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    posted a message on TF2 - Giving away Arma 3 for offers
    Mods can delete. Already given away.
    Posted in: General Off Topic
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    posted a message on TF2 - Giving away Arma 3 for offers
    Mods can delete. Item already traded.
    Posted in: General Gaming
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    posted a message on Pocket Edition 0.3.3 Update Live!
    Nice to see an update. Been waiting for this one to get through..
    Posted in: Minecraft News
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    posted a message on Today in the Community - Jeb's "AMA", User-Made Mod Review, Notch's New Game & More
    Kind of excited to see how Notch's new game. I'll probably try to get into the alpha if possible. However, the monthly payment makes it sound like an MMO if you wish to play online. It almost sounds like Eve, or whatever it's called.
    Posted in: Minecraft News
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    posted a message on traveling to the nether glich!
    Well, first off, what version of the game are you in, and do you have any mods installed?
    Posted in: Survival Mode
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    posted a message on Why do people grief?
    There's roughly three types of griefing:

    1. The mindless punch-lava-TNT-every-block type griefing,
    2. More sophisticated griefing, such as in the vein of rearranging someone's house or dyeing all their sheep pink,
    3. A mix between the two, usually on PvP servers.

    I tried number 1 for a bit, but after a few times, it was just utterly useless, as a server would just either rollback, ban, or likely both. It ends up being nothing more than a waste of time.

    I've never tried type 2, as that isn't as permanent.

    Type 3 is generally the only type of I do nowadays. This type is more satisfying for me, because you have to either stalk someone, or luck upon their base to start off with. Depending on the server, I will either claim the land (helps to be in a group if you do try to claim land) or just head straight in. My first priority is to locate any beds and smash them, to stop any players from respawning inside the base. I then search for any visible chests, taking the valuables, and then smash the chests and burn the leftover items. Hidden chests are a second priority, and I spend time looking for them as well. With the meat of the work done, I then destroy any valuable blocks, and do some random destroying just to leave a bit more of a mark. Any animals or farms are killed or destroyed respectively. I also smash any glass, just as a bit more of an annoyance. I sometimes will also leave a sign with my username if I feel up to it. I will then unclaim the land if I did, and leave, allowing any player to come along and do what they wish.

    Off-Topic - There is *one* cracked server that I do play on, and (while not a topic on the thread) I will use a hacking client just to annoy nonpaying players and also the regular paying customers. The admins on the server have little disregard for the server, and usually manage to mess the server up while installing some random plug-in every so often. They also reset the map roughly every other week, so no real damage is done there anyway.

    Edit: What I do could be more akin to "raiding" but I usually stick it under griefing as I do destroy things in the process.
    Posted in: Survival Mode
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    posted a message on Minecraft set to be reporting Metadata back to Mojang
    Quote from Vagrant0

    The 'intention' of DRM was to have a way for developers to prevent duplication of digital data. But, the reality of this is that digital data, by its nature HAS to be able to be duplicated (RAM, Write/Read, ect). Since this obviously failed, companies instead began using the DRM to control the number of authorized installations, or to record and store records of the computer this software, was being used on in order to prevent unauthorized duplication. Several DRM systems even went as far as permanently disabling various pieces of hardware to prevent copying of data (See SecureROM). Most of this was done without the user being informed, and usually in a way where the user has no other option but use this additional software; or in the case of information tracking go through some complicated process of opting out of this 'service' of providing mandatory reporting or requesting their information be cleared.

    What Notch is suggesting is the later part of this. In particular, an aspect of the program which people are automatically participating in unless they manually opt out. An aspect which requires the program to repeatedly report back data about what it is doing. Just because other programs, and even websites, do this as well doesn't mean it is right, or that it is universally appreciated, regardless of the result.

    Regardless.
    Voluntary polling just ignores all these issues entirely, and can be much more focused.

    I'm interested to find out where you found the original intentions of DRM from. If you could, could you link to that?

    Binary, by design, will produce perfect copies every time it is copied. When the digital signal is turned into a analog one though, that's where problems arise, such as the analog hole, besides the usual limitations that hardware and such impose on it.

    DRM is primarily used how you said, as you are correct on that. However, you are wrong in the regard that you are assuming that the "opt-out" process will be complicated. I would just assume that it would be a simple check-box or something. Neither of us can be quite sure of that, but it is best not to hop to the extremes of a situation.

    As for the data being sent back, it will be done about every 10 minutes I believe. And while polling could get more concise results, only those who wanted to would poll, leading to skewed results. The information that Mojang is taking is anonymous, and the most confidential piece of information they would get is the operating system, which isn't anything to worry about.
    Posted in: 1.1 Update Discussion
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    posted a message on I'm scared of the new AI.
    I'm actually excited to see what will happen. I'd love for creepers to be able to automatically detect where a player is at the moment, and find a hidden location somewhere nearby, or for skeletons to find secluded places to snipe from. It might be a bit much to expect, but seeing what has been done and what they are planning to do, it might not be too far off.
    Posted in: 1.1 Update Discussion
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    posted a message on I give you, the Tundrgle biome...
    Quote from Ovus

    Like I said before, just because it snowed on palm trees doesn't mean tundra existing right next to jungles is anything but an staggeringly unlikely fluke of nature (and in this case a figment of your imagination). In game terms it just looks like sloppy design. The biome generation is an incoherent mess no matter how many pics of flukes of nature you can find on Google images.



    If I could dig up the quote I would, but the internet is a big place. Jeb assured us we wouldn't have to generate new worlds. I'm not the first person in this thread to bring up that point.



    There is a lot of room for uncertainty in having biomes generate in a manner that makes some sort of sense. The biomes on Earth certainly don't seem to "predictable" according to all the adventure stories ever written. There are a ton of variable possibilities. Preventing tundras from spawning next to jungles or deserts isn't going to change that.



    Wait... didn't you just quote, in the very same post, a previous post about how realistic it is for such things to happen?

    It would be fun if it didn't happen practically every time a biome is generated. As it stands, it just looks sloppy.

    It's amazing how consistently you guys defend Mojang's glaring **** ups. It's not like this is a feature of the game. It's an obvious design flaw. When Jeb starts talking about making a more coherent world generator where tundras don't spawn next to jungles and desert, I'm going to remind you guys about this thread.

    I will agree, the new jungles are awesome.

    But, getting past that, your ideas for the organization of biomes is a bit ludicrous. We have no way of telling whether it was a "design flaw" in the first place anyway. Random biomes aren't a feature, but neither would predictable patterns of their spawning. Currently, you wander until you find the right biome you want. With predictable forms of spawning, it would make people walk further just to find the right one. Personally, I enjoy the randomness of it and the fact that I can find everything in one location, rather than know exactly where it is. Your solution would cause the terrain generation to become even more boring than it currently is.

    Also, I'm not quite sure what your resentment for the Mojang crew is from, but I kind of find this quotes fitting. If it's not a correct portrayal of your criticism, let me know, and I'll find some new ones.

    Most of these critics are usually frustrated artists, and they criticise other people's art because they can't do it themselves. It's a really disgusting job. They must feel horrible inside.
    Rosanna Arquette

    Criticism is an indirect form of self-boasting.
    Emmet Fox

    Most critical writing is drivel and half of it is dishonest. It is a short cut to oblivion, anyway. Thinking in terms of ideas destroys the power to think in terms of emotions and sensations.
    Chandler, Raymond
    Posted in: 1.1 Update Discussion
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    posted a message on Who's That Pokemon?: Minecraft Edition #3
    I say to keep with it. It's pretty good.
    Posted in: Videos
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    posted a message on COMMON JEB!!!!!
    *ANY* time that the terrain generator is messed with, it changes the biome boundaries. For example, the first time that snow was added back, I believe in either one of the 1.9 prereleases or 1.0, the desert near my house had areas blanketed in snow. The most current change was the addition of beaches, so I assume that is what caused your problem. The things you could do, are start a new world, disable weather with a mod, or put torches everywhere to melt it when it snows.
    Posted in: Survival Mode
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    posted a message on I miss the old damage noise.
    I do miss the old OOH!, as I found something quite funny about it as I would punch noskins on PvP servers. Now its just CRK! CRK! CRK!. The new sound is a bit more gender-neutral, but now Steve seems so mute. Oh well, not that big of a deal.
    Posted in: 1.0 Update Discussion
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    posted a message on no... why would notch even think
    Quote from zharrrhen

    It *is* a pain jumping into lava and hearing "CRK CRK CRK CRK CRK CRK" over and over and the same with drowning and burning.

    This thread is pretty old, but while it's up here, I'll go ahead and fix this for you.
    Posted in: Survival Mode
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    posted a message on A Little Bit of Strange Terrain Generation
    Glad to see people are enjoying it.

    Edit: I'll keep exploring and see if there are any other wacky formations.

    Edit 2: Well, inside that cave is a dungeon, which is the first one I've found since 1.7.
    Posted in: Survival Mode
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    posted a message on A Little Bit of Strange Terrain Generation
    I recently stored all my belongings and decided to travel my world a little bit. I'd gone a sizable distance, when I happened upon a tree in a ravine. There is also of course a mineshaft (as usual), but with two spawners in the area. Here are a few pictures (this is my first time trying to upload some pictures, so please let me know if I did it wrong.)





    Posted in: Survival Mode
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