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    posted a message on [1.2.5][Sparrow] Doggy Talents Mod v2.2.3 (A day no dogs would drown!)
    Oh man, this looks really awesome. I can't wait to be able to play it. :biggrin.gif:

    Now, not only is there actually a use for wolves in general, but there's actually reasons to have multiple wolves.

    As soon as my laptop is back from repairs, downloading this will be one of the first things I do. :33
    Posted in: Minecraft Mods
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    posted a message on Flying mods?
    I dunno a whole lot about flying mods, but Single Player Commands would probably be a good choice, I know for sure that it's 1.8 and allows flying.

    This is the wrong section, though.
    Posted in: Minecraft Mods
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    posted a message on [1.8.1] Fahey341s Mods!
    Wait... are those melons... stacking naturally? ._.

    WHEN DID NATURE BECOME SO ORGANIZED.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] The Official PokeMobs
    Hehehe, I wonder if my laptop will be fixed before this gets upped to 1.8.


    The new update looks really cool. I'd love to try it out... whenever that will happen.

    I'm also glad that Pokemon don't die anymore like that. That was REALLY annoying. >:S
    Posted in: Minecraft Mods
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    posted a message on [Request] 1.8 Single Player Commands.
    >:S

    You confuse me greatly.
    Posted in: 1.8 Update Discussion
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    posted a message on VERY Strange Bug
    I've never seen anything like that before.
    Posted in: 1.8 Update Discussion
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    posted a message on Endermen Don't Pick Up Blocks Mod
    Oh my god I love you.

    Thank you. This is truly wonderful.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Quote from deedvanick

    Fuel system- (Same way as a furnace but replace smeltable items with distance able to travel? and it would be awesome If heavier crafts required more fuel and were slower :tongue.gif:)

    Bouyancy system- (Maybe add new blocks that have a negative bouyancy so they help you stay afloat and all of the other blocks are indexed based on their bouyancy, say iron block have a bouyancy of +20 you'd sink pretty fast unless you had something to cancel it out or maybe enough fuel to keep afloat? Also items like iron would have a higher hardness and would be more resistant to attacks :tongue.gif:)

    Some potential fuel blocks could be furnaces, boilers ETC and they could power blocks like fans, turbines and pumps which could add negative bouyancy? :ohmy.gif:

    But things like this would make it less fun. It puts a lot of limiters on what you can do. What about those who want to travel the seven seas upon their stainless steel fridge? Or want to fly on a banana?

    If you want to build it to be realistic, then you're free to do so.
    Posted in: WIP Mods
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    posted a message on Enderman Is Sabotage!
    I don't really care how it's done, but I'm not going to stand for tall black things to run around moving my beautiful landscape and destroying my house because of poorly thought coding.

    THEY'RE NOT EVEN SCARY LIKE THEY ARE SUPPOSED TO BE.

    And if I have to get a mod to completely remove them from the game, I will. However, I definitely don't want to have to play on peaceful just because I like having pretty landscapes.
    Posted in: 1.8 Update Discussion
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    posted a message on Today I met a friendly enderman.
    That made me sad. :c
    Posted in: 1.8 Update Discussion
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    posted a message on About the new mushroom biome
    That cow was actually kinda creepy. :S
    Posted in: 1.8 Update Discussion
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    posted a message on Painting Bug?
    It's a lighting bug. I've heard about it before.

    Basically, try to avoid things touching it for now. :tongue.gif:
    Posted in: 1.8 Update Discussion
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    posted a message on 1.8: Better Framerates than ever
    I haven't seen yet. It doesn't work on my crappy usual computer, but my laptop should be fixed today. :S
    Posted in: 1.8 Update Discussion
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    posted a message on You shouldn't drop exp once you die
    Quote from gladiator60

    it sucks getting a bunch of exp and than losing it when you die... hopefully they fix this because when you die in most RPG's you don't lose exp :\

    It doesn't even have a use yet. Why are you complaining?

    Also, it adds more of a reason for you to try and avoid death. Plus, you already lose all your items. Why wouldn't EXP also be dropped?

    You can always go pick it up again. In fact, it will all be sitting right there with your items.
    Posted in: 1.8 Update Discussion
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    posted a message on What ruined it for you?
    I'd have to say that it was probably animal persistence without breeding. Other features, I can totally live without. Overall, though, the fact that there are few added features that are actually finished makes me very sad.
    Posted in: 1.8 Update Discussion
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