after they
take off sprinting. You have been robbed.[/b]
You’re heading back to the city through the woods
when you hear a whining coming from nearby. Upon further investigation
you come across a grey-coloured wolf that appears to have its leg caught
in a bear trap. Around it is three smaller lumps of fur, obviously
puppies belonging to the trapped mother. Without help, they’ll all die,
but wolf skins are quite valuable too, not to mention that the nearby
farms suffer quite a bit from the wolf population.[/b]
(Additional pardon for the random bold errors, they seem to be there for no reason.)