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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    Another idea i would like to bring out, for the demons, maybe there could be some staff that could summon each demon by choosing a demon to summon and then casting the summon. It would use the items status depending on how powerful the demon is, Ex: If you summon trites (Would be summoned in 3s) it wouldn't cost as, but if you summon a behemoth or even a asmodi, it would cost a lot of quality.
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    That only leaves the flying creatures, the manticore and the remobra i think. After that, perhaps the forest will be next.
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    Oh and when will the gorgomite be added? An estimation of days unless you know when it will be added.
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    This idea has been addressed before, but perhaps there could be races to this mod. They could be biome specific like the mobs. Regular demons could be in the nether, their structures could be statues, in fortresses, and torture chambers. They should be hostile towards players and friendly to the other demon mobs. Lizardmen could live in the swamps, their structures could be tribes, small ones to very large ones. Lizardmen could have lurkers as pets and hunt the other mobs in the swamp for food. They should be hostile because Lizardmen in my eyes are carnivores. Orcs could inhabit the desert. Their structures could be camps and strongholds. They should be neutral, being that they will not attack unless you enter their territory. They could farm jousts and should keep Erepedes as guard dogs/pets. For the forest there could be wood elves, they should be hostile only because you are invading their territory which is the forest. They could worship trents as god like beings, making them create statues of trents. Also they could be friends with trents/ents. Wood elves could build camps or statues of trents. They could also hunt Wargs and use them as fur. For the Arctic could be Dark Elves, they could structure cities and outpost, they will be hostile if you enter their outposts, but will be friendly in the cities unless you kill a citizen or guard. They could use Maugs as pets and hunt Spitters for their venom for poisons. For the Plains could be Humans, they should be friendly in their cities unless you killed a civilian or guard, and be neutral at outpost, if you enter their outpost they will be hostile. They will kill and hunt any creature in the plains unless a creature could be used as mounts or be farmable. For the mountains could be the dwarfs, they could be unique from any other race. They could construct mining factories for their inventions and for ore. They will be neutral unless you walk in their mining factories. For the jungle area i was thinking of a unique race, coming from my ideas. I call it the Dunhon, which are half human half monkey. They would have a human body but have a lot of hair and have a tail and monkey ears. They wouldn't have builed structures but would hunt in groups of 5s and live in caves. They could also use raptors as mounts, to get around the jungle. They would be hostile towards the players. For the ocean biome, i was thinking of another unique race. I was thinking of a half human half fish type race. They're like the Zora from Zelda. They live in underwater caves, and they're friendly with every sea creature in the ocean. But they are not friendly with the land, and will attack any land species that invades their seas on sight, they will be very deep in the ocean, so if you ride a boat you're safe, but if you go too deep in the ocean, they will hunt you. The unique part about this race from the other sea creature is that they are some what intelligent, if they find you and you hurt them enough, they will go to their family and get the entire family to attack you. Usually there is a family of 10. So you might want to get away fast before they come with the whole group. They're like dwellers, they can stay on land for a short amount of time and then they have to come towards the ocean, but the difference is, when it rains, not only they can stay on land as long as it's raining, but they get a strength boost as well. For the hills biome could be the high elf race. They could be friendly in their cities and be neutral at their outpost. They would hunt and farm whatever is in the biome. Well that was a mouth full... :blink:
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    *Grey Fur I mean *Also, if any mob comes in a Male's territory, the Troll will attack. Sorry for all the post at the same time.
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    Idea: How about for a mountain mob, a Mountain Troll. ( I know this is a common mob in many mobs but i have another idea of a mountain troll) A mountain troll can be like a gorilla like creature with white fur. This mob could be neutral towards players or villagers. If a player or villager step'd into a Mountain Troll territory ( A camp like place in a cave inside a mountain ) The Troll will give a scream, warning the player or villager to get out. If the player or villager still stands in it's territory, the male Troll will charge at the player/villager with it's spiked club ( This club is made out of stone since there is mostly no wood in the mountains, with stone spikes ) while the Female Troll will back off and protect the child. If the male troll is defeated in battle the female Troll will protect it's child. The child could be tame able when the female is defeated, with Barghests Tails. If the female has defeated you, the female will bring it's child with him and search for another male to take care of her and her child. The female would try to battle the other female for the male's protection. If the attacking female wins, he becomes the new "Wife" and that female will take 2 of the children. If the defending female wins, the female will stay in it's male's territory while the female get's the attacking female's child. Male trolls will guard the territory while the female trolls will hunt Barghests since it is their main diet. The male troll is stronger than the female troll but the female troll is more aggressive than the male troll, the female troll will attack you if you go close to her while she is hunting.
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    Great work with the mod Lycanite, i hope you stick to this mod until all the biomes have at least the set required amount of mobs that you're aiming for. Also, do you have an prediction on how long it would take to finish all the desert/swamp mobs? Hopefully not too soon. One more thing, it would be cool if one of the bosses for the nether was some sort of Nether Deity type boss. He would fly around and start spawning some of your nether mobs (All kinds of them, and for the trites they could be summoned into 3s or a group).He would also be invincible (since he is a deity after all.) and the only way to kill him is his weak point where all the infinite strength is being produced (His chest or back probably?). After that he would keep spawning demons and still attack you, the only difference is he is not vincible. After half his health is taken down he would stop flying and instead fight you in the ground (he cannot be knocked back and he teleports to you if you get too far from his melee range.) but he would stop summoning demons and it would be a 1 on 1 (Unless a near by mob cuts in ) when he dies it would be like an ender dragon death scene and he would explode and the battle would be over. (He could be summoned by some ritual and you could repeat the ritual after he dies). Hopefully this is a good idea to you. :) *Accomplished* ^
    Posted in: Minecraft Mods
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