• 0

    posted a message on [Portal] PortalCraft V8_04 Beta! (WIP) - Works with Minecraft Version 1.2.5!
    Erm, never installed a mod, never knew how to and the link in the A Beginner's Guide On Modding Minecraft file is broke, i open it and it says im not authorised or something like that, a little help please? i really want to play this because my love for portal in infinite haha
    Posted in: Maps
  • 0

    posted a message on HD texture fix [Feb22: 1.3 support, fixed compass]
    Error Message ftw..
    Starting MCPatcher v1.1.12_02
    found C:\Users\IRelentlessx\AppData\Roaming\.minecraft\bin\minecraft.jar
    Found AnimTexture: ah.class
    Found Compass: ai.class
    Found StillLava: bk.class
    Found Portal: fy.class
    Found FlowLava: gi.class
    Found AnimManager: hf.class
    Found Watch: if.class
    Found Tessellator: kv.class
    Found FlowWater: lc.class
    Found Tool3D: nd.class
    Found Fire: oc.class
    Found FontRenderer: oi.class
    Found Block: qk.class
    Found StillWater: rb.class
    Found Minecraft: net/minecraft/client/Minecraft.class
    Texture pack: F:\LAST DAYS.zip
    Minecraft version: 1.3_01
    Patching class: AnimTexture (ah.class)
      Fix new array[1024] -> 4096 - <init>@5
    Patching class: Compass (ai.class)
      Change constant value 8.5 -> 16.5
      Change constant value 7.5 -> 15.5
      Fix new array[256] -> 1024 - <init>@12
      Fix * 16 -> 32 - <init>@48
      Fix * 16 -> 32 - <init>@59
      .getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=47 - <init>@68
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<256) -> while(i<1024) - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Update const reference 38 -> 161 - [email protected]
      Update const reference 38 -> 161 - [email protected]
      Update const reference 36 -> 163 - [email protected]
      Update const reference 36 -> 163 - [email protected]
      Fix -8 -> -16 - [email protected]
      Fix -4 -> -8 - [email protected]
      Fix 4 -> 8 - [email protected]
    Replacing bk.class (StillLava.class)
      Replace string "StillLava" -> "bk" @342
      Replace string "StillLava.java" -> "bk.java" @264
      Replace string "AnimTexture" -> "ah" @340
      Replace string "render" -> "a" @236
      Replace string "outBuf" -> "a" @358
      Replace string "tile" -> "b" @347
    Patching class: Portal (fy.class)
      Change constant value 16.0 -> 32.0
      Update const reference 6 -> 75 - <init>@98
      Update const reference 6 -> 75 - <init>@111
      Fix while(i<16) -> while(i<32) - <init>@50
      Fix while(i<16) -> while(i<32) - <init>@60
      Fix 2D array[32][1024] -> [32][4096] - <init>@16
      Fix * 16 -> 32 - <init>@331
      Fix * 8 -> 16 - <init>@79
      Fix * 8 -> 16 - <init>@87
      Fix 256 -> 1024 - [email protected]
    Replacing gi.class (FlowLava.class)
      Replace string "FlowLava" -> "gi" @352
      Replace string "FlowLava.java" -> "gi.java" @268
      Replace string "AnimTexture" -> "ah" @351
      Replace string "render" -> "a" @240
      Replace string "outBuf" -> "a" @376
      Replace string "tile" -> "b" @369
      Replace string "flow" -> "e" @358
    Patching class: AnimManager (hf.class)
      Change constant value 1048576 -> 1048576
      Update const reference 2 -> 332 - <init>@35
      Fix %16*16+_3*16 -> %16*32+_3*32 - [email protected]
      Fix /16*16+_4*16 -> /16*32+_4*32 - [email protected]
      glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,32,32) - [email protected]
      glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,32,32) - [email protected]
    Patching class: Watch (if.class)
      Change constant value 16.0 -> 32.0
      Change constant value 15.0 -> 31.0
      .getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=44 - <init>@77
      .getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=45 - <init>@106
      Fix new array[256] -> 1024 - <init>@12
      Fix new array[256] -> 1024 - <init>@21
      Fix * 16 -> 32 - <init>@57
      Fix * 16 -> 32 - <init>@68
      Fix while(i<256) -> while(i<1024) - [email protected]
      Update const reference 35 -> 140 - [email protected]
      Update const reference 35 -> 140 - [email protected]
      Update const reference 33 -> 142 - [email protected]
      Update const reference 33 -> 142 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix &0x10 -> 0x20 - [email protected]
      Fix &0x10 -> 0x20 - [email protected]
      Fix mod 16 -> 32 - [email protected]
      Fix / 16 -> 32 - [email protected]
    Replacing lc.class (FlowWater.class)
      Replace string "FlowWater" -> "lc" @355
      Replace string "FlowWater.java" -> "lc.java" @269
      Replace string "AnimTexture" -> "ah" @353
      Replace string "render" -> "a" @241
      Replace string "outBuf" -> "a" @378
      Replace string "tile" -> "b" @371
      Replace string "flow" -> "e" @360
    Patching class: Tool3D (nd.class)
      Change constant value 16.0 -> 32.0
      Change constant value 0.001953125 -> 4.8828125E-4
      tool pixel top - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Update const reference 11 -> 323 - [email protected]
      Update const reference 11 -> 323 - [email protected]
      Update const reference 11 -> 323 - [email protected]
      Update const reference 11 -> 323 - [email protected]
    Patching class: Fire (oc.class)
      Change constant value 1.06 -> 1.03
      Fix new array[320] -> 1152 - <init>@16
      Fix new array[320] -> 1152 - <init>@25
      Fix * 16 -> 32 - <init>@8
      (unpatch) <init> *32 to *16 - <init>@7
      Fix while(i<256) -> while(i<1024) - [email protected]
      Fix while(i<20) -> while(i<36) - [email protected]
      Fix while(i<20) -> while(i<36) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix mod 20 -> 36 - [email protected]
      Fix ILOAD_2; if_icmplt 19 -> if_icmplt 35 - [email protected]
      Update const reference 2 -> 58 - [email protected]
    Patching class: FontRenderer (oi.class)
      Fix font 7 -> i / 16 - 1 - <init>@119
      Fix font charWidth computation: j + 2 -> (128 * j + 256) / i - <init>@232
      Fix font 8 -> i / 16 - <init>@135
      Fix font 8 -> i / 16 - <init>@166
      Fix font 8 -> i / 16 - <init>@317
      Fix font 8 -> i / 16 - <init>@330
      Fix font 8 -> i / 16 - <init>@154
      (unpatch) font i / 16 -> 8 - <init>@319
      (unpatch) font i / 16 -> 8 - <init>@332
      Fix font whitespace width 2 -> i / 64 - <init>@232
    Replacing rb.class (StillWater.class)
      Replace string "StillWater" -> "rb" @345
      Replace string "StillWater.java" -> "rb.java" @265
      Replace string "AnimTexture" -> "ah" @342
      Replace string "render" -> "a" @237
      Replace string "outBuf" -> "a" @360
      Replace string "tile" -> "b" @349
    Reading terrain.png...
    Reading gui/items.png...
    Resizing gui/items.png from 256x256 to 512x512
    Reading misc/dial.png...
    Resizing misc/dial.png from 16x16 to 32x32
    Patching class: Minecraft (net/minecraft/client/Minecraft.class)
      pass Minecraft to StillWater.<init> - <init>@114
      pass Minecraft to FlowWater.<init> - [email protected]
      pass Minecraft to StillLava.<init> - <init>@126
      pass Minecraft to FlowLava.<init> - [email protected]
    Adding file: custom_water_still.png
    Adding file: custom_water_flowing.png
    Adding file: custom_lava_still.png
    Adding file: custom_lava_flowing.png
    Replacing CustomAnimation.class
      Replace string "render" -> "a" @896
      Replace string "outBuf" -> "a" @321
    
    
    #### Success! ...probably ####
    [java, -cp, C:\Users\IRelentlessx\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\IRelentlessx\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\IRelentlessx\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\IRelentlessx\AppData\Roaming\.minecraft\bin/jinput.jar, -Djava.library.path=C:\Users\IRelentlessx\AppData\Roaming\.minecraft\bin/natives, -Xmx1024M, -Xms512M, net.minecraft.client.Minecraft]
    28
    WARNING: Found unknown Windows version: Windows 7
    Attempting to use default windows plug-in.
    Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
    ########## GL ERROR ##########
    @ Pre render
    1281: Invalid value


    When i run minecraft, after logging in, and after the mojang sign, the screen turns black on the program stops responding.

    *Edit* Fixed. Needed to select the default texture pack before running the patch
    Posted in: Resource Packs
  • 0

    posted a message on Server won't connect anyone?
    Quote from MillerTheBeast »

    First, make sure port 25565 is being forwarded by your router, and the server is running. Then use http://www.yougetsignal.com/tools/open-ports/ to check if 25565 is open. If so, and you still cant connect, post your server.properties file so we can have a looksee.

    I downloaded the .jar version and now it works fine... -.- but the port isn't open so how do i do that?
    *Edit* And now its stopped again.. o.O
    Posted in: Server Support and Administration
  • 0

    posted a message on Server won't connect anyone?
    Im using Hamachi to set up my server, i stopped my server by typing in the command "stop" and it wont connect anyone anymore when i restart the server. i've tried re-downlading the server software, restarting Hamachi and it still wont connect anyone..
    Posted in: Server Support and Administration
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