This mod is created by Pauljoda but he is unable to continue updating this mod...
So, I have decided to not let such an amazing mod drift into the void.
Pauljoda has generously gave me the permission to update this mod! I have added my own
twist into the mod and hopefully it is just as challenging and fun as before!
Sooo.. Here it is
Overview
Vulcan's sword was his pride and joy, being very proud of his work, he decided to spread it's power across the land of Minecraft. Only the one who seeks it out will be deemed worthy of wielding it. Although, a catastrophe level threat is about to befall this land. Only by fighting the Ender dragon will the adventurer find true power.
Structure
This mod adds in a custom generated structure which is where the ancient sword pedestal is located at. The structure
generates in almost all biome.
By placing in selected items onto the rune stones, it will activate the rune stones
Here are the required items: Blaze Powder, Magma Cream, Nether Brick & Scute
Once they are placed, go ahead and right click the sword pedestal and be prepared for a fight
After a long and hard battle with the mobs, right click the sword pedestal again to receive the Vulcan's Sword
Weapons
Vulcan's Sword
Vulcan's Sword consists of 4 stance (Right click to change stance)
Fire: Ignites target
Frost: Slows target in place
Heavy: Deals heavy damage to target
Wither: Applies Wither effect onto target
Four Horseman of the Apocalypse
In order to get the weapons of the respective horseman, you will need a rune to absorb their essence
Rune
To capture their essence, first you will need is a horse.. or 4 horses (you can start with one)
Instructions:
- Death Rune: Apply wither effect onto the horse and right click the horse with a rune
- War Rune: Ignite the horse and right click the horse with a rune
- Famine Rune: Feed the horse until it is full and right click the horse with a rune
- Pestilence Rune: Apply poison effect onto the horse and right click the horse with a rune
After getting the runes, now you need to infuse the power onto an object..
Death Scythe
Right Click the death rune with a Diamond Hoe in your off hand
War Sword (Makhaira)
Right Click the war rune with a Diamond Sword in your off hand
Pestilence's Bow
Right Click the pestilence rune with a Bow in your off hand
Famine's Scale
Right Click the famine rune with a Diamond Pickaxe in your off hand
More to come in the future.....Conquest, four horseman fights?
Unfortunately, I have misplaced the source code for all of my mods, which in turn means i can no longer update them and creating them again from scratch will probably take a while (not saying i won't).
Thank you guys so much for your undying support and have a very nice day!
I am trying to make an advanced Minecart like system but in such a way that I can add wider turns and properly animate them. I also want it to be entirely separate from the old Minecart system because it is intended to be monorails.
Thanks for the reply,
-Zenith08
Check out the vanilla Minecart class for help. But making it an entity should work.
I'm having trouble with the mod. When I fight other witches (not fire), explosions and lava randomly spawn, the light shield is blocking my projectiles and when I use a bow in a light shield, my game crashes.
without a crash report, there is no way i can help you..
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Something is making a comeback and is greater than ever..
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Soon..
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Will certainly give it a try, thanks!
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Unfortunately, I have misplaced the source code for all of my mods, which in turn means i can no longer update them and creating them again from scratch will probably take a while (not saying i won't).
Thank you guys so much for your undying support and have a very nice day!
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Mod update will be coming soon!
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ideas are always welcome!
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if you want it to look like an arrow, follow the arrow's rendering class, otherwise follow the snowball rendering class or fireball
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What about your rendering for the projectile?
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Check out the vanilla Minecart class for help. But making it an entity should work.
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Just do a Entity. What behaviour are you talking about?
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can't you just use getAttackTarget or getTarget(for 1.8)?
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thanks!
without a crash report, there is no way i can help you..
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As of now, no
I'll keep that in mind, thanks!
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New update:
-Fixed a bug where the ice witch disappears
-Lowered Nature and Light witches' healing ability