How about you add the Pink Wither from the april fools day update? It'd be awesome, since it supposedly would be able to send out hearts that heal everything, and the hearts would make plants grow 1.5x faster.
What about the use of glass? Would there be a way to dig it so it may be used for smelting? And Also, it would lag ALOT. We have to put that into consideration. Other than that, GREAT idea
I have an idea. How about if you have an empty bucket in your hand, and you right-click the sand with a shovel, you can pick it up. Not only this, but if you smelt this sand, you will get vanilla sand, in which case would be renamed to Hardened Sand. Then you can smelt it again for glass.
I think that is a great idea, but if the sand floats from the right, and the water from the left side, who has the priority in traffic? Would they react like lava and water, just without the cobble? Or would they react like quicksand? And I don't really think that this would be laggy, because the water and lava in vanilla Minecraft doesn't lagg to, right?
If sand was right above water, and sand is removed (read the reply I made to the guy above you), there could be quicksand. In that case, the water underneath the quicksand would be turned to regular sand, and the quicksand would pull you under it. Also, if sand and water colide side-by-side, water will create a wave effect by putting the lowest water there is in the game right on top of the sand.
I was almost done with the 1.5 update (seriously, all that was left was basically to test and to port to forge), when 1.5.1 came out and broke the update. I have been gone all weekend and I have school during the week so it may take a while. If i can find a way to do this entirely with the forge API then I may rewrite the mod as a forge mod so that It would not need updating.
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Okay.
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Okay.
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Me too!
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I have an idea. How about if you have an empty bucket in your hand, and you right-click the sand with a shovel, you can pick it up. Not only this, but if you smelt this sand, you will get vanilla sand, in which case would be renamed to Hardened Sand. Then you can smelt it again for glass.
If sand was right above water, and sand is removed (read the reply I made to the guy above you), there could be quicksand. In that case, the water underneath the quicksand would be turned to regular sand, and the quicksand would pull you under it. Also, if sand and water colide side-by-side, water will create a wave effect by putting the lowest water there is in the game right on top of the sand.
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Okay.
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Yeah, but I got rid of my mods folder to test it, and it still didn't work.
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