And now, one month later, I'm excited to start my Let's Play series using this challenge.
🌲 Let's Play TreeCrafters Challenge SMP - Minecraft Server for the Tree Spirit Challenge
2
And now, one month later, I'm excited to start my Let's Play series using this challenge.
🌲 Let's Play TreeCrafters Challenge SMP - Minecraft Server for the Tree Spirit Challenge
1
This is perfect for the map that I'm making for me and my husband! Currently trying to figure out how I may make this work in a endless desert planet. I know there's a way. Might have to give a starter item or two.
2
I've got a green glowshroom that I bonemealed successfully on netherrack. Also, just yesterday I put a mix of mushrooms down on mycelium to see what would spread. The purple and blue ones have spread. The green has not yet, but it could be because there are already too many mushrooms in the area. I just removed the others and will see if it spreads.
1
Hi,
I'm the author of Millénaire, a mod that adds villages with human villagers that I've recently been porting from 1.7 to 1.12. More info here: http://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1272755-millenaire-npc-village-new-villagers-in-players
As several players have reported and as I've just tested, your probe mod acts like some kind of death ray on my poor villagers The second the player's focus is set on a villager with your mod active, the villager disappears, at least client-side. There's nothing in the logs. Any idea what could cause this? Thanks.
1
The new creature configs using json looks really nice, but doesnt work at all. Any changes made are reverted back to default after I load the game. I put in a ticket, but its yet to be responded to. I honestly dreaded using this mod because of it's legendary TPS and Lag issues... but I am really hoping to make it work with some config changes. I just need the configs to actually work.
Quote from StijnSteren»
Can you fix the Frost mobs taking damage from Icefire & Shadow Mobs taking damage from Shadowfire?
1
Quote from StijnSteren»
Can you Fix the Crash when Vanillia mobs & Mobs from other mods spawning in JSON spawners & Mob Events?
---- Minecraft Crash Report ----
WARNING: coremods are present:
FmlLoadingPlugin (multihotbarcore-1.12.2-1.0-build-T20.jar)
Contact their authors BEFORE contacting forge// Oh - I know what I did wrong!
Time: 1/21/18 7:13 PM
Description: Ticking playerjava.lang.NullPointerException: Ticking player
at com.lycanitesmobs.core.spawner.Spawner.doSpawn(Spawner.java:435)
at com.lycanitesmobs.core.spawner.Spawner.trigger(Spawner.java:333)
at com.lycanitesmobs.core.spawner.trigger.SpawnTrigger.trigger(SpawnTrigger.java:122)
at com.lycanitesmobs.core.spawner.trigger.TickSpawnTrigger.onTick(TickSpawnTrigger.java:80)
at com.lycanitesmobs.core.spawner.SpawnerEventListener.onEntityUpdate(SpawnerEventListener.java:179)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_149_SpawnerEventListener_onEntityUpdate_LivingUpdateEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:179)
at net.minecraftforge.common.ForgeHooks.onLivingUpdate(ForgeHooks.java:556)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:2086)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:234)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:382)
at net.minecraft.network.NetHandlerPlayServer.func_73660_a(NetHandlerPlayServer.java:173)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:209)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:285)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:788)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:666)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:524)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
----------------------------------------------------------------------------------------- Head --
Thread: Server thread
Stacktrace:
at com.lycanitesmobs.core.spawner.Spawner.doSpawn(Spawner.java:435)
at com.lycanitesmobs.core.spawner.Spawner.trigger(Spawner.java:333)
at com.lycanitesmobs.core.spawner.trigger.SpawnTrigger.trigger(SpawnTrigger.java:122)
at com.lycanitesmobs.core.spawner.trigger.TickSpawnTrigger.onTick(TickSpawnTrigger.java:80)
at com.lycanitesmobs.core.spawner.SpawnerEventListener.onEntityUpdate(SpawnerEventListener.java:179)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_149_SpawnerEventListener_onEntityUpdate_LivingUpdateEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:179)
at net.minecraftforge.common.ForgeHooks.onLivingUpdate(ForgeHooks.java:556)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:2086)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:234)-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 3232
Entity Name: StijnCrafter324
Entity's Exact location: 167.27, 4.93, 200.20
Entity's Block location: World: (167,4,200), Chunk: (at 7,0,8 in 10,12; contains blocks 160,0,192 to 175,255,207), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, 0.00, 0.00
Entity's Passengers: []
Entity's Vehicle: ~~ERROR~~ NullPointerException: null
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:382)
at net.minecraft.network.NetHandlerPlayServer.func_73660_a(NetHandlerPlayServer.java:173)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:209)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:285)-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@62638e9c
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:788)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:666)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:524)
at java.lang.Thread.run(Unknown Source)-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 467809472 bytes (446 MB) / 1254027264 bytes (1195 MB) up to 5355339776 bytes (5107 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx5G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.42 Powered by Forge 14.23.1.2600 36 mods loaded, 36 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored| State | ID | Version | Source | Signature |
|:--------- |:------------------ |:--------------------- |:------------------------------------------- |:---------------------------------------- |
| UCHIJAAAA | minecraft | 1.12.2 | minecraft.jar | None |
| UCHIJAAAA | mcp | 9.42 | minecraft.jar | None |
| UCHIJAAAA | FML | 8.0.99.99 | forge-1.12.2-14.23.1.2600.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| UCHIJAAAA | forge | 14.23.1.2600 | forge-1.12.2-14.23.1.2600.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| UCHIJAAAA | multihotbarcore | 1.12.2-1.0-build-T20 | minecraft.jar | None |
| UCHIJAAAA | mercurius_updater | 1.0 | MercuriusUpdater-1.12.2.jar | None |
| UCHIJAAAA | aether_legacy | 1.12.2-v2.0 | aether_legacy-1.12.2-v2.0.jar | None |
| UCHIJAAAA | codechickenlib | 3.1.3.313 | CodeChickenLib-1.12-3.1.3.313-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 |
| UCHIJAAAA | redstoneflux | 2.0.1 | RedstoneFlux-1.12-2.0.1.2-universal.jar | d4f1503fbacd9b9fb767720420c5395104239ec9 |
| UCHIJAAAA | cofhcore | 4.3.6 | CoFHCore-1.12-4.3.6.14-universal.jar | None |
| UCHIJAAAA | customspawner | 3.11.3 | CustomMobSpawner-3.11.3.jar | None |
| UCHIJAAAA | mocreatures | 12.0.3 | DrZharks MoCreatures Mod-12.0.3.jar | None |
| UCHIJAAAA | epicsiegemod | 13.159 | EpicSiegeMod-13.159.jar | None |
| UCHIJAAAA | jei | 4.7.8.95 | jei_1.12.1-4.7.8.95.jar | None |
| UCHIJAAAA | lycanitesmobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | arcticmobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | demonmobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | desertmobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | elementalmobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | forestmobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | freshwatermobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | infernomobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | junglemobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | mountainmobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | plainsmobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | saltwatermobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | shadowmobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | swampmobs | 1.17.7.0 - MC 1.12.2 | LycanitesMobsComplete 1.17.7.0 [1.12.2].jar | None |
| UCHIJAAAA | mobbattle | 2.0.2[1.12] | Mob Battle Mod 2.0.2 [1.12].jar | None |
| UCHIJAAAA | micwands | 1.0.1 | MobControlWands_1.12.2-1.0.1.jar | None |
| UCHIJAAAA | multihotbar | 1.12.2-4.0-build-T109 | multihotbar-1.12.2-4.0-build-T109.jar | None |
| UCHIJAAAA | naturalbabyanimals | 1.1.3 | naturalbabyanimals-1.1.3-mc1.12.x.jar | None |
| UCHIJAAAA | neat | 1.4-15 | Neat 1.4-15.jar | None |
| UCHIJAAAA | nei | ${mod_version} | NotEnoughItems-1.12-2.4.0.231-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 |
| UCHIJAAAA | torohealthmod | 1.12.2-11 | torohealth-1.12.2-11.jar | None |
| UCHIJAAAA | twilightforest | 3.5.263 | twilightforest-1.12.2-3.5.263-universal.jar | None |Loaded coremods (and transformers):
FmlLoadingPlugin (multihotbarcore-1.12.2-1.0-build-T20.jar)
com.rolandoislas.multihotbar.asm.transformer.Transformer
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['StijnCrafter324'/3232, l='New World', x=167.27, y=4.93, z=200.20]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
1
Quote from codebreaksherear»
The very first option in your config file
client {
S:boxBorderColor=ff4503d0
I change it to "fdc9ff", which is baby pink. But I notice there are two extra characters, I add "80" to the end to give it 50% transparency and it ends up with the colour yellow.
I change it by highlighting it, deleting just the characters starting with "ff" and pasting the new text in its place
4
Features
Whats inside this mod?
If you are not sure how to craft something in my mod, you can use JEI to figure it out. I don't think you just play with my mod.
Ore Shrub Block
These are the actual ore shrubs you can find in the world. The common ores are supported by default (see list below), all others can be added by json file (see also below) or by using the API of my mod.
Normal ores that generate in the overworld have ore shrubs that also spawn in the overworld. If a ore generate naturally in the Nether or the End the shrub will generate there too.
The default ore shrubs only can grow if the light level is below 10, if the light level is higher they will start shrinking.
They naturally generate on stone, but once you harvest them you can replace them on every solid block.
Ore Berries
That are the berries you can harvest from the ore shrub blocks if they are fully grown.
You can craft them to the material out of the shrub is. For example a gold berries can crafted to a gold nugget.
If a nugget type of a ore are not avaiable you can craft directly nine berries to a ingot.
There are even more recipes. Take a look in JEI to find that out!
You can also configure recipes in the configs, if you don't like some of them.
Compressed Ore Berries
Some times the berries can take to much space in your chests, then you can craft four of them to a compressed one.
Compressed experience berries can also be consumed, you will get tha same amount of experience as out of four single ore berries.
Forgotten Shrines, Random Shrubs & Random Berries
While you explore your world you will notice some strange looking shrines with a single shrub on a obsidian block.
These random shrubs are special shrubs and different to normal shrubs. This shrub only grow if it has at least a light level of 13! Otherwise it will start shrink and will turn in a withered shrub.
Random berries are the harvest from the shrub. These are hard to get, because the random shrub will only grow slowly.
These berries can be used to craft loot bags, a shrub trap or you right click them to get a random berry from all availables.
Withered Shrub
It's exactly what it is. It's nearly useless, but you can craft a wither trap out of it or the shrub fertilizer.
Shrub Trap
The shrub trap will kill mobs easly for you and the best thing is, you can enchant them!
With a Damage enchanting, Looting and Fire Damge. If the trap has at least Looting I it will also drop experience from every killed mob.
You can craft it to a 'Wither Proofed' variant, while it will take no damage from the wither!
Shrub Fertilizer
The shrub fertilizer can be used to speed up the growth process of the ore shrubs, but once they have thier full size the effect is less effective. The random shrub can not be speed up for getting the berries faster
You craft it out of a empty bag, four bone meal and either four berries or four withered shrubs.
Empty Bag
The empty bag is just a crafting compontent.
Default Supported Mods / Ores
Minecraft
How do make custom shrubs?
Settings for custom shrubs
HERE you get a table of all settings you can use to make a custom shrub via JSON-File.
API
If you are a mod maker and want to add completely own implementations, you can use my API.
You can get the API from the GitHub Page.
Images
There is not much here. I think the name really describe what the mod does!
Changelog
Requirements
1.11.2
1.12.2
Can I help you?
If you want to help me, you can translate my mod.
You can do a pull-request on GitHub or you contact me with the changes.
Download
Visit the project side on Curse or download it directly from here:
Modpacks
You can use this mod in any modpack.
But it would be nice if you give credits to me and show a link pointing to this side or the Curse Project Side of this mod.
1
Quote from MauveCloud0»
I am starting to wonder why Better Foliage is apparently calling getIcon(side, metadata) on the leaves instead of getIcon(world, x, y, z, side) similar to how it presumably calls colorMultiplier(world, x, y, z) on the leaves to get the appropriate color to apply to the diagonal inserts.
2
Quote from ICountFrom0»
isn't that made one step more complicated by there being another display after a leaf block has been polinated? Fruit ripeness? The glasses?
The Better Foliage diagonal inserts are mainly visible at the edges. Pollinated leaves and fruit indicators are in the middle, so I'm less concerned with those. BF already picked up the correct colors for different tree species, so I don't think I need to do anything special to make the Spectacles affect the color of the extra pieces, but I'll check that in a bit.
Edit: confirmed. When wearing the spectacles, the diagonal inserts already pick up the alternate color for pollinated leaves. I am starting to wonder why Better Foliage is apparently calling getIcon(side, metadata) on the leaves instead of getIcon(world, x, y, z, side) similar to how it presumably calls colorMultiplier(world, x, y, z) on the leaves to get the appropriate color to apply to the diagonal inserts.
1
Most of those are things that can be handled in the CFG already, but now I'm tinkering with, looking at what else gets caught and blocked by the white wool can't be uncrafted into white wool and bonemeal thing...
I have a few things I suspect that might get caught by that.
1
*grins* as I said, that last bit falls into "pure insanity" no sane person sets out to require a cfg that has to contain script.
Course, this is the sort of work that will drive people to insanity so...
Well, I didn't even notice you'd caught the white wool one already, so, I'll go another way with it...
Brown wool.
With Biomes O plenty, you can make it with pinecones and wool, then uncraft it into cocoa. Course, that's not quite as broken as the bonemeal, but it'll serve as a corner case example that might want to be removed without disabling the uncrafting of brown wool completely.
I will keep an eye out, be well.
And thank you. The line item veto blacklist would let me solve that by just banning chocolate on being removed from the table. Though, mostly, I'd have it block things like nether stars myself.
1
I'll gladly try to deliver as many corner cases as possible.
I've got an idea for an improved blacklist.
What if, in addition to the existing one, of things that can't be broken down, there was a list of things that are banned from being able to be pulled out of the table. Possibly with two modes, one that would let everything else be pulled out, but destroy the black listed item, the other would simply disalow the item from being broken down completely if it contains the named item.
Basically you could say "no nether stars" and be sure that you'd not missed one.
The other way to improve the blacklist would be to tinker with the granularity. Allow it to remove just ONE of the 5 ways to make white wool. No uncrafting white wool into 1 any.wool and bonemeal, but it can be uncrafted still into 4 string.
Though, I think that last would require json scripting in the cfg file... always means that the actual task is way too hard to impliment and remaine sane.
1
*shrugs* you could write more custom detection I'm sure, but to do it in style you'd have to wait for TiCo API and make a tinker's UNCRAFTING table that's compatable with the other tinker tables.
It's very cool that you are going to such lengths to make sure everything can be taken apart.
1
Very cool to see rocks up and running.
Not quite what my pack needs sadly, but it does look very cool.
Looks like some of the features I want arn't in any of these sadly... I love the gemstone based magic stuff in the charts.
Still, this is one of the more intersting mods in my pack and I'm glad I'm able to use it.
1
I think I'm going to add a recipe for 3 strips to 1 rabbit hide to my pack.
The new minimum result of 1 nugget means that I can break down my items and get the books from them now, very cool.
Thank you.
1
Might there be an option to add a cap to the number of wolves that spawn in a region? Some of my testers are getting swarmed by so many wolves that the computers just break down and chug to a hault.
Right now I've got about 32 wolves roaming my forests, and that's with carefully sniping them to cut down the size of the pack every few days.
Also, maybe a light level restriction on spawning? It's a little hard to have a sheep farm, when a wolf can spawn inside the pen.
1
In return I show THIS picture.
This is with ONLY tinker's Construct in an otherwise completely vanilla world.
So, you want to tell me I'm wrong? That "bonus speed" does not exist?
and just to show that it does not show up on other tools, JUST on the hatchet.
so... now what?
It very clearly IS a secret bonus, that only shows up on the hatchet, and only with redstone.
Now, having proven this, beyond any shadow of a doubt, will you accept that I am asking if there are any more hidden bonuses like that?
(I also seem to have accidentally shown that while it exists, it also does NOTHING. How amusing.)
Also, what "spaghetti thing"?
1
I seem to be doing something horribly wrong.
For some reason, even with the last version for 1.10.2 I'm unable to make anything in the blacklist actually become blacklisted.
I'm in survival.
I'd like to prevent the uncrafting of 'notenoughwands:advanced_wandcore' I've tried that, and I've tried the internal name of item.notenoughwands:advanced_wandcore
Nither actually work.
As a testing attempt I even added the example item you stressed in your opening, "minecraft:wool"
still can uncraft wool.
I've gone so far as to try every possible form of the name...
now what?
# Configuration file
general {
# Minimum required level to uncraft an item
I:standardLevel=5
# Maximum required level to uncraft an item
I:maxUsedLevel=30
# ID of the used uncrafting equation.
I:uncraftMethod=0
# List of items which cannot be uncrafted
S:excludedItems <
minecraft:wool
item.notenoughwands:advanced_wandcore
item.notenoughwands:advanced_wandcore:0
notenoughwands:advanced_wandcore
notenoughwands:advanced_wandcore:0
advanced_wandcore
advanced_wandcore:0
elemental_invocations:elemental_core
>
}
Clarification. Yes I'm using 1.6.1-pre8
2
It would be a rather evil thing to do to speed runners, normal people would just bridge.