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    posted a message on Antique Atlas

    Yes, I am in fact dead, currently typing this from the grave.

    But Kenkron is around, he usually responds if you post your issue to our GitHub: https://github.com/AntiqueAtlasTeam/AntiqueAtlas/issues

    Posted in: Minecraft Mods
  • 0

    posted a message on Antique Atlas

    Check out mod settings, they can help you hide the minimap. But I don't think there is a way to rescale it at the moment.

    Posted in: Minecraft Mods
  • 0

    posted a message on Antique Atlas

    To disable the minimap, you can go to mod settings, scroll down to "Antique Atlas Overlay", click Config and set "enabled" to false.

    Posted in: Minecraft Mods
  • 0

    posted a message on Antique Atlas

    Yes, I do intend to backport all changes to 1.7.10 and 1.8.9.

    The compass idea sounds a bit too artificial.

    Posted in: Minecraft Mods
  • 2

    posted a message on Antique Atlas

    Hey guys!

    I found some free time to work on this mod once again. Meanwhile, Kenkron implemented his Overlay into the 1.9.4 pre-release of the mod. Check it out on a screenshot below.

    I think it fits pretty nicely. Maybe we'll change the textures a bit and iron out a couple bugs (yeah, that one, Zsashas). It was originally Kenkron's separate mod, and now it's merged into Antique Atlas. Personally, I like the idea. What are you guys' thoughts? Especially those of you who have tried it in game. Please vote in that poll above, or leave comment.

    Thanks!

    Posted in: Minecraft Mods
  • 1

    posted a message on Antique Atlas

    I meant the zip file containing AABOP.

    Posted in: Minecraft Mods
  • 3

    posted a message on Antique Atlas

    Hey everyone,

    I apologize for the long time when I couldn't deliver updates, but finally here's some good news. Kenkron here has kindly agreed to take over development of the mod for the time being. I'm certain that he will do an excellent job!

    I'll still be around and hopefully at some point will come back to modding in this awesome community.

    Cheers!

    Posted in: Minecraft Mods
  • 1

    posted a message on Antique Atlas

    I sure hope this is, but I can't promise a timeframe.

    Posted in: Minecraft Mods
  • 0

    posted a message on Antique Atlas

    todicus, does this happen every time you die? Could you please write down the steps to reproduce this issue.

    Posted in: Minecraft Mods
  • 1

    posted a message on Antique Atlas

    That's pretty cool, Kaividian! How about you push your changes to my github repo? If you're interested in maintaining the mod while I'm busy, I can give you permissions to manage the repo, as well as share author points for downloads on CurseForge.

    Posted in: Minecraft Mods
  • 0

    posted a message on Antique Atlas

    Laerorneth, if you can make a Pull Request on GitHub (https://github.com/Hunternif/AntiqueAtlas) that would be most convenient. Otherwise you can send me lang file via PM on the forum.

    I really should re-design the way biome registration works, to improve mod integration. Could you tell me more about how biomes in the LotR mod work?

    Posted in: Minecraft Mods
  • 0

    posted a message on Antique Atlas

    Thank you for reporting this, SlenderMiner. Sorry that I didn't find the time to extensively test the mod. I will look into the CPU issue.

    Posted in: Minecraft Mods
  • 0

    posted a message on Antique Atlas

    For now you can hide it by clicking the "eye" icon on the right.

    Posted in: Minecraft Mods
  • 0

    posted a message on Moses Mod - Part seas and turn water into blood!

    A bit late, but here's a 1.7.10 update:

    Adf.ly download: http://adf.ly/1VO1KO

    CurseForge: http://www.curse.com/mc-mods/minecraft/moses-mod

    Posted in: Minecraft Mods
  • 0

    posted a message on Antique Atlas

    Alright, now it should be fixed.

    Update! v4.2.10

    1.7.10 download: http://adf.ly/1TcZFz

    1.8 download: http://adf.ly/1TcZ6e

    or on Curse Forge - be sure to pick the appropriate download!


    • Fixed bug: atlas data was reset when changing dimensions
    • Added a config setting for min/max zoom level
    Posted in: Minecraft Mods
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