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    posted a message on [1.6.4] Tinkers' Steelworks
    Quote from Toops

    Should be fixed as of 0.0.4.2-fix2


    awesome
    Posted in: WIP Mods
  • 0

    posted a message on [1.6.4] Tinkers' Steelworks
    hey, while playing Agrarian Skies, I found this bug that makes my game crash every time I load my save, I posted it on the agrarian skies bug report forum - But thought I should share it here.


    Found a huge bug in Steelworks

    What I was doing :

    Making a deeptank(steelworks), placing a deep tank controller on a finished deep tank crashed the game.
    Everytime I load my save, it crashes to desktop.

    Forge Crash report :


    Pastebin : http://pastebin.com/hACFJyt6


    So sad right now
    Posted in: WIP Mods
  • 1

    posted a message on Shut up about terrain!
    Dude shut up about terrain.
    Posted in: Discussion
  • 0

    posted a message on Arcane Ascension [PR-8] (Floating Islands!) UPDATED 28/12/2015
    This is looking amazing!
    Posted in: Minecraft Mods
  • 0

    posted a message on Equivalent Exchange 3 - 0.1.142
    Quote from Underoath

    I don't get how people see treecapitator as "over powered" -- It just make trees in minecraft easier to harvest, so you don't have to stand up on blocks to get the taller trees. It's a time saver. I will always use it.

    But anyway, I'm very interested to see the replacements for the condenser an end-game items, and the more sturdy transmutation mechanics. I liked the old condenser simply because I was much more focused on the large-industry side of minecraft technical mods, and hand-crafting a bunch of misc. items over and over got boring very quickly. The same applies to why I liked Crafting Table III -- the same items, just much less mind-numbing clicking.

    Indeed, a way to improve upon this for balance purposes: all transmutations (turning a fuel or multiple crap items into a more useful item) have a cost in a material that can't be transmuted itself (like a new material, "transmutanium" etc.) or the durability of a philosopher's stone (made from untransmutable materials). This would solve all balance problems within EE itself.

    Quote from hulduet

    Treecapitator is op? Wow. It basically does something that should have been in the game since day one. It's almost like saying gravel is op because it can fall on your head while you're digging. I've never seen people calling treecap op until now. A little surprised to be honest, is treecap in any "popular" modpack(s)? I always assumed this was a "personal" preference mod rather than anything else.

    <edit> Using the same logic(ie treecap being op), wouldn't take make Forestry... *insanely* op? And how about Buildcraft with quarries? Computercraft with the turtles? The list goes on, I could continue but I won't... but I could!


    Yeah.... there is so much derp in these 2 posts.

    Treecapitator > jungle > op.

    Deal with it.

    Forrestry just as op as treecapitator ?
    Srsly ?
    You are comparing tier machines to a wooden axe.
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Karimiri_1

    not realy, becouse:
    1. RP2 will release for verssion 1.4.5 (and may stay that for another year like it was for 1.2.5 i wont mind :P )
    2. RP2 have its own redstone(?) mechanic, so unless they(mojang) mess up something with hard/soft powering blocks there should be no problem


    Why ?

    becouse.

    you wanted to post unfounded (RP for 1.4.5 according to who ?) crap and bump this nightmare up.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.5] [Forge] Moderncraft
    Quote from FunkyStevens

    Wow! Another mod that adds x new ores from which y new armors and z new tools can be made + some totally random stuff. Because there's never not enough of'em, right? And it's not like there are already dozens of mods that do the exactly the same (meaning adding new ores for making new tools and armors). [/sarcasm]

    Seriously tho, why waste time making a mod that's basically reinventing the same wheel that's been reinvented so many times in so many mods by now? Why would you even need more coders to do that? There's nothing original in your mod, it's been done many times over and over.

    Quote from MineHippie

    What exactly is 'modern' about the mod?

    And you know that name was already taken by a previously released mod that actually does add a bunch of modern stuff. Granted that mod is in a state of update limbo.

    In fact, a quick search shows at least four other mods with that name.


    just shush.
    Posted in: Minecraft Mods
  • 0

    posted a message on Hi, guys. I want to know how to install Flan's mod on Minecraft 1.4.2.
    Quote from InvaderTom

    Thank you so much, but it doesn't work, still thank you.


    What mod, I think you are trying an 1.2.5 mod
    Posted in: Mods Discussion
  • 0

    posted a message on [1.4.5][BETA]Magical Crops, 16 New Crops, 18 New Blocks and more![SSP][FORGE]
    I love the crops, but is there any chance in the future the ores/crops will be a split download?
    Posted in: WIP Mods
  • 1

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Kyron

    The thread has been locked several times due to excessive spam, however, our job is not to stop messages but to clean up the clutter in messages. We have this topic open for people to discuss the (possibly exciting) new features that they already know of, everything that's not about that is cleaned and warned for. Most of the time, people use the thread for good reasons like discussing new features.

    How is direwolf20 related to Eloraam? Is he just the guy that got rights to publish the new features or is he a friend of her in real life?


    Than why have other mods have the thread's closed for the same reasons ? Also, if for that reason this thread is still open (...have this topic open for people to discuss the (possibly exciting) new features) Than this should be moved to the WIP section.

    Honestly, and I mean no offense, there seems to be some exeption for redpower, and yes we all mis it, but a new thread for 1.4.x / 1.5 is the best thing to do, this thread is always on top, and most of the time its a nonsense post anyway.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] [Forge] [WIP] Skies of Arcadia - Skies of Minecraftia V0.0.2
    The textures look great, good job!
    Posted in: WIP Mods
  • 0

    posted a message on [1.4.4] Remove Illegal Characters Mod
    Quote from Darkness_Dude

    The info tab doesn't say much if anything, "removes the illegal characters from the world name watch my video below for more info on the mod" What illegal characters? What video? Does this mean we can't use illegal characters in our world names? Why does it require both ModLoader and Forge ModLoader? Why do you tell us watch a video for more info when there isn't a video yet? Lastly, how can V1 be both an older version and a newer version?


    So what this does is change the map names, or directory names for saves.

    Illegal characters are basicly spaces, so it changes this, into_this_can_you_see
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    Quote from Noppes

    Changelog 1.4.4
    • Added dragon model, isnt fully animated yet
    • Added slime model, cant jump around yet
    • Added Permissions
    • You can now set npcs to use a player texture.
    • Couple more items
    • A blood block, has 3 blood textures which show depending on what direction you face when placing it.
    • A bunch of fixes


    Did you know that amongst actual famous and influential people, you are one of my heroes ?


    Seems like only days ago I created a steve with the name of my rl friend who just stood there and looked dumb,

    now I have an entire city with curency and trading skills vanilla villagers could learn a thing or too from.
    Posted in: Minecraft Mods
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    posted a message on DIAMOND INGOT MOD FOR MINECRAFT 1.4.5 {NEED MODLOADER!} V1.1 is out now
    Quote from alexkay6

    yay this took me 6 howers to mack


    Thats a pretty small amount of time, shows promiss, now go, and create something even more amazing
    Posted in: Minecraft Mods
  • 0

    posted a message on DIAMOND INGOT MOD FOR MINECRAFT 1.4.5 {NEED MODLOADER!} V1.1 is out now
    Quote from alexkay6

    is this mod good in your apinyon


    So it combines diamond with iron to make a new form of metal,
    It all looks nice and all, it sure does what it says it does, and the textures dont even look terible, welcome to the modding community.

    Though, you could work on your english, or let one of us translate for you
    Posted in: Minecraft Mods
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