• 0

    posted a message on A very bad JavaScript game: minecraft mining
    Quote from urbinoxgng »

    I would like to view the code.


    Like I mentioned above, it's JavaScript. You already have access to the code. ;)
    Posted in: General Gaming
  • 0

    posted a message on A very bad JavaScript game: minecraft mining
    100% saving has been added. :)
    Posted in: General Gaming
  • 0

    posted a message on A very bad JavaScript game: minecraft mining
    Quote from ike709

    I would like to view the code.


    It's javascript, you already have access to the code. ;)
    Posted in: General Gaming
  • 0

    posted a message on A very bad JavaScript game: minecraft mining
    Quote from VCtheDerp

    Hmm, fun. Maybe reduce the time for wooden pickaxe by a little bit?


    Dang I'm addicted. Need moar features. :3


    Will do. :)

    And I'm out of ideas for features, I'd be happy to add some if you have any ideas.
    Posted in: General Gaming
  • 0

    posted a message on A very bad JavaScript game: minecraft mining
    Quote from WaterTipper

    Ah, I see


    ;P

    The game is very basic right now, but if you have any other suggestions/ideas for upgrades or workers, be sure to let me know. :)
    Posted in: General Gaming
  • 1

    posted a message on A very bad JavaScript game: minecraft mining
    Quote from WaterTipper

    So...

    2 Steves:
    - Costs $6000
    - Mines 120 ores/min

    1 Dedicated Miner:
    - Costs $15000
    - Mines 120 ores/min


    Yes, but a dedicated miner can mine iron+.
    Posted in: General Gaming
  • 19

    posted a message on A very bad JavaScript game: minecraft mining
    Play the game: http://www.rscharts.com
    Highscores: http://www.rscharts.com/highscores/

    General notes:
    OPM = Ores Per Minute
    KPE = Kills Per Enemy

    1/1/2014
    Highscores now has a group system! Compete with just your friends/people you know. :)

    12/29/2013
    Added an ore price guide to the navigation menu
    Research projects may now require resources
    In relation to the previous change, you can set aside resources for research
    Popup/alert boxes are no longer used when "buying x" of soldiers
    Popups no longer "overlap"/overwrite eachother; there is now a queue
    Fixed bug where ores wouldn't show up in your vault when auto pilot was disabled
    Fixed bug where money wasn't deducted when you researched something
    Fixed a bug where cancelling a project bugged out
    Fixed bug where after purchasing and disabiling autopilot, ore would still be sold automatically

    12/29/2013
    Researching added to the game!
    Fixed achievements not saving
    Fixed "mining down under" achievement
    Popups now center correctly
    Allies tab removed until content is added
    An alert box no longer appears when you have full ore
    Other various bug fixes

    Update 12/26/2013
    Added achievement system
    Loading screen introduced; should no longer have to deal with flashing icons!
    More cheat barriers for highscores, but still not good enough!
    New popups (also replaces old boss screens)
    New miner (expensive, but very efficient! - plus if you have tons of money, why not buy a bunch?)
    Ability to choose between golem and witch as your allies/friends; this will soon introduce ally-specific benefits
    Start on new research feature (will soon include oil/drilling)!
    New "buy max" button introduced to ease the process of buying workers
    Some minor bug fixes

    Update 11/28/2013
    Rewrote some functions that will ease the process of adding new bosses.
    Zombie boss now has a "continue" button.
    Portal added. Collect parts from winning battles against Don Chikolio, or you can partner with him to receive a few immediately.
    You now receive money for winning battles.
    Two new pickaxes, Heavenly Pickaxe and Hell Pickaxe (credits to Thiefking for designs).
    A new heavenly miner and heavenly soldier.
    New ores.
    Stats tab now added.
    Bug fixes.
    Posted in: General Gaming
  • 0

    posted a message on [3+ years open] BeastsMC Creative || Free WorldEdit || Freebuild || 115x115 Plots Optional || No Whitelist || Best Anti-Grief
    Looking to become a Citizen.

    SRBuckey5266

    Thank you. :)
    Posted in: PC Servers
  • 0

    posted a message on Minecraft Vs Terraria (Facts)
    Quote from dillonsup

    and then thats how people start fighting over which is better I said the Almost Equal it depends on what type of gamer you are facts are true your statment is not true to all.


    Neither are your statements...so why are you bringing this discussion into a Minecraft-based community? I don't see Terraria being close to Minecraft at all.
    Posted in: Discussion
  • 1

    posted a message on Minecraft Vs Terraria (Facts)
    Minecraft is better. See that? I don't care about your facts.

    Terraria is too boring for me. Dull gameplay.

    Plus, it really only has more points because all of the things in Terraria are easier to implement development wise (e.g: 2D mobs are a lot easier to implement than 3D).
    Posted in: Discussion
  • 0

    posted a message on Any suggestions or tips?
    Thanks for the epic rules & suggestions Blitz. I take you're experienced in this sort of stuff, eh? ;P

    I decided I wasn't going to make it as big as I was going to, as I just thought it was too large. I've made a lot of progress:

    http://i.imgur.com/E01Agc9.jpg

    Not anywhere close to a replica, but hey...I'm trying my best for my first serious build.
    Posted in: Creative Mode
  • 0

    posted a message on Any suggestions or tips?
    I'd like to quickly introduce myself: I'm one of those people who enjoy all these beautiful creations in Minecraft, and would love to also be able to make these great builds; however, I lack the skill it seems. I feel no matter how much I "practice" (if this is possible?), my skills won't develop. It's as if you need to be born with the creative and artistic talent.

    Anyways, I'm (for my first ever build project) trying to make a semi-decent Reichstag; I was inspired to do this by someone else who created it in Minecraft and my love for germany.

    http://puu.sh/2rliv

    As you can see, that's my current progress after a few hours of in-game work.

    My question is, how can I make this appear in the build:

    http://puu.sh/2rlpY

    As you can see, I tried.
    Posted in: Creative Mode
  • 1

    posted a message on Need a few more (1-3) people to play adventure map
    I'm hosting this adventure map (download official texture pack in description):


    Need some people to play with. Reply here or PM me.
    Posted in: Server Recruitment
  • 0

    posted a message on Site that loads Minecraft on a blocked network (school)
    Quote from memoric

    school is for school work plain and simple leave the games till you get home like you are supposed to
    doesnt matter if you got the free time or not


    How about...................no.
    Posted in: Discussion
  • 0

    posted a message on Site that loads Minecraft on a blocked network (school)
    Quote from Luvitus

    Usually that's when people study so they can succeed in life and/or school.


    Maybe I'm making straight As in all my classes and I have chosen advanced placement courses for each academic class? Don't tell me what I should and shouldn't do at school. Some people don't find the schoolwork as challenging as others, and maybe don't want to dedicate their possible free time to studying. Think about that one?
    Posted in: Discussion
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