• 0

    posted a message on Custom NPCs
    Hey Noppes, I just want to thank you for making such an amazing mod, however I have recently experienced a glitch on my SERVER. I only have two plugins on the server, those being world edit and server essentials. The glitch occurs with the npcs. They duplicate like crazy and it lags the server out horrendously. I don't believe that the glitch is a cause of the other mod I have on the server (Your players model mod) but rather a result of one of the two plugins (Since the glitch only occurred after I INSTALLED them). I would like to have your insight on this situation. Thanks,

    -Aidan
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    Hey Noppes, I just want to thank you for making such an amazing mod, however I have recently experienced a glitch on my server. I only have two plugins on the server, those being world edit and server essentials. The glitch occurs with the npcs. They duplicate like crazy and it lags the server out horrendously. I don't believe that the glitch is a cause of the other mod I have on the server (Your players model mod) but rather a result of one of the two plugins (Since the glitch only occurred after I installed them). I would like to have your insight on this situation. Thanks,

    -Aidan
    Posted in: Minecraft Mods
  • 0

    posted a message on The Lord of the Rings Mod: Bringing Middle-earth to Minecraft - Update 34.3
    Quote from AllenWL»

    Dunno about lead, but I do wish there was a way to move NPCs around.
    But I would love a feature like, if you have a high enough alignment with a faction, you can 'hire' non-combatant NPCs like commanders, normal citizens, traders, blacksmiths, etc as long as they are not warriors or part of a wandering trader group, by say, giving them coins or doing favors or getting a contract or something.

    Hiring non-combatant NPCs can give you the ability to make them follow you, or 'settle' in a area. They won't attack enemy units, even if they are attacking you or something(unless they are commanders or something, in which case they should only attack what attacks them.) so you can't use it to say, easily make a army without having to search for a unit-hiring unit, but will be a great help if you say, want to make a base somewhere and don't like having to fast-travel/walk/ride over to a commander(who might not even be anywhere near you) every time you want to get more units, or just want civilians in your town or something.

    I agree entirely, I just want a way to get a commander to my base.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Lord of the Rings Mod: Bringing Middle-earth to Minecraft - Update 34.3
    May I ask that you guys add in a way to move mobs around with a lead? I really want to build Moria and have dwarves living there, (All in survival) But it's nearly impossible to bring a dwarf commander from the Iron hills all the way to the Misty Mountains. It would be a great thing to add, and useful in so many ways. So Please consider my request.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Lord of the Rings Mod: Bringing Middle-earth to Minecraft - Update 34.3
    Where can I find the FAQ page for this mod?
    Posted in: Minecraft Mods
  • 0

    posted a message on Fossils and Archeology Revival Legacy Thread
    I just checked out the new 7.0 build. Great job guys! I love the new temple and am glad that your adding new prehistoric animals as well! :) Keep up the good work!
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    How do I add my own music. Some things have changed since 1.6 and the only tutorial I could find was old. Can anyone help me add my own music?
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    When will this mod be updated? I feel like not much has happened for a while.
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    Quote from Noppes»

    Hmm just to make sure could you remove the other mods from you and your friend and try logging in. If that doesnt work either I will require your friends .minecraft/log/latest.log and fml-client-latest.log after he tries logging into your lan game.

    Yes change the position x/zoffset in the movement options

    Thanks! I was able to fix the issue. It was from some mod that was not working with this one. I have two questions however.

    1: Can I make npc's that will attack the player, or be evil? If so how do I do it?

    2: Whats a good tutorial on how to make quests for the 1.7.10 update? I can't find any that teach me how...

    Thanks for all the help! Keep up the work on this great mod!
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    I'm also running with a few other mods, but I know for a fact that it has nothing to do with them since the server doesn't work only when this mod is placed in the mods folder... I really like this mod so if there is anything you can do to help me I would be very happy.



    Thanks
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    Quote from Noppes»

    It works for both singleplayer and multiplayer.

    What version are you on and what version of forge do you both use?

    Im using the latest 1.7.10 version of this mod, and the latest 1.7.10 version of forge. It's version 10.13.1.1217 of forge. My friends has the exact same version of the mod and of forge, but we can't play together when I host a LAN server. Do you think I should be using the recommended version of forge, or the latest?
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    Is there some sort of multiplayer download?
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    Quote from Noppes»

    Did you put anything in the projectile slot?

    Doesnt work on LAN isnt very descriptive. What exactly doesnt work and is the problem?

    Oh if you create a new world it copies the recipes from the last world you had open this is a bug. Thanks for making me aware.

    It works fine on single player, but as soon as my friend tries to log on (With the same exact mods and versions of the mods and forge) he can't. It always came up with an error that said: (Internal Exception: io.netty.handler.codec.DecoderException:Java.io.IOException:Packet was larger than I expected, found 1 bytes extra whilst reading packet 63) that is the exact error that popped up. Can anyone help me?
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    Can you guys help me? I have been trying to set this mod up in a dungeons and dragons adventure world. The only problem is that the mod doesn't work on LAN. Is there any way I can make it work? I really love this mod so it would be great if you guys help me.

    Thanks so much

    -Indy
    Posted in: Minecraft Mods
  • 0

    posted a message on Fossils and Archeology Revival Legacy Thread
    new texture for the albertosaurus! :D

    Nice!
    Posted in: Minecraft Mods
  • To post a comment, please or register a new account.