You are trapped in a video game world for one week. If you die, you die in real life, but everything you earn comes with you back to the real world. Which game do you choose?
Q: You're going to spend the next 10 years living out in North America's forests and you can only bring 3 objects with you. What do you take?
A dagger-like stick I found in my backyard for a weapon, some strong cord to help build a hut or a bow, and a lighter for fire. I know the essentials for survival.
Who is the most annoying person to fight on Smash?
Next Turn Queue: Angela, Black Bokoblin, David, Connor, Samuel
Gold: 161
Inspira Shroom: A pink mushroom that grows near trees. Heals 4 HP. (x1)
Spicy Pepper: This pepper is exploding with spice. Heals 2 HP. (x2)
Mighty Thistle: This medicinal plant is known for its sharp thorns. Cannot be eaten on its own. (x1)
Palm Fruit: A fruit that commonly grows on the trees of beach shores. Heals 4 HP. (x2)
Bokoblin Horn: This horn came from a common Bokoblin. It's inedible, but you can use it for making elixirs. (x5)
Bokoblin Fang: The fang of a common Bokoblin. It's a little worn down, but it's still sharp. Can be used for elixirs. (x2)
Bokoblin Guts: The stomach of a defeated Bokoblin. It's pretty rare, so it's probably good for elixirs. (x1)
Lizalfos Talon: This winding horn once grew from the top of a Lizalfos. It's very hard, but it might be good for elixirs.
Moblin Horn: This horn once grew upon a Moblin's head. It's great for elixirs. (x1)
Chuchu Jelly: This jiggly substance came from a Chuchu. It's unusable in this state, though... (x4)
Space: 2/20
Fruit and Mushroom Mix (Food): A tasty meal made by mixing fruits and mushrooms together and cooking to taste. Heals 12 HP.
Meat and Mushroom Skewer (Food): A filling dish made by grilling meat and mushrooms together. Heals 20 HP.
Spirit Vessel: Reduces SP cost for magic skills by 0.2. (x1)
Space: 8/20
Mushroom Skewer (Food): A colorful dish thanks to the assortment of mushrooms put on this skewer. Heals 8 HP.
Sauteed Peppers (Food): The spiciness provides some cold resistance. Heals 4 HP. Boosts Ice resistance by 1 tier for 3 field posts. (x2)
Inspiriting Simmered Fruit ★ (Food): This sweet dish is made by heaping fruits together and simmering until tender. Heals 20 HP and 20% SP.
Mighty Steamed Mushrooms (Food): A healthy vegetable dish achieved by steaming mushrooms in plant leaves. Heals 4 HP. Buffs your ATK stat by 20% for 6 field posts.
Inspiriting Elixir (Elixir): Restores 26% of your Max SP.
Hasty Elixir ★ (Elixir): Buffs your SPD stat by 60% for 12 field posts.
Hasty Elixir (Elixir): Buffs your SPD stat by 20% for 12 field posts.
Wildberry (Material): A sweet fruit popularly used for cooking. Heals 2 HP. (x3)
Spirit Vessel: Reduces SP cost for magical skills by 0.2. (x1)
Space: 0/20
Health Container: Reduces HP cost for physical skills by 0.2. (x1)
You are not in the Metaverse, so Personas have no effect.
Christian (Fool)
Background
The protagonist of Little Pilgrim's Progress. He departed his home, the City of Destruction, to reach the Celestial City on Mount Zion. He was once weighed down by a great burden, the knowledge of his sin, which he believed came from his reading the book in his hand.
LV 2 (15/62)
ATK: 5
DEF: 3
MAG: 6
SPD: 6
LCK: 3%
Skills
Kouha (4 SP) Small Light damage to one target. (Base Power: 3)
Cleave (6% HP) Small Physical damage to one target. (Base Power: 4)
(Next Skill) Rakunda (8 SP) Debuffs a foe's DEF by 50% for 3 turns. (LV 4)
Agathion (Chariot)
Background
A general term for familiars used by Judeo-Christian magicians, they are usually sealed away in bottles, rings, or talismans. They torment the target selected by the conjuror.
LV 4 (42/94)
ATK: 5
DEF: 6
MAG: 6
SPD: 9
LCK: 4%
Skills
Zio (4 SP) Small Thunder damage to one target. (Base Power: 3)
Dia (3 SP) Small Healing to one ally. (Base Power: 3)
Baisudi (4 SP) Cures all of the ailments for one ally: Burn, Freeze, or Shock.
Lunge (5% HP) Small Physical damage to one target. (Base Power: 3)
(Next Skill) Rakukaja (8 SP) Buffs an ally's DEF by 50% for 3 turns. (LV 6)
Affinities
Wind: Weak (-1)
Gun, Thunder: Resist (+1)
Pyro Jack (Magician)
Background
A drunkard who tricked the Devil out of taking him to Hell. When refused entry to Heaven, he was forced to wander the Earth with only an ember as a light.
LV 2 (0/62)
ATK: 2
DEF: 3
MAG: 3
SPD: 3
LCK: 2%
Skills
Agi (4 SP) Small Fire damage to one target. (Base Power: 3)
Rakunda (8 SP) Debuffs a foe's DEF by 50% for 3 turns.
(Next Skill) Sharp Student (Passive) Lower odds of being hit by a critical attack. (LV 4)
Affinities
Gun, Ice, Wind: Weak (-1)
Fire: Absorb (+3)
Vixen (Temperance)
Background
A gigantic fox in Greek mythology that was destined to never be caught. It was said that it was sent by the gods to prey upon the children of Thebes as punishment for a national crime. Amphitryon sent the magical dog, Laelaps, who was destined to catch everything it chased. Due to an inevitable contradiction, Zeus turned both beasts into stone and were cast into the stars.
LV 2 (15/62)
ATK: 4
DEF: 4
MAG: 7
SPD: 5
LCK: 3%
Skills
Agi (4 SP): Small Fire damage to one target. (Base Power: 3)
Lunge (5% HP): Small Physical damage to one target. (Base Power: 3)
(Next Skill) Tarukaja (8 SP): Buffs an ally's ATK by 50% for 3 turns. (LV 4)
Pixie (Lovers)
Background
Friendly fairies of the forest that tend to hide from humans. They like to play tricks on the Laz people. It is said they are the souls of dead, unbaptized children.
LV 2 (42/62)
ATK: 1
DEF: 3
MAG: 3
SPD: 4
LCK: 2%
Skills
Zio (4 SP) Small Thunder damage to one target. (Base Power: 3)
Dia (3 SP) Small Healing to one ally. (Base Power: 3)
(Next Skill) Patra (4 SP) Cures all of the following ailments for one ally: Dizzy, Silence, Sleep, or Hunger. (LV 3)
Affinities
Gun, Ice, Dark: Weak (-1)
Thunder, Light: Resist (+1)
Seimen Kongou (Emperor)
Background
A Rakshasa of Hindu lore and a protector deity in Japanese Buddhist lore. He originally caused disease and suffering, but he rededicated himself to protect the ills he once caused.
LV 2 (15/62)
ATK: 7
DEF: 5
MAG: 5
SPD: 6
LCK: 3%
Skills
Garu (4 SP) Small Wind damage to one target. (Base Power: 3)
(Next Skill) Giant Slice (9% HP): Medium Physical damage to one target. (Base Power: 8) (LV 3)
Achilles (Tower)
Background
A warrior who was dipped in the River Styx and became invincible. He fought in the Trojan War when his best friend Patroclus was killed. Achilles was also killed when a stray arrow hit his foot, which quickly became known as an "Achilles' heel."
LV 2 (42/62)
ATK: 4
DEF: 2
MAG: 3
SPD: 5
LCK: 1
Skills
Giant Slice (9% HP): Medium Physical damage to 1 foe. (Base Power: 8)
(Next Skill) Terror Claw (8% HP) Medium Physical damage to 1 foe. 50% chance of inflicting Fear. (Base Power: 6) (LV 3)
Inspira Shroom: A pink mushroom that grows near trees. Heals 4 HP. (x1)
Spicy Pepper: This pepper is exploding with spice. Heals 2 HP. (x2)
Mighty Thistle: This medicinal plant is known for its sharp thorns. Cannot be eaten on its own. (x1)
Palm Fruit: A fruit that commonly grows on the trees of beach shores. Heals 4 HP. (x2)
Bokoblin Horn: This horn came from a common Bokoblin. It's inedible, but you can use it for making elixirs. (x5)
Bokoblin Fang: The fang of a common Bokoblin. It's a little worn down, but it's still sharp. Can be used for elixirs. (x2)
Bokoblin Guts: The stomach of a defeated Bokoblin. It's pretty rare, so it's probably good for elixirs. (x1)
Lizalfos Talon: This winding horn once grew from the top of a Lizalfos. It's very hard, but it might be good for elixirs.
Moblin Horn: This horn once grew upon a Moblin's head. It's great for elixirs. (x1)
Chuchu Jelly: This jiggly substance came from a Chuchu. It's unusable in this state, though... (x4)
Space: 2/20
Fruit and Mushroom Mix (Food): A tasty meal made by mixing fruits and mushrooms together and cooking to taste. Heals 12 HP.
Meat and Mushroom Skewer (Food): A filling dish made by grilling meat and mushrooms together. Heals 20 HP.
Spirit Vessel: Reduces SP cost for magic skills by 0.2. (x1)
Space: 8/20
Mushroom Skewer (Food): A colorful dish thanks to the assortment of mushrooms put on this skewer. Heals 8 HP.
Sauteed Peppers (Food): The spiciness provides some cold resistance. Heals 4 HP. Boosts Ice resistance by 1 tier for 3 field posts. (x2)
Inspiriting Simmered Fruit ★ (Food): This sweet dish is made by heaping fruits together and simmering until tender. Heals 20 HP and 20% SP.
Mighty Steamed Mushrooms (Food): A healthy vegetable dish achieved by steaming mushrooms in plant leaves. Heals 4 HP. Buffs your ATK stat by 20% for 6 field posts.
Inspiriting Elixir (Elixir): Restores 26% of your Max SP.
Hasty Elixir ★ (Elixir): Buffs your SPD stat by 60% for 12 field posts.
Hasty Elixir (Elixir): Buffs your SPD stat by 20% for 12 field posts.
Wildberry (Material): A sweet fruit popularly used for cooking. Heals 2 HP. (x3)
Spirit Vessel: Reduces SP cost for magical skills by 0.2. (x1)
Space: 0/20
Health Container: Reduces HP cost for physical skills by 0.2. (x1)
You are not in the Metaverse, so Personas have no effect.
Christian (Fool)
Background
The protagonist of Little Pilgrim's Progress. He departed his home, the City of Destruction, to reach the Celestial City on Mount Zion. He was once weighed down by a great burden, the knowledge of his sin, which he believed came from his reading the book in his hand.
LV 2 (15/62)
ATK: 5
DEF: 3
MAG: 6
SPD: 6
LCK: 3%
Skills
Kouha (4 SP) Small Light damage to one target. (Base Power: 3)
Cleave (6% HP) Small Physical damage to one target. (Base Power: 4)
(Next Skill) Rakunda (8 SP) Debuffs a foe's DEF by 50% for 3 turns. (LV 4)
Agathion (Chariot)
Background
A general term for familiars used by Judeo-Christian magicians, they are usually sealed away in bottles, rings, or talismans. They torment the target selected by the conjuror.
LV 4 (42/94)
ATK: 5
DEF: 6
MAG: 6
SPD: 9
LCK: 4%
Skills
Zio (4 SP) Small Thunder damage to one target. (Base Power: 3)
Dia (3 SP) Small Healing to one ally. (Base Power: 3)
Baisudi (4 SP) Cures all of the ailments for one ally: Burn, Freeze, or Shock.
Lunge (5% HP) Small Physical damage to one target. (Base Power: 3)
(Next Skill) Rakukaja (8 SP) Buffs an ally's DEF by 50% for 3 turns. (LV 6)
Affinities
Wind: Weak (-1)
Gun, Thunder: Resist (+1)
Pyro Jack (Magician)
Background
A drunkard who tricked the Devil out of taking him to Hell. When refused entry to Heaven, he was forced to wander the Earth with only an ember as a light.
LV 2 (0/62)
ATK: 2
DEF: 3
MAG: 3
SPD: 3
LCK: 2%
Skills
Agi (4 SP) Small Fire damage to one target. (Base Power: 3)
Rakunda (8 SP) Debuffs a foe's DEF by 50% for 3 turns.
(Next Skill) Sharp Student (Passive) Lower odds of being hit by a critical attack. (LV 4)
Affinities
Gun, Ice, Wind: Weak (-1)
Fire: Absorb (+3)
Vixen (Temperance)
Background
A gigantic fox in Greek mythology that was destined to never be caught. It was said that it was sent by the gods to prey upon the children of Thebes as punishment for a national crime. Amphitryon sent the magical dog, Laelaps, who was destined to catch everything it chased. Due to an inevitable contradiction, Zeus turned both beasts into stone and were cast into the stars.
LV 2 (15/62)
ATK: 4
DEF: 4
MAG: 7
SPD: 5
LCK: 3%
Skills
Agi (4 SP): Small Fire damage to one target. (Base Power: 3)
Lunge (5% HP): Small Physical damage to one target. (Base Power: 3)
(Next Skill) Tarukaja (8 SP): Buffs an ally's ATK by 50% for 3 turns. (LV 4)
Pixie (Lovers)
Background
Friendly fairies of the forest that tend to hide from humans. They like to play tricks on the Laz people. It is said they are the souls of dead, unbaptized children.
LV 2 (42/62)
ATK: 1
DEF: 3
MAG: 3
SPD: 4
LCK: 2%
Skills
Zio (4 SP) Small Thunder damage to one target. (Base Power: 3)
Dia (3 SP) Small Healing to one ally. (Base Power: 3)
(Next Skill) Patra (4 SP) Cures all of the following ailments for one ally: Dizzy, Silence, Sleep, or Hunger. (LV 3)
Affinities
Gun, Ice, Dark: Weak (-1)
Thunder, Light: Resist (+1)
Seimen Kongou (Emperor)
Background
A Rakshasa of Hindu lore and a protector deity in Japanese Buddhist lore. He originally caused disease and suffering, but he rededicated himself to protect the ills he once caused.
LV 2 (15/62)
ATK: 7
DEF: 5
MAG: 5
SPD: 6
LCK: 3%
Skills
Garu (4 SP) Small Wind damage to one target. (Base Power: 3)
(Next Skill) Giant Slice (9% HP): Medium Physical damage to one target. (Base Power: 8) (LV 3)
Achilles (Tower)
Background
A warrior who was dipped in the River Styx and became invincible. He fought in the Trojan War when his best friend Patroclus was killed. Achilles was also killed when a stray arrow hit his foot, which quickly became known as an "Achilles' heel."
LV 2 (42/62)
ATK: 4
DEF: 2
MAG: 3
SPD: 5
LCK: 1
Skills
Giant Slice (9% HP): Medium Physical damage to 1 foe. (Base Power: 8)
(Next Skill) Terror Claw (8% HP) Medium Physical damage to 1 foe. 50% chance of inflicting Fear. (Base Power: 6) (LV 3)
You don't have any Personas.
David: I think most of us are about to get stronger from the next fight. But I think there was a shrine in Kakariko. Who knows, maybe we might find some Guardian Scouts to destroy!
0
60 ÷ 5(7-5) = ?
60 ÷ 5(2) = ?
60 ÷ 10 = 6
What do you think of my avatar?
0
Definitely a dragon. Cliche, but still awesome.
You are trapped in a video game world for one week. If you die, you die in real life, but everything you earn comes with you back to the real world. Which game do you choose?
0
Definitely. Normally around strangers.
Yeah. 'Cause one of my OCs wear 'em.
A dagger-like stick I found in my backyard for a weapon, some strong cord to help build a hut or a bow, and a lighter for fire. I know the essentials for survival.
Who is the most annoying person to fight on Smash?
0
I'd love to but most of my suggestions get shot down, not even a joke, which is why I spend my time on the Forum Games.
What is your opinion on memes?
0
Hell no, dude.
How do you feel about the Forum Games being (almost) dead?
0
Use the character sheet, and just fill in the blanks. Don't make it too broken, though.
0
The party decides to ambush the Black Bokoblin.
BATTLE START
AMBUSH PHASE (PLAYERS)
Connor: Now's our chance to strike! Go!
David immediately casts Agi on the Black Bokoblin.
Black Bokoblin: LV 1, 120/120 HP, 11 ATK, 7 DEF, 1 MAG, 6 SPD, 5% LCK, 6 G, 12 EXP
David: LV 4 (34/35) 46/44 HP, 23.2/27 SP, 1/5 BP, 12 ATK, 4 DEF, 9 MAG, 7 SPD, 4% LCK
Pistol: 16/16 AP, Power: 3, Shots/turn: 8Affinities: Ice (Weak); Fire (Resist)
Connor: LV 4 (34/35) 12/31 HP, 23.2/27 SP, 1/5 BP, 10 ATK, 3 DEF, 9 MAG, 6 SPD, 3% LCK
Revolver: 18/18 AP, Power: 4, Shots/turn: 6Affinities: Pierce, Fire, Psychic (Weak); Ice (Resist)
Assault Rifle: 36/36 AP, Power: 2, Shots/turn: 12Angela: LV 4 (0/35) 40/40 HP, 23/26 SP, 1/5 BP, 3 ATK, 5 DEF, 7 MAG, 7 SPD, 4% LCK (Auto [4/5]) (LV Up Pending)
Sub-Machine Gun: 24/24 AP, Power: 4, Shots/turn: 12Turn Queue: David, Angela, Samuel, Connor
Next Turn Queue: Angela, Black Bokoblin, David, Connor, Samuel
Christian (Fool)
Background
The protagonist of Little Pilgrim's Progress. He departed his home, the City of Destruction, to reach the Celestial City on Mount Zion. He was once weighed down by a great burden, the knowledge of his sin, which he believed came from his reading the book in his hand.
LV 2 (15/62)
ATK: 5
DEF: 3
MAG: 6
SPD: 6
LCK: 3%
Skills
Agathion (Chariot)
Background
A general term for familiars used by Judeo-Christian magicians, they are usually sealed away in bottles, rings, or talismans. They torment the target selected by the conjuror.
LV 4 (42/94)
ATK: 5
DEF: 6
MAG: 6
SPD: 9
LCK: 4%
Skills
Affinities
Pyro Jack (Magician)
Background
A drunkard who tricked the Devil out of taking him to Hell. When refused entry to Heaven, he was forced to wander the Earth with only an ember as a light.
LV 2 (0/62)
ATK: 2
DEF: 3
MAG: 3
SPD: 3
LCK: 2%
Skills
Affinities
Vixen (Temperance)
Background
A gigantic fox in Greek mythology that was destined to never be caught. It was said that it was sent by the gods to prey upon the children of Thebes as punishment for a national crime. Amphitryon sent the magical dog, Laelaps, who was destined to catch everything it chased. Due to an inevitable contradiction, Zeus turned both beasts into stone and were cast into the stars.
LV 2 (15/62)
ATK: 4
DEF: 4
MAG: 7
SPD: 5
LCK: 3%
Skills
Pixie (Lovers)
Background
Friendly fairies of the forest that tend to hide from humans. They like to play tricks on the Laz people. It is said they are the souls of dead, unbaptized children.
LV 2 (42/62)
ATK: 1
DEF: 3
MAG: 3
SPD: 4
LCK: 2%
Skills
Affinities
Seimen Kongou (Emperor)
Background
A Rakshasa of Hindu lore and a protector deity in Japanese Buddhist lore. He originally caused disease and suffering, but he rededicated himself to protect the ills he once caused.
LV 2 (15/62)
ATK: 7
DEF: 5
MAG: 5
SPD: 6
LCK: 3%
Skills
Achilles (Tower)
Background
A warrior who was dipped in the River Styx and became invincible. He fought in the Trojan War when his best friend Patroclus was killed. Achilles was also killed when a stray arrow hit his foot, which quickly became known as an "Achilles' heel."
LV 2 (42/62)
ATK: 4
DEF: 2
MAG: 3
SPD: 5
LCK: 1
Skills
You don't have any Personas.
0
Parody/Revival of War in the Godmod Realm. Two rules:
With the rules out of the way, I fall out of a dimensional rift and land face-first onto the battlefield.
"Ow... Okay, guess I'm here now. I'll just have to wait for someone to come along."
0
In this game, you make the next poster clear your floor's challenge, then they make the poster after them clear theirs, etc.
I'll begin:
Floor #1 has a bunch of gigantic, swinging axes.
0
The party decides to stay in the wilderness. They spy a Black Bokokblin.
Fight it?
A: Fight.
B: Run.
0
Bump.
0
Connor: Beat 'em up!
The party used All-Out Attack!
The Lizalfos took 22 damage!
The Lizalfos was defeated!
YOU WON!
+8 G, +14 EXP
FINISHER BONUS! (x1.2)
+2 G, +3 EXP
Total: +10 G, +17 EXP
The party got some items!
David: LV 4 (34/35) 46/44 HP, 23.2/27 SP, 0/5 BP, 12 ATK, 4 DEF, 9 MAG, 7 SPD, 4% LCK
Pistol: 16/16 AP, Power: 3, Shots/turn: 8Affinities: Ice (Weak); Fire (Resist)
Connor: LV 4 (34/35) 12/31 HP, 23.2/27 SP, 3/5 BP, 10 ATK, 3 DEF, 9 MAG, 6 SPD, 3% LCK
Revolver: 18/18 AP, Power: 4, Shots/turn: 6Affinities: Pierce, Fire, Psychic (Weak); Ice (Resist)
Assault Rifle: 36/36 AP, Power: 2, Shots/turn: 12Angela: LV 4 (0/35) LEVEL UP! 40/40 HP, 23/26 SP, 3/5 BP, 3 ATK, 5 DEF, 7 MAG, 7 SPD, 4% LCK (Auto [4/5]) (LV Up Pending)
Sub-Machine Gun: 24/24 AP, Power: 4, Shots/turn: 12Christian (Fool)
Background
The protagonist of Little Pilgrim's Progress. He departed his home, the City of Destruction, to reach the Celestial City on Mount Zion. He was once weighed down by a great burden, the knowledge of his sin, which he believed came from his reading the book in his hand.
LV 2 (15/62)
ATK: 5
DEF: 3
MAG: 6
SPD: 6
LCK: 3%
Skills
Agathion (Chariot)
Background
A general term for familiars used by Judeo-Christian magicians, they are usually sealed away in bottles, rings, or talismans. They torment the target selected by the conjuror.
LV 4 (42/94)
ATK: 5
DEF: 6
MAG: 6
SPD: 9
LCK: 4%
Skills
Affinities
Pyro Jack (Magician)
Background
A drunkard who tricked the Devil out of taking him to Hell. When refused entry to Heaven, he was forced to wander the Earth with only an ember as a light.
LV 2 (0/62)
ATK: 2
DEF: 3
MAG: 3
SPD: 3
LCK: 2%
Skills
Affinities
Vixen (Temperance)
Background
A gigantic fox in Greek mythology that was destined to never be caught. It was said that it was sent by the gods to prey upon the children of Thebes as punishment for a national crime. Amphitryon sent the magical dog, Laelaps, who was destined to catch everything it chased. Due to an inevitable contradiction, Zeus turned both beasts into stone and were cast into the stars.
LV 2 (15/62)
ATK: 4
DEF: 4
MAG: 7
SPD: 5
LCK: 3%
Skills
Pixie (Lovers)
Background
Friendly fairies of the forest that tend to hide from humans. They like to play tricks on the Laz people. It is said they are the souls of dead, unbaptized children.
LV 2 (42/62)
ATK: 1
DEF: 3
MAG: 3
SPD: 4
LCK: 2%
Skills
Affinities
Seimen Kongou (Emperor)
Background
A Rakshasa of Hindu lore and a protector deity in Japanese Buddhist lore. He originally caused disease and suffering, but he rededicated himself to protect the ills he once caused.
LV 2 (15/62)
ATK: 7
DEF: 5
MAG: 5
SPD: 6
LCK: 3%
Skills
Achilles (Tower)
Background
A warrior who was dipped in the River Styx and became invincible. He fought in the Trojan War when his best friend Patroclus was killed. Achilles was also killed when a stray arrow hit his foot, which quickly became known as an "Achilles' heel."
LV 2 (42/62)
ATK: 4
DEF: 2
MAG: 3
SPD: 5
LCK: 1
Skills
You don't have any Personas.
David: I think most of us are about to get stronger from the next fight. But I think there was a shrine in Kakariko. Who knows, maybe we might find some Guardian Scouts to destroy!
What will you do?
A: Go to Kakariko and find this shrine.
B: Stay in the wilderness and fight monsters.
C: Call it a day and go back.
0
/setblock ~ ~ ~ torch
Then you explode of rage.
I punch the next poster so hard they get pushed into the core of the earth. And I'm wearing a glove that nulls Thorns.
0
Samuel casts Garu! (19/27 SP)
WEAK!
The Lizalfos took 8 damage! (2/50 HP)
Samuel: I've been waiting for this!
Do you want to go in for an All-Out Attack?
A: Attack!
B: Relent.
0
I hack the game to give me the most OP cards in the game, which I use to instagib you.
I set the next poster's HP stat to 1, set all their other stats to 0, then I poke them with a stick.