Section Rules
- Do not ask, demand or pressure creators to update content, this includes asking if/when there will be an update, and applies well for downgrades
- Tools or mods designed for griefing are NOT allowed
- Content which is designed to bypass authentication, security or enforcement features (such as the server blacklist) are not allowed
- Altering existing content and distribution of it is not allowed unless permission is given by the original content creator. This includes Mojang assets, mods, and resource packs.
- Threads that provide a download must provide a preview (either screenshots, videos, or any other appropriate method) for the content. I.E. mods need either screenshots or videos, resource packs need screenshots
- Monetary links may only be used for file downloads
- Do not link to websites that require users to enter private information, such as their cellphone number
Download Links
- Download links must be located in the thread
- Download links must be easy to locate
- Download links to third party websites are acceptable if the third party website is a file sharing service (eg. MediaFire, Dropbox) or the page provides a direct download link
Files
If a file interfaces with a remote service this must be clearly noted for anyone downloading the file, this includes:
- Phoning home on install or communicating with a server for automatic updates and version information
- Sending any information about the user, their environment or the installation to a third party
- Downloading additional Resources and Files
1
I'd think it would be better to have a predominantly dark steampunk theme with a bit of etherealness to it.
1
I'm gonna leave now. I have a few reasons for this:
1. MASTERMINED IS LEAVINGThat's a huge bummer, but that's not why I want to leave.1. Posting feels like a chore. Even this.
2. My favorite forum, Suggestions, has become trash, and the Suggestions I put effort it get virtually no recognition. There's so much junk and people care so little for the rules that threads are constantly locked. And to even get a chance for a remotely popular suggestion, you have to 1. make it impeccably detailed and in-depth, or 2. make it disgustingly terrible and exploit people's anger to get replies. I'm not doing either of those things.
3. I don't need the articles, I can just follow all the Mojang devs on Twitter.
Bye y'all. Don't manipulate negative groupthink attitudes to maximize your thread popularity on the Suggestions forum!
1
The 3rd paragraph provides a intelligent and sensible solution to the problem of tools barely getting XP. But what axe/shovel blocks specifically give XP?
Support.
1
Here are some more for the sword:
This sword could break obsidian clean in half in its heyday.
This was pulled from a moss stone boulder.
A tool that $@?#%+£ once used on... expeditions.
"Sharpen a stick real well 'n it'll do ya more good."
"Oh, THAT button means throw!"
"I'll just store this away while I investigate those strange, dim tunnels I've seen lately..."
Really great way to satisfy everyone. Support!
1
Yes, it is. Go back to sleep and you'll see the post actually looks like this:
"yoyoyo waszup guyss???? i want moar powrefull armoar tan dimand mozang y isnt vis in game?!?! badreck armoare is inviensible frum EVREIYFING and it's a common drop from pigs"
OT:
Like Genius_idiot, i think the armor shouldn't be immune to certain damage, but near immune (90%-95%).I changed my mind on this, since bedrock armor is extremely rare. It would be cool if the end bunker emitted gray particles, but once you've opened a chest inside, the particles disappear and the bunker becomes destructible.But this is an amazing suggestion with lots of effort poured into it. Proper spelling & grammar, well thought out content, sensible polls, good formatting, understandable images, custom structures that you actually built, links to essential information... and LOOT TABLES?! Wow!
If we can't have a Suggestions Guide, pin this to the front as THE example suggestion. This thread has earned you an extra follower.
1
It's not the critic's job to add the finishing details. If it worked like that, a suggestion only containing the words "add guns" would be considered valid.
But I do agree that specifics aren't the point of the post: they're half of it. Good suggestions are a balance of concept and execution (AKA the specifics). This suggestion as it is might as well be considered half-finished.
Since no one knows any specific attributes of this structure other than vague generalizations (hard to get, limited, etc.), it's gonna be difficult for a lot of people to support, including myself.
1
I'd expect he'd pay attention a little, considering he propelled one of the most popular games ever.
OT: Changing pallettes is a really bad move. I hope with the 1.13 update we'll get something like the old wool colors. They had unique shades that just aren't available anymore.
1
Yes. Yep yeah sí Dinnerbone just wants to screw us all over. Further expanding on Minecraft's possibilities with
moreINFINITE block IDs is obviously a big "SCREW YOU" to the entire community.100% SUPPORT1
About the leiomano: All the versions I play have spam combat, so the stone axe is basically a wooden sword with a crit bonus.
I figured that every block can be an aesthetic block, and it should have some functional use. No other block lets water phase through it without destroying itself.
Nothing much else to add here. I'm glad to be reading longer suggestions again!
1
I have a few suggestions to add interest/usability to the proposed features, along with some questions:
1. Coral doesn't do any damage. This is mainly to justify my next suggestion:
2. Water treats coral like air; it doesn't collide at all. It becomes soaked when water is inside of it. Useful for scaffolding around water (hence suggestion 1), and the water isn't supposed to flow everywhere.
3. I think the undead sailor would be cool with a life-sized vex feel to it. Perhaps they float around in their ships and curse you with Blindness?
4. The shipwrecks should possibly contain a treasure enchantment that makes melee weapons deal more damage to aquatic mobs.
5. A new wood should be justified with a unique color. Could you provide an image of the shade you're thinking of? (bark and plank)
6. The treasure chest should have something worthwhile. I had this idea for a while about a new item: the totem of reversal (a blue totem of undying). Your location 3 seconds in the past is always recorded when holding, shown with a blue ghost. When you use the totem, you travel to that spot (and gain the effects of the totem, but with less power). You retain the stats you had upon the totem's usage.
7. The sailor's hat should have more purpose. Maybe as an antique item to Villagers?
8. Coconut milk isn't needed. A coconut to the head could give Nausea for 1-2 seconds.
9. What does the leiomano do? It seems useless once you have a stone sword (which you should by the time you get it).
That's all I have. What could be in Part 3?