• 0

    posted a message on Better Archery v1.6.2 (Adds new bows, arrows, quivers, more)

    Are there any updates? Piggy's videos are all a month ago, and im starting to worry. Is he okay? How is the mod going?

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] Ancient Warfare [Forge][SMP][WIP][D/L]

    Hey random thing. The NEI Menu for this mod contains an invisible tile called 'tile.gate_proxy.name'. It isnt imperative that you fix this but it would be much appreciated.


    I understand that this tile may be impossible to remove or hide so no big deal

    Posted in: WIP Mods
  • 0

    posted a message on MineFantasy2 - Alpha

    This is a big ask considering i believe this is still in alpha, but could you consider mod integration? Similar to Minefantasy Bridge did for the old mod, and i believe you had some integration for MB Battlegear 2 in the form of Kite shields etc.



    Here are some suggested mods:

    NEI

    Ancient warfare

    MB Battlegear 2

    Balkons Weapons Mod


    Other than that i dont know. Some magic mods maybe? Im not expecting this any time soon if you decide to do it at all so no pressure. This could also be great for someone else to make a new Bridge mod.

    Posted in: WIP Mods
  • 1

    posted a message on Mine Fantasy Bridge v0.2.6a

    It would be great to have a version compatible with MF2

    Posted in: WIP Mods
  • 0

    posted a message on MineFantasy2 - Alpha

    Hey another thing. Just in case you dont know (although you probably do), your wooden milk bucket doesnt remove potion effects as the original does.

    Posted in: WIP Mods
  • 0

    posted a message on MineFantasy2 - Alpha
    Gee.. complain train inbound or what?

    Should say it where black steel is.
    If not: Dust isn't exactly hard to figure out, anything (mostly) dust related is just on an anvil



    Great


    Well I'm just kind of weird in that way...
    It's more of a ritual.. throw it in the forge.. release the dragon-y goodness... it's something that takes thinking and preparation, not to just be idly made without thought.




    "at vazkii.botania.common.crafting.recipe.RegenIvyRecipe", Ask around Botanica to see what that's about



    I Just added the dragons, so I didn't update it... anyway giving warning ruins the surprise.. You could just wait inside until it leaves anyway.

    Them running away is kind of the point... their smart...there's tactics you can apply to that anyway. Flying is detrimental to survival (what I believe anyway) And if it were added, would be incredibly restricted to avoid rendering other transport useless.


    Anyway they start off easy, with dragonforge their pretty easy to kill... but their not ment to be like a zombie or spider and killed in a second, rather something that is an event.


    In what way should that be done, because vanilla leather is bloody expensive (well for bronze-age standards) so not much room to breathe there.

    Ids are always a *****... Go to config mobs and change the entity id base until it works.



    Woah dude quick response thanks. I dont know if you fixed this in the latest versions but can you fix the duplicate items in NEI? Its not a big deal it just messes with my OCD. There are also a couple of missing textures (Wooden Buckets, all ornate arrow heads and enderforge broad head). Sorry for complaining....


    Edit: NEI duplicates aren't fixed.

    Posted in: WIP Mods
  • 0

    posted a message on MineFantasy2 - Alpha

    Hey man this is one of my favourite mods. I got a crash on startup with the latest version (2.3.8). The earliest version I can run is 2.3.6.


    Here is the crash report (with Openeye)



    ---- Minecraft Crash Report ----
    // Hi. I'm Minecraft, and I'm a crashaholic.

    Time: 4/10/15 3:26 PM
    Description: Initializing game

    java.lang.IllegalArgumentException: Attempted to register a entity with invalid ID: 450 Name: arrowMF Class: class minefantasy.mf2.entity.EntityArrowMF
    at net.minecraft.entity.EntityList.func_75618_a(EntityList.java:87)
    at minefantasy.mf2.entity.list.EntityListMF.addEntity(EntityListMF.java:45)
    at minefantasy.mf2.entity.list.EntityListMF.register(EntityListMF.java:25)
    at minefantasy.mf2.network.CommonProxyMF.registerMain(CommonProxyMF.java:99)
    at minefantasy.mf2.network.ClientProxyMF.registerMain(ClientProxyMF.java:64)
    at minefantasy.mf2.MineFantasyII.load(MineFantasyII.java:92)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:737)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.entity.EntityList.func_75618_a(EntityList.java:87)
    at minefantasy.mf2.entity.list.EntityListMF.addEntity(EntityListMF.java:45)
    at minefantasy.mf2.entity.list.EntityListMF.register(EntityListMF.java:25)
    at minefantasy.mf2.network.CommonProxyMF.registerMain(CommonProxyMF.java:99)
    at minefantasy.mf2.network.ClientProxyMF.registerMain(ClientProxyMF.java:64)
    at minefantasy.mf2.MineFantasyII.load(MineFantasyII.java:92)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:737)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 135470424 bytes (129 MB) / 276877312 bytes (264 MB) up to 2134114304 bytes (2035 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1517 5 mods loaded, 5 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHI mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHI FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1517-1.7.10.jar)
    UCHI Forge{10.13.4.1517} [Minecraft Forge] (forge-1.7.10-10.13.4.1517-1.7.10.jar)
    UCHI OpenEye{0.6} [OpenEye] (OpenEye-0.6-1.7.10.jar)
    UCHE minefantasy2{Alpha_2.3.8} [MineFantasyII] (MineFantasyII-2.3.8.jar)
    GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 355.98' Renderer: 'GeForce 710M/PCIe/SSE2'
    Launched Version: 1.7.10-Forge10.13.4.1517-1.7.10
    LWJGL: 2.9.1
    OpenGL: GeForce 710M/PCIe/SSE2 GL version 4.5.0 NVIDIA 355.98, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

    Posted in: WIP Mods
  • 0

    posted a message on [1.7.10] nohero's mods: More Health Enchanted: Beta for Health Loss Issue 1/2/2016
    I had the Sam eproboem as some people Above (that hardcore mode seemed to be enabled even though it wasn't) I fixed this by enabling Hardcore mod, running a world and disabling it again.
    Posted in: Minecraft Mods
  • 0

    posted a message on Duel of Shadows Modpack (DungeonCrawler RPG)
    Duel of Shadows
    A Dungeoncrawling RPG Adventure

    It's time to say goodbye, but I think goodbyes are sad and I'd much rather say hello. Hello to a new adventure.
    -Ernie Harwell

    Hello everyone and welcome to Duel of Shadows, or DoS for short. This modpack is designed to be a dungeoncrawler RPG modpack which is based on adventure and exploration. The pack has just reached release and we are welcome to suggestions and ideas. It is available on the Technic Launcher, Curseforge and the FTB Launcher. For now the FTB and Curse versions are outdated, so use Technic. If you wish to support the project, share this with your friends and like the modpack on the Technic Launcher.

    Description:

    Duel of Shadows is a dungeon crawling RPG modpack for players who like to venture into unexplored places and delve into deep dungeons and plunder their every morsel of loot. It contains many mods that help achieve this goal, including runic dungeons, dungeonpack, kingdoms of the overworld, and biomes o plenty. It also has a minimap, and many more dangerous and friendly mobs. We even have classes and weapons thanks to MillersMods, who is currently working on Classes of Warcraft (not yet implemented) which this modpack is based around.


    Mod List:

    Media:

    If you have any videos for me PM me and they'll be featured here with credit. ItsSkerikMC will be doing a series very soon. Check out his channel here.

    Screenshots:

    If you have any screenshots for me PM me and they'll be featured here with credit. I'll get some of my own on the way soon.

    Downloads:


    Head to Technic, FTB or Curse to download and play DoS!


    Discord:

    We have a Discord server which you can access on the Duel of Shadows page here


    Art:


    If you have any art for Duel of Shadows, PM me and I will feature it here.


    FAQ:

    FAQ:

    Q - Will this be released for 1.6.X?
    A - No.

    Q - Will this be released for 1.8.X?
    A - Not until the mods are updated, which they aren't.

    Q - Can you add X mod?
    A - Yes, after testing. Please post suggestions below or on the forum page.

    Help:


    For bugs or help, private message me or post below.

    Posted in: Mod Packs
  • 0

    posted a message on Hardcore Ender Expansion v1.8.6 (700,000+ DL'S)
    Sorry man my friend helped me mark the permissions on the word doc and he told me to mark It as ask... I'll follow your explicit instructions. Sorry again.
    Posted in: Minecraft Mods
  • 0

    posted a message on Headcrumbs - Celebrities heads as dungeon loot + heads for all the mobs you can think of!
    Hey havent had time to read the comments but is there a way to disable celebrities altogether? because they REALLY dont go with my medieval MMO dungeoncrawler modpack.
    Posted in: Minecraft Mods
  • 0

    posted a message on Hardcore Ender Expansion v1.8.6 (700,000+ DL'S)
    Hey just wondering whether i could use this mod in my modpack? I marked this mod as ask so i hope its okay. If you want a link to the pack thats ok and all modders are getting credit as well as links to their MCF page. Thanks!
    Posted in: Minecraft Mods
  • 0

    posted a message on Titan's Revenge Modpack
    can someone create a banner for me? (after playing modpack) plz plz plz!
    Posted in: Minecraft Mods
  • 0

    posted a message on Titan's Revenge Modpack
    Creating a modpack called Titan's Revenge. It has absolutely nothing to do with titans, although I am considering adding the attack on titan mod. this is a medieval modpack currently for 1.6.4. plz keep supporting this topic and let others know!!! p.s. I do not have permissions yet so I will not be posting a link yet!
    Current mod list:
    -Vulcans revenge
    -Twilight Forest
    -The camping mod
    -Thaumcraft 4
    -Tinkers Construct
    -Small boats
    -Skyrimcraft II
    -RenderplayerAPI
    -Not Enough items
    -Natura
    -Modular Furnace
    -Miners Deluxe
    -Minegicka II
    -libschematic
    -KeithyUtils
    -Infernal Mobs
    -Grimoire of Gaia 2
    -Floral Expansion 2
    -Familiars mods
    -ExtrabiomesXL
    -Dynamic Lights
    -DungeonPack
    -Dragon Mounts
    -Crossbow 2 mod
    -CraftHeraldry
    -CodeChickenCore
    -Bibliocraft
    -Better Archery
    -Ancient Warfare
    -AssassinCraft
    -Aquaculture
    -MB Battlegear2
    -Warcry
    -More Health Enhanced
    -Treecapitator
    -StatusEffectHUD
    -bsprksCore
    -ArmourStatusHUD
    -Lord of the rings mod
    Posted in: Minecraft Mods
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