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    posted a message on Better Foliage

    hey i just got a very similar crash to @PogoBlavBlav. Arcana RPG and Better Foliage don't work together for some reason.


    absolutely love your mod though, it makes everything a thousand times more beautiful, especially the round logs :) i really love the purely cosmetic grass you have too, it's so much more convenient and prettier than the actual grass in the game, it's just a bit of a shame that both of them together is too much for me personally (and some other mods want you to destroy grass for seeds). good luck with the rewrited version, happy new year!

    Posted in: Minecraft Mods
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    posted a message on Unique Artifacts - Powerful, Randomly Generated Items - 1.1.3 Bug Fixin's

    hey man i absolutely love your mod, it's so simple but adds an incredible amount of useful items which make even the start of the game a lot more interesting.


    i recently ran into a small problem however; upon installing other mods that add entities, i noticed that (rarely) they would crash the game because the clay golem's entity ID isn't automatically assigned. It's very easily fixed by changing its ID in the config but it caused my friend a lot of stress to work out.


    on a massively inferior note; would it be possible for you to filter out some of the artifacts on NEI? it's a little spammy and occasionally other equipment would just random appear/disappear.


    thanks for working so hard on this mod, happy new year!

    Posted in: Minecraft Mods
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    posted a message on Better HUD: Customizable Vanilla HUD and 25+ New In‑game Widgets

    absolutely love this mod, good work!! it beats every other hud mod out there by a mile and i'm even using it over Waila.


    i'm having a bit of a problem with 'mob info' however, some of the mobs on my minecraft have an insane amount of HP so using it gives you a paragraph of hearts when you hover over them. is there a way to change this and keep the hp next to the name of the mob? (1.7.10)


    also time and date have a weird box around them that makes it hard to fit it in with the scheme, is this changeable too?

    Posted in: Minecraft Mods
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    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)

    I love this mod so much!!

    Would it be possible for you to add something small like favourited monsters for quicker morphing?

    Posted in: Minecraft Mods
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    posted a message on Advanced Genetics Mod

    Incredible mod thank you for working so hard on it. I was wondering if you could somehow remove the damage noise and flinch when you fall a long way or swim in lava and maybe change them from being potion effects too. these are the only minor problems i'm having with this mod and that's saying a lot considering they are merely a minor inconvenience rather than something game breaking like some other mods.

    Posted in: Minecraft Mods
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    posted a message on Davincis Vessels (Previously Archimedes Ships Plus) - Move Your World | 1.12 Released!

    Thank you so much for continuing one of the best minecraft mods out there, it's pretty awesome. My base consists mainly of machines and other mod stuff, so as good as the original Archimedes ships was, all of my cables would disconnect after flying the ship and disassembling. It's easily fixed by replacing the cables or reloading the world which was a bit annoying. Anyway that lead me here and I was very surprised to see that with this mod, all of the cables were still connected and everything was working perfectly, unfortunately there was a memory leak and I had to close minecraft. I was just wondering if this is something you will be working on or is it way too complicated?

    Posted in: Minecraft Mods
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    posted a message on Mariculture 1.2.4.2 ~ Updated 21/04/2015
    really excited to see one of the best mods out there back, thanks joshie!
    Posted in: Minecraft Mods
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