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    posted a message on [WIP] [1.5.2] [SMP] [FORGE]The Shur'tugal Mod- Mod Discontinued, Source Code Released
    Quote from Kwongger

    Probably already answered BUT:

    1. How do I access Saddle Bags

    and

    2. How do I equip Dragon Armour (Saddle bags as well maybe?)


    Right click with a saddle bag in ur hand. then while ridding the dragon hit the R key by default.
    Posted in: WIP Mods
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    posted a message on WingCraft(1.5+)(Wearable wings in Minecraft)(Forge)(Looking for Wing Ideas!)

    This mod is just great I wonder if you have someone to do the textures if not I could try

    i do not have a texturer right now. if you want to try to make the textures better that would rock.
    Posted in: Minecraft Mods
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    posted a message on WingCraft(1.5+)(Wearable wings in Minecraft)(Forge)(Looking for Wing Ideas!)
    Quote from Miner128

    One problem I have discovered, if you have a control that conflicts with jump (for me Mo' Creatures Jump) the wings will not flap.
    In my case the Mo' Creatures Jump does make me jump normally if set on its own so I set normal jump to another key (J) so when I press J I can use the flap, not the most convenient but it works would like to see if that could be fixed (I know it probably can't due to how minecraft controls work)

    This is not my problem. mo' Creatures is an stupid for setting a key config the same as a vanilla one( cause it mess stuff up). All i did was use the key config that vanilla uses for jump so if a player changes the jump key because of there keyboard layout or gamepad(if they use it) it will work. if you want it fixed go talk to mo' Creatures cause there is nothing i can do.
    Posted in: Minecraft Mods
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    posted a message on [WIP] [1.5.2] [SMP] [FORGE]The Shur'tugal Mod- Mod Discontinued, Source Code Released
    Quote from EthanWaber

    When the .6 update comes with fire-breathing added, would it be like the mother dragon's flame breath in the white temple? And here's an idea- perhaps you could also make it so when you fight the enderdragon it too breathes fire.

    No the fire for players dragons will be unique. the mother dragon just fire charges because it was easy to program and i didn't have the time to program fire. And this mod has no plans for changing any of vanilla features.
    Posted in: WIP Mods
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    posted a message on [WIP] [1.5.2] [SMP] [FORGE]The Shur'tugal Mod- Mod Discontinued, Source Code Released
    Quote from JLC5087

    I think a cool feature would be the way the character moves while on the dragon, so if the dragon flying the player leans forward. If you think about it, nobody would ride on a dragon sitting straight up because they would feel the full force of the wind I'm pretty sure that's gonna be hard but maybe you could do it in a much later update when there's nothing to do.

    That would be changing the players render so i don't think it will ever be used. while that is perfectly logical it would add nothing to the mod so its not worth the time and effort plus the fact it would ether base class mod or require another Api just for that.
    Posted in: WIP Mods
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    posted a message on GridCraft(Tron)(1.4.7)(W.I.P) First Look at Tank on Last Page
    Quote from popkilj

    Magic Launcher hates me. Period.

    Um ok. so how does this relate to the mod......
    Posted in: WIP Mods
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    posted a message on [WIP] [1.5.2] [SMP] [FORGE]The Shur'tugal Mod- Mod Discontinued, Source Code Released
    Quote from JLC5087

    Ahhhhh! I see now

    Can we expect human mobs, not including the villagers? I think it would be cool if the mobs attack any other mob that was hostile. Also, you could set guards and knights and other 'warriors' in the game.

    The Human Citys will have guards that will attack hostile mobs.
    Posted in: WIP Mods
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    posted a message on [WIP] [1.5.2] [SMP] [FORGE]The Shur'tugal Mod- Mod Discontinued, Source Code Released
    Quote from dieko12

    my dragon despawns as soon as i switch dimensions :(
    i don't know if this is a bug or just something i did wrong...
    could you please take a look?


    Edit:i think i found an answer for this problem, the dragons are neutral mobs which means they despawn when the chuck they are in unloads. When going to another dimension like the nether, all the overworld chucks unload. if the dragons are coded as friendly mobs they wouldn't despawn.

    Quote from dieko12

    dragon + nether = this:

    This is a bug i am well aware of. i have already fixed it and it will be released in the next version.
    Posted in: WIP Mods
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    posted a message on [WIP] [1.5.2] [SMP] [FORGE]The Shur'tugal Mod- Mod Discontinued, Source Code Released
    Quote from JLC5087

    How come the dragon lags while in SMP even if I'm the only one on? Is it something wrong with the Multiplayer?

    Ok ive explained this problem many many times. While your question is different from the normal "Why does Flight Lag?" the answer is the same. Minecraft Runs on a Client-Server mode of Networking. What that means is there is Two things needed for Muitiplayer. One is The Client(The Game You Play) and the Second is The Sever(what you connect to for muitiplayer). In Minecraft all Block updates, Item usage, Entity Movement, etc in Normal happens Sever side so all players connected will know about what happed. And this mod is no different. all of the Dragons Movements happen Server side, I send a packet to the server telling the server what buttons you have down and it moves the dragon accordingly and then will soon inform all clients of the movement like it does with all Mobs. It works great but has one major draw back. and that is that because all the movement happens Server side, Clients take longer to find out about the movement thus the lag even on really powerful servers. now there is a version of movement called client-driven which means that all the movement of say the dragon happens on the client that is riding the dragon. this would significantly reduce lag for the flying player. also this is the method used by your players movement when on a server. but the problem becomes that the lag is going to even worse for players on that are watching you fly. but i have yet to decide if it is worth moving over to client driven because its going to be a lot of work and push dev of new features back a lot farther. but im thinking i will program client driven soon.
    Posted in: WIP Mods
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    posted a message on [WIP] [1.5.2] [SMP] [FORGE]The Shur'tugal Mod- Mod Discontinued, Source Code Released
    Yay I fixed the bug where the flight is mouse based only. the next thing to do is to add a button in the dragon inventory gui for which flight mode you want because thats a far better place then in the config file.
    Posted in: WIP Mods
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    posted a message on [WIP] [1.5.2] [SMP] [FORGE]The Shur'tugal Mod- Mod Discontinued, Source Code Released
    Quote from DKST

    What plans to you have for the future of this? Can you put gyrphons in and other mythycal creatures you can tame or is it strict dragon?

    This mod is Based of Eragon. there are no griffon in Eragon so we wont be adding them.
    Posted in: WIP Mods
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    posted a message on GridCraft(Tron)(1.4.7)(W.I.P) First Look at Tank on Last Page
    Quote from ProgramAlcatraz

    My thoughts exactly. It's where I host most of my images./

    Quote from Bellaabzug21

    Imgur is pretty nice.


    I made an Imgur accout and at some point will upload all my images. but i need to say for any of you that still care i need more programmers if this mod is going to get anywhere further. Ive been working on this mod on and off for like 10 months now and all i have done is 2 vehicles and 2 blocks. this project is far larger then one man can do.
    Posted in: WIP Mods
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    posted a message on WingCraft(1.5+)(Wearable wings in Minecraft)(Forge)(Looking for Wing Ideas!)
    Yay. Images are now back
    Posted in: Minecraft Mods
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    posted a message on WingCraft(1.5+)(Wearable wings in Minecraft)(Forge)(Looking for Wing Ideas!)
    Quote from Doopliss47

    Maybe you should try a different wesite for uploading the pictures.(i, personally would use imgur)

    Thanks. i didn't even know photobucket had a bandwidth limit till it told me i was almost out. ill start an account and get the images back.
    Posted in: Minecraft Mods
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    posted a message on GridCraft(Tron)(1.4.7)(W.I.P) First Look at Tank on Last Page
    Sorry The Images are gone right now because photobucket put a bandwidth limit on my account. i have to find a better image hosting site.
    Posted in: WIP Mods
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