• 0

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta

    Fix? try it out and see.

    • Players are able to add and remove items from a world generated villages locked chests by using shift-S to remove or shift-w with the mod inventory tweaks. Suggested fix- disallow players from opening locked chests entirely.
    Posted in: Minecraft Mods
  • 0

    posted a message on THE FELLOWSHIP MEDIEVAL MOD PACK! (VOID LAUNCHER MOD PACK) 100'S OF STRUCTURES, 50+ DUNGEONS, 10+ BOSS BATTLES!
    Quote from The Templars

    dont use the herb book
    i put one durt in the 2 by 2 square box in your inventory and it gave me that it wasnt the book tho . just telling you and i wont use the book too
    Posted in: Minecraft Mods
  • 0

    posted a message on THE FELLOWSHIP MEDIEVAL MOD PACK! (VOID LAUNCHER MOD PACK) 100'S OF STRUCTURES, 50+ DUNGEONS, 10+ BOSS BATTLES!
    crash:
    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Unexpected error

    A full error report has been saved to C:\Users\Michael-W\AppData\Roaming\.medieval\crash-reports\crash-2013-08-13_17.17.53-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT a5a5d3b6 --------
    Full report at:
    C:\Users\Michael-W\AppData\Roaming\.medieval\crash-reports\crash-2013-08-13_17.17.53-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 8/13/13 5:17 PM

    -- Head --
    Stacktrace:
    at minefantasy.block.BlockHerb.func_71858_a(BlockHerb.java:177)
    at net.minecraft.client.renderer.RenderBlocks.func_94165_a(RenderBlocks.java:8146)
    at net.minecraft.client.renderer.RenderBlocks.func_78599_a(RenderBlocks.java:3595)
    at net.minecraft.client.renderer.RenderBlocks.func_78620_l(RenderBlocks.java:3473)
    at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:448)
    at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:226)
    at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1558)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1119)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP['XxIc3ChillXx'/305, l='MpServer', x=177.80, y=66.62, z=272.70]]
    Chunk stats: MultiplayerChunkCache: 441
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (238,64,200), Chunk: (at 14,4,8 in 14,12; contains blocks 224,0,192 to 239,255,207), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 3389 game time, 3389 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 72 total; [EntitySpider['Spider'/21986, l='MpServer', x=252.94, y=46.00, z=289.03], EntitySpider['Spider'/21988, l='MpServer', x=256.19, y=46.00, z=294.38], EntityItem['item.item.sulphur'/17633, l='MpServer', x=238.50, y=22.13, z=233.84], SoldierHostile['Red Soldier'/59, l='MpServer', x=82.25, y=64.88, z=342.16], SoldierHostile['Red Soldier'/60, l='MpServer', x=80.50, y=64.00, z=341.50], EntityDarkKnight['Dark Knight Bowman'/71, l='MpServer', x=114.00, y=72.00, z=289.16], EntityMedianHamster['Median Hamster'/72, l='MpServer', x=117.50, y=71.00, z=283.50], EntityMedianHamster['Median Hamster'/73, l='MpServer', x=119.56, y=71.00, z=285.44], EntityDarkKnight['Dark Knight Reaper'/90, l='MpServer', x=157.03, y=76.00, z=332.09], EntityItem['item.item.ingotGold'/117, l='MpServer', x=241.13, y=11.13, z=256.88], EntitySkeleton['Skeleton'/26117, l='MpServer', x=243.50, y=39.00, z=226.50], EntityZombie['Zombie'/26490, l='MpServer', x=248.50, y=50.00, z=264.50], EntityItem['item.tile.sand'/4924, l='MpServer', x=219.16, y=46.13, z=224.53], EntityClientPlayerMP['XxIc3ChillXx'/305, l='MpServer', x=177.80, y=66.62, z=272.70], EntityZombie['Zombie'/18004, l='MpServer', x=220.84, y=47.00, z=219.47], EntityZombie['Zombie'/18003, l='MpServer', x=206.50, y=55.00, z=224.94], EntityCreeper['Creeper'/17923, l='MpServer', x=228.06, y=42.00, z=221.38], EntityItem['item.item.gysahl_seeds'/4651, l='MpServer', x=149.88, y=64.13, z=279.81], EntityItem['item.tile.sapling.oak'/8685, l='MpServer', x=120.53, y=74.13, z=219.81], BlueSlime['Blue Slime'/1037, l='MpServer', x=201.53, y=55.00, z=228.78], BlueSlime['Blue Slime'/20981, l='MpServer', x=241.21, y=18.97, z=226.63], EntitySkeleton['Skeleton'/20982, l='MpServer', x=241.21, y=19.33, z=226.63], EntityBat['Bat'/25596, l='MpServer', x=234.46, y=13.38, z=258.58], EntitySkeleton['Skeleton'/20678, l='MpServer', x=219.47, y=44.00, z=202.13], SoldierHostile['Red Soldier'/21212, l='MpServer', x=71.16, y=69.00, z=343.50], EntityGate['entity.CatapultMod.Vertical Gate.name'/21211, l='MpServer', x=74.50, y=64.00, z=341.50], EntitySquid['Squid'/28302, l='MpServer', x=181.82, y=58.37, z=248.66], EntityBat['Bat'/28655, l='MpServer', x=233.38, y=12.03, z=252.49], EntityZombie['Zombie'/27737, l='MpServer', x=257.50, y=10.00, z=319.50], EntityZombie['Zombie'/27722, l='MpServer', x=251.50, y=50.00, z=307.50], EntitySkeleton['Skeleton'/27726, l='MpServer', x=236.50, y=50.00, z=299.50], EntitySkeleton['Skeleton'/27716, l='MpServer', x=236.91, y=50.00, z=306.59], EntityCreeper['Creeper'/33765, l='MpServer', x=251.50, y=21.00, z=265.50], EntityCreeper['Creeper'/33764, l='MpServer', x=248.50, y=21.00, z=265.50], EntitySpider['Spider'/33769, l='MpServer', x=246.25, y=21.00, z=258.91], EntityCreeper['Creeper'/33758, l='MpServer', x=250.50, y=27.00, z=239.50], EntityZombie['Zombie'/33759, l='MpServer', x=189.50, y=14.00, z=204.50], EntitySkeleton['Skeleton'/27967, l='MpServer', x=250.31, y=11.00, z=261.28], EntitySkeleton['Skeleton'/27966, l='MpServer', x=251.06, y=11.00, z=255.59], EntitySkeleton['Skeleton'/27965, l='MpServer', x=251.69, y=11.00, z=256.59], EntitySkeleton['Skeleton'/27960, l='MpServer', x=222.09, y=44.00, z=199.34], EntityCreeper['Creeper'/27956, l='MpServer', x=253.50, y=15.00, z=265.50], EntityCreeper['Creeper'/27955, l='MpServer', x=251.91, y=15.00, z=266.44], EntityCreeper['Creeper'/27954, l='MpServer', x=248.50, y=15.00, z=263.50], EntityZombie['Zombie'/24111, l='MpServer', x=234.28, y=17.00, z=264.09], EntitySkeleton['Skeleton'/33417, l='MpServer', x=247.50, y=30.00, z=336.50], EntityBat['Bat'/33496, l='MpServer', x=219.50, y=48.92, z=225.38], EntityBat['Bat'/33497, l='MpServer', x=229.69, y=38.57, z=215.41], EntityBat['Bat'/33498, l='MpServer', x=225.28, y=45.51, z=220.63], EntityBat['Bat'/27232, l='MpServer', x=241.75, y=23.98, z=250.41], EntityBat['Bat'/27233, l='MpServer', x=244.25, y=24.10, z=249.41], EntityBat['Bat'/27230, l='MpServer', x=237.25, y=23.10, z=233.88], EntitySkeleton['Skeleton'/34292, l='MpServer', x=251.50, y=16.00, z=233.50], EntitySkeleton['Skeleton'/34293, l='MpServer', x=251.50, y=16.00, z=228.50], EntityBat['Bat'/34202, l='MpServer', x=243.56, y=20.84, z=254.75], EntityBat['Bat'/34200, l='MpServer', x=243.72, y=20.61, z=247.48], EntityBat['Bat'/34201, l='MpServer', x=245.81, y=20.78, z=245.97], EntityManaCreeper['Mana Creeper'/34191, l='MpServer', x=201.50, y=59.00, z=248.50], EntityItem['item.tile.dirt'/34225, l='MpServer', x=177.62, y=64.13, z=272.56], EntityCreeper['Creeper'/27399, l='MpServer', x=254.50, y=48.00, z=286.50], EntityBat['Bat'/27587, l='MpServer', x=246.59, y=13.10, z=253.25], EntitySpider['Spider'/27570, l='MpServer', x=247.50, y=11.00, z=249.50], EntityCreeper['Creeper'/27568, l='MpServer', x=246.50, y=11.00, z=246.50], EntityMonsterHunter['Monster Hunter'/26656, l='MpServer', x=113.59, y=44.00, z=249.00], EntityMonsterHunter['Monster Hunter'/26657, l='MpServer', x=115.53, y=43.00, z=252.53], EntitySquid['Squid'/26851, l='MpServer', x=194.63, y=60.00, z=243.81], EntitySquid['Squid'/26850, l='MpServer', x=193.49, y=59.39, z=244.47], EntitySquid['Squid'/26853, l='MpServer', x=184.48, y=57.86, z=255.31], EntitySquid['Squid'/26852, l='MpServer', x=180.48, y=60.00, z=263.52], EntityZombie['Zombie'/26983, l='MpServer', x=245.50, y=21.00, z=254.50], EntityCreeper['Creeper'/26984, l='MpServer', x=245.50, y=21.00, z=257.50], EntitySkeleton['Skeleton'/26893, l='MpServer', x=191.50, y=65.00, z=203.50]]
    Retry entities: 0 total; []
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2257)
    at net.minecraft.client.Minecraft.run(Minecraft.java:768)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 233801344 bytes (222 MB) / 848756736 bytes (809 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512M -Xmx1024M
    AABB Pool Size: 1453 (81368 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63
    FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 56 mods loaded, 56 mods active
    mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore{0.8.7.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems{1.5.2.28} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    keepMyStats{1.0} [KeepMyStats] ([1.5+]KeepMyStats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CatapultMod{0.8.9.137-beta-MC151} [Catapult Mod] (AncientWarfare.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Aquaculture{1.2.0} [Aquaculture] (Aquaculture.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ArsMagica{5.52.013} [Ars Magica] (ArsMagica.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Atum{0.4.4B} [Atum] (Atum.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    weaponmod{1.5.2 v1.12.0} [Balkon's WeaponMod] (BalkonWeapons.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BetterDungeons{1.8} [Better dungeons] (BetterDungeons.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BetterStorage{0.6.2.23} [BetterStorage] (BetterStorage.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioCraft{1.3.3} [BiblioCraft] (BiblioCraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CastleDef{1.0.0} [Castle Defenders] (CastleDefenders.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_ChatBubbles{3.1.4.4.0} [mod_ChatBubbles] (ChatBubbles.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Chisel{1.4.8} [Chisel] (ChiselMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    chococraft{2.8.8} [Torojima's ChocoCraft] (ChocoCraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    coralmod{1.5.2} [CoralReef Mod] (CoralReefMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    craftguide{1.5.2} [CraftGuide] (CraftGuide.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CraftHeraldry{1.0.2} [CraftHeraldry] (CraftHeraldry.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomRecipes{1.0} [Custom Recipes Mod] (CustomRecipes.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DamageIndicatorsMod{2.7.0.1} [Damage Indicators] (DamageIndicators.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DungeonPack{1.5.2 v3} [DungeonPack] (DungeonPack.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    eplus{1.15} [Enchanting Plus] (EnchantingPlus.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EnhancedCore{1.1} [EnhancedCore] (EnhancedCore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EP2{1.0.6 (Build: 24)} [EnhancedPortals 2] (EnhancedPortals.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Farlanders{1.5.1} [The Farlanders] (Farlanders.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CARuins{0.1.3} [Cellular Automata Generator] (GeneratorMods.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GreatWallMod{0.1.3} [Great Wall Mod] (GeneratorMods.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WalledCityMod{0.1.3} [Walled City Generator] (GeneratorMods.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Goblins_mod{1.5.1} [Goblins_mod] (Goblins.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    HangableMaps{1.5_1} [Hangable Maps] (HangableMaps.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    hangglidermod{0.5.0.BetaRC1} [Hang Glider Mod] (HangGliderMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Highlands{2.0.3} [Highlands] (Highlands.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    InfernalMobs{1.3.0} [Infernal Mobs] (InfernalMobs.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    inventorytweaks{1.54b} [Inventory Tweaks] (inventorytweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    jammyfurniture{4.4} [Jammy Furniture Mod] (JammyFurnitureMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LOTR{Beta v6.2 for Minecraft 1.5.2} [The Lord of the Rings Mod] (LordOfTheRings.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MapWriter{2.0} [MapWriter] (MapWriter.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFantasy{Alpha 1.8} [Mine Fantasy] (MineFantasy.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIMineFantasy{1.0} [NEI MineFantasy Plugin] (MineFantasy NEI Plugin.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Myths&Monsters{WIP Version} [Myths&Monsters] (MythsAndMonsters.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Natura{2.1.1} [Natura] (Natura.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Natura|CompatMineFactoryReloaded{0.1} [Natura compat: MFR] (Natura.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    necromancy{1.3} [Necromancy] (Necromancy.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIPlugins{1.0.9.3} [NEI Plugins] (NEIPlugins.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SimplyHorses{0.6.3} [Simply Horses] (SimplyHorses.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    awger_SmallBoat{0.10.1} [SmallBoat] (SmallBoats.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    awger_Punt{0.10.1} [Punt] (SmallBoats.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    awger_Whitehall{0.10.1} [Whitehall] (SmallBoats.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    awger_Hoy{0.10.1} [Hoy] (SmallBoats.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_TabbyChat{1.8.10} [mod_TabbyChat] (TabbyChat.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct{1.5.1_1.4.dev.16} [Tinkers' Construct] (TinkerersConstruct.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TinkerersConstruct.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WitchesandMore{1.1.8} [Witches and More....] (WitchesAndMore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LWJGL: 2.4.2
    OpenGL: ASUS HD7770 Series GL version 4.2.11554 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 2262 (126672 bytes; 0 MB) allocated, 26 (1456 bytes; 0 MB) used

    java.lang.ArrayIndexOutOfBoundsException: 14
    at minefantasy.block.BlockHerb.func_71858_a(BlockHerb.java:177)
    at net.minecraft.client.renderer.RenderBlocks.func_94165_a(RenderBlocks.java:8146)
    at net.minecraft.client.renderer.RenderBlocks.func_78599_a(RenderBlocks.java:3595)
    at net.minecraft.client.renderer.RenderBlocks.func_78620_l(RenderBlocks.java:3473)
    at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:448)
    at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:226)
    at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1558)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1119)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:991)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:845)
    at net.minecraft.client.Minecraft.run(Minecraft.java:752)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT dc09eadf ----------

    Posted in: Minecraft Mods
  • 0

    posted a message on THE FELLOWSHIP MEDIEVAL MOD PACK! BETA (VOID LAUNCHER MOD PACK) 100'S OF STRUCTURES, 50+ DUNGEONS, 10+ BOSS BATTLES!
    Quote from Dragonovith

    I found some bugs:
    - The recipe for the One Ring is conflicting with another gold ring recipe, they both use gold nuggets in the same way.
    - I found a village with no villagers, maybe it is deserted? In the village was a enemy knight's spawn, is it related?
    - Some random spawned buildings cannot be destroyed, I mean, you cant break any blocks, idk if this is intended.

    i only know that the buildings from ars magica you cant not break untell your break the purple block that is in the building.
    Posted in: Minecraft Mods
  • 0

    posted a message on Primitive Mobs v1.1beta - Last Updated 01/01/2018 - 1.12 beta version available!
    thanks for the update :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Grimoire of Gaia 3 (1.12.2) (1.7.1) (Updated 01/27/2020) - Mobs, Monsters, Monster Girls
    Quote from The_Nanobots

    I honestly don't mind all these updates as long as they don't break my world.
    i agree with that :)
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    hello ever one so i have got divine rpg 1.4.7 to work with mo creatures v4.7.0 to make this happen just download and use ID Resolver 1.4.7 . i hope this helps to any body that wants to play divine rpg with mo creatures :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [Adv]Aramis v0.5 - IM BACK - WORKING ON v0.6 - RPG INSPIRED IN THE ELDER SCROLLS - +250.000 DL'S
    you should add flatham to aramis to make it all in one
    Posted in: Maps
  • 0

    posted a message on [Adv]Aramis v0.5 - IM BACK - WORKING ON v0.6 - RPG INSPIRED IN THE ELDER SCROLLS - +250.000 DL'S
    i cant wait to start palying it on 1.5 XD
    Posted in: Maps
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    is there a texture pack that supports this mod?
    Posted in: Minecraft Mods
  • 0

    posted a message on Hit Splat Damage Indicators v3.3.2 RPG UI and Damage Amount Mod
    will this work with mods mobs?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.5]Fantasy Generator v1.05 - Includes Ruins, Evil Forests, Valleys, and more!
    will this mod/tweak work with mods like millenaire mod?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2] Moar Achievements Redux v1.1.5 [Updated 8/10/13] [Forge]
    were is the old 1.2.5 v download ?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] AMCO: About 150 of the best mods all working together
    how do i fix the saving chunks when i load in the world of a new world? any help?
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from 9th_Sage

    Oy...well, if you read the first post, you'll see it clearly says it's compatible with v1.2.5 in the first sentence. So no, it's not compatible with the current version of Minecraft. I'd bet it will be eventually, but there's probably a lot to update since a lot of things have changed from v1.2.5 to v1.3.2. Dr Zhark will need time.
    idk why ever one is saying that thy should update the mods or saying that it dosnt work they don't clearly understand that the mod makers need a lot of time to do so and if ppl cant see that it is just for 1.2.5 then thy must be blind or need glasses or somthing well anyways i am sure he is going to update it in the next week or after so yah.
    Posted in: Minecraft Mods
  • To post a comment, please .